ARMA 2 [NR / 2008]
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Kitarist




Posts: 270
Location: Slovenia
PostPosted: Wed, 3rd Jun 2009 23:05    Post subject:
it seems that this game will also have 234234 variations of patches Very Happy Very Happy


Music has to breathe and sweat. You have to play it live

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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 3rd Jun 2009 23:12    Post subject:
Kitarist wrote:
it seems that this game will also have 234234 variations of patches Very Happy Very Happy

What do you mean ?
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crs2009
Banned



Posts: 19

PostPosted: Thu, 4th Jun 2009 00:26    Post subject:
egoldner wrote:
The AI problem got fixed with 1.01 patch ! Didn´t see that problem anymore after the patch!
For those having the FADE problem :
One of the things that can be triggering the Fade thing is the english files !
If you are just overwriting the files it could trigger the FADE !
The solution is to create a Mod folder and change the arma2.exe shotcut to use this folder with the english files! And you can keep the original language files on their place!
So for this : create a folder in Arma 2 root, like English ! Inside it create a subfolder Dta and put all the files from the Dta folder that it is on root ! Then just copy the 3 files from the language pack to this folder!
After add in the end of the shortcut : -mod=English !
Like i´ve been using since i started playing i cant be sure if it really helps but i still haven´t faced any FADE problem ( Using mini-image with Yasu + patch 1.01) !


This doesnt cure FADE, I picked this up from the BHI forums and I then get the "message" during gameplay..

Its the modified exe that causes fade to kick in.
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crs2009
Banned



Posts: 19

PostPosted: Thu, 4th Jun 2009 00:32    Post subject:
Also a little top for people with frame rate issues..

I noticed a huge difference in frames on my PC using Windows 7 rather than Vista 32.

So while its free try it out.

My spec is

Q6600 @ 3.2Ghz
ATI 4870 1GB
4GB DDR3

Admittedly I have nothing but games on windows 7 so theres nothing in the backgorung running but it plays super smooth on max settings with shader at 150%.

Also my res is 1920x1080 as this is my 24" LCD native.
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necros0




Posts: 46

PostPosted: Thu, 4th Jun 2009 00:47    Post subject:
I have a legit copy with the english files and I have never once seen any instance of fade. My game runs flawless online and offline with the english files.
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crs2009
Banned



Posts: 19

PostPosted: Thu, 4th Jun 2009 00:55    Post subject:
necros0 wrote:
I have a legit copy with the english files and I have never once seen any instance of fade. My game runs flawless online and offline with the english files.


Yup thats because your not using a cracked exe... the english files are ok as long as its only the english files on legit copy... as soon as u change the exe it kicks in.

Cant be arsed to check but i bet the cracked exe is a completely different size to the origional which is a eice of piss for FADE to see.
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SilverBlue




Posts: 1747

PostPosted: Thu, 4th Jun 2009 01:00    Post subject:
dominae wrote:
I did buy the game, but the damn thing won't ship for two more weeks =/


And I have to wait untill the English version is released here toward the end of the month... Sad
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o22cool




Posts: 49

PostPosted: Thu, 4th Jun 2009 01:10    Post subject:
egoldner wrote:
The AI problem got fixed with 1.01 patch ! Didn´t see that problem anymore after the patch!
For those having the FADE problem :
One of the things that can be triggering the Fade thing is the english files !
If you are just overwriting the files it could trigger the FADE !
The solution is to create a Mod folder and change the arma2.exe shotcut to use this folder with the english files! And you can keep the original language files on their place!
So for this : create a folder in Arma 2 root, like English ! Inside it create a subfolder Dta and put all the files from the Dta folder that it is on root ! Then just copy the 3 files from the language pack to this folder!
After add in the end of the shortcut : -mod=English !
Like i´ve been using since i started playing i cant be sure if it really helps but i still haven´t faced any FADE problem ( Using mini-image with Yasu + patch 1.01) !


