Sins of a Solar Empire
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Vladi




Posts: 945

PostPosted: Thu, 12th Oct 2006 17:37    Post subject: Sins of a Solar Empire
Sins of a Solar Empire


http://img143.imageshack.us/img143/1503/screen4largegs1.jpg


  • Publisher: Stardock
  • Developer: Ironclad
  • Genre: Strategy
  • Release date: 2007

  • Story/Description:
    Quote:

    Sins of a Solar Empire represents the birth of the RT4X genre, seamlessly blending spectacular tactical combat with grand-scale space strategy. Players must conquer worlds, engage in diplomacy and trade with other civilizations, and use the resources at their disposal to enhance their economy, develop new technology and increase military power. They must then test their mettle on a 3D tactical battlefield, where their ships will fight it out in stunning visual glory.


  • Multiplayer: Yes
  • Screenshots: Click
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|IcedFreon|




Posts: 3700
Location: World 8-3
PostPosted: Thu, 12th Oct 2006 17:50    Post subject:
zzzzzzzzz


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pumbertot1




Posts: 254
Location: A Brit in Sydney
PostPosted: Thu, 12th Oct 2006 17:54    Post subject:
lol it looks like a screensaver on the desktop.


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Serben
Banned



Posts: 1428
Location: Sweden
PostPosted: Thu, 12th Oct 2006 22:05    Post subject:
|IcedFreon| wrote:
zzzzzzzzz




Well, less intelligent creatures usually find these types of games boring... But for the rest of us: FUCK YEAH!!!!! This looks cool as fuck.
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Thu, 12th Oct 2006 22:08    Post subject:
I concur....ZZZZZZZZZZZZZ


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Pizda2




Posts: 3028

PostPosted: Thu, 12th Oct 2006 22:18    Post subject:
I hope this will be something like Homeworld2, damn I loved that g ame.


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Hfric




Posts: 12017

PostPosted: Thu, 12th Oct 2006 22:27    Post subject:
graphic whores Rolling Eyes


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Baleur




Posts: 2343
Location: South Sweden
PostPosted: Fri, 13th Oct 2006 00:22    Post subject:
Serben wrote:
|IcedFreon| wrote:
zzzzzzzzz




Well, less intelligent creatures usually find these types of games boring... But for the rest of us: FUCK YEAH!!!!! This looks cool as fuck.


Firstly, i love space sims/empire games.
Secondly, whats cool about this game?
What have we seen, 5-7 screens of a ship on a bmp background? And thats not a gfx complaint, thats a gameplay complaint Smile
Ill go for Space Empires V instead.


CPU: Intel Core 2 Duo E6600 RAM: 4gb Kingmax DDR2 800mhz Video: Asus GeForce 250GTS 1gb Sound: Asus Xonar.
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Fri, 13th Oct 2006 03:25    Post subject:
There seems to be nothing out about this game besides marketing crap and motherfucking ships on motherfucking bmps.


intel ultra 7 265k, 64gb ram, 3070
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Nephrinn




Posts: 4

PostPosted: Mon, 14th May 2007 12:03    Post subject:
I've been playing the beta of this and HOLY SHIT was I surprised by what this game has become. Basically, think Galactic Civilizations 2 in REAL TIME. There's research, you build stuff on planets, you colonize new planets, and you explore new planets/solar systems.

Just like in GalCiv2 you start off with one planet and a fog of war all around you. You can see links to other "planets" in your solar system that you can hyper-drive to (think freelancer) and explore. It really reminded me of Space Empires 4/5 where there are links to each solar system and when you send a scout there the solar system becomes explored and you can click on the planets/asteroids/whatever and get the stats on them. I discovered space pirates in two of the three planets in my solar system and they ganged up on my scouts and obliterated them!

The graphics have improved A LOT over what's in the post above. Here are a few screenshots I took. I resized them down from 1600x1200 to 800x600 so they don't spam the post:









You see some shots of a planet up close, a ship engaging a pirate, a zoomed out look at a solar system, and then the last screenshot is of 4 solar systems.

