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Przepraszam
VIP Member
Posts: 14473
Location: Poland. New York.
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Posted: Tue, 21st Apr 2009 07:31 Post subject: |
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I had great fun playing this back!
Oni
General info
Spoiler: | Oni is a third-person action game developed by Bungie West, a division of Bungie. Released in 2001, it was Bungie West's only game. It broke new ground by blending third-person shooting with hand-to-hand combat, resulting in a unique, yet familiar game for third-person shooter enthusiasts. In 1999, while still in development, Oni won the Game Critics Awards for Best Action/Adventure Game. Due to difficulties in debugging and the general unplayability of a fighting game over any less reliable network than a LAN at the time, multiplayer was omitted from the released version.
The game's universe is heavily influenced by Masamune Shirow's manga series Ghost in the Shell. The main characters Konoko and Commander Griffin look similar to Shirow's protagonists Motoko Kusanagi and Daisuke Aramaki. Dark Horse Comics published a comic-book version of Oni as a four-issue limited series, the first issue of which was bundled with the Windows version of the game. |
Gameplay
Spoiler: | There are ten different guns in Oni, including handguns, rifles, rocket launchers, and energy weapons. Power-ups such as "hyposprays", which heal damage, and cloaking devices, which render the player invisible, can be found scattered throughout the levels or on corpses. Since the player can carry only one weapon at a time and ammunition is scarce, hand-to-hand combat is also effective. The player can punch, kick, and throw enemies; progressing into later levels unlocks stronger moves and combos.
There are multiple classes of enemy, each with its own style of unarmed combat. Each class is subdivided into tiers well-ordered with respect to strength. As in Bungie's earlier Marathon titles, tiers are color-coded.
Unlike most console games, Oni does not confine the player to fighting small groups of enemies in small arenas; each area is fully open to explore. The fourteen levels are of various sizes, some large enough to comprise an entire building. Bungie hired two architects to design the buildings.
The Oni engine implements a method of interpolation that tweens key frames, smoothing out the animation of complex martial-arts moves. However, frame slippage is a common problem when multiple non-player characters near the player are attacking. |
Plot
Spoiler: | The action of Oni takes place around the year 2032. The game world is a dystopia, an Earth so polluted that little of it remains habitable. To solve unspecified international economic crises, all nations have combined into a single entity, the World Coalition Government. The government is Orwellian, telling the populace that what are actually dangerously toxic regions are wilderness preserves, and using the Technological Crimes Task Force, its secret police, to spy on citizens and suppress opposition. The player character, code-named Konoko (voiced by Amanda Winn-Lee), full name later given as Mai Hasegawa, begins the game working for the police. Soon, she learns her employers have been keeping secrets about her past from her. She turns against them as she embarks on a quest of self-discovery. The player learns more about her family and origins while battling both the Technological Crimes Task Force and its greatest enemy, the equally monolithic criminal organization called the Syndicate. In the game's climax, Konoko discovers a Syndicate plan to cause the Atmospheric Conversion Centers, air-treatment plants necessary to keep most of the world's population alive, to catastrophically malfunction. She is partially successful in thwarting the plot, saving a portion of humanity. |
Some SCreens

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LeoNatan
☢ NFOHump Despot ☢
Posts: 73194
Location: Ramat Gan, Israel 🇮🇱
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Posted: Tue, 21st Apr 2009 22:20 Post subject: |
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This was a great game for its time, loved it. It is such a shame Bungie has moved from this to Halo. 
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Frant
King's Bounty
Posts: 24604
Location: Your Mom
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Posted: Tue, 21st Apr 2009 22:35 Post subject: |
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I loved Oni, it definitely fits in the Golden Oldies department of games that shouldn't be forgotten.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Posted: Tue, 21st Apr 2009 22:54 Post subject: |
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Loved the game tho i never finished it
was kinda hard right?
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Surray
Posts: 5409
Location: Europe
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Posted: Tue, 21st Apr 2009 22:56 Post subject: |
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Oni.. ah what a great game.
I downloaded a rip when it came out (took forever, 56k modem ftw!) and later bought the game, but yeah I think I also never finished it but don't remember why.
I guess it's possible that it was too hard, I wasn't really a hardcore gamer back then.
Worth playing!
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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shimec
Posts: 1214
Location: Serbia
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Posted: Wed, 22nd Apr 2009 00:18 Post subject: |
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ONI is still great game. I occasionally play through it and it always amuse me.
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Posted: Wed, 22nd Apr 2009 15:42 Post subject: |
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for those needing to get this to run on XP without issues
http://oni.bungie.org/help/winxp.html
I actually own the retial copy of this such a fun game.
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Posted: Fri, 24th Apr 2009 22:54 Post subject: |
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Man this game rocks, can't remember the ending tho....
I'll install it a bit later, Oldie section FTW!
Deadelius wrote: |
geez sry but isn't that a torrent ? |
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