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JBeckman
VIP Member
Posts: 35290
Location: Sweden
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vaifan1986
Posts: 4641
Location: Birthplace of the necktie.
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shimec
Posts: 1215
Location: Serbia
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Posted: Thu, 15th Jan 2009 16:46 Post subject: |
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Well, originally name of the studio was Illusion Softworks and later they changed their name to 2K Czech. It's the same studio that worked on original Mafia, as well as Vietcong, Vietcong 2, Hiddend & Dangerous 2, etc...
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Posted: Thu, 15th Jan 2009 17:06 Post subject: |
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Bully for the pc was like the only game in a decade I couldn't get past the menu and see the actual game, I even tried some trick that limits your system memory to 2 GB because 4 GB apparently messes the game up so you can't say I haven't tried, what a fucking mess that game was, un-fucking believable, wouldn't surprise me if something similar happens here.
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Posted: Thu, 15th Jan 2009 18:01 Post subject: |
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If they want to fail anything near the recent epic ones in the genre (in terms of optimization), they have to work very hard.
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Posted: Thu, 15th Jan 2009 19:31 Post subject: |
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omg the new trailer is so sweeeeet.
cant wait for this GAME.
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Mafia II Trailer
An extended cut of the recent trailer, and further conformation that Mafia II is scheduled to arrive next Autumn:
Hi my name is Tomas Hrebicek, Lead Animator at 2K Czech, and I’m here to give you an overview of the Mafia II trailer that you are about to experience.
We’ve been receiving a lot of questions about whether or not the trailer was real-time and I’m here to clear the air. It really was. All the scenes were completely created in our editor the same way we create cutscenes for the game. Our cutscene editor is a very powerful tool. Besides, we can see it all real-time which makes our work a lot easier. There was absolutely no need to modify the resulting video in the postproduction.
Because everything was created solely in our editor, only our in-game scenes and models were used. So what you see here is great representation of the quality of work that you will see throughout Mafia II. Of course, this is not the end yet, and frame rate and other technical issues are still being tweaked in order to have the game working smoothly on all the platforms we create it for.
The common theme found in the trailer is the same common theme found throughout the entirety of Mafia II; strong interpersonal relationships. Of course, when playing you will experience all kinds of shootouts, car chases, and fights, but what I think is the most important is to identify yourselves with the main character and those close to him. Every single thing you do in the game causes a corresponding reaction. And it is only up to you what you do.
In the trailer, the relations are hinted at in the church sequence. However, we would not really like to reveal any more important facts; you have to experience it yourself with Vito from the beginning to the end.
I would like to emphasize that the game has a very dark humorous side to it. It definitely is not a superficial comedy. The story as such is quite varied so you could look forward also to a true, mafia atmosphere and strong emotions of all kinds. I can’t wait to see the first players actually play it.
I’m very excited to see the reaction of this trailer. Over the coming months, you will have plenty to look forward to in the way of Mafia II. In the meantime, please enjoy this trailer and look forward to more in-depth behind-the-scenes coverage next week!
http://ve3d.ign.com/videos/41228/PC/Mafia-II/Trailer/Extended-2009-Trailer
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Posted: Fri, 16th Jan 2009 13:04 Post subject: |
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Posted: Fri, 16th Jan 2009 14:17 Post subject: |
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Frant
King's Bounty
Posts: 24798
Location: Your Mom
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Fri, 16th Jan 2009 23:18 Post subject: |
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It's still Illusion Softworks (creators of first Mafia), they are just called "2K Czech" now since they've been bought.
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Posted: Sat, 17th Jan 2009 07:08 Post subject: |
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also of hidden & dangerous and vietcong fame
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Threepwood
Posts: 473
Location: Buenos Aires, Argentina
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Posted: Wed, 1st Apr 2009 04:15 Post subject: |
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Threepwood
Posts: 473
Location: Buenos Aires, Argentina
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Posted: Wed, 1st Apr 2009 17:11 Post subject: |
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Posted: Sun, 12th Apr 2009 13:30 Post subject: |
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Sun, 12th Apr 2009 13:35 Post subject: |
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| Mas3ter wrote: | http://games.tiscali.cz/news/news.asp?id=32352&r=top
new screens  |
Scans from a magazine in poor quality tho.
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Threepwood
Posts: 473
Location: Buenos Aires, Argentina
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Posted: Fri, 17th Apr 2009 01:11 Post subject: |
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Teniak
Posts: 2602
Location: Tic Tac
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Posted: Fri, 17th Apr 2009 01:31 Post subject: |
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mm , i don't know why but after watching this interview (including gameplay) , i ve got a bad feeling :/ a laggy/buggy game (as SR2)? Graphics not as impressive compared to those that I expected..
well , let's see more. (and I hope I'm wrong)
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Posted: Fri, 17th Apr 2009 01:40 Post subject: |
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looks fun but those open maps look horrible - lots of pop ins, jaggies, low view lod
nice game but it will shine on the PC when you crank up the lod field of view
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Posted: Fri, 17th Apr 2009 01:41 Post subject: |
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even in SD character animations and gfx looked good and smooth
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Posted: Fri, 17th Apr 2009 01:43 Post subject: |
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yeah the video must be from the console version.
alot of pop in, i mean ALOT really, jaggies, and some mediocre textures...
and gears of war cover system :/
im a bit dissapointed.
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Posted: Fri, 17th Apr 2009 01:46 Post subject: |
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dunno all the bitchin i'm hyped even more, let's not forget it's not a final product
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Teniak
Posts: 2602
Location: Tic Tac
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Posted: Fri, 17th Apr 2009 01:48 Post subject: |
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| streetunder wrote: |
im a bit dissapointed. |
That "the" word !
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ixigia
[Moderator] Consigliere
Posts: 65165
Location: Italy
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Posted: Fri, 17th Apr 2009 02:01 Post subject: |
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That is the console version though(more than likely anyway since I don't see them showing the PC version with a controller) so the PC version probably has better AA, distance etc. or so I hope.
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Teniak
Posts: 2602
Location: Tic Tac
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Posted: Fri, 17th Apr 2009 02:23 Post subject: |
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hehe , hope is our futur !
My Youtube Channel - -
Last edited by Teniak on Fri, 17th Apr 2009 02:35; edited 1 time in total
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Threepwood
Posts: 473
Location: Buenos Aires, Argentina
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Posted: Fri, 17th Apr 2009 02:31 Post subject: |
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Besides the game will be release at the end of the year. There's a lot of things to polish.
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