Deus Ex: Human Revolution
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Fri, 24th Jun 2011 03:23    Post subject:
Reklis wrote:
human_steel wrote:
I resisted downloading the leak. Don't want to spoil any of my fun until the final version in August.


Actually I think I'll enjoy the full game even more. Comparing the differences from the beta to the final version.


+1


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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dsergei




Posts: 4059
Location: Moscow, Russia
PostPosted: Fri, 24th Jun 2011 06:22    Post subject:
There won't be any. Weren't they supposed to release the game in may? Wasn't it already pretty much finished when they pushed the release date to august? Didn't they say it's just polish and bugfixes from now on?
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Claptonvaughn




Posts: 931

PostPosted: Fri, 24th Jun 2011 07:55    Post subject:
It's rare when I haven't even finished a game yet, and I'm already excited to replay it from the beginning.

With some other games I dread even reloading a checkpoint.
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consolitis
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Posts: 27317

PostPosted: Fri, 24th Jun 2011 10:29    Post subject:
dsergei wrote:
There won't be any. Weren't they supposed to release the game in may? Wasn't it already pretty much finished when they pushed the release date to august? Didn't they say it's just polish and bugfixes from now on?


They have been in balancing, bugfixing and polishing mode since idk.. early 2011? A looong time.

And there will obviously be small differences due to the balancing/polishing/bugfixing Smile


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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JBeckman
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Posts: 34997
Location: Sweden
PostPosted: Fri, 24th Jun 2011 11:20    Post subject:
Wonder if they altered the pistol somewhat, with that special upgrade and a silencer (laser sight and extended magazine also helps.) it worked pretty much against everything minus mechanized threats.
(Cheap also and a ton of ammunition available.)
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 24th Jun 2011 11:21    Post subject:
Yeah, that pistol was downright epic Very Happy I pretty much exclusively used that throughout the "demo"
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Hfric




Posts: 12017

PostPosted: Fri, 24th Jun 2011 11:23    Post subject:
LuckyStrike wrote:
Reklis wrote:
human_steel wrote:
I resisted downloading the leak. Don't want to spoil any of my fun until the final version in August.


Actually I think I'll enjoy the full game even more. Comparing the differences from the beta to the final version.


+1
the game will be the same except those preorder guns and perks that are already in the beta Laughing


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JBeckman
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Posts: 34997
Location: Sweden
PostPosted: Fri, 24th Jun 2011 11:27    Post subject:
Well the sawn-off is neat but more of a novelty as the normal shotgun does pretty well (And you don't accidentally discharge two shots by just holding the fire button a bit too long, haha.), I liked the sniper rifle though (But it's not that different from the one you can find though it appears very late for the beta.) and the AUD's helped in some area, unsure if there were others, can't fully remember.
(10.000 credit bonus was helpful for testing stuff in the beta also.)
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caccolo




Posts: 288

PostPosted: Fri, 24th Jun 2011 12:14    Post subject:
JBeckman wrote:
I liked the sniper rifle though (But it's not that different from the one you can find though it appears very late for the beta.)
(10.000 credit bonus was helpful for testing stuff in the beta also.)


Actually you can find silenced and unsilenced ones pretty early
 Spoiler:
 
About the difference the silenced one is capped at 5 "damage level" instead on the normal one you can fill the damage bar with upgrades; I presume a fully decked SR could kill even armored soldiers in one shot (for example the policemen with full helmet)
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blackeyedboy




Posts: 10132
Location: Transylvania
PostPosted: Fri, 24th Jun 2011 12:37    Post subject:
Hehe, the only time I used a firearm was at the end of the "demo".

Quite the pacifist am I, eh?! Razz


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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caccolo




Posts: 288

PostPosted: Fri, 24th Jun 2011 13:11    Post subject:
blackeyedboy wrote:
Hehe, the only time I used a firearm was at the end of the "demo".

