Champions Online
Page 2 of 7 Goto page Previous  1, 2, 3, 4, 5, 6, 7  Next
fissesvin




Posts: 1303
Location: Hyberdyne
PostPosted: Mon, 27th Apr 2009 15:35    Post subject:
How is the power customization ?


Back to top
Yondaime
VIP Member



Posts: 11741

PostPosted: Mon, 27th Apr 2009 16:32    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 16:04; edited 1 time in total
Back to top
zmed




Posts: 9234
Location: Orbanistan
PostPosted: Tue, 28th Apr 2009 03:25    Post subject:
Big_Gun wrote:
Actually, to ay it can be compared to City Of Heroes in that it is a game based on Super Heroes is a bit unfair. I know that Roper was a big fan of COH. So, of course there are some similarities but so far in the beta... there's a lot of differences. From what i gather, a hero will be able to design their own arch nemesis which will be utilized in the story archs. You even customize the look of your powers and stuff.
You do realize that CO is made by Cryptic Studios, who made CoX as well? The surprising thing would be if it wasn't like their previous game, so it's perfectly natural to compare their new game to their old one, it's not just because of the SH setting. Roper joined around 2/3 way through the development.
Back to top
Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Tue, 28th Apr 2009 03:40    Post subject:
zmed wrote:
Big_Gun wrote:
Actually, to ay it can be compared to City Of Heroes in that it is a game based on Super Heroes is a bit unfair. I know that Roper was a big fan of COH. So, of course there are some similarities but so far in the beta... there's a lot of differences. From what i gather, a hero will be able to design their own arch nemesis which will be utilized in the story archs. You even customize the look of your powers and stuff.
You do realize that CO is made by Cryptic Studios, who made CoX as well? The surprising thing would be if it wasn't like their previous game, so it's perfectly natural to compare their new game to their old one, it's not just because of the SH setting. Roper joined around 2/3 way through the development.


Yeah I knew that but had forgotten about it actually.


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
Back to top
Yondaime
VIP Member



Posts: 11741

PostPosted: Fri, 8th May 2009 18:36    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 16:04; edited 1 time in total
Back to top
Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Fri, 8th May 2009 21:10    Post subject:
Yondaime wrote:
Champions Online to have item sales?

 Spoiler:
 


http://www.eurogamer.net/articles/champions-online-to-have-item-sales

So Pay-To-Play AND Cash Shops. Guess I won't be bothered with this game then unless the cash shop items are limited to aesthetic features only or unless they end up not using a Cash Shop. :/


I don't think they will do both.
If they do, I am out. Sub is bad enough.
Plus, I wouldn't want such an idea to be successful and set a standard so i wouldn't support the game regardless of how good it is.


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
Back to top
JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Mon, 18th May 2009 16:10    Post subject:
http://www.shacknews.com/onearticle.x/58668

Delayed a bit, September 1st.
Back to top
Dark3




Posts: 25

PostPosted: Sun, 7th Jun 2009 18:24    Post subject:
Hey all, i was just wondering if someone happens to have a spare key for Champions Online.. i registered for it like the first day, but i'm still waiting for my key... and then i read on the official forums that someone even got more than one key.. Well... if anyone has one spare, and is in a really good mood.. i'd appreciate it:D
p.s. the best i can offer in exchange is a Battlefield Heroes key..
Back to top
Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Sun, 7th Jun 2009 18:31    Post subject:
JBeckman wrote:
http://www.shacknews.com/onearticle.x/58668

Delayed a bit, September 1st.


It needed to be.


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
Back to top
Dark3




Posts: 25

PostPosted: Mon, 6th Jul 2009 20:55    Post subject:
Just a little bump, in case someone has a spare key, i'm still looking for it Sad
By the way, based on all the leaked videos, the game seems to be coming up really nice.. can't wait to play it!
Back to top
fissesvin




Posts: 1303
Location: Hyberdyne
PostPosted: Fri, 17th Jul 2009 13:00    Post subject:
10.000 beta keys up for grabs.

http://www.gamerzines.com/downloads/magazines/PCGZine_32.pdf

On Page 27 you can apply for a key.


Back to top
inz




Posts: 11914

PostPosted: Fri, 17th Jul 2009 13:35    Post subject:


So have to wait until August to get the key for that right? I also got a subscription confirmation email, is that required?
Back to top
fissesvin




Posts: 1303
Location: Hyberdyne
PostPosted: Fri, 17th Jul 2009 13:52    Post subject:
Yes, the keys will go out between 1-5 aug. Dunno about the subscription, i confirmed just in case.


Back to top
inz




Posts: 11914

PostPosted: Fri, 17th Jul 2009 13:56    Post subject:
Yeah might as well I guess, it'll just go to the spam box. Very Happy

The official website and forums are terrible btw., hardly any real information about gameplay, skills and such. The game description also reads like you have to be on the good side, which better not be the case.
Back to top
Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Fri, 17th Jul 2009 14:28    Post subject:
inz wrote:
The game description also reads like you have to be on the good side, which better not be the case.


It is the case. Dunno why that is such a surprise. You had to play the good side until the Villains Expansion came out for City Of Heroes. You can't seriously expect them to do both sides at one time.


