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M4trix
Posts: 9291
Location: Croatia, Adriatic coast (I can see ixi from here)
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proekaan
VIP Member
Posts: 3650
Location: Finland
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Posted: Mon, 23rd Feb 2009 18:31 Post subject: |
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iNatan wrote: | Gorax wrote: | wingfan wrote: | game reeks.. a lot like painkiller too bad we're in 2009 and expect a lot more from a game. |
Painkiller is exactly what I expect from a game that calls itself a brainless dumb check-brain-in-the-door shooter, expecting you to not think at all. Very few (if any) games during the last two years have been able to fulfill these expectations. I'm pretty sure that Necrovision does, though. |
Fixed. |
Call it what you like. I just happened to find "shooters" like Far Cry 2 or Crysis boring as hell, while having fond memories of enjoying the fun and straight-forward gameplay of Painkiller over and over again (even the not-so-good Overdose add-on).
That's why it kind of hurts me if people not only bash a game like Necrovision, but even imply that they would prefer it in a way that would most likely make it boring for me and on top of that, state this opinion as fact.
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swebarb
Posts: 2154
Location: Vikingland
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Posted: Mon, 23rd Feb 2009 19:38 Post subject: |
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Such a lame game.. painkiller was super fun but this is super boring..
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Posted: Tue, 24th Feb 2009 00:18 Post subject: |
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uh..
yea, this is no painkiller
attempt at story telling, key/button hunts and puzzles are exactly the opposite of what made painkiller fun
and what's with the slow underpowered weapons?
the guns in painkiller were carved out of giant penises.. these are generic fluff
i wouldn't mind if they were manmade weapons, as long as they had some BALLS
this game has none
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Posted: Tue, 24th Feb 2009 00:26 Post subject: |
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yeah this is much more scripted than the brainless painkiller
although yeah if you don't shoot in the head it really does take quite a decent amount of hits to take some foe down, fuckers just keep on getting up
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Tue, 24th Feb 2009 01:16 Post subject: |
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swebarb wrote: | Such a lame game.. painkiller was super fun but this is super boring.. | you would sing another song when it would have been released in the dry season
now its like : ah ah ah mirror's edge oh liiik fear 2 oh oh oh cryostasiisss oh oh oh dawna of Wara 2 oh oh i came ... oh necrovision meh the other bithces drained me no time for this cheap slat
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Posted: Tue, 24th Feb 2009 01:22 Post subject: |
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even if there was nothing new to play for the next 5 years i'd rather replay quality games over and over, HL2 for example is immortal, this is just a lame shit wrapped in candy bar, nothing more nothing less
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Posted: Tue, 24th Feb 2009 10:03 Post subject: |
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Sin317 wrote: | i want a timeshift 2  |
loved timeshift:) still on my hd since it cames out..part 2 will be very welcome 
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linnx88
Posts: 230
Location: dutch coffee shop
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Posted: Wed, 25th Feb 2009 01:34 Post subject: |
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Love this game. The timed level did suck, but wtf, Halo Wars has a timed lvl on the 3rd level which SUCKS and it's from Bungie/MS...so stop bashing 1C, they also brough Sturmovik 1942 for those that know, one of the best if not the best WW2 fly sims available.
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linnx88
Posts: 230
Location: dutch coffee shop
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Posted: Wed, 25th Feb 2009 01:38 Post subject: |
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Immunity wrote: | Timed Levels = Instant Uninstall.
Cool idea but it suffers from the typical shitty "Russian" feel that all the games they make have. |
Uh this game was made by POLES, not Russians (пидар)
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Posted: Mon, 2nd Mar 2009 02:15 Post subject: |
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You need to find 2 dynamites in like 4 mins. on level 2
Got the firrst one, need another
Where's the 2nd one found keep running out of time
Thanks
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Posted: Mon, 2nd Mar 2009 02:56 Post subject: |
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roberta507 wrote: | You need to find 2 dynamites in like 4 mins. on level 2
Got the firrst one, need another
Where's the 2nd one found keep running out of time
Thanks |
after you pick up and detonate the first one, you'll open up a path back the way you came from and also some enemies will respawn there. there's plenty of time, especially if you run towards it
ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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Posted: Mon, 2nd Mar 2009 03:20 Post subject: |
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Vikerness wrote: | roberta507 wrote: | You need to find 2 dynamites in like 4 mins. on level 2
Got the firrst one, need another
Where's the 2nd one found keep running out of time
Thanks |
after you pick up and detonate the first one, you'll open up a path back the way you came from and also some enemies will respawn there. there's plenty of time, especially if you run towards it |
Got it
Thanks
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Posted: Mon, 2nd Mar 2009 04:42 Post subject: |
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nice game, the early part sucks but game gets better
7.5/10
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Posted: Wed, 4th Mar 2009 04:24 Post subject: |
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Help with scorpion boss ...Final?