Quite the pacifist am I, eh?! Razz


Me too, but given the number of runs I've done I tried almost everything Smile anyway the stealth ones were the most satisfying and granted the highest XP, and this is fracking good !

EDIT: I love stealth, good one not the "SC Conviction like" type Wink

EDIT2: I wish they would grant the "Ghost" bonus only if you do not kill/disable anyone (or maybe 1/2 enemies max per mission)
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shole




Posts: 3363

PostPosted: Fri, 24th Jun 2011 14:25    Post subject:
i still don't get what was wrong with conviction's stealth
you can ghost through most of the game with the exception of a few choke-points/scripted events
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Interinactive
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Posts: 29474

PostPosted: Fri, 24th Jun 2011 14:32    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:57; edited 1 time in total
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 24th Jun 2011 14:34    Post subject:
SCC: repeatedly press B on your gamepad to CQC every enemy you encounter.

That's how I played the game. Amazing game design lol wut


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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caccolo




Posts: 288

PostPosted: Fri, 24th Jun 2011 14:51    Post subject:
consolitis wrote:
SCC: repeatedly press B on your gamepad to CQC every enemy you encounter.

That's how I played the game. Amazing game design lol wut


Who needs CQC when you get the amazing "I win mark&derp" button, AWARDED for killing silently... Sad Cool Face
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Fri, 24th Jun 2011 15:34    Post subject:
shole wrote:
conviction's stealth

Laughing
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shole




Posts: 3363

PostPosted: Sat, 25th Jun 2011 01:45    Post subject:
none of the criticisms are of stealth

-mark&execute was pretty darn derp, i give you that, and then seeing through walls was just bullshit.
-melee combat is a ridiculous hassle in most games where it is not the primary focus like in batman, and it was a mess in earlier SC games also..
and i'm supposed to be an elite agent here..
and you can't melee kill if the enemy sees you so i wouldn't call it unbalanced either.

but there was nothing wrong with stealth
apart from the few choke points where you had to kill or get discovered, you could ghost the game through; from memory:
-the end of tutorial (scripted event)
-end part of kobin's mansion (scripted event)
-entire iraq (this mission was bullshit)
-washington monument chase sequence (scripted event)
-end of whitebox (scripted event)
-the entry-fight and the end of third echelon hq (scripted events)
-saving the girl and the helicopter in the reservoir (which is not a live AI as it does not alert ground troops to your location, also scripted event)
-game finale at white house (scripted event)


Last edited by shole on Sat, 25th Jun 2011 02:11; edited 3 times in total
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vaifan1986




Posts: 4640
Location: Birthplace of the necktie.
PostPosted: Sat, 25th Jun 2011 01:56    Post subject:
shole wrote:
none of the criticisms are of stealth

Sure there are.
I'm not saying there isn't any sneaking, but the entire gameplay has been built around the mark&execute feature.
There's no sound meter in the game, and the light&shadow aspect of stealth is just awful.
Not to mention the fucking silhouette bullshit. The guards would shift their entire focus to your last known position as if fucking hypnotised, as if there isn't a slightest chance Fisher might have moved somewhere else.


Micek:
i7 4790K @ 4.6GHz- Gigabyte Z97X-Gaming 3 - 980 WF3 \o/ - 16GB Corsair - WD 4TB - Mountain of SSDs - Dell UltraSharp U2414H 24''
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mug2k




Posts: 698
Location: UK
PostPosted: Sat, 25th Jun 2011 01:59    Post subject:
Is this gonna be quite a long game ?. How long is it taking most people to complete this 'demo' ?.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 25th Jun 2011 02:00    Post subject:
mug2k wrote:
Is this gonna be quite a long game ?. How long is it taking most people to complete this 'demo' ?.


It took me around 11hrs, I like to explore and really soak in the atmosphere. Journalists reckon the press demo is roughly 25% of the game.
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mug2k




Posts: 698
Location: UK
PostPosted: Sat, 25th Jun 2011 02:13    Post subject:
sabin1981 wrote:
mug2k wrote:
Is this gonna be quite a long game ?. How long is it taking most people to complete this 'demo' ?.


