Life is Feudal: Forest Village [R]
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sat, 16th Jul 2016 11:48    Post subject: Life is Feudal: Forest Village [R]

Release: Summer 2016
Genre: City Survival Simulation
Developer: Mindillusion (new Indie studio)
Publisher: Bitbox Ltd. (Team behind original LiF game)
http://forest-village-game.com/
https://steamcommunity.com/sharedfiles/filedetails/?id=709170194
Quote:
Life is Feudal: Forest Village is a feature-rich, town building simulator strategy game with engaging survival aspects. Lead your people: a small group of refugees who were forced to start again on an unknown island.

Terraform land and build houses, pastures, orchards, farms, windmills and many other buildings. Forage in the forest, hunt for prey, grow crops and domestic animals for food. Stock up with enough firewood, charcoal and warm clothes to survive an upcoming harsh winter. Lack of certain vitamins in villagers’ rations may lead to disease and can even totally wipe out your village!

You can rule your village from a birdseye view or possess one of your villagers to perform tasks in a first person view to speed things up or just to wander around.

Quote:
Advanced farming system. Different crops and fruit trees require different amount of moisture, man labour and time to ripen ready for harvest. Your pastures and hens require the attention of hunters in order to protect them from forest predators.

Real time weather and seasons system. Drought will force your farmers to water your crops and rainy days will force them to dig trenches. Winter will require firewood and warm clothes for your villagers.

Diseases, food rations and vitamins.
Diseases will spread faster in cold weather, especially if your villagers lack warm clothes or their ration is too monotonous and lacks certain vitamins. Try to stock all types of food possible (meat, fish, bread, vegetables and fruits).

Switch between birdseye and first person views. You can play your game in a birdseye view and issue strategic orders or you can posses a villager and play from a first person perspective performing everyday tasks along with your villagers.

Dynamic ecosystem. Villagers that are constantly walking in the surrounding woods will scare wildlife deeper into forest. Excessive farming or woodcutting can lead to flora and fauna extinction thus lowering the flow of meat, hides, mushrooms, berries and medical herbs to your stocks.

Terraforming and pavement. Terraform land around your settlement to enable construction of larger buildings. Pave roads to speed up the movement of your villagers and thus improve the economy of your settlement.

Morale and increasing population. Keep your villagers happy and their families will grow, granted their needs are being met. Smile Living in overcrowded hostels, always in need and witnessing recent deaths of neighboring villagers will reduce their morale and their productivity.

Disasters. Lightning will hit your tall buildings that are standing on hilltops. Tornados can leave a devastating trail of destruction across your settlement. Earthquakes can destroy your houses and even topple trees. Are your sure that you’re ready to face those challenges?

Mod friendly. Our game is designed to be modder friendly. Game modders will have access to AI, animations, task and resource management, navigation, sounds and many other game systems. Those systems and assets can be completely changed through game scripts written in LUA.







Last edited by Bob Barnsen on Fri, 26th May 2017 22:05; edited 2 times in total
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Silent_Lurker




Posts: 7510
Location: France
PostPosted: Sat, 16th Jul 2016 13:06    Post subject:
Sounds like a nice Banished sequel Smile

Following this for sure, thanks for the headup Bob.


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harry_theone




Posts: 11210
Location: The Land of Thread Reports
PostPosted: Sat, 16th Jul 2016 13:09    Post subject:
Except it's not. It seems "Life is Feudal" finally found it's place and what it wants to be.
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dethy




Posts: 3079
Location: Conclave of Shadows
PostPosted: Sat, 16th Jul 2016 17:42    Post subject:
Could be good. Following.


My specs:
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Derpsole: Nintendo Switch, Derpstation 5 Pro
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MannyK




Posts: 1405
Location: Brazil
PostPosted: Sat, 16th Jul 2016 17:59    Post subject:
Could be good but won't get my hopes up
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dannofdawn




Posts: 2227

PostPosted: Sat, 16th Jul 2016 19:11    Post subject:
It does look like Banished, interesting.

