F.3.A.R. (aka Fear 3)
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JBeckman
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Posts: 35141
Location: Sweden
PostPosted: Thu, 23rd Jun 2011 20:54    Post subject:
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consolitis
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Posts: 27317

PostPosted: Thu, 23rd Jun 2011 21:34    Post subject:
Pitzzu wrote:

What the hell were the dev's thinking when they created this class A hot steaming piece of shit of a game, I never felt more indifferent while playing a game then right now, and I'm the guy who thought DNF and Homefront were OK (considering the amount of $$$ I spent on it Smug ).
I think its clear that all the money of the production went to pay John Carpenter for the live action trailer (which was the best part of the game and they didn't even include it in).


The live action trailers were not directed by Carpenter.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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KillerCrocker




Posts: 20503

PostPosted: Thu, 23rd Jun 2011 21:46    Post subject:
JBeckman wrote:
http://www.shacknews.com/article/63873/fear-3-trailer-blends-live

That trailer I think it is KillerCrocker.

thanks. That was allright as far as live action trailers go offcourse


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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human_steel




Posts: 33269

PostPosted: Thu, 23rd Jun 2011 22:06    Post subject:
Beat it.

*sigh* That franchise should've been let alone after the mediocre console-fest Project Origins turned out to be. Sad
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MirkoOdora




Posts: 1038

PostPosted: Fri, 24th Jun 2011 01:03    Post subject:
I watched Giant Bomb's Quick Look while I was leeching it and now I don't feel like unpacking it even Sad


Asus, B550, 3700X, 3060, 32GB.
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Pitzzu




Posts: 247
Location: Israel
PostPosted: Fri, 24th Jun 2011 03:29    Post subject:
consolitis wrote:


The live action trailers were not directed by Carpenter.


I meant his consultation for the trailer (of course I don't really know if he get payed for that I just assumes so).
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Aeternum




Posts: 217

PostPosted: Fri, 24th Jun 2011 05:11    Post subject:
The last cinematic after the end credits reminded me of Tetsuo's pyschic burst from a scene of Akira. The similarity between him and Paxton Fettel is just uncanny, coupled with the fact that the long black haired scary girl persona belongs to Japanese ghost stories, the lack of originality of the whole FEAR franchise is quite obvious. No amount of outside help, even from the likes of John Carpenter, managed to result in something different evidently.
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lolozaur




Posts: 26309

PostPosted: Fri, 24th Jun 2011 08:39    Post subject:
anyone playing with fraps opened? the fps counter color is blue, and always when i take pics , they have some blue shit all over the place, although the game is fine when im playing it Cool Face

 Spoiler:
 


also i think it uses dx10 or dx11, since the fps counter has the dx10 bug with the black background i think
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xExtreme




Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Fri, 24th Jun 2011 08:56    Post subject:
Imo I don't get the blue all over the pics but they all like 8-bit/16-bit Laughing
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JBeckman
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Posts: 35141
Location: Sweden
PostPosted: Fri, 24th Jun 2011 09:02    Post subject:
I get a blue FPS counter like I mentioned as I think it's due to DX11 (In particular backwards compatibility mode for DX10 or maybe 10.1.)

I don't get the blue tint though as the screens show so try updating to the latest version. Smile
(I use 3.4.5 which I think is the newest but I haven't checked in a while.)
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 24th Jun 2011 10:51    Post subject:
*stabs lolozaur's retarded image host in the neck*

And yes... I also get the blue FRAPS overlay.
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Stinky244




Posts: 627
Location: Estonia
PostPosted: Fri, 24th Jun 2011 15:42    Post subject:
Is the cracked version co-op capable?
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Vassago




Posts: 635
Location: Wanking in hell
PostPosted: Fri, 24th Jun 2011 15:51    Post subject:
JBeckman wrote:
I get a blue FPS counter like I mentioned as I think it's due to DX11 (In particular backwards compatibility mode for DX10 or maybe 10.1.)

I don't get the blue tint though as the screens show so try updating to the latest version. Smile
(I use 3.4.5 which I think is the newest but I haven't checked in a while.)


Well, Shogun 2 in DX11 doesn't have a blue counter.


Hulk to superman: Puny man, who wears his underwear on the outside.
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tonizito
VIP Member



Posts: 51507
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 24th Jun 2011 16:22    Post subject:
Fraps is disappoint with this game, that's where the blue comes from. Sad


But seriously, just finished the 1st interval and it's miles better than that POS called Project OrigiDerp.
The cover system is kind of clunky at first but you can either get used to it or overlook it completely since the game is challenging but perfectly playable (so far... ).


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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garus
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Posts: 34197

PostPosted: Fri, 24th Jun 2011 17:33    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:56; edited 1 time in total
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 24th Jun 2011 17:36    Post subject:
Yup. Smile

It's not as "smart" as in the first one, but at least it's very "aggressive" and "alive".


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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MinderMast




Posts: 6172

PostPosted: Fri, 24th Jun 2011 17:53    Post subject:
True, the AI behavior is probably a big part of the reason this game is actually fun to play. Combat is certainly less static than in most of the recent shooters. And the "arenas" offer just enough ways to get around to have the opportunity for flanking or getting surrounded. Still a bit on the small side though.