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
Back to top
inz




Posts: 11914

PostPosted: Fri, 17th Jul 2009 14:39    Post subject:
Sure I can. Wink

I'll just check out the beta then, there's already enough singleplayer games where you can play the goody two-shoes part for me to pay a subscription just to do it again. But there's never enough evil, so it's a pity.
Back to top
Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Fri, 17th Jul 2009 15:29    Post subject:
inz wrote:
Sure I can. Wink

I'll just check out the beta then, there's already enough singleplayer games where you can play the goody two-shoes part for me to pay a subscription just to do it again. But there's never enough evil, so it's a pity.


I agree. But, they are testing the nemesis system now (where you design your arch nemesis for your hero and then actually try to stop him in game from doing stuff). So, I can't see how they could do things like that and get it balanced and working for both evil and good players at the same time. i am sure in the future we will be able to play villains.
There are some pretty neat and innovative things they are attempting though even though it is so far good heroes only.


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
Back to top
zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 17th Jul 2009 15:32    Post subject:
I would take one side over two sides at launch any time.

If they made the villain side available from start, that would mean they have to make twice as much content than they would need for just one side. SOE is making this mistake with DCO. Make one side excellent instead of two sides mediocre.
Back to top
inz




Posts: 11914

PostPosted: Fri, 17th Jul 2009 15:46    Post subject:
Big_Gun wrote:

I agree. But, they are testing the nemesis system now (where you design your arch nemesis for your hero and then actually try to stop him in game from doing stuff).


Yeah it's a great idea, will be interesting to see how extensive effect the nemesis will have on the gameplay. The character creation tool seems very robust as well, so it's a real shame villains won't be available right away - could've pulled off some great designs with it.

I know nothing about City of Heroes, when the villains came available in the expansion were they integrated to the pre-existing CoH world?
Back to top
zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 17th Jul 2009 16:35    Post subject:
inz wrote:
I know nothing about City of Heroes, when the villains came available in the expansion were they integrated to the pre-existing CoH world?
No, they got their own game space and they could interact with heroes in PVP zones and one strictly non-combat "interdimensional-nightclub" thingy.

It would make no sense to allow them to exist in the same gamespace as the heroes, since it would mean 24/7 PVP everywhere, gankers paradise. Paragon City (where heroes could play) was just not designed for that. There would have been no ways to prevent villains to go straight to Atlas Park and slaughter low level heroes and vice versa. It would have required major revamping and rebuilding of entire zones and even that would have been unsuccessful because of the total movement freedom. You can't just spam air partols over Atlas jsut to prevent Villains to fly in for some noob-hunt.

I don't know how they will do this in CO but if they want to make heores and villains exist in the same space, I'm sure they can pull it off since now they have experience with both sides and can design things keeping it in mind.
Back to top
[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Sun, 2nd Aug 2009 16:33    Post subject:
Dont suppose anyone has a key/account they want to throw my way Very Happy?

I'm so god damn bored :\..
Back to top
Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Mon, 3rd Aug 2009 13:45    Post subject:
zmed wrote:
inz wrote:
I know nothing about City of Heroes, when the villains came available in the expansion were they integrated to the pre-existing CoH world?
No, they got their own game space and they could interact with heroes in PVP zones and one strictly non-combat "interdimensional-nightclub" thingy.

It would make no sense to allow them to exist in the same gamespace as the heroes, since it would mean 24/7 PVP everywhere, gankers paradise. Paragon City (where heroes could play) was just not designed for that. There would have been no ways to prevent villains to go straight to Atlas Park and slaughter low level heroes and vice versa. It would have required major revamping and rebuilding of entire zones and even that would have been unsuccessful because of the total movement freedom. You can't just spam air partols over Atlas jsut to prevent Villains to fly in for some noob-hunt.

I don't know how they will do this in CO but if they want to make heores and villains exist in the same space, I'm sure they can pull it off since now they have experience with both sides and can design things keeping it in mind.


its easy to prevent that kinda ganking, by adding ubar-high level npc guards
Back to top
spajdr




Posts: 1842
Location: Czechia
PostPosted: Mon, 3rd Aug 2009 17:09    Post subject:
I could use a key too Smile anyone got one to spare?
Back to top
Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Mon, 3rd Aug 2009 17:45    Post subject:
lulz, i have yet to try CO haha. (got only 1 key tho, sorry)
Back to top
[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Mon, 3rd Aug 2009 20:28    Post subject:
*shakes fist*

Give me the key, gogogogo Razz!
Back to top
Mchart




Posts: 7314

PostPosted: Mon, 3rd Aug 2009 23:04    Post subject:
The beta doesn't start until the 17th anyways. If you get a key right now it's only so you can pre-load the client to then unlock on the 17th.
Back to top
Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 4th Aug 2009 00:20    Post subject:
Mchart wrote:
The beta doesn't start until the 17th anyways. If you get a key right now it's only so you can pre-load the client to then unlock on the 17th.


good to know, cause took me half day to download (well still going so ...)
Back to top
[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Tue, 4th Aug 2009 20:49    Post subject:
Mchart wrote:
The beta doesn't start until the 17th anyways. If you get a key right now it's only so you can pre-load the client to then unlock on the 17th.


I was talking about the closed beta.. but I got a key Razz! Granted, only a few extra days to try it before I buy, but better than nothing Very Happy
Back to top
Yondaime
VIP Member



Posts: 11741

PostPosted: Wed, 5th Aug 2009 16:11    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 16:01; edited 1 time in total
Back to top
dl2004




Posts: 50

PostPosted: Wed, 5th Aug 2009 22:31    Post subject:
Played through noob area - crappy performance and generic gameplay.

Compared to Aion its just dull.
Back to top
Page 2 of 7 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3, 4, 5, 6, 7  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group