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poullou
Posts: 1746
Location: Internet Express
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Posted: Thu, 10th Jan 2008 20:23 Post subject: Valve bought turtle Rock Studios |
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Quote: | Valve Acquires Turtle Rock Studios
January 10, 2008, 8:30 am - Chris Bokitch
Leading Content and Technology Company Adds California Studio
Fresh off the success of The Orange Box, the 2007 game of the year award-winning collection of new games heralded as "the best value in gaming history," Valve Corporation announces the acquisition of Turtle Rock Studios, the Orange County-based development house behind one of 2008's most anticipated games, Left 4 Dead.
Valve was founded in 1996 and has grown to become one of the game industry's leading technology and content creators, with a portfolio of over 20 million games sold worldwide. The merger of the two companies extends Valve's development team and provides the company with a new studio in southern California.
Turtle Rock Studios' Left 4 Dead joins a growing list of Valve's game properties which includes the Half-Life, Counter-Strike, Team Fortress and Day of Defeat series of games as well as Portal, introduced as part of The Orange Box.
"We have been seeing very strong growth with Steam and Source, our content distribution and development platforms, up over 150% over the last 12 months. Given our expectations for Left 4 Dead and our long-standing relationships with members of the Turtle Rock team, this was an easy decision. It also gives us a base from which to expand our development activities in the Los Angeles area," said Gabe Newell, president of Valve.
"Left 4 Dead fills a long-standing demand gamers have had for a co-op first-person action experience, and it will also help Valve's expansion into the console market," added Doug Lombardi, Valve's VP of marketing.
"Valve has had great success bringing in projects and teams such as Team Fortress and Portal. As I spent time working and talking with the creators of those products over the past several years, it became clear that this was the right next step for myself, my colleagues at Turtle Rock, our customers, and our products," said Michael Booth, founder and CEO of Turtle Rock Studios. "We are excited to be a part of such a visionary and forward-thinking company."
Founded in 2002 by Michael Booth, Turtle Rock Studios is the creator of Left 4 Dead, named one 2008's most wanted titles by many of today's leading game-enthusiast publications and Web sites.
About Valve
Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington with offices in Irvine, CA. The company's portfolio of entertainment properties includes Half-Life®, Counter-Strike®, Day of Defeat®, Team Fortress®, PortalTM and Left 4 DeadTM. Valve's catalog of products accounts for over 20 million retail units sold worldwide, and over 80% of PC online action gameplay. In addition, Valve is a developer of leading-edge technologies, such as the SourceTM game engine and Steam®, a broadband platform for the delivery and management of digital content. For more information, please visit www.valvesoftware.com. |
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SycoShaman
VIP Master Jedi
Posts: 24468
Location: Toronto, Canada
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Posted: Thu, 10th Jan 2008 20:39 Post subject: |
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Havent even heard of Left 4 Dead....
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poullou
Posts: 1746
Location: Internet Express
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Posted: Thu, 10th Jan 2008 21:48 Post subject: |
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SycoShaman wrote: | Havent even heard of Left 4 Dead.... |
You kiddin right?
http://www.nfohump.com/forum/viewtopic.php?t=29037
imo thats a good thing...!
// Maniac_Mailman
nerrd wrote: | Personally I dont care about lesbians. I think that you need a stone hard cock in the mix that can do some damage. Two hot chicks grindin' and suckin' is a waste imo. It's like owning a sportscar and driving under 50. |
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Lutzifer
Modzilla
Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
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Posted: Thu, 10th Jan 2008 22:09 Post subject: |
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so after the orange box, they buy an orange-county developer. Lets hope they ll never bring out a pink box then 
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Posted: Fri, 11th Jan 2008 01:57 Post subject: |
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strange..i thought Valve itself was developing L4D =S
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Posted: Fri, 11th Jan 2008 15:58 Post subject: |
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OfF3nSiV3 wrote: | strange..i thought Valve itself was developing L4D =S |
Vavle only gave them the engine but when Valve clicked "OMG it a great franchise material we will make millions on the sequels" they bought them
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Posted: Fri, 11th Jan 2008 16:08 Post subject: |
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Turtle Rock and Valve have been working hand in hand for a while, i mean Turtle Rock did some CS maps and did Condition Zero (i think, correct me if im wrong). The whole idea for L4D came while they were trying to code Bots for CS and one guy thought, lets try me, against 50 bots with knives...
Last edited by KaiKo on Fri, 11th Jan 2008 16:15; edited 1 time in total
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Posted: Fri, 11th Jan 2008 16:12 Post subject: |
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where the hell is left 4 dead, seemed fairly finished in the middle of last year, damn console development keeping pc users waiting, as fucking usual. Just like the delay for the orange box because of 360 porting , by the time it comes out its gonna look last, last gen,
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Posted: Fri, 11th Jan 2008 16:14 Post subject: |
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evilmonkey wrote: | where the hell is left 4 dead, seemed fairly finished in the middle of last year, damn console development keeping pc users waiting, as fucking usual. Just like the delay for the orange box because of 360 porting , by the time it comes out its gonna look last, last gen, |
LOL, get a clue.
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Posted: Sat, 12th Jan 2008 03:00 Post subject: |
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explain your 'get a clue' idiot reasoning, I had the intellect to explain myself, so explain yours.
where the hell is left 4 dead, seemed fairly finished in the middle of last year - FACT
console development keeping pc users waiting, as fucking usual. Just like the delay for the orange box because of 360 porting - FACT
by the time it comes out its gonna look last, last gen, - started on the hl2 source version, since then episode 1 +tf2 etc etc so fucking - FACT
Im waiting...
seriously...
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Posted: Sat, 12th Jan 2008 03:24 Post subject: |
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You do know the difference between an opinion and a fact?
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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JBeckman
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Location: Sweden
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Posted: Sat, 12th Jan 2008 06:07 Post subject: |
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Unfortunately it seems like this title has been further delayed.
Worthplaying
(August/September 2008)
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Ispep
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Posted: Sat, 12th Jan 2008 12:10 Post subject: |
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I'm hoping it's delayed because they'll be polishing it up to Valves standards. If that's the case I could wait ten years if at the end of it we get something resembling the quality of a game like Team Fortress 2.
Quote: | by the time it comes out its gonna look last, last gen, - started on the hl2 source version, since then episode 1 +tf2 etc etc so fucking - FACT |
Nothing out there really looks 'next-gen' other than Crysis anyway and good luck playing that in its intended settings. Besides, the source engine is mostly about textures and architecture and it's not as if the post-processing effects applied to Portal & TF2 (for example) are last-gen. Indeed much of the praise for TF2 comes from the artistic merit in its design.
Also for someone who has disdain for console ports (allegedly) slowing down a release, 'next-gen' is a marketing ploy used by the console publishers. It doesn't exist my friend - at one point all it represented was 'bloom' being applied to the screen.
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