Interesting little facts:

1. You can customize the galaxy just like in GalCiv2, how big it is, what kind of events there are, what empires you face, and so on.
2. There's a MINIMUM of 20 planets per solar system.
3. There's a MAXIMUM of only 4 solar systems (hopefully will change before it's released)
4. Yet to see any gas giants or other things besides normal "rocky" planets and asteroids. So far I've seen desert, terran, volcanic, and ice planet types.
5. Asteroids all over the place. Seems to be the main source of income. I think there's different types of asteroids that yield different resources as well.
6. Pirates all over the goddamn place. A real pain in the ass.
7. Solar system/Galaxy colors change for every new game which can DRASTICALLY change how the game looks. I've seen orange, white, and blackish solar systems so far and they all look really different.
8. If You look really hard, you can find the cracked beta floating around out there... Very Happy
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SpykeZ




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PostPosted: Fri, 27th Jul 2007 23:44    Post subject:
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AnimalMother




Posts: 12390
Location: England
PostPosted: Sat, 28th Jul 2007 01:21    Post subject:
Certainly interesting, if it can match the scale of GalCiv 2 it'll be something i'll check out.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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kakar




Posts: 45
Location: New York
PostPosted: Sat, 28th Jul 2007 06:52    Post subject:
Ok I just had to post in this thread.

I have been hanging out for a new 4X game for a long long time and sadly this one falls short of my expectations of a new 4X game. I have been playing Beta2 since it came out and there is quite a few things that detract from the game.

- Lack of tech tree
While the tech tree itself looks very big, it is easily exhausted towards the mid to end game. There isn't enough variety between the different paths in the tech tree

- Lack of ship variety / customisation
There is 3 classes of ship, light med and heavy and there is about 5 choices in each of the cateogries, this isn't enough especially because there is very limited ship customisation. The only effect your research has on your ships is that they get more +'s to their stats, move quicker, target better etc etc

- Lack of planetary upgrade
There just isn't enough 'planet' customisation that you can do, this includes the structures that orbit the planet, there is only 1 type of planet defense gun and 1 type of hanger (granted that you can build two types of fighter squardons).

- Lack of combat organisation
You can't get your fleets to co-ordinate with each other. For example if I have ship yard A and ship yard B you cant' get them to produce ships and arrive at the same time to whatever front you're fighting on.

Now, I know alot of the hardcore fans of this game will protest against my post but remember this, its not all doom and gloom however there are better games out there that this one could have been modeled on. GalCiv2, MOO etc etc. This game doesn't suck as much as genesis rising does, and its not as good as GalCiv.

I would only give this one 3 stars, you will get bored of this game very quickly if you're a true hardcore 4X fan.

Hope that helps people make an informed decision on what to do with your bandwidth.
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Ace170780




Posts: 472

PostPosted: Sat, 28th Jul 2007 07:08    Post subject:
anyone remember the game ascendancy ? that game was great & this game sounds alot like it with tweaks & well looking damn sexy. http://www.logicfactory.com/games_ascendancy.htm
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bigdady92




Posts: 73

PostPosted: Sat, 28th Jul 2007 15:21    Post subject:
It's DPS....you know that's gonna draw in some mad hardcore monkies cause of that.
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rampart




Posts: 866

PostPosted: Wed, 30th Jan 2008 04:34    Post subject:
Sins of a Solar Empire has gone gold! It starts shipping February 4th. However i hate how stardock does their protection. Look here http://blogs.ign.com/Stardock_Games/2008/01/29/78711/
Lame!

Also kakar, if you look at gamespot's new video you might change your mind. The final is totally different from beta 2.
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LeoNatan
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PostPosted: Wed, 30th Jan 2008 05:05    Post subject:
rampart wrote:
Sins of a Solar Empire has gone gold! It starts shipping February 4th. However i hate how stardock does their protection. Look here http://blogs.ign.com/Stardock_Games/2008/01/29/78711/
Lame!

What is so lame exactly? That they of their customers? Or that they make it hard for you to crack without hurting paying customers? Rolling Eyes

I think this this is really a great "copy protection" system, where nothing really invasive is used (ala BioShock).
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rampart




Posts: 866

PostPosted: Wed, 30th Jan 2008 06:40    Post subject:
You can only get patches through the stardock launcher. They won't be available anywhere else, that is my problem with the protection. I really don't care about it being cracked, it will eventually after release. I probably will buy this since the developers are the original HW:Cataclysm makers and i loved that game.
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Ankh




Posts: 23340
Location: Trelleborg
PostPosted: Wed, 30th Jan 2008 07:05    Post subject:
LeoNatan wrote:
rampart wrote:
Sins of a Solar Empire has gone gold! It starts shipping February 4th. However i hate how stardock does their protection. Look here http://blogs.ign.com/Stardock_Games/2008/01/29/78711/
Lame!

