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Posted: Sun, 18th Jan 2009 14:12 Post subject: |
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yeah the first one afte ryou talk to your sister, everything was smooth and fine then they break in and boom 1fps
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
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Posted: Sun, 18th Jan 2009 14:23 Post subject: |
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Hm. I would suspect that it could be CPU related. I have Everest running on my G15 screen and the CPU is almost always 80-95% playing this game. I suspect as the "SWAT" enters, it requires more calculations etc.
But have you tried switching off Physics?
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Nui
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Posts: 5720
Location: in a place with fluffy towels
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Posted: Sun, 18th Jan 2009 15:03 Post subject: |
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ahh i think i figured it out, the physx was on ingame but it of off in my nvidia control panel
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Posted: Sun, 18th Jan 2009 20:47 Post subject: |
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Weird...am i the only one that cannot pick up any weapons in the game?, how do you do that?.
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Posted: Sun, 18th Jan 2009 20:52 Post subject: |
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Posted: Sun, 18th Jan 2009 21:05 Post subject: |
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Erh...nevermind, never really used the disarm feature hehe...so now i know ;D
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Posted: Mon, 19th Jan 2009 00:42 Post subject: |
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Posted: Mon, 19th Jan 2009 05:57 Post subject: |
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KeyserSoeze uninstal kaspersky and it'll work
or change compatibility to windows NT
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Leftos
Posts: 1159
Location: Patras, Greece
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Posted: Mon, 19th Jan 2009 08:37 Post subject: |
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CaptainCox wrote: | Hm. I would suspect that it could be CPU related. I have Everest running on my G15 screen and the CPU is almost always 80-95% playing this game. I suspect as the "SWAT" enters, it requires more calculations etc.
But have you tried switching off Physics? |
Had the same issue after the SWAT broke in, game got unplayable. Switched off PhysX, restarted the game, everything was smooth after that.
[ i5 2500K (@4.2GHz) / GIGABYTE Z77MX-D3H / 8GB Corsair XMS / GIGABYTE GTX460 1GB OC / 640+750 GB WD Caviar Black ]
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JBeckman
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Posts: 34968
Location: Sweden
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Teniak
Posts: 2602
Location: Tic Tac
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Posted: Mon, 19th Jan 2009 10:13 Post subject: |
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i've always enjoy jBeckman, he's a wikipedia himself
it's not a sarcasm , you'r always give good explanation !
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PrideLess
Posts: 668
Location: 01 E4 2B 36 0E 1A EB 03 28 4C FF C7 11 A0 E7
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Posted: Mon, 19th Jan 2009 13:42 Post subject: |
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Second that !
JBeckman for president !
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Posted: Tue, 20th Jan 2009 01:43 Post subject: |
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JBeckman -- you should start your own website/forum. You just make every forum you post 10x more knowledgeable.
Anyway, I nearly fainted after the ending cutscene where you hug your sister. It uses the 3d realistic rendering instead of the cell shaded one. You can see your hand pulling your sister in close to you in 1st person perspective. I thought for a moment Faith was going to lock lips with her sister. Wow, just wow. I didn't expect that at all. It was a nice surprise after playing non-stop for 6+ hours. That one scene made every minute worth it for me.
I need to get fraps going and save off that part. Awesome job, dice!
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Posted: Tue, 20th Jan 2009 03:11 Post subject: |
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KeyserSoeze - Wouldn't work at first for me at all either in Vista with 4870 (8.12 hotfix). After splash screen, screen would loose sync but I could hear the game running (Game ver 1.01).
Editing ResX= and ResY= within TdEngine.ini in C:\Users\UserName\Documents\EA Games\Mirror's Edge\TdGame\Config and forcing my LCD's native resolution did the trick.
Last edited by ManMountain on Tue, 20th Jan 2009 04:04; edited 1 time in total
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Posted: Tue, 20th Jan 2009 03:38 Post subject: |
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Maxed out settings, PhysX on, using 1.01 update, and the latest nvidia beta drivers - Game runs smooth as glass on my GTX260. Way to short of a game. I really wish they would have made the game open ended so you could run around the city doing whatever.
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Posted: Tue, 20th Jan 2009 06:34 Post subject: |
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Quote: | I really wish they would have made the game open ended so you could run around the city doing whatever. |
i guess the fact, that the engine couldn't allow you to explore th whole city without loading screens is the reason of this not to have been done
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Jundy
Posts: 267
Location: 3rd Floor in a Room 6mx5m
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Posted: Tue, 20th Jan 2009 12:30 Post subject: |
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hey guys, i m having a problem with the brightness of the game, its tooo bright,
its like if HDR is enabled on every object........
does anyone know how to drop down the HDR level on this game ?
its bloody Bright
Help!!