Not working, using YASU.
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moosenoodles




Posts: 18411

PostPosted: Thu, 4th Jun 2009 01:14    Post subject:
Its some oddity then lots of us are using eng files with yasu proper exe etc with mini image and no fade..
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ixigia
[Moderator] Consigliere



Posts: 65076
Location: Italy
PostPosted: Thu, 4th Jun 2009 01:28    Post subject:
o22cool wrote:
egoldner wrote:
The AI problem got fixed with 1.01 patch ! Didn´t see that problem anymore after the patch!
For those having the FADE problem :
One of the things that can be triggering the Fade thing is the english files !
If you are just overwriting the files it could trigger the FADE !
The solution is to create a Mod folder and change the arma2.exe shotcut to use this folder with the english files! And you can keep the original language files on their place!
So for this : create a folder in Arma 2 root, like English ! Inside it create a subfolder Dta and put all the files from the Dta folder that it is on root ! Then just copy the 3 files from the language pack to this folder!
After add in the end of the shortcut : -mod=English !
Like i´ve been using since i started playing i cant be sure if it really helps but i still haven´t faced any FADE problem ( Using mini-image with Yasu + patch 1.01) !


Not working, using YASU.

Not working, confirmed Crying or Very sad
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suprman




Posts: 651
Location: On Your mum!
PostPosted: Thu, 4th Jun 2009 02:16    Post subject:
Well who Cares all I can say is roll on the 9th when prototype is releaed lol, that will keep us busy till a proper crack is released for this, though judjing by the latest scene releases we may have to wait a couple of weeks for a proper for that so maybe that isnt such a good thing after all, oh well guess some of us will have to suck it up and actually pony up some cash for that game too, bah, gah, and all types of ill shit . Laughing
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Thu, 4th Jun 2009 02:31    Post subject:
Using crack, but no message so far (finished training just now).

However I did notice that the weapon is quite inaccurate. Now how much of a spread does the FADE-trigger cause? Is it ridicilously large, or just enough to never really hit? Because in the firing range I can hit the targets about 40-50% of the time but usually the bullets just about miss.

I think I'll install my ArmA1. Smile
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si110




Posts: 334
Location: Hobart,Australia.
PostPosted: Thu, 4th Jun 2009 03:34    Post subject:
From memory the fade in arma 1 was caused by using keys that were not legit? Interesting to know if the people getting fade now used the key supplied with the download or used all 0s instead.


BF3 = Stompya
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egoldner




Posts: 164

PostPosted: Thu, 4th Jun 2009 04:31    Post subject:
Well.. thats weird then!
Played for another 3 hours and not a single Fade issue !!
Dunno what´s triggering it !
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o22cool




Posts: 49

PostPosted: Thu, 4th Jun 2009 04:51    Post subject:
Going to try to reinstall them, I used 0s for the key.
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dickybob26
Banned



Posts: 763

PostPosted: Thu, 4th Jun 2009 05:58    Post subject:
would anyone happen to know anyone selling cdkeys for this that work on servers?
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o22cool




Posts: 49

PostPosted: Thu, 4th Jun 2009 07:31    Post subject:
It's working so far with no fade for me, reinstalled and this time I used the Gensis crack with the dll file. Still going to buy it once it's out for the multiplayer.
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inkle




Posts: 25

PostPosted: Thu, 4th Jun 2009 08:10    Post subject:
o22cool wrote:
It's working so far with no fade for me, reinstalled and this time I used the Gensis crack with the dll file. Still going to buy it once it's out for the multiplayer.


o22cool, so it's confirm that we need to use the serial key supplied in order prevent FADE from kicking in??
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Npk




Posts: 102

PostPosted: Thu, 4th Jun 2009 08:29    Post subject:
So, have anyone been able to find a way to play the Genesis release over Hamachi, with another person using the same release.
Tried changing the serial via regedit, but just said "Bad Serial" or something like that.
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si110




Posts: 334
Location: Hobart,Australia.
PostPosted: Thu, 4th Jun 2009 08:45    Post subject:
inkle wrote:
o22cool wrote:
It's working so far with no fade for me, reinstalled and this time I used the Gensis crack with the dll file. Still going to buy it once it's out for the multiplayer.


o22cool, so it's confirm that we need to use the serial key supplied in order prevent FADE from kicking in??