Just look at the UI, each of those windows look extremely similar to Banished. Not that I'm complaining, I liked Banished's UI.
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BettyShikle




Posts: 2737
Location: Tardland
PostPosted: Sun, 17th Jul 2016 03:37    Post subject:
Wait wait wait,first these guys cockblock themself with the task of making an MMO out of LiF (which is a mix of "survival game clone 101" and Darkfall) and instead of completing this,they start a new project and do THIS here? what the hell is going on Confused


paxsali wrote:

Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
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red_avatar




Posts: 4567

PostPosted: Sun, 17th Jul 2016 11:28    Post subject:
BettyShikle wrote:
Wait wait wait,first these guys cockblock themself with the task of making an MMO out of LiF (which is a mix of "survival game clone 101" and Darkfall) and instead of completing this,they start a new project and do THIS here? what the hell is going on Confused


²

Devs need to realize that they have a reputation.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 17th Jul 2016 13:08    Post subject:
BettyShikle wrote:
Wait wait wait,first these guys cockblock themself with the task of making an MMO out of LiF (which is a mix of "survival game clone 101" and Darkfall) and instead of completing this,they start a new project and do THIS here? what the hell is going on Confused

Please, the devs of the MMO purely act as Publishers for this game and give them the name.
As stated in the OP, another Indie studio makes the game.

Why they chose the people from LiF for publishing is another question though.


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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dethy




Posts: 3079
Location: Conclave of Shadows
PostPosted: Sun, 17th Jul 2016 16:15    Post subject:
red_avatar wrote:
BettyShikle wrote:
Wait wait wait,first these guys cockblock themself with the task of making an MMO out of LiF (which is a mix of "survival game clone 101" and Darkfall) and instead of completing this,they start a new project and do THIS here? what the hell is going on Confused


²

Devs need to realize that they have a reputation.



Like EA and Ubishit?

worst reputation ever, still haul truckloads of cash.


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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farne




Posts: 3732

PostPosted: Sun, 17th Jul 2016 17:10    Post subject:
Bob Barnsen wrote:
BettyShikle wrote:
Wait wait wait,first these guys cockblock themself with the task of making an MMO out of LiF (which is a mix of "survival game clone 101" and Darkfall) and instead of completing this,they start a new project and do THIS here? what the hell is going on Confused

Please, the devs of the MMO purely act as Publishers for this game and give them the name.
As stated in the OP, another Indie studio makes the game.

Why they chose the people from LiF for publishing is another question though.


Maybe their framework? It's retarded indeed to asume that the life is feudal devs are giving up their project though. Laughing
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red_avatar




Posts: 4567

PostPosted: Sun, 17th Jul 2016 17:13    Post subject:
dethy wrote:
red_avatar wrote:
BettyShikle wrote:
Wait wait wait,first these guys cockblock themself with the task of making an MMO out of LiF (which is a mix of "survival game clone 101" and Darkfall) and instead of completing this,they start a new project and do THIS here? what the hell is going on Confused

²

Devs need to realize that they have a reputation.


Like EA and Ubishit?

worst reputation ever, still haul truckloads of cash.


How on earth can you compare the two biggest publishers with indie devs? Rolling Eyes And even then, EA is losing sales as well because lots of people don't buy their games anymore unless they're on sale. People also have very little loyalty and love for them which is what a good dev thrives on. Look at CD Project Red. They grew massively in the space of a few years. But for an indie dev to have a bad rep, it's suicide.
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red_avatar




Posts: 4567

PostPosted: Sun, 17th Jul 2016 17:14    Post subject:
farne wrote:

Maybe their framework? It's retarded indeed to asume that the life is feudal devs are giving up their project though. Laughing

Really? Have you been living under a rock? There's been countless of similar abandoned projects so tell me how that is "retarded"?
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Sun, 17th Jul 2016 17:49    Post subject:
They're probably stuck financially/technically so they release some kind of daft spin off. So yeah I can see how one could say 'giving up'. Who knows it's for the short or long term.


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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 22nd Aug 2016 20:23    Post subject:
And on Steam:
http://store.steampowered.com/app/496460


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Tue, 23rd Aug 2016 09:29    Post subject:


been waiting for this


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Monoblaine




Posts: 205

PostPosted: Fri, 26th Aug 2016 18:22    Post subject:
unlocked
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BonerUK




Posts: 2496
Location: Liverpool UK
PostPosted: Fri, 26th Aug 2016 18:40    Post subject:
£18.99 bit pricey but bought
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inz




Posts: 11914

PostPosted: Sun, 28th Aug 2016 01:14    Post subject:
Any thoughts on the game?
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dethy




Posts: 3079
Location: Conclave of Shadows
PostPosted: Tue, 30th Aug 2016 02:51    Post subject:
So far it's pretty much a Banished clone with prettier graphics. Couple of rough edges here and there, but so far not bad. Only thing that distinguishes it from Banished is the ability to take over any citizen and do work as them.