Can't knock out energy source
Thanks
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lhzr
Posts: 3902
Location: RO
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Posted: Wed, 4th Mar 2009 05:36 Post subject: |
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nah, it's not final, i think there's more than half left.
there are three antennas, iirc. just run around and shoot those whenever he starts recharging. they go down with a few rockets from the suit. the scorpion goes down soon afterwards.
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JBeckman
VIP Member
Posts: 34996
Location: Sweden
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JBeckman
VIP Member
Posts: 34996
Location: Sweden
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Posted: Wed, 4th Mar 2009 22:38 Post subject: |
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http://www.patches-scrolls.de/necrovision.php#101
Patch for the Russian version, figured I should mention it but based on the translated changelog it's not needed for the International editions as they're already up-to-date.
Code: |
Multiplayer is now compatible with the international version of NecroVisioN;
//\\ - Probably means it's now updated to work with the other versions.
The bug, which some letters can not be raised, and read;
//\\ - Font changes perhaps
improved game performance on some systems, as well as fix the error, leading to instability of the game;
//\\ - Various optimizations and fixes
corrected visual shortcomings identified.
//\\ - Visual bugs perhaps.
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Dunge
Posts: 1201
Location: Québec
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Posted: Sun, 15th Mar 2009 07:24 Post subject: |
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Sorry for bringing back an 4-pages old thread. I stopped playing this game a while ago thinking it was yet another boring shooter. Wow I'm glad I gave it another try and people who just tried the first levels should too.
The gameplay completely change slowly through the game, starting with a bad COD-style game and zombies, but at some point (after the ww2 levels) it's just sick fun like painkiller with combos, 2 overpowered weapons at once and some spell casting. Challenge rooms are great too, and very helpful for unlocking new weapons.
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Posted: Wed, 18th Mar 2009 23:13 Post subject: |
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There is a 1.1 patch out ...I applied it and then I re-applied the original crack...game started but I am not sure if I am playing the updated 1.1 version? Is there a way to check and see if I am playing 1.1? Thankyou!
Gigabyte Z590 UD AC Motherboard - Intel i5-11600k 3.90 GHZ - 32 GB DDR 4 Corsair Vengeance LPX 3600MHz- GIGABYTE RTX 4070 Windforce OC 12GB (Driver 566.03) Corsair GOLD 80 Plus RM750x PSU Gigabyte QS32Q 32" flat screen Gaming Monitor
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JBeckman
VIP Member
Posts: 34996
Location: Sweden
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Posted: Thu, 19th Mar 2009 12:41 Post subject: |
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I got the patch from patches-scrolle
Download: www.patches-scrolls.de/necrovision.php
List of changes:
- rendering performance improved, especially for higher settings of dynamic shadows and ambient occlusion
- level loading times shortened as well as quick-save loading times
- playing online between users having different language editions is possible (Russian edition was incompatible with other versions)
- "Man of Courage" (Normal) difficulty level more balanced (easier)
- gas mask now works properly in Necromancer's Return mode and in Stronghold level
- possibility of crash after saving in paticular area in Trench Warfare level fixed
- minor menu options placement corrections
- problem with possible shotgun jamming while using 'Pure fatality' combo fixed
- bug, preventing player from placing Geballte ladung by the door in The Hill level, after loading the game, fixed
- possibility of crash after skipping the cutscene with the dragon on The Hill level in Necromancer's Return mode fixed
- minor formatting bugs and inconsistencies in the dialogues, grammar mistakes and single overlapings inside menus and cutscenes corrected
- added support for no-driver 16:9 format screens (thanks Sebastien "ztorm" Essel for help)
!! IMPORTANT !!
*** This patch works for all versions of the game with exception of special German (non-violent) edition, Czech and Russian edition ***
Gigabyte Z590 UD AC Motherboard - Intel i5-11600k 3.90 GHZ - 32 GB DDR 4 Corsair Vengeance LPX 3600MHz- GIGABYTE RTX 4070 Windforce OC 12GB (Driver 566.03) Corsair GOLD 80 Plus RM750x PSU Gigabyte QS32Q 32" flat screen Gaming Monitor
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JBeckman
VIP Member
Posts: 34996
Location: Sweden
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Posted: Thu, 19th Mar 2009 14:25 Post subject: |
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Is the patch cracked or you bought the game?
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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