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LeoNatan
☢ NFOHump Despot ☢
Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Mon, 9th May 2011 19:11 Post subject: |
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m3th0d2008 wrote: | 2,1 GB patch... dang it ^^ |
"Steam servers are currently too busy"... Double dang it!
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Posted: Mon, 9th May 2011 19:16 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65089
Location: Italy
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Posted: Mon, 9th May 2011 19:23 Post subject: |
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iNatan wrote: | m3th0d2008 wrote: | 2,1 GB patch... dang it ^^ |
"Steam servers are currently too busy"... Double dang it! |
And I don't even need the DX11 patch, triple dang it 
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Posted: Mon, 9th May 2011 20:12 Post subject: |
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Is it me or is the new DoF even uglier than the old one?
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Mon, 9th May 2011 20:15 Post subject: |
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Well, actually you need DX11 compute shaders for the new one. 
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Posted: Mon, 9th May 2011 20:18 Post subject: |
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Posted: Mon, 9th May 2011 20:37 Post subject: |
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JBeckman
VIP Member
Posts: 34997
Location: Sweden
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Posted: Mon, 9th May 2011 21:08 Post subject: |
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What card and drivers?
(You likely need 11.4 at least, better yet 11.5a released today.)
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Posted: Mon, 9th May 2011 21:11 Post subject: |
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JBeckman wrote: | What card and drivers?
(You likely need 11.4 at least, better yet 11.5a released today.) |
Uhm no I don't have an AMD card. I'm just reading on the TW forums that it doesn't work for most people.
But, I got several problems too. Game not starting for example ^^
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Posted: Mon, 9th May 2011 22:16 Post subject: |
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Posted: Mon, 9th May 2011 23:12 Post subject: |
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all working here, with DX11 shader model 5
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Tue, 10th May 2011 00:11 Post subject: |
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Wait, so by having more VRAM, you can have lower resolution shadow maps?
Sounds like AMD... 
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Tue, 10th May 2011 01:02 Post subject: |
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OK, this patch is truly amazing! Performance now seems to be so much smoother, despite the game looking completely amazing now! The lighting is just... spectacular! We've grown so used to the ugly blocky shadows and low precision shading, that this is just amazing on first look. And I no longer see the transition between the various LOD levels in models, so I guess they are using tessellation to smoothly go from one LOD level to another - now that's an effective use of tessellation in my opinion.
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Posted: Tue, 10th May 2011 01:38 Post subject: |
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When I played I think there was only the first patch out. Has the AI been noticeably improved?
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Posted: Tue, 10th May 2011 01:46 Post subject: |
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iNatan wrote: | OK, this patch is truly amazing! Performance now seems to be so much smoother, despite the game looking completely amazing now! The lighting is just... spectacular! We've grown so used to the ugly blocky shadows and low precision shading, that this is just amazing on first look. And I no longer see the transition between the various LOD levels in models, so I guess they are using tessellation to smoothly go from one LOD level to another - now that's an effective use of tessellation in my opinion. |
Yeah the performance has really improved. I can finally use ultra unit detail without the game becoming a slideshow. My only gripe is the skies are now super bright, but maybe that's just a case of disabling one of the settings.
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Posted: Tue, 10th May 2011 02:25 Post subject: |
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any idea how to apply the patch on a cracked version?
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
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Posted: Tue, 10th May 2011 03:03 Post subject: |
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Even if you apply it somehow (probably by extracting some files over the folder), you would still need a cracked EXE.
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Posted: Tue, 10th May 2011 06:37 Post subject: |
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Those Chinese dudes are pretty fast. Could be as early as tomorrow.
NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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Posted: Tue, 10th May 2011 09:47 Post subject: |
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iNatan wrote: | [...] now that's an effective use of tessellation in my opinion. |
What?!
Guys, I think INatan got his account hijacked. 
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Posted: Tue, 10th May 2011 15:37 Post subject: |
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iNatan wrote: | OK, this patch is truly amazing! Performance now seems to be so much smoother, despite the game looking completely amazing now! The lighting is just... spectacular! We've grown so used to the ugly blocky shadows and low precision shading, that this is just amazing on first look. And I no longer see the transition between the various LOD levels in models, so I guess they are using tessellation to smoothly go from one LOD level to another - now that's an effective use of tessellation in my opinion. |
You sir are perfectly right.
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sausje
Banned
Posts: 17716
Location: Limboland, Netherlands
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Posted: Tue, 10th May 2011 15:39 Post subject: |
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@iNatan
"Shogun 2 Total War DX11 muxed"
This video is currently being processed.
Please check back in a few minutes.
What you planning to show us 
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)

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Posted: Tue, 10th May 2011 16:11 Post subject: |
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Anyone interested in a coop multi campaign?
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