[XBOX360] SEGA Announces Virtua Fighter 5 for Xbox 360
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Nailbiter
PUNK



Posts: 6061

PostPosted: Thu, 21st Dec 2006 21:24    Post subject: [XBOX360] SEGA Announces Virtua Fighter 5 for Xbox 360
Did anyone miss this!?

Great news for all fighting fans out there, not planning to buy the ps3.

"SAN FRANCISCO & LONDON (December 21, 2006) – SEGA of America, Inc. and SEGA Europe Ltd. today announced that the highly anticipated arcade fighting game, Virtua Fighter™ 5, will make its way onto the Xbox 360™ video game and entertainment system. Virtua Fighter™ 5 is scheduled for release on Xbox 360™ in North America and in Europe during late summer 2007. The game will also be available for the PLAYSTATION®3 computer entertainment system on February 20th, 2007 in North America and will be available in Europe simultaneously with the system’s launch in March 2007."

http://news.teamxbox.com/xbox/12476/SEGA-Announces-Virtua-Fighter-5-for-Xbox-360/



(not xbox360 version)
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the_legend2k7




Posts: 327
Location: Canada
PostPosted: Thu, 21st Dec 2006 21:52    Post subject:
this is awesome...i love the vf series and was sad to see it being a ps3 exclusive...go 360! Let's hope some more 'exclusive' games come over to the good old world of xbox Laughing
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Tutukun




Posts: 496

PostPosted: Fri, 22nd Dec 2006 14:27    Post subject:
Tekken FTW!!!1


Sig too big.
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mcmanic




Posts: 1440

PostPosted: Fri, 22nd Dec 2006 20:02    Post subject:
"VF smacks tekken around the head a thousand times and points finger laughing at bloody heap on floor."

Soul Calibur for the win but nice to see VF making it to 360, just another reason not to buy PS3
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Supino




Posts: 699
Location: Norway
PostPosted: Sat, 23rd Dec 2006 15:38    Post subject:
good news!
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Breakneck




Posts: 839
Location: Canuckland
PostPosted: Sat, 23rd Dec 2006 22:43    Post subject:
Bad news... for Sony.
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LanceBullet




Posts: 1089
Location: UK manchester
PostPosted: Tue, 16th Jan 2007 11:27    Post subject:
This is awesome. The big issue is online y/n, think if any dev is smart enough to find a reasonable solution it's AM2.

Think DOA4 managed to overcome lag because a big part of the decision making is preemtive (gambling to people who like it, guessing to people who hate it:)), but VF is a whole different story.

Scary ceiling on how good you can be at this game, Probably cause an argument but IMHO it's the most complicated gaming skillset out there. If you disagree go look up a yomi faq lol.

EDIT
Done it for you.

http://www.sirlin.net/.ubb/Forum1/HTML/000008.html
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NForce2007
Banned



Posts: 300
Location: playstation home.
PostPosted: Tue, 16th Jan 2007 19:26    Post subject:
i'm more for D.O.A series,look forward to the 5th instalment .


"Support Talented Developers" "ATI Rules" "Proud Owner of PS3"
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LanceBullet




Posts: 1089
Location: UK manchester
PostPosted: Tue, 16th Jan 2007 20:52    Post subject:
Definately agree with you that it's a cool game, but the 0 frame exectution for counter holds means that even if the attacker dominates play and builds up enough frame advantage to get a guarenteed unblockable attack, the defender can guess and reverse the strike without using/demonstrating gaming skill, just luck at guessing right.

Still a great game though, a lot of the shit the FG community level at it is just snobbery.
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AnimalMother




Posts: 12390
Location: England
PostPosted: Tue, 16th Jan 2007 23:07    Post subject:
I would like to see a new fighting game with fully interactive environments with more viceral fighting and realistic damage modelling (broken limbs, punctured lungs, internal damage etc).

I'm getting a bit sick of these endless sequals of almost identical fighters which only differ in their moveset.

Def Jam fight for NY, was a step in the right direction. But of course i'm thinking of something massively expanded from that.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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LanceBullet




Posts: 1089
Location: UK manchester
PostPosted: Tue, 16th Jan 2007 23:23    Post subject:
Not really practical to include that many variables into the equation, VF is like realtime chess with reflexes. It's a sport in Japan that supports professional players that dedicate 12 hours a day just to practising, (Chibita, Ohsu Akira etc).

The games appear the same on the surface from version to version, but just changing the number of recovery frames for a specific move can have implications on the overall strategy and power of a character.

Guess Wrestling games would be the closest to your idea?
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