[XBOX360] [PS3] Dragon's Dogma
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Surray




Posts: 5409
Location: Europe
PostPosted: Fri, 2nd Aug 2013 12:15    Post subject:
I almost always used the maximum of 3 pawns and did run into a part in the midgame where I was overpowered and killed everything which took a bit of fun out of it.
Then I continued the story though and a certain point things get much much better in that regard and you'll be getting your ass kicked no matter what you were doing before.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Mister_s




Posts: 19863

PostPosted: Wed, 14th Aug 2013 23:21    Post subject:
I need help. I switched to mystic knight, but I have a weight problem. Every piece of equipment is heavy, so I'm stuck at heavy/very heavy. It makes my MK very sluggish (especially after being an assassin). I didn't see any way to increase the carry weight, so I'm screwed. Any way to fix this? I really don't want to change from MK for now Sad
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Surray




Posts: 5409
Location: Europe
PostPosted: Thu, 15th Aug 2013 00:46    Post subject:
Fighter rank 5 gets an augment called Sinew that increases the weight limit. I always use it no matter what class I play.
Also, this won't help you now but, your character's physique influences the weight limit. Bulkier, more muscular characters can carry more Smile


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Mister_s




Posts: 19863

PostPosted: Thu, 15th Aug 2013 22:51    Post subject:
Well shit, I didn't know my size matters. Guess I'm screwed, my MK is very sluggish with all that equipment. I'll try fighter.
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Mister_s




Posts: 19863

PostPosted: Sat, 21st Sep 2013 15:15    Post subject:
I was up to the Dragon fight when I quit, I lost interest a bit. Since I hate leaving games unfinished, it tickles my mind. Is the game the same from now on or does it get a bit more interesting and/or varied?
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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 21st Sep 2013 15:43    Post subject:
Mister_s wrote:
I was up to the Dragon fight when I quit, I lost interest a bit. Since I hate leaving games unfinished, it tickles my mind. Is the game the same from now on or does it get a bit more interesting and/or varied?


For me that was when it got the most fun and challenging.
Also the story finally gets going there for a bit before it's all over and I really liked that final part of it.


While enemy variety increases, environment variety decreases with areas that are more or less the same except for the random enemies.
If that bothers you you might not get as much enjoyment out of it as I did.


The dragon battle is incredible, and when you get past the chamber of confusion you should get a decent idea of what awaits you in the final part.
At least play until that point and decide if you wanna grind it out to the end then.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Mister_s




Posts: 19863

PostPosted: Sat, 21st Sep 2013 15:48    Post subject:
Thanks, I'll do the boss battle and see how it goes. I really loved the game, but the enemy variety is really low and the areas don't really interest me anymore.
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hellishere




Posts: 812
Location: Portugal
PostPosted: Sat, 21st Sep 2013 15:49    Post subject:
This game is the best RPG avaiable on console, period, but its not for everyone, for sure.


RYZEN 3700X | RTX 2070 SUPER
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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Mon, 23rd Sep 2013 00:30    Post subject:
I've been wildly on the fence about this one for so long. I mean, I HAVE IT, but I've yet to sit down and dedicate any time to it..

For all those who have played/loved it, I heard the game was very buggy, did the bugs hold you guys back at all? Were they troublesome? Gamebreaking? Was the difficulty curve too much? I'm up for a challenge, just curious really.

I've played the little intro twice, like right up to the dragon killing you or whatever. Seemed pretty cool, but I've heard "bad" things.

Can someone sell me on it so I don't end up missing an epic experience? Does the cool combat hold up for the entire game? Are the friendly AI guys helpful or obnoxious?


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Surray




Posts: 5409
Location: Europe
PostPosted: Mon, 23rd Sep 2013 10:21    Post subject:
I don't remember any bugs, just annoyances like NPC party members talking too much and somewhat repetitive travel (dark arisen expansion adds more easily accessible fast travel for those who need it)


Difficulty starts out pretty hard, then gets easier and the finally gets hard again at the end.
Dark arisen content is very challenging.


The AI guys are fun to have around imo, they do stupid things some time but it's fun stupid things. They fight well enough if you consider their personalities (they determine their AI) and build your group accordingly.


Story, while not going forward for a big chunk of the game, ends up pretty awesome imo.
It's not complex but it's cool, at least I thought so. There's not enough here to play it just for the story though.

The combat and enemies you fight alone make it worth playing this game and if you can enjoy good combat it will likely carry you through the game even if you have no interest in other aspects.


My thoughts from over a year ago still stand: this is still one of my favourite games of this console generation.
It's flawed, but it has some really awesome stuff that shouldn't be missed.
Enjoyed this more than Skyrim (unmodded Razz)


But hey, Mister_s is making progress it seems so maybe you can wait for him to finish and give you a fresh unbiased opinion Smile


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Aquma




Posts: 2805

PostPosted: Mon, 23rd Sep 2013 10:57    Post subject:
It's really worth it to give it a try, but a try in this case may be long hours.

