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lhzr
Posts: 3902
Location: RO
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Posted: Wed, 28th Jan 2009 20:18 Post subject: |
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from workman's blog:
| Quote: | | Watch the fucking High Res video of Redwood Falls. It is the 360 version of the game. I don’t know where all this “Cancelled PS3 exclusive” bullshit came from, but I’m sorry that you cant take time to watch a video and be proven wrong. It may have only been announced on the PS3, but that doesn’t mean it wasn’t going to PC or other consoles. Redwood Falls is in fact scrapped if any of you got your hopes up. The video was a demo from GDC 2007 |
and about alan wake
| Quote: | | There really will be an announcement on this game and it will be shown off at GDC next month. As a bonus, the game looks to ship late Q3 to mid-Q4 in 2009. Yes. This year. Now that doesn’t mean it will happen |
dunno how much weight his insider info carries after this stunt, but there ya go.
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Posted: Wed, 28th Jan 2009 20:20 Post subject: |
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Why not call it DN: Forever 2.
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Posted: Wed, 28th Jan 2009 20:29 Post subject: |
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| lhzr wrote: |
and about alan wake
| Quote: | | There really will be an announcement on this game and it will be shown off at GDC next month. As a bonus, the game looks to ship late Q3 to mid-Q4 in 2009. Yes. This year. Now that doesn’t mean it will happen |
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They better show off some real gameplay footage and not another stupid trailer. And still don't believe it'll come out this year...
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Posted: Wed, 28th Jan 2009 20:36 Post subject: |
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if the fake video is from Redwood Falls, why the fuck they cancelled the game? it looks awesome...
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Posted: Wed, 28th Jan 2009 21:45 Post subject: |
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Completely forgot about this game. Pretty sure it's going to be a total failure given the time in development and hype surrounding the game combined.
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Posted: Wed, 28th Jan 2009 21:52 Post subject: |
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I still don't what kind of enemies you'll be up against, if it's monsters, ghosts, crazy people, etc. I'm so confused about this game. lol
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Posted: Wed, 28th Jan 2009 21:55 Post subject: |
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| madmax17 wrote: | | Why not call it DN: Forever 2. |
Pff it's been only 4 years, pretty slow ofc but not unheard of in the game industry.
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BKarza
Posts: 536
Location: /lazurus mode 1
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Posted: Wed, 28th Jan 2009 21:57 Post subject: |
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| KrAzY-KaMeL wrote: | | Completely forgot about this game. Pretty sure it's going to be a total failure given the time in development and hype surrounding the game combined. |
If that was the truth then STALKER would have sucked..
BTW.
It didn't
| Nui wrote: | | Because digital shipping takes time. Think of all the digital boats and their digital captains. |
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WaldoJ
VIP Member
Posts: 32678
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Posted: Wed, 28th Jan 2009 22:46 Post subject: |
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lol remedy failing at a game? IMPOSSIBLE.
Max payne was in dev for 3-4 years.
| Sin317 wrote: | | I win, you lose. Or Go fuck yourself. |
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Threepwood
Posts: 473
Location: Buenos Aires, Argentina
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Posted: Wed, 28th Jan 2009 22:53 Post subject: |
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Yep, and the first pics we're really different from the end result.
In Remedy we trust.
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Posted: Wed, 28th Jan 2009 23:58 Post subject: |
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| inz wrote: | | madmax17 wrote: | | Why not call it DN: Forever 2. |
Pff it's been only 4 years, pretty slow ofc but not unheard of in the game industry. | Another delay and it's more like 6 and where be the movies and screenshots, anything, something to show wtf they did in those 4 years they usually give us something.
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Posted: Thu, 29th Jan 2009 00:17 Post subject: |
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| BKarza wrote: | | KrAzY-KaMeL wrote: | | Completely forgot about this game. Pretty sure it's going to be a total failure given the time in development and hype surrounding the game combined. |
If that was the truth then STALKER would have sucked..
BTW.
It didn't |
I'm not saying Alan Wake is going to suck, because I don't think a long development cycle equals a bad game, I mean, I love all of Blizzards games, and they take their time.
But S.T.A.L.K.E.R, did suck, terribly when it was released. And even now, it leaves a lot to be desired... Yes, it's not horrible now. But it had so much potential, and it was nowhere near what the devs had intended for it. With lots of mods, it's a pretty good game, with some great ideas but I still remember all the things they showed us (things they had to remove from the game, pretty late in development). I still feel it's really sad and I still hope they'll try and incorporate some of those things back for a future S.T.A.L.K.E.R (or a different new game all together). They have all the right ideas.
During a dev cycle, a lot of things can change, for good, or for bad. Obviously, things have changed for the worse for Alan Wake right now, and thus, Remedy is reluctant to give anything away until they make sure it's good again, whatever it is that they're not happy with. I respect that in a company. Blizzard has that amazing quality as well.
