The Last Remnant [Reloaded]
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AKofC




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PostPosted: Tue, 16th Dec 2008 14:55    Post subject:
Well I'm just factoring in SE's being Japanese and not really PC developers.


Gustave the Steel
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 16th Dec 2008 14:57    Post subject:
Yeah, good point. As we've already seen.. the UE3 can turn out horrifically bad in the wrong, or inexperienced, hands. Last Remnant really is a great game, but it's not without issues - not least of which that outside of the huge battles it just looks and FEELS like an Unreal mod.

Hopefully they learn for the upcoming port to the PC. At least the advanced hardware will help, as long as they don't go the Cockstar route and make it for QuadCores only.
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Breezer_




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PostPosted: Sat, 31st Jan 2009 12:33    Post subject:
Benchmark demo relased. http://www.square-enix.co.jp/remnant/pc/index.html downloading it atm, gonna check how it runs Razz
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sabin1981
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PostPosted: Sat, 31st Jan 2009 12:47    Post subject:
SWEET!
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Breezer_




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PostPosted: Sat, 31st Jan 2009 12:50    Post subject:
results 132 FPS average. All max 1400x900 resolution
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sabin1981
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PostPosted: Sat, 31st Jan 2009 13:13    Post subject:
Breezer_ wrote:
results 132 FPS average. All max 1400x900 resolution


Well I was certainly never going to compete with a GTX-280 and a Q8300 (love that proc, by the way! 45nm Quads FTW! The Q8300 is on my "to buy after my 4870" list!) but I don't think I did too bad either Smile

87.93fps on average. Dropped down to the 50s when the Remnant Cannon was fired, highest of 140ish during flyovers ... but yeah, I'd say 90-100 would be game average.

Glad to see SquareEnix fixed the slowdown from the 360 version too! Looks like I might stop playing the 360 one in favour of the upcoming PC release Smile
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Breezer_




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PostPosted: Sat, 31st Jan 2009 13:23    Post subject:
yeah that slowdown is pretty much in all UE3 engine based console games :> PC ftw!
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sabin1981
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PostPosted: Sat, 31st Jan 2009 13:25    Post subject:
Too bloody right, mate!!

I'm psyched my machine ran the benchmark gloriously. I LOVE "Last Remnant" on the 360, just hated the slowdown.. now I can play it properly!
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lhzr




Posts: 3902
Location: RO
PostPosted: Sat, 31st Jan 2009 14:59    Post subject:
wow, the characters looked unbelievably generic. the main guy(?) looked like a mash of all the other anime characters ever, all blended down to the most bland and stereotyped mix, the one from the end screen looked like something out of a bad 80's tv movie and even the monsters didn't have any personality whatsoever.

the graphics looked alright though, but kinda devil-may-cry-ish, in that sterile featurless hi-res way.

got 50-100fps on a 8800gt, with a drop to 30 when that cannon fired.
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Cedge




Posts: 1480

PostPosted: Sat, 31st Jan 2009 15:48    Post subject:
Will give the benchmark a shot.

By the way, the latest issue of Famitsu reveals that the PC version will hit Japan on April 9. Not sure about other regions, but then again, seeing as how the 360 version was released simultaneously worldwide (something S-E was very proud of, and was one of the key points in marketing the game), perhaps the PC version will also see a simultaneous global release.
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sabin1981
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PostPosted: Sat, 31st Jan 2009 15:50    Post subject:
Cedge wrote:
Will give the benchmark a shot.

By the way, the latest issue of Famitsu reveals that the PC version will hit Japan on April 9. Not sure about other regions, but then again, seeing as how the 360 version was released simultaneously worldwide (something S-E was very proud of, and was one of the key points in marketing the game), perhaps the PC version will also see a simultaneous global release.


Let's hope so!

Sorry the game doesn't appeal to you, Lhzr. Real shame too as the game is pretty darned good!
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SpykeZ




Posts: 23710

PostPosted: Sat, 31st Jan 2009 16:35    Post subject:
sabin1981 wrote:
Cedge wrote:
Will give the benchmark a shot.

By the way, the latest issue of Famitsu reveals that the PC version will hit Japan on April 9. Not sure about other regions, but then again, seeing as how the 360 version was released simultaneously worldwide (something S-E was very proud of, and was one of the key points in marketing the game), perhaps the PC version will also see a simultaneous global release.


Let's hope so!

Sorry the game doesn't appeal to you, Lhzr. Real shame too as the game is pretty darned good!


What kind of game is it? Last JRPG or whatever I played was enchanted arms and god damn was that boring.


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lhzr




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PostPosted: Sat, 31st Jan 2009 16:37    Post subject:
it's like final fantasy, right?
i'd play it if it weren't for the random battles and the hour long boss fights Smile
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sabin1981
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PostPosted: Sat, 31st Jan 2009 16:39    Post subject:
jRPG with grand-scale battles. It's kind of hard to exactly compare it to others, but the battles are what the game is based on .. and they're HUGE!


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xeroti




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PostPosted: Sat, 31st Jan 2009 16:47    Post subject:
62 fps average with 8800gt + q6600 + 2gbram


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SpykeZ




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PostPosted: Sat, 31st Jan 2009 17:07    Post subject:
haha. 66.66 FPS average Razz 1440x900

AMD X2 4400+ (939) | evga 8800GT Superclock | 2x1024 pc3200 OCZ

It was more like an average of 70+, it just dropped down to 35 or so once that big gun was going off.