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Tue, 30th Aug 2016 07:51    Post subject:
Disappointment Sad

If you have Banished, there's no need to buy / play this.

Practically the only addition is the terraforming and taking over the citizens (which both are horribly clunky Razz )

I wish they'd add unlockable buildings and such (technologies)


Intel Core I-9 9900K @ stock, ASUS Z 390A MoBo, 32GB 3.6GHz, Zotac 3090 | BeQuiet 1000W PSU, Be Quiet Dark Base Pro 900 case, 49" Samsung G9
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dethy




Posts: 3079
Location: Conclave of Shadows
PostPosted: Tue, 30th Aug 2016 14:52    Post subject:
Heh, there are also some pathfinding issues. Had 2 villagers starve to death because they got stuck trying to walk.

Farming is interesting, since climate plays a big role what and how things grow. Like, during dry season, your farmer will go to well to get water for the farms. Different seeds have different temp and water requirements. It seems the optimum size for farm lot is 10x16.

Wild animals can attack your villages and potentially spread diseases.

There are some rough edges but potential is there.


My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 32gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.

Derpsole: Nintendo Switch, Derpstation 5 Pro
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mtj




Posts: 2315
Location: Austria / Finland
PostPosted: Wed, 31st Aug 2016 08:34    Post subject:
dethy wrote:
Heh, there are also some pathfinding issues. Had 2 villagers starve to death because they got stuck trying to walk.

Farming is interesting, since climate plays a big role what and how things grow. Like, during dry season, your farmer will go to well to get water for the farms. Different seeds have different temp and water requirements. It seems the optimum size for farm lot is 10x16.

Wild animals can attack your villages and potentially spread diseases.

There are some rough edges but potential is there.


Avoid using terraforming Razz or if you do use it, make the terraformed area always bigger than the building you place on it.

you can create inaccessible buildings very easily with the terraforming (especially if the entrance of the building is on the 'uneven' side of the terraformed area ie. there's some rise / drop).
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Reg67




Posts: 5432

PostPosted: Wed, 31st Aug 2016 12:02    Post subject:
BonerUK wrote:
£18.99 bit pricey but bought


Yes, it's far too much, any sensible prices? I can't find it anywhere but Steam.
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 12th May 2017 12:32    Post subject:
Quote:
It’s set for an official release on May 26, joining the survival game from which it is spun-off, Life Is Feudal: Your Own, as a fully-grown corn cob of a game. Modding is also on the cards, say developers Bitbox. If you’re the moddy type you “will have access to AI, animations, task and resource management, navigation, sounds and many other game systems.”


https://www.rockpapershotgun.com/2017/05/11/harvest-time-comes-for-life-is-feudal-forest-village/
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 26th May 2017 22:04    Post subject:
Release! (with long awaited Steam Workshop support) (1.0.6191)
Quote:
Hooray, villagers!

After a busy early access schedule and many improvements, the long awaited release of the game - along with Steam Workshop support - is here! Feel free to play the wonderful game with all the new features added and share your awesome mods with the community!

Be sure to check out our new trailer on the Steam store page!

We want to also assure you, that release of the game is not the end of its development. You can expect more new features and bug fixing in the future from us. We encourage you to suggest new features or balance tweaks on our Suggestions page!

http://steamcommunity.com/games/496460/announcements/detail/1259166111185459683


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Ishkur123




Posts: 2850

PostPosted: Fri, 26th May 2017 22:24    Post subject:
thx for the info, what a flood of Early Access game releases.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Fri, 26th May 2017 23:55    Post subject:
Ishkur123 wrote:
thx for the info, what a flood of Early Access game releases.

But it's not EA anymore Sad


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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Ishkur123




Posts: 2850

PostPosted: Fri, 26th May 2017 23:57    Post subject:
Ah, i meant games getting out of EA releases Smile
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Reg67




Posts: 5432

PostPosted: Sat, 27th May 2017 06:56    Post subject:
Latest vers is on the Russian site, but no Codex etc release yet?
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