Also, it's too bad the melee doesn't feel as fluid as it did in the previous parts. Can't say exactly why, but it felt better in the original Fear.
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Hfric




Posts: 12017

PostPosted: Fri, 24th Jun 2011 18:10    Post subject:
Played it and they make it like those addons made by TimeGame for FEAR1 and they sequel made by Monolith FEAR2 never existed LULZ... but the story presentation and the gun fights , well the whole figthing mechanic with 4 melee attacks [kick when you jump,sliding kick when you run,knife when you attack from the back,weapon hit when you GO AT HIM] the sticky cover something like Killzone ... made me
for fuck sake i give it a 8,5/10
no really its that good, has it horror moments no ,even part 1 was weak anal scare
yes i finished in less then 4h they force you kinda to see the other version and get a other ENDING if you play as that glowing fuck [more like 3h 40 min playing as the point man]
but it was fun
would i buy it
fuck NO
would i play it as Ferell or what ever that red glowing fuck what called
No
but i compressed it to 2,5 gig and stored it ... the hacked co-op would be fun


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evilmonkey




Posts: 2402

PostPosted: Fri, 24th Jun 2011 18:32    Post subject:
wtf

I completed the skidrow version, after each mission it said I had unlocked Fettel for that mission.

Just loaded the game up, had my rank etc etc, go to single player and i cant select the other levels and cant select Fettel,

What gives?
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MinderMast




Posts: 6172

PostPosted: Fri, 24th Jun 2011 19:00    Post subject:
Have you changed the Campaign option to "Replay Mission" as opposed to "Resume Game"?
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 24th Jun 2011 19:21    Post subject:
^ This, I was confused as well and didn't know what to do Very Happy


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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EyePatchLives




Posts: 5725
Location: Israel.
PostPosted: Fri, 24th Jun 2011 19:29    Post subject:
So is the Skidrow release updated like the non-scene release?


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 24th Jun 2011 19:41    Post subject:
Yes.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 24th Jun 2011 21:06    Post subject:
Anyone that has XP
or
Vista/7 but with a dx9 card

can you tell me what AA options you see in the settings?


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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JBeckman
VIP Member



Posts: 35141
Location: Sweden
PostPosted: Fri, 24th Jun 2011 21:08    Post subject:
Shouldn't it be the same?

FXAA isn't DirectX limited (And the code is pretty open, third iteration now already.) if that's what you mean (Has to be as the others are basic MSAA.) though I imagine DX11 can accelerate performance of it via Direct Compute. Smile

EDIT:
http://timothylottes.blogspot.com/
(Source code and that already, implemented in GTA IV for example via ENB custom shader support plus other games like DNF utilizes it.)
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evilmonkey




Posts: 2402

PostPosted: Fri, 24th Jun 2011 21:13    Post subject:
wow I thought fettel would be entertaining to play as, the possession is flaky as fuck, sometimes it works but most of the time it doesnt,

you can pick up objects but you cant move them around, so the throw option is useless really, since you cant throw things in the direction you want, also you cant throw enemies youve picked up, wow its fucking lame.
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consolitis
VIP Member



Posts: 27317

PostPosted: Fri, 24th Jun 2011 21:15    Post subject:
Yes, FXAA might be written in DX11 for.. whatever reason instead of DX9 so I wonder if it's unavailable under dx9 for this game.

Also if 2x and 4x are MSAA, they might not be available in dx9 mode, if the engine is deferred.

Although their very big performance hit indicates to me they are likely SSAA modes instead of MSAA, so it's a possibility they are still available under dx9.

Dunno, I just wonder why is it a dx11 title.. I'm looking for any difference. Not that I complain, performance is ace.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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JBeckman
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Posts: 35141
Location: Sweden
PostPosted: Fri, 24th Jun 2011 21:24    Post subject:
Pretty sure it's for performance unless as might be very likely there is some other additions like specific implementation of FXAA.

Compatibility with MSAA could be another reason though if it is using deferred rendering I hadn't thought about that possibility.
(Which it could be but the shadow and lighting system seems a bit basic and artificial compared to a fully dynamic solution.)

Can't think of much else, tessellation and a number of techniques like parallax mapping or displacement mapping, SSAO and contact hardened shadows as it's called would have been useful to improve the visuals and the "flat" feeling of many models and areas, I'm sure there's a lot of other things also of course but I have no idea what they've done.
(I'll know when the files can be unpacked and I can check the shader data therein but it looks a bit problematic from what I've read about that effort.)
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FAILROW
Banned



Posts: 2

PostPosted: Fri, 24th Jun 2011 22:33    Post subject:
Quote:
Yes.


at this time it isn't then so odd. actually rld, rzr, flt and vty are the scene and skidrow are the full p2p and sux.

1. what they are able to crack from themself?
2. are they able to test something before they release their crap?
3. they know the scene rules?
4. who seriously want a bunch of their bad releases?

let you the answers

instructions to play:

1. install your fully nuked and bugged repackshit
2. update it manually
3. replace the shitrow.dll and the shitrow.ini
4. play

FAILROW2011

Cool Face
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ivan1real




Posts: 2933

PostPosted: Fri, 24th Jun 2011 22:36    Post subject:
Laughing
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