Last edited by SpykeZ on Sat, 31st Jan 2009 18:03; edited 1 time in total
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sabin1981
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PostPosted: Sat, 31st Jan 2009 17:10    Post subject:
In other words; perfectly playable and 2-5x better than the 360/PS3. God those slowdowns were crippling! How in the hell SE could have allowed it to be released like that .. and STILL going unpatched .. is beyond me.
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Glottis
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PostPosted: Sat, 31st Jan 2009 17:20    Post subject:
I get 105.50 FPS average at 1680x1050 and forced 8xAF (sadly AA doesn't seem to work). I think the game looks great, especially the combat and animations. I only noticed one texture popin for a split second. It's only a benchmark so we'll have to wait for final version to see if all the console technical issues were addressed. But I really love what I saw in the benchmark, can't wait to play JRPG on a PC Smile


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FireMaster




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PostPosted: Sat, 31st Jan 2009 17:34    Post subject:
it wasn't much of a success on consoles due to its boring story , LOTs of loading screens, very long cutscenes etc
or so say the reviews
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SpykeZ




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PostPosted: Sat, 31st Jan 2009 18:03    Post subject:
hey sabin, is there any form of MP in this?


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Glottis
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PostPosted: Sat, 31st Jan 2009 18:08    Post subject:
FireMaster wrote:
it wasn't much of a success on consoles due to its boring story , LOTs of loading screens, very long cutscenes etc
or so say the reviews

I watched a few video reviews and the main bad side of the game they kept mentioning was technical issues. Most of reviews said that gameplay, cutscenens and story is top notch. Long cutscenes is a signature of JRPGs, so not liking long cutscenes in such games is the same as not wanting a ball in a football game.


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Last edited by Glottis on Sat, 31st Jan 2009 18:10; edited 1 time in total
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sabin1981
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PostPosted: Sat, 31st Jan 2009 18:10    Post subject:
SpykeZ wrote:
hey sabin, is there any form of MP in this?


Nah, sorry mate. Typical jRPG title; singleplayer only.
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Sat, 31st Jan 2009 19:53    Post subject:
Glottis wrote:
FireMaster wrote:
it wasn't much of a success on consoles due to its boring story , LOTs of loading screens, very long cutscenes etc
or so say the reviews

I watched a few video reviews and the main bad side of the game they kept mentioning was technical issues. Most of reviews said that gameplay, cutscenens and story is top notch. Long cutscenes is a signature of JRPGs, so not liking long cutscenes in such games is the same as not wanting a ball in a football game.

cutscenes are good and sometimes epic, story is ok, loading times are negligible if it runs from the hdd and even the technical problems aren't that big of an issue (it was still playable).

it's the combat system that's fubar. leveling up is 99% automatic, there are no "levels", just a "battle rank" that roughly sums the strength of your entire army. you can spend hours just putting your little army together and crafting items for your main char (yes, that's right. at the end of the game, you have an army of ~20 guys and the only one you can customize is the PC) - but when you go into battle, you can't really control your guys, just give general commands (like use normal attacks, special attacks, magic, heal - but not exactly who should do what) for a group of yours to attack an an enemy group. plus there are always only 5 orders you can give. if heal is not one of them, you can't heal. same with limit breaks, even if you can clearly see that your unit could do one. and they change depending on which enemy group you choose to attack, so in extreme cases you can do some atomic bomb drop style attack one a unit that's halfway dead, but if you want to attack the boss right besides it, only weak attacks show up.
and did i mention that the more you level up, the stronger the enemies get, right down to the point where some bosses become unbeatable?
*rant rant rant*

to sum it up - for a jrpg with an emphasis on strategy, there's far too much luck involved. it's still a good game, you just need one hell of a frustration threshold to get through Mad
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Glottis
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PostPosted: Sat, 31st Jan 2009 21:12    Post subject:
Well they mentioned PC version will have some "new features", so maybe they'll balance out the combat more.


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Zagger




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PostPosted: Wed, 18th Feb 2009 00:52    Post subject:
*bump*
The benchmark ran at some 20fps on my old laptop, heh hope there will be the option to turn stuff off to improve preformance (like shadows) since you could only mess around with the resolution in the tool... otherwise i´ll have to get it for the 360
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JBeckman
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PostPosted: Thu, 19th Feb 2009 12:54    Post subject:
http://worthplaying.com/article.php?sid=60000

Release is sometime in March 2009 (Next month.)
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Lyrics




Posts: 164

PostPosted: Thu, 19th Feb 2009 13:43    Post subject:
Got average of about 56fps on my 3,2ghz dual core and 8800gt. Have the game on disk for X0 aswell but have yet to try, cos I'm still playing Lost odyssey.
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Glottis
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PostPosted: Sat, 21st Feb 2009 07:36    Post subject:
Quote:
Square Enix today announced that the PC version of The Last Remnant will be released on 20th March.


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JBeckman
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PostPosted: Mon, 23rd Feb 2009 16:51    Post subject:
http://www.worthplaying.com/article.php?sid=60115

Now boundled with Steam.
(Haha <- Sorry.)

Seems this system has gotten pretty popular as a form of very light DRM verification with titles like DoW 2 and FEAR 2 to name two recently released games. (Beats the limitations of SecuROM online activation but it's not as smooth for non-legit customers in terms of updates and similar.)

EDIT/Addition: Demo in march.
http://www.shacknews.com/onearticle.x/57354
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Tue, 24th Feb 2009 22:32    Post subject:
Not Just LAST REMNANT
More Square Enix's games
will come!
http://store.steampowered.com/news/2286/
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