Upcoming Oculus Rift alternatives
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Karmeck




Posts: 3348
Location: Sweden
PostPosted: Sun, 1st Sep 2013 20:06    Post subject: Upcoming Oculus Rift alternatives
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Sun, 1st Sep 2013 20:14    Post subject:
Thanks but no thanks. I would rather have a specifically designed set of screens and accompanying tech on my head than a glorified smartphone holder.

In case anyone is lazy to click, this is what's on display here.

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Breezer_




Posts: 10797
Location: Finland
PostPosted: Sun, 1st Sep 2013 20:17    Post subject:
inb4 "iPad virtual reality case" Laughing
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Sun, 1st Sep 2013 20:18    Post subject:
They are not alternatives anyway. They do not do head tracking, you don't have any video input. Entirely different concept.
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Karmeck




Posts: 3348
Location: Sweden
PostPosted: Sun, 1st Sep 2013 20:36    Post subject:
360 have head tracking in the videon. And for games, cant you Use Nvidia shild software?


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totallymichael




Posts: 181

PostPosted: Sun, 1st Sep 2013 20:53    Post subject:
It's not hard to see that as smartphone tech advances, this is going to be a very viable option for VR. But not anytime soon. The trackers in the Rift are already a completely different beast than what's inside the next top smartphone. It runs at 1000 Hz and includes some pretty sophisticated prediction algorithms. It'll be at least four to five years before the latency in smartphone trackers get low enough to be suitable for VR. Oculus has already brought up that they're more interested in mobile development than consoles simply because they're not static. Mobile is actually following the exponential growth of technology. In five years smartphones will have long surpassed the graphical capabilities of last gen's consoles and will be awfully close, if not better, than "next-gen" consoles. Mobile games will not be Angry Birds. They will be the full fledged games that we're playing on PC's today. And that's when this idea will really take off. But for now, slapping your phone onto some goggles is not going to give you a much better experience than what we had in the 90's.
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Areius




Posts: 14853

PostPosted: Sun, 1st Sep 2013 21:06    Post subject:




PC: Yes. Console: No.
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Areius




Posts: 14853

PostPosted: Sun, 1st Sep 2013 21:06    Post subject:
Number #4.


PC: Yes. Console: No.
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Silent_Lurker




Posts: 7508
Location: France
PostPosted: Sun, 1st Sep 2013 21:10    Post subject:
LOL Aww Yeah LOL


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totallymichael




Posts: 181

PostPosted: Sun, 1st Sep 2013 21:11    Post subject:
Wait, are those real?!

#3: Bombing a hill while in a VR world with absolutely no view of your real surroundings. People have a hard enough keeping their balance while standing up in VR and they're suggesting that you fucking bomb a hill on a skateboard while wearing this?! This is so weird.
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Newty182




Posts: 10805
Location: UK
PostPosted: Sun, 1st Sep 2013 21:11    Post subject:
Silent_Lurker wrote:
LOL Aww Yeah LOL


Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
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tonizito
VIP Member



Posts: 51399
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 1st Sep 2013 21:18    Post subject:
Facepalm Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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totallymichael




Posts: 181

PostPosted: Sun, 1st Sep 2013 21:26    Post subject:
Also, there's this:



See, with others (Oculus Rift?) your image will be less saturated and slightly blurry, but with vrAse we turn on saturation and the sharpen filter in Photoshop and you'll believe that it's a fair comparison showing that vrAse is superior! Are people really falling for this shit?!
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Arukardo




Posts: 4463

PostPosted: Sun, 1st Sep 2013 22:25    Post subject:
That dude in #4 is probably watching porn in public. And no one would guessed that. Clever device.
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A-A




Posts: 3153
Location: New york
PostPosted: Sun, 1st Sep 2013 22:31    Post subject:
totallymichael wrote:
Wait, are those real?!

#3: Bombing a hill while in a VR world with absolutely no view of your real surroundings. People have a hard enough keeping their balance while standing up in VR and they're suggesting that you fucking bomb a hill on a skateboard while wearing this?! This is so weird.


pmsl my thoughts exactly!
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Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Sun, 1st Sep 2013 22:32    Post subject:
So, they are serious about this? And it can raise money :/


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red_avatar




Posts: 4567

PostPosted: Sun, 1st Sep 2013 22:32    Post subject:
To be honest, if you can barely speak English and can't be bothered to find someone who can to voice the vid, it worries me ... . The whole thing reeks of "amateurs pretending to be pro" - the shitty drawings, the use of lots of spiffy words without actually giving any proper explanation how it works, etc.
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shole




Posts: 3363

PostPosted: Mon, 2nd Sep 2013 01:17    Post subject:
These all are bullshit and NEED to be called out on it.
If shit like this gets taken for the real deal, people WILL be disappointed and we'll have another VR crash like in the 90s.
When someone manages to single handedly resurrect a concept thought dead,I'm not surprised to see asshats circling their anus, but I'm surprised people won't pounce on them and call them on it.
Competition is good, but it needs to be real first.
My bets are on Sony coming up with something.

Palmer Luckey (Oculus founder) actually made Fov2Go a while ago, which is essentially identical to these - just a box with lenses to hold your phone in.
And released the specs and software for free so people can build it.
Just not with the marketing budget or sleek look - because it's not a usable gaming product.
http://projects.ict.usc.edu/mxr/diy/fov2go-viewer/
http://projects.ict.usc.edu/mxr/diy/fov2go/
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Sat, 14th Sep 2013 11:10    Post subject:
we have a winrar:



lol wut


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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Shocktrooper




Posts: 4560

PostPosted: Sat, 14th Sep 2013 11:44    Post subject:
I recently read of another VR headset but forgot the name.
It was supposed to be like Oculus Rift but with above 200° FOV
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Sat, 14th Sep 2013 12:34    Post subject:
Shocktrooper wrote:
I recently read of another VR headset but forgot the name.
It was supposed to be like Oculus Rift but with above 200° FOV


made for people with chameleon like eyes?


shitloads of new stuff in my pc. Cant keep track of it all.
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Shocktrooper




Posts: 4560

PostPosted: Sat, 14th Sep 2013 13:07    Post subject:
Dug through my internet history and finally rediscovered the link. It's called InfinitEye

http://www.roadtovr.com/2013/08/14/infiniteye-210-degree-hmd-prototype-contest-vote-7508
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Mon, 14th Oct 2013 13:01    Post subject:
The Slightly Terrifying Alternative To Oculus Rift


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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