What is so lame exactly? That they of their customers? Or that they make it hard for you to crack without hurting paying customers? Rolling Eyes

I think this this is really a great "copy protection" system, where nothing really invasive is used (ala BioShock).


rampart wrote:
You can only get patches through the stardock launcher. They won't be available anywhere else, that is my problem with the protection. I really don't care about it being cracked, it will eventually after release. I probably will buy this since the developers are the original HW:Cataclysm makers and i loved that game.


Im with the Israelian on this one - it's actually a pretty cool copy protection. This means that anyone will be able to give the game a proper go with friends copies without the need of getting cracks. Good way to try it out before buying it.


shitloads of new stuff in my pc. Cant keep track of it all.
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vurt




Posts: 13809
Location: Sweden
PostPosted: Wed, 30th Jan 2008 07:48    Post subject:
Stardock rocks, this'll be a must buy for sure. Good to see they have a good protection system, this is one of the best devs on the PC, and they're not huge as e.g Valve or anything, they deserve/need the $$$...
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LeoNatan
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Posts: 73196
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PostPosted: Wed, 30th Jan 2008 09:03    Post subject:
It's not developed by Stardock, but by Ironclad Games.
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Franneke




Posts: 295
Location: A Swede(ish) in Belgium
PostPosted: Wed, 30th Jan 2008 09:15    Post subject:
I will buy this game too, looks great!


AMD X4 945 Phenom II | MSI 790fx-gd70 | 4gb Pc10666 RAM Patriot | ASUS HD6970 | IIyama ProLite E2407HDS | Windows 7 Ultimate 64 | 3 HDD's=3Tb | PS3 | Xbox360 | PSN & XBL Franneke, feel free to add me
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VGAdeadcafe




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PostPosted: Wed, 30th Jan 2008 09:37    Post subject:
rampart wrote:
You can only get patches through the stardock launcher. They won't be available anywhere else, that is my problem with the protection. ...


So. Fucking. What. Seriously.
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Wed, 30th Jan 2008 09:39    Post subject:
rampart wrote:
You can only get patches through the stardock launcher. They won't be available anywhere else, that is my problem with the protection. I really don't care about it being cracked, it will eventually after release. I probably will buy this since the developers are the original HW:Cataclysm makers and i loved that game.


I also see no problem with this cp. As with GC2, the patches will be available to.. ahem..non-purchasers as well, just gotta wait for a bit for em. But yeah, being someone who bought the game, it was pretty cool not dealing with shitty-ass protection asking to insert the game everytime you played/STILL needing to crack a purchased game. Entering a serial # and/or dealing with the stardock software was no biggie. And it just makes sense that if you pirate, you get a little less than ppl who pay, or hafta wait.

Stardock <3 Laughing


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csebal




Posts: 455

PostPosted: Wed, 30th Jan 2008 10:28    Post subject:
Personally while i like the philosophy of stardock, i really didnt like their earlier games. Then again, this one has the potential to dethrone SOTS in terms of multiplayer space strategy gaming.

For me, the trick was not to look at it with the expectations i would have for a 4x game, but to look at it as some kind of supcomized homeworld clone, with 4x elements added to its gameplay Smile

Can't wait to get my hands on it, and if the game is as good as it looks like, i'll definitely buy it as well. That it has no copy protection is a serious advantage. I really hate those damn CDs/DVDs, even if just images.

As for patches, i don't see a problem there.
Two things can happen:
1) The game is good enough for me to buy it, in which case i will buy it.
2) The game isnt worth buying, in which case i would not need the patches either.

So let's hope for an early release.
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vurt




Posts: 13809
Location: Sweden
PostPosted: Wed, 30th Jan 2008 13:15    Post subject:
LeoNatan wrote:
It's not developed by Stardock, but by Ironclad Games.


True, but it's distributed by Stardock and they also help Ironclad with the development (at least according to the gamespy preview).
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Wed, 30th Jan 2008 13:31    Post subject:
I can agree that the kind of copy protection used is way better for the customers. (Un)fortunately a few groups still cracked and released patches for Galactic Civilizations 2 like BMDOX and TNT... So it's not foolproof but it's not such a hassle anyone who bought it at least.



Behold his GLORY! Bow for the technical master!
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gingerninjaaaaaa
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PostPosted: Wed, 30th Jan 2008 14:24    Post subject:
|IcedFreon| wrote:
zzzzzzzzz
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acantoni
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PostPosted: Wed, 30th Jan 2008 22:06    Post subject:
Look forward to this one Smile
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Sajuuk_Khar




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PostPosted: Wed, 30th Jan 2008 22:22    Post subject:
mee too....


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