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jcx
Posts: 457
Location: Finland
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Frant
King's Bounty
Posts: 24802
Location: Your Mom
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Posted: Thu, 29th Jan 2009 03:41 Post subject: |
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Haha, not only is Wolfenstein 3D STILL available for purchase, it's still, 17 years after it's release, banned in Germany "for it's contents":
http://www.3drealms.com/wolf3d/index.html
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Posted: Thu, 29th Jan 2009 04:49 Post subject: |
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| BKarza wrote: | | KrAzY-KaMeL wrote: | | Completely forgot about this game. Pretty sure it's going to be a total failure given the time in development and hype surrounding the game combined. |
If that was the truth then STALKER would have sucked..
BTW.
It didn't |
It did suck.
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Posted: Thu, 29th Jan 2009 04:50 Post subject: |
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Hell no it didn't! STALKER rules ^_^
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Thu, 29th Jan 2009 08:03 Post subject: |
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| sabin1981 wrote: | | Hell no it didn't! STALKER rules ^_^ |
+1
Yes, it wasn't a perfect game (spawning was annoying), but it has the most intelligent AI to date. Didn't notice any bugs either.
Now Clear Sky, I thought: why on earth did they bother?
| Yondaime wrote: | | During a dev cycle, a lot of things can change, for good, or for bad. Obviously, things have changed for the worse for Alan Wake right now, and thus, Remedy is reluctant to give anything away until they make sure it's good again |
I think that rhetoric is a bunch of balooney. It is normal for many (not everyone is like EA/Ubi, which go crazy with expectations for their games) development houses to wet the journalists and gamers fantasies with a bunch of screenshots or videos - then shut up for months or even years, until close to release.
I think there's no fact at all that say things are "worse" for Alan Wake. Heck, why on earth would they? (and more to the point, what would be?) There's no reason to bassume that, especially with an experienced developer such as Remedy.
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Frant
King's Bounty
Posts: 24802
Location: Your Mom
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Frant
King's Bounty
Posts: 24802
Location: Your Mom
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Thu, 29th Jan 2009 09:21 Post subject: |
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| Quote: | | Packing up to go visit our publisher and show them the game and cool sh!t to get them hyped and excited. Cold and rainy day to fly. - 1:43 PM Jan 26th |
I think his quote speaks for itself. "Hyped and excited"
Don't believe a word that man says.
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Posted: Thu, 29th Jan 2009 11:07 Post subject: |
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| Frant wrote: | | sabin1981 wrote: | | Hell no it didn't! STALKER rules ^_^ |
+666
I suppose there are those that "get it", and those that don't "get it". The atmosphere, the design, the style, it all made the game into more than just another shooter. If we ignore the bug fest in the beginning I'd place it in my Top 3!!!
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Same, bud. Yep.. the game WAS buggy on release, but a couple mods later and the game is securely in my Top5. I adored the game - and still do.
Clear Sky was great, just more of them same with prettier graphicsa.. it was just a shame about the ridiculous sysreqs.
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Posted: Fri, 30th Jan 2009 12:52 Post subject: |
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There was a snippet about Vista's failure as a gaming platform on the finnish tietoviikko.fi, there was also some mentions about Alan Wake. No point translating the whole thing, but the comment from Alan Wake development director shouldn't come as a surprise (free translation):
| Quote: | We're developing the game primarily for Xbox 360, which is more important as a platform also for Microsoft. We'll get most sales from there.
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No idea if this has been mentioned here yet - the article is just a few days old. I just sincerely hope they won't downgrade the pc version capabilities in favor of the 360.
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lhzr
Posts: 3902
Location: RO
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73761
Location: Israel
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Posted: Fri, 30th Jan 2009 14:28 Post subject: |
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If this is DX10, then there can be no hack.
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lhzr
Posts: 3902
Location: RO
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Posted: Fri, 30th Jan 2009 14:48 Post subject: |
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halo 2 and shadowrun weren't dx10 ?
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Frant
King's Bounty
Posts: 24802
Location: Your Mom
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Posted: Fri, 30th Jan 2009 15:01 Post subject: |
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| lhzr wrote: | | halo 2 and shadowrun weren't dx10 ? |
Halo 2 was not DX10, it was just made Vista-exclusive so Microsoft could push Vista as a gaming platform. Remember that Halo 2 is an Xbox game, not 360 game (although the 360 is backward compatible to run Halo 2).
Shadowrun was locked to Vista for pure marketing purposes:
| Quote: | | System requirements: Nvidia Geforce 7800 or ATI Radeon X1800 |
Both those cards are DX9, so no, they're not DX10-games.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Posted: Fri, 30th Jan 2009 15:03 Post subject: |
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Halo 2 was dx7 by the looks of it.
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