FATAL FRAME 2 AKA Project Zero 2 : Crimson Butterfly {XBOX}
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Spiderman
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PostPosted: Sun, 26th Apr 2009 00:26    Post subject: FATAL FRAME 2 AKA Project Zero 2 : Crimson Butterfly {XBOX}
FATAL FRAME 2 AKA Project Zero 2 : Crimson Butterfly
Directors Cut


FACT:
Code:
silent hill go owed when they released this game

http://www.eurogamer.net/articles/r_projectzero2_x



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So let's take a look at the exclusive Xbox features then. Well most importantly of all the game can now be played entirely in first-person mode. When you begin a new game you'll have the chance of playing the game in it's original third-person mode or the new FPS mode. It's important to point out that you can't switch between the two once a game has begun. This may seem like a silly thing to say but the FPS mode makes the game a whole new experience. Movement is controlled by the left analogue stick with your view direction being controlled by the right analogue stick. Pushing up on the right analogue stick will move the camera down, and vice versa (once you've stopped pushing up or down though the view snaps back to normal which helps prevent things from getting awkward). Holding down the left trigger will make your character run. As you're playing in first person mode you get no sudden change of camera angles that you get in the third person mode (and games such as Resident Evil and Silent Hill) and it feels a lot smoother and more natural. Of course your vision of your surrounding is unnaturally wide in third-person mode and you can see more at a glance than you can from a FPS mode. This doesn't prove to be a problem though. What I like is when you are near to an object that can be picked up you'll receive the text message 'Press A button' so even if you're not adjusting your view to look on the floor you shouldn't miss anything. In third-person mode the camera is automatically focused on a ghost that should cross your path. In FPS mode this is not always so but to accompany the sound effect that alerts gamers to the ghost's presence the screen also goes noticeably grainy so deaf gamers will be alerted to the nearby ghost. That said though playing in FPS mode is more of a challenge and for the first time through it's definitely easier to play in the original mode.
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Glottis
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Posts: 6313

PostPosted: Sun, 26th Apr 2009 00:37    Post subject:
Why did you mention this and not the other 2? Fatal Frame 1 and 3 are just as good imo Smile


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sabin1981
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Posts: 87805

PostPosted: Sun, 26th Apr 2009 00:42    Post subject:
#1 scared the shit out of me. Seriously terrifying game, and one experience I won't be repeating any time soon Sad Crying or Very sad

Scary but awesome.
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Spiderman
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Posts: 5877

PostPosted: Sun, 26th Apr 2009 01:16    Post subject:
Glottis wrote:
Why did you mention this and not the other 2? Fatal Frame 1 and 3 are just as good imo Smile

Directors CUT FIRST PERSON VIEW FTW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

it was like playing Echo Night all over again.... good times.... good times indeed
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