I think he used the all 0s number, judging from his post 2 above that one.

Arma 1, I bought the german version at release, then used the english image that became available, with the crack. Because I had a legit key I had no fade issues. Thats why I am thinking the fade is a serial issue rather then a crack one.
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inkle




Posts: 25

PostPosted: Thu, 4th Jun 2009 09:27    Post subject:
si110 wrote:
inkle wrote:
o22cool wrote:
It's working so far with no fade for me, reinstalled and this time I used the Gensis crack with the dll file. Still going to buy it once it's out for the multiplayer.


o22cool, so it's confirm that we need to use the serial key supplied in order prevent FADE from kicking in??


I think he used the all 0s number, judging from his post 2 above that one.

Arma 1, I bought the german version at release, then used the english image that became available, with the crack. Because I had a legit key I had no fade issues. Thats why I am thinking the fade is a serial issue rather then a crack one.


yeah, he did use 0s, then he reinstall using the serial provided. i was just confirming on the serial, coz i installed using 0s as well. will reinstall after i get home.

hard to believe FADE is solely dependent on serial as the trigger, rather than on the EXE.
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ruud28




Posts: 215

PostPosted: Thu, 4th Jun 2009 09:35    Post subject:
when i installed the first time i used 0s as the serial and i did experience fade. (illegal copies may degrade messages and my gun aiming were all messed up especially the m9 pistol).

i then tried to reinstall the game using the serial provided somewhere and so far have not experienced any fade (no illegal copies messages , guns aiming are good and accurate including the m9 pistol)

i've got a feeling that its the serial that triggers fade and not the exe file.
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Aerius




Posts: 4

PostPosted: Thu, 4th Jun 2009 11:24    Post subject:
Confirmed working using a serial found on the internet! Patched the game to 1.01 and ran it with the Genesis crack found on GCW. No images / YASU needed. I can even hit a target now Wink Hope it stays this way...I'll report in case of any anomalies.

Gonna buy this one when it comes out, what a wonderful game. The best thing is that it does indeed have the magical feeling of Operation Flashpoint in it!
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Shado2k




Posts: 144

PostPosted: Thu, 4th Jun 2009 12:21    Post subject:
Well it's working here with no fade after approx 8 hours of play.
Installed the GNS version, didnt enter any product code just clicked next, updated with official german 1.01 patch, copied over the 1.01 crack from GNS and slapped in the english text files, no fanfare, degrade notification, no signs of Fade yet.

Yeah the game is buggy in places but thats the norm for ARMA, you got to see this has great potential, cant wait till play.com ship my order so I can get some online action.


If life is one big joke , I just don't get it......
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Smurf_mE




Posts: 262
Location: SlovaKIA
PostPosted: Thu, 4th Jun 2009 12:46    Post subject:
anyone used the russian reppack ?? I'm not able to patch it to 1.01 Sad but game works...


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o22cool




Posts: 49

PostPosted: Thu, 4th Jun 2009 12:50    Post subject:
Yes, I used the supplied serial rather than the 0's the 1st time I installed it, and there is no fade now, sorry it took so long to reply, I was too busy kicking butt, wow I can hit anything now with pistols and rifles. Before I couldn't hit anything, I thought I was just bad at aiming.
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GaX




Posts: 142

PostPosted: Thu, 4th Jun 2009 15:05    Post subject:
There is a way to disable post-processing or set shadow at minimal resolution or other unusefull settings to improve fps ?

This game sucks a lot of resources ....
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EyePatch




Posts: 133

PostPosted: Thu, 4th Jun 2009 15:24    Post subject:
I'm trying to patch the game using 1.01-GNS but I keep getting this error: "Error found in file ADDONS\A10.PBO.BI.BISIGN (000000000!=000000001)" WTF? >:
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moosenoodles




Posts: 18411

PostPosted: Thu, 4th Jun 2009 15:27    Post subject:
looks like a corrupt pbo package for the a10 then.. that file is only 1kb as well
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GaX




Posts: 142

PostPosted: Thu, 4th Jun 2009 15:33    Post subject:
The aim and mouse movements are very very laggy.....
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