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JBeckman
VIP Member
Posts: 34968
Location: Sweden
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Posted: Tue, 20th Jan 2009 12:40 Post subject: |
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Try tweaking the config files.
Should be located under these folders for Vista and then for XP.
C:\Users\UserNameHere\Documents\EA Games\Mirror's Edge\TdGame\Config
C:\Documents and Settings\UserNameHere\My Documents\EA Games\Mirror's Edge\TdGame\Config
TdEngine.INI for engine related commands and TdInput.ini for control related settings.
(Don't alter the default INI files.)
Bloom=True
QualityBloom=True
Those two can be disabled for Bloom but I've no idea how the game will look without it, should be fine though.
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Posted: Tue, 20th Jan 2009 13:45 Post subject: |
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ManMountain wrote: | KeyserSoeze - Wouldn't work at first for me at all either in Vista with 4870 (8.12 hotfix). After splash screen, screen would loose sync but I could hear the game running (Game ver 1.01).
Editing ResX= and ResY= within TdEngine.ini in C:\Users\UserName\Documents\EA Games\Mirror's Edge\TdGame\Config and forcing my LCD's native resolution did the trick. |
I didnt have the hotfix so i got it and i also tried to set the res to 1680x1050 still wont work, argh! Thx anyway!
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Jundy
Posts: 267
Location: 3rd Floor in a Room 6mx5m
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Posted: Tue, 20th Jan 2009 15:07 Post subject: |
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It seems like - to me - that EA updated their official v1.01(?) patch file so that it doesn't work with the Reloaded no-cd. I couldn't boot the game until I got the original v1.01(?) that came with the Reloaded no-cd and it worked like a charm. So if you get that annoying .ini file error you should download the initial update and not the one currently on EA website.
Another question though: Anyone else get stuck if you grab onto a ledger that doesn't lead anywhere? I mean I can't jump anywhere and there's no way for me to let go of my grip?!?!. Do I really have to quit to main-menu and reload the game? Apart from that I'm really enjoying this game.
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dsergei
Posts: 4051
Location: Moscow, Russia
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Posted: Tue, 20th Jan 2009 15:14 Post subject: |
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What do you mean you can't let go? Press the crouch button (LShift by default) to let go ;o
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Posted: Tue, 20th Jan 2009 21:50 Post subject: |
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Guess what?,I CAN RUN THE GAME ON VISTA!!!...SP1 + x64..4GB RAM *winks at CaptainCox *
Patch 1.0.1 and Crack 1.0.1 applies and runs Smooooooooooth@45-60FPS (Depends of situation).I'll try with Physx thingy on later,gotta do some recordin..
If this passes episode 3...should i go to Vista? X3...also gettin' sum PC upgrade (RAM 2 6/8GB?),since i dun notice much difference on Team Fortress 2. (Sorry to bring this shit up again ^^; )
ASUS X570 TUF GAMING PLUS, 32GB DDR4@2666 ,RYZEN 5800X3D (NO OC),GIGABYTE RTX 4070 Super GAMING OC, Western Digital Blue 4TB 5400RPM + SAMSUNG 860 EVO 500+1TB GB SSDs , OEM SATA DVD 22xNoctua NH-D15 Chromax Black, BenQ XL2420T Case: Be Quiet! DARK BASE PRO 901. PSU CORSAIR RM1200 SHIFT
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Posted: Wed, 21st Jan 2009 00:12 Post subject: |
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Just finished the game. I was kindly surprised cause I was expecting a worse game but I enjoyed most of it, even though I found it to be sometimes repetitive and annoying. The storyline is not top notch, but has it's twists and entertaining enough to motivate you on. Using guns is awkward like shit, and it doesn't feel natural at all.
8/10.
I hope the next installment would be better.
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Posted: Wed, 21st Jan 2009 01:48 Post subject: |
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This game is not awesome, quite short but it's an amazing ride. Finished it twice, skipped the gun part altogether.
The moves you can pull in this game and the shortcuts you are able to take are impressive. I don't think this game can show it's true colors to a casual gamer because they'll just take the obvious route till the end and consider it; all what the game has to offer.
But once you start doing the Speed runs and the Time trials you'll find different ways to shave off a few seconds here and there and you realize the routes you could have taken while playing the story mode. And then it hit's you how much more fun it can be playing through the Story mode if you know wtf you're doing.
I hope DICE fixes the cheaters problem on the leaderboards soon, though.
Trying to beat 50 second on Playground one, so far got to 53.
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