Blacklight: Tango Down
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lolozaur




Posts: 26310

PostPosted: Tue, 8th Jun 2010 09:52    Post subject: Blacklight: Tango Down
Ignition Entertainment announces Blacklight: Tango Down, a military first-person shooter in development at Zombie Studios to be released this summer for Windows, Xbox 360, and PlayStation 3. The first screenshots from the Unreal Engine 3 game accompany the announcement, as well as a teaser trailer with cinematics and snippets of gameplay. Word is:

Blacklight: Tango Down will deliver some of the most exciting multiplayer gameplay available in the shooter category and features numerous gameplay styles and functionality. These modes include traditional formats like Deathmatch, Team Deathmatch & Control Point, with other modes being announced in the build up to launch.

Blacklight: Tango Down will set itself apart from other games by virtue of its incredibly deep customization features. Players will be able to alter and upgrade not only their character through experience gained on the battlefield, but also their weapons. Weapon customizations will unlock as the player gains skill and experience points and will include more basic add-ons like sniper scopes as well as more complex enhancements, such as improved accuracy.

http://www.gametrailers.com/player/101012.html
according to the last trailer its on LIVE Very Happy

yeah this forum doesnt support advanced editor or something like that


Last edited by lolozaur on Tue, 8th Jun 2010 09:54; edited 2 times in total
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moosenoodles




Posts: 18411

PostPosted: Tue, 8th Jun 2010 09:52    Post subject: Re: Blacklight: Tango Down
lolozaur wrote:
[URL="http://www.bluesnews.com/a/1649/ignition-entertainment-announces-blacklight-tango-down"]Ignition Entertainment announces[/URL] Blacklight: Tango Down, a military first-person shooter in development at Zombie Studios to be released this summer for Windows, Xbox 360, and PlayStation 3. The [URL="http://www.bluesnews.com/screenshots/games/blacklighttangodown/20100302/"]first screenshots[/URL] from the Unreal Engine 3 game accompany the announcement, as well as a [URL="http://www.youtube.com/watch?v=frh4z5JTmgY"]teaser trailer[/URL] with cinematics and snippets of gameplay. Word is: [INDENT][FONT=Arial, Helvetica]Blacklight: Tango Down will deliver some of the most exciting multiplayer gameplay available in the shooter category and features numerous gameplay styles and functionality. These modes include traditional formats like Deathmatch, Team Deathmatch & Control Point, with other modes being announced in the build up to launch.

Blacklight: Tango Down will set itself apart from other games by virtue of its incredibly deep customization features. Players will be able to alter and upgrade not only their character through experience gained on the battlefield, but also their weapons. Weapon customizations will unlock as the player gains skill and experience points and will include more basic add-ons like sniper scopes as well as more complex enhancements, such as improved accuracy.
[/FONT]
[/INDENT]

according to the last trailer its on LIVE Very Happy



bwhahahahahah Very Happy
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Fri, 16th Jul 2010 00:43    Post subject:
I read on GS that it's been released for the PC.

15$ for a MP shooter isn't so bad.


But I'm still gonna wait and see if it gets cracked. Cool Face


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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Immunity




Posts: 5624

PostPosted: Fri, 16th Jul 2010 01:08    Post subject:
Bought this on STEAM last night as an impulse buy and out of sheer boredom - big fucking mistake. This is straight console port trash, hardly worth $5, much less $15. Levels the size of match-boxes, no dedicated servers, no text chat, sloppy mouse control when zoomed in, could go on and on....

Its got two cool features though -

-Instead of a smoke grenade you get a "digi grenade". Think Japanese porn mosaic blur, but in white and grey.

-EMP grenade causes you to experience a "blue screen" error temporarily. Actually freaked me out the first time Very Happy

Other than that the game is complete garbage with absolutely no redeeming features, though the Counterstrike tards may enjoy it.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Fri, 16th Jul 2010 01:17    Post subject:
Immunity wrote:
Bought this on STEAM last night as an impulse buy and out of sheer boredom - big fucking mistake. This is straight console port trash, hardly worth $5, much less $15. Levels the size of match-boxes, no dedicated servers, no text chat, sloppy mouse control when zoomed in, could go on and on....

Its got two cool features though -

-Instead of a smoke grenade you get a "digi grenade". Think Japanese porn mosaic blur, but in white and grey.

-EMP grenade causes you to experience a "blue screen" error temporarily. Actually freaked me out the first time Very Happy

Other than that the game is complete garbage with absolutely no redeeming features, though the Counterstrike tards may enjoy it.


I didn't know anything about this, but I wondered why I kept hearing the press hyping this, and I also found it odd that as a new game, it's 15 euros or something like that, but now I know...Consolitis... Very Happy
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Fri, 16th Jul 2010 01:20    Post subject:
Not worth 15 bucks?

I'll wait for the uh..."demo". Cool Face

If we even get one.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Fri, 16th Jul 2010 01:32    Post subject:
Immunity wrote:
Bought this on STEAM last night as an impulse buy and out of sheer boredom - big fucking mistake. This is straight console port trash, hardly worth $5, much less $15. Levels the size of match-boxes, no dedicated servers, no text chat, sloppy mouse control when zoomed in, could go on and on....