It took me around 11hrs, I like to explore and really soak in the atmosphere. Journalists reckon the press demo is roughly 25% of the game.


That's awesome, I'm a bit of a completionist so hopefully I could get 40hrs out of this.

Did you play the first 2 Deus Ex games if so is this a good representation of the franchise ?.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 25th Jun 2011 02:15    Post subject:
Are you kidding? Deus Ex is quite possibly my favourite PC title ever xD DE2 was enjoyable, but not a patch on the original, whereas DX3 just oozes Deus Ex all over the place. It's a very, VERY good representation of the franchise -- even just from my demo play, I'm in love with it.
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Radicalus




Posts: 6423

PostPosted: Sat, 25th Jun 2011 02:21    Post subject:
I played way more than 11 hours. I'd say my first playthrough was an easy 15. But I got everything there was to be gotten, I'll tell you that much.
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mug2k




Posts: 698
Location: UK
PostPosted: Sat, 25th Jun 2011 02:25    Post subject:
sabin1981 wrote:
Are you kidding? Deus Ex is quite possibly my favourite PC title ever xD DE2 was enjoyable, but not a patch on the original, whereas DX3 just oozes Deus Ex all over the place. It's a very, VERY good representation of the franchise -- even just from my demo play, I'm in love with it.


That's good to hear, from what I gather this game is based in a time period before the first 2 titles so its possible Deus Ex 1 will be redone if turns out to be a success (imo).
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shady078




Posts: 85

PostPosted: Sat, 25th Jun 2011 06:51    Post subject:
I'm pretty sure that they said they're not going to remake the first game, which is a good thing.

They said this game is partly a reboot.. so they may continue the story, but it will probably respect the original game's story and timeline..

I believe that the preview version was really old.. someone asked a question on eidos montreal's tumblr about how the ps3 version shown at E3 looked better than the PC stuff we had seen so far.. and the director said that it actually looked better at this point..

Maybe they'll show some from a recent build leading up to the launch.

That said, even if it looked exactly the same as the leaked version, I sitll want to play because it's about the feel and the art direction.. and the music that really drag me in to the world.

I don't know about you guys, but when I put my headphones on and start up the preview version, all of the lights off.. and that first bit of music plays.. I'm immediately entranced. Very Happy
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tonizito
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Posts: 51430
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 30th Jun 2011 01:25    Post subject:
So I guess that this is confirmed as the "final" augmented edition cover:





I liked the previous cover better:


What a shame... Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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fable2




Posts: 6054

PostPosted: Thu, 30th Jun 2011 01:31    Post subject:
it's shit . really what happened to symbolism
why do we must have the protagonist on the cover .
i like to see more of this for ex
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consolitis
VIP Member



Posts: 27317

PostPosted: Thu, 30th Jun 2011 01:38    Post subject:
Because the "N7" logo is not marketable at all to people not familiar with the game already?


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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fable2




Posts: 6054

PostPosted: Thu, 30th Jun 2011 01:42    Post subject:
consolitis wrote:
Because the "N7" logo is not marketable at all to people not familiar with the game already?


so DEUS EX(tm) isn't but adam jensen is?
i mean the name of the game is written with big letters on the cover you know. and again this is the Collector/Augmented edition we are talking about, people who buy or preorder it know what the game is so why can't it be more stylish and minimal
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4treyu




Posts: 23151

PostPosted: Thu, 30th Jun 2011 01:48    Post subject:
fable2 wrote:
consolitis wrote:
Because the "N7" logo is not marketable at all to people not familiar with the game already?


so DEUS EX(tm) isn't but adam jensen is?


Not Adam Jensen but "a cool looking guy with cyberpunk looks, badass expression, and fancy tech weaponry assembled into his body" or something like that. I think the derp conglomerate definitvely buys/pre-orders that.
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