There's a lot of good stuff in the game and the combat system is seriously one of the best I had the pleasure of experiencing. It does hold up and it does remain challenging, altought arguably more in some parts, than in others.

You'll curse the game sometimes, esspecially when night finds you in the middle of nowhere - because the night is seriously a night here - it's dark and full of terrors ;p. You'll often ask yourself why do you run all those long miles from one end of the map to the other - but you'll keep running them nonetheless.

It's a spectacular adventure with a lot of content and many nicely developped game mechanics... and, as Surray already pointed out, even the story turns out to be quite a bit better, than initially expected. Also, I encountered only a few bugs (can't remember anything major, to be honest), but performance is, sadly, far from perfect. That might be one of the reasons for the bad name and harsh opinions. The rest is simply the fact that the game is, at its core, quite hardcore - not DS harcore, but still definitely not for everyone.
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Mister_s




Posts: 19863

PostPosted: Mon, 23rd Sep 2013 18:56    Post subject:
I'm not done yet, but I think I invested 30+ hours into it. I haven't seen a single bug in those hours, but I'm playing Dark Arisen so it's probably patched up. Technically it's crappy, runs pretty bad and doesn't look very good (it's a mix between "wow this looks great" and "WTF happened!? This looks like shit"). So don't expect much from the tech department.
It shines in gameplay, introduces some pretty kewl elements. The vocation thing is great, you're not bound to one class the entire game and you're not some jack-of-all-trades either. The vocations felt very diverse to me. Combat is great, boss battles are especially very good. Enemy diversity is bad though, but all RPGs have this problem I guess. PAwns system works well, hire some pawn(s) supplementing your character. Their AI is pretty good also.
Some aspects are bad obviously. There's only one big hub, which gets boring fast. Traveling back and forth gets a bit tireing. Pawns can get irritating fast, babble babble babble. Characters you meet aren't very interesting.

I'm not as excited as some people here, but it's definitely good. The part that shines most is the combat for me. I don't think it's very hardcore, I didn't find it very challenging after some hours, but it isn't easy either. Easily worth a try, even with the technical fuckups. I'd give it a 8/10, I don't think that'll change.
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Stormwolf




Posts: 23741
Location: Norway
PostPosted: Wed, 26th Mar 2014 11:31    Post subject:
And the ironic thing about the pawns "I don't think we'll ever tire of this place" at Gran Sorren. I bet it's an sarcastic comment, at least i hope it is.

Finished it yesterday, and holy shit this game was awesome. I was going to finish up quests before ending it but i was infuriated after finding out that part of the witchwood was closed to me because i didn't do a fucking quest in the start. A open game with a closed of zone permanently! sounds completely insane and can only be done by jap idiot designers. Well, enough ranting. But the game was awesome and the dragon boss was amazing as well. The set up for the fight!
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 26th Mar 2014 11:38    Post subject:
Stormwolf wrote:
A open game with a closed of zone permanently! sounds completely insane and can only be done by jap idiot designers.


Yup. Just like FFIX, the most powerful sword in the game (Excalibur II) can only be acquired if you race through the FOUR DISC epic and get to the final dungeon in less than 12 hours. Or FFXII with the Zodiac Spear that can only be acquired by *not* opening a certain four chests you encounter throughout the game. So surely the chests must be logical or have a warning on them, right? Nope. Completely normal chests but if you open them, like the other eleventy gabillion chests throughout the game, you don't get the spear.

Japanese developers love doing shit like that.
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Stormwolf




Posts: 23741
Location: Norway
PostPosted: Wed, 26th Mar 2014 11:46    Post subject:
I wonder how on earth people have found out about it. Opening chests is one the most natural thing in the world in japanese rpgs.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 26th Mar 2014 11:52    Post subject:
Yup, I always wondered that too - same with game cheats. I'm convinced that the developers surreptitiously leak info like this onto message boards or, in the early days of gaming, into mags/TV shows. Or when hacking/editing tools become more prevalent people dig around in the code - again, like the Final Fantasy games, people have discovered the exact code, triggers and formulae for all the battles, weapons and skills for many FF titles.
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Wed, 26th Mar 2014 11:55    Post subject:
It's obvious they do shit like with those chests to increase replayability. That's why most of their games have stuff available only after a couple of runs.