Its got two cool features though -

-Instead of a smoke grenade you get a "digi grenade". Think Japanese porn mosaic blur, but in white and grey.

-EMP grenade causes you to experience a "blue screen" error temporarily. Actually freaked me out the first time Very Happy

Other than that the game is complete garbage with absolutely no redeeming features, though the Counterstrike tards may enjoy it.
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ixigia
[Moderator] Consigliere



Posts: 65072
Location: Italy
PostPosted: Fri, 16th Jul 2010 01:51    Post subject:
Thank you Immunity for the mini-review. You confirmed all my fears about this game Wink
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JBeckman
VIP Member



Posts: 34968
Location: Sweden
PostPosted: Fri, 16th Jul 2010 06:26    Post subject:
It's a interesting budget game but it has it's flaws, uses LIVE though so that might be of interest so some.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Fri, 16th Jul 2010 06:29    Post subject:
My biggest flaw with it is that it uses Unreal Turd 3. First and only match I played was with americans, and with UE3's notorious netcode, I had 250+ ping. The bulletlag made it far from enjoyable.
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ixigia
[Moderator] Consigliere



Posts: 65072
Location: Italy
PostPosted: Fri, 16th Jul 2010 13:02    Post subject:
dezztroy wrote:
My biggest flaw with it is that it uses Unreal Turd 3. First and only match I played was with americans, and with UE3's notorious netcode, I had 250+ ping. The bulletlag made it far from enjoyable.

I know this sensation very well, playing as a sniper in Unreal Tournament 3 was definitely a endless agony.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 23rd Jul 2010 00:33    Post subject:
According to a friend of mine, this has the same limitation that DiRT 2 and Section 8 has; it's own unique key, so you can't activate it with any other GFWL key Sad
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Lamah




Posts: 60

PostPosted: Fri, 23rd Jul 2010 00:38    Post subject:
dont bother its fucking garbage
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 23rd Jul 2010 00:52    Post subject:
Tell that to my poor sucker of a friend who, after fruitlessly trying his GTA4 and Section 8 keys, went out and BOUGHT the steaming pile of shite Laughing
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ixigia
[Moderator] Consigliere



Posts: 65072
Location: Italy
PostPosted: Fri, 23rd Jul 2010 01:28    Post subject:
The vile Masochism is always a bad enemy to defeat Laughing
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Fri, 15th Oct 2010 11:28    Post subject:
it's on sale this weekend. Anyone know if they've patched it up to fix it?


intel ultra 7 265k, 64gb ram, 3070
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dodger2020




Posts: 3537

PostPosted: Sun, 5th Dec 2010 22:14    Post subject:
99 cents on the GFWL marketplace. http://www.gamesforwindows.com/en-US/Games/Blacklight--Tango-Down/

I'm not much of a MP twitch shooter player myself but I know some of you are. Smile
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Maus0r




Posts: 424
Location: Manchester
PostPosted: Sun, 5th Dec 2010 23:41    Post subject:
It's too expensive.
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Imoen




Posts: 892

PostPosted: Mon, 6th Dec 2010 14:07    Post subject:
g g


Last edited by Imoen on Mon, 6th Dec 2010 16:13; edited 1 time in total
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escalibur




Posts: 12147

PostPosted: Mon, 6th Dec 2010 14:46    Post subject:
dodger2020 wrote:
99 cents on the GFWL marketplace. http://www.gamesforwindows.com/en-US/Games/Blacklight--Tango-Down/

I'm not much of a MP twitch shooter player myself but I know some of you are. Smile



http://www.gametrailers.com/video/review-pod-blacklight-tango/701879



meh...
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Mon, 6th Dec 2010 14:48    Post subject:
poor mans cod
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ixigia
[Moderator] Consigliere



Posts: 65072
Location: Italy
PostPosted: Sat, 15th Jan 2011 00:24    Post subject:
There will be a sequel, it will be F2P and will use UE3:

Quote:
Yes, the Blacklight: Tango Down sequel (which at the moment is titled "Blacklight" for now) will be released as a free-to-play game. According to what Long told us today, "The full game will be free along with premium content that can be purchased in-game. Blacklight will feature a large number of improvements based on the player feedback we've gotten. And we hope going free-to-play will close that loop so we can respond even faster to player preferences."

So why go with the free-to-play/microtransaction business model? Long told us, "The free-to-play model is something we've been interested in since we first began working with Korean publishers four years ago. Free-to play is the model in Asia. It's exploding in China growing fast in Europe and emerging here in Facebook and iOS games."

The sequel will not reuse any of the content of the original Blacklight: Tango Down, according to Long. It will be an all new game with new weapons, levels, items and more. That includes the previously announced drivable mech vehicles. You can see the mech in the background of the first ever publicly released screenshot above (you can check out a high-res version when you click the above image). Long told us that the sequel will use the latest version of Epic's Unreal Engine 3 tech.


http://news.bigdownload.com/2011/01/14/exclusive-blacklight-sequel-to-be-free-to-play-game-first-scre/
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