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-=Cartoon=-
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Posts: 8823
Location: South Pacific Ocean
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Posted: Tue, 28th Dec 2010 04:46 Post subject: |
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SO Jb, can you tell me what i need from scratch to play in full english?
loved boiling point for all its flaws.
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JBeckman
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Posts: 34986
Location: Sweden
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Posted: Tue, 28th Dec 2010 06:05 Post subject: |
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Either Xenus 2: White Gold [ENG][Game Factory Interative] 2010 TRiViUM or Precursors 2: White Gold [ENG][Game Factory Interative] 2010 TRiViUM depending on which game you want, unsure about the actual release name unfortunately.
Russian versions also works just fine with http://www.patches-scrolls.de/white_gold_war_in_paradise.php#tp12 and/or http://www.patches-scrolls.de/precursors.php#tp12 for the restored translations the developers originally did.
Unfortunately as subtitles don't show in cutscenes the transcripts for those where put in the readme file in those projects but on the plus side you'll have full sound and the patches will work correctly though Trivium did bundle them with their release and that should work as well though some mention that sound cuts out now and then but I haven't found much info about it.
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Posted: Tue, 28th Dec 2010 10:13 Post subject: |
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JBeckman wrote: | Either Xenus 2: White Gold [ENG][Game Factory Interative] 2010 TRiViUM or Precursors 2: White Gold [ENG][Game Factory Interative] 2010 TRiViUM depending on which game you want, unsure about the actual release name unfortunately.
Russian versions also works just fine with http://www.patches-scrolls.de/white_gold_war_in_paradise.php#tp12 and/or http://www.patches-scrolls.de/precursors.php#tp12 for the restored translations the developers originally did.
Unfortunately as subtitles don't show in cutscenes the transcripts for those where put in the readme file in those projects but on the plus side you'll have full sound and the patches will work correctly though Trivium did bundle them with their release and that should work as well though some mention that sound cuts out now and then but I haven't found much info about it. |
yes, got them both and looks like it works fine from other forums, also if there are sound probs , some said to disable hardware audio acceleration and problem with the sound solved.
gonna install it today probably 
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Ricky78
Posts: 400
Location: Pizza's country
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Posted: Tue, 28th Dec 2010 16:22 Post subject: |
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JBeckman wrote: | Either Xenus 2: White Gold [ENG][Game Factory Interative] 2010 TRiViUM or Precursors 2: White Gold [ENG][Game Factory Interative] 2010 TRiViUM depending on which game you want, unsure about the actual release name unfortunately. |
The correct rls names are Precursors-TRiViUM and Xenus.2.White.Gold-TRiViUM
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stasys
Posts: 7
Location: Hungary
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Posted: Tue, 28th Dec 2010 19:02 Post subject: |
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The sounds are seriously fcked up. Sometimes I have gunshot sounds, sometimes I don't. No sound for NPCs, when talking to them, except for the intro. Does anybody else have these problems?
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JBeckman
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Location: Sweden
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Posted: Tue, 28th Dec 2010 19:15 Post subject: |
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One of the main reasons, besides the patches being available, to why I switched back to the Russian version with the latest translation modification.
Voices where removed aside from for cutscenes in the English localization as a side effect it seems many other sounds also bug out or glitch, I thought it was pretty minor at first but from what I've read it's a really problematic issue and likely a side effect of such a rough treatment for handling the sound files.
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stasys
Posts: 7
Location: Hungary
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Posted: Tue, 28th Dec 2010 19:52 Post subject: |
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The English version on the other side runs smoother, than the Russian one.
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Posted: Tue, 28th Dec 2010 20:12 Post subject: |
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Horrible light flickering for ATI cards, there seems to be a fix for it but it looks like it removes all preprocessing to the point that the game looks pretty bad
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JBeckman
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Location: Sweden
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Posted: Tue, 28th Dec 2010 20:17 Post subject: |
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The fix lowers the amount of bloom exposure via modified postprocess options in a few text files regarding environmental configurations, it doesn't remove it altogether from what I've noticed while comparing them though the overall extra light exposure is lowered somewhat.
(HDR is still active.)
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Posted: Tue, 28th Dec 2010 20:53 Post subject: |
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The (missing) sounds are really annoying.
If that gets fixed, then the game will get so much more enjoyable. If.
I hate you.
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vurt
Posts: 13837
Location: Sweden
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Posted: Tue, 28th Dec 2010 20:54 Post subject: |
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"GFI announces 2011th copy of Xenus II White Gold sold
Moscow, Russia, December, 2010 – Game Factory Interactive (GFI), one of the leading Russian publishers and developers, is glad to announce that according to the Christmas weekend report 2011th copy of Xenus II White Gold has been digitally sold."
I hope they're happy enough for some continued support for it then..
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ixigia
[Moderator] Consigliere
Posts: 65081
Location: Italy
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Posted: Tue, 28th Dec 2010 22:07 Post subject: |
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Heh 2011 copies, kinda sad if we think about Call of Derps' millions of copies sold in just a few days 
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proekaan
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Location: Finland
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Posted: Wed, 29th Dec 2010 05:35 Post subject: |
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2011 included the game stuff ? 
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JBeckman
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Location: Sweden
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Posted: Wed, 29th Dec 2010 07:45 Post subject: |
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And still no patch or fix or anything (As per Trivium's NFO description of it.) so not a single copy will work until cracked, unfortunately as it'll affect future sales quite a bit.
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Posted: Wed, 29th Dec 2010 15:09 Post subject: |
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tested it, when i played that chase with the speed boats (opening), i said to my self that we may have something here, but few seconds later, i went back with that and uninstall.
the sound problems and the graphic dated...dunno..not for me :/
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Posted: Wed, 29th Dec 2010 15:15 Post subject: |
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I've read this in RPGWatch forums:
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JBeckman
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Location: Sweden
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Posted: Wed, 29th Dec 2010 18:47 Post subject: |
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prudislav
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Posted: Thu, 1st Dec 2016 08:16 Post subject: |
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JBeckman
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Location: Sweden
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