The problem is *cough* normal white people *cough* aka baka gaijins don't consider all that stuff stimulating enough Smile


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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Stormwolf




Posts: 23741
Location: Norway
PostPosted: Wed, 26th Mar 2014 11:59    Post subject:
I'd rather be a baka gaijin than a super obsessive jap gamer playing the same game for months if not years.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 26th Mar 2014 11:59    Post subject:
Yup, discovering which 4 chests of 4,400 to *not* open during a 70hr game is definitely not what I call stimulating grinhurt
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Wed, 26th Mar 2014 12:08    Post subject:
I remember being a dozen hours into King's Quest 5 and learning that I haven't pixelhunted some needle from a haystack and can't go back to get it. I couldn't believe it and waited a couple of months for a walkthrough to be printed in the Joystick magazine (no internets back then). It said yes you're fucked, restart the game. My parents still remember that rage I had Laughing

That's why I hate Sierra and love Lucasarts....


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 26th Mar 2014 12:15    Post subject:
Yeah that was just terrible game design Very Happy
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Stormwolf




Posts: 23741
Location: Norway
PostPosted: Wed, 26th Mar 2014 12:16    Post subject:
That was a time you didn't have too much to play i'd wager Razz I would do the same, and did when i was younger. I'm still a bit like that, but now i get really frustrated if a game cockblocks content from me. Like this game just did by me not doing a side mission early on which i planned to go back for. Nothing in the game told me it had to be done withing a specific time.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 26th Mar 2014 12:19    Post subject:
I still remember getting stuck on a puzzle in DreamWeb because I didn't pixelhunt for specific item to open a security panel at Diane Underwood's home, no walkthroughs back then so I didn't finish the game until years later when I finally - by chance - moved the mouse over some railings next to the stairs and lo! it turns out you can rip the railing off and use that as a prying device >_< Yeah... good times grinhurt

~edit~

Erk, off-topic much...? Sorry guys <3
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Waargh




Posts: 6997
Location: hell on earth
PostPosted: Wed, 26th Mar 2014 12:21    Post subject:
sabin1981 wrote:
I still remember getting stuck on a puzzle in DreamWeb because I didn't pixelhunt for specific item to open a security panel at Diane Underwood's home, no walkthroughs back then so I didn't finish the game until years later when I finally - by chance - moved the mouse over some railings next to the stairs and lo! it turns out you can rip the railing off and use that as a prying device >_< Yeah... good times grinhurt

~edit~

Erk, off-topic much...? Sorry guys <3


Lol thanks for the tip, I was going to play Dreamweb on teh Shield some time soon Very Happy


Today I didn't even need to use my AK. I gotta say it was a good day. (c) - Ice Cube
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 26th Mar 2014 12:27    Post subject:
One of my all-time favourite games
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headshot
VIP Member



Posts: 36140
Location: UK
PostPosted: Thu, 27th Mar 2014 03:16    Post subject:
A Dragons Dogma game for PS4 please Drooling


May the NFOrce be with you always.
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Surray




Posts: 5409
Location: Europe
PostPosted: Thu, 27th Mar 2014 08:02    Post subject:
Yeah I'm still sad that Deep Down didn't turn out to be Dragon's Dogma 2...


Fought an Arch Hydra recently and threw an exploding barrel into one of it's mouths as it reeled and blew it up, blasting the head away.
There's so much awesome stuff here.. I really need a sequel.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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The_Zeel




Posts: 14922

PostPosted: Thu, 27th Mar 2014 14:48    Post subject:
i need a smooth pc version or a new ps4 one with stable framerate, i really want to play this game but stopped after a few hrs because the framerate was just unacceptable Sad
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Shawn_Hunter




Posts: 2752
Location: Bombay, India
PostPosted: Sun, 16th Nov 2014 14:59    Post subject:
*bumpity bump*

I recently resumed my playthrough after a year long hiatus from completing the main story. My Arisen was at level 72 Assassin. I have been furiously playing it non-stop for the past 2-3 weeks, since I was done with Dark Souls II.

God dam, this game is so fucking awesome. I beat Daimon almost 6 times now and almost close to my goal of reaching level 200 (currently at level 193). I ran through entire BBI solo as a Sorcerer to balance out my Magic and Strength stats. The only real threat for me in the game right now are those dreaded motherfucking Frostwyrm and of course Death. As a Sorcerer, I can't seem to damage Death enough. I can spam High Miasma endlessly on the Frostwyrm right before the fucker regenerate it's health.

I'm so pissed at Capcom for not bringing this title to PC. I would forgo their last 3 shitty Resident Evil titles being ported to PC and rather have this game. The scope of this game really begs to be enjoyed in high definition and better frame rates. Honestly, it's one of those gems that Capcom needs to focus, as opposed to Lost Planet franchise, which suffice to say, should be nailed shut.
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headshot
VIP Member



Posts: 36140
Location: UK
PostPosted: Wed, 28th Jan 2015 05:04    Post subject:
I cant be bothered with a new thread just for this ...

http://www.kotaku.co.uk/2015/01/27/dragons-dogma-online-details-flood


May the NFOrce be with you always.
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