Armed Assault
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dickybob26
Banned



Posts: 763

PostPosted: Tue, 30th Dec 2008 00:45    Post subject:
i keep getting kicked off the servers , battleeye corrupted memory :/ , i think its detecting the 1.14 crack
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moosenoodles




Posts: 18411

PostPosted: Tue, 30th Dec 2008 01:21    Post subject:
Just played Afghan map destroy the taliban stronghold. very good fun.. Looks great plays great.
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gingerninjaaaaaa
Banned



Posts: 1998

PostPosted: Tue, 30th Dec 2008 20:12    Post subject:
Im playing the ace mod but everytime i try to enter the game that has the most ppl playing i get an error message and can't connect?
Plus is it me ors this the most laggiest game ever made?
Be good - the lag.
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Ispep
VIP Member



Posts: 4117

PostPosted: Tue, 30th Dec 2008 21:49    Post subject:
Its might be a mod or patch incompatibility? Does the error message say anything specific? As for lag, you'll find some good servers eventually. Don't settle for laggy ones and maybe try stock ArmA to see whether it's the ACE mod impairing performance.

BTW; add your name to the list (Xfire/Steam account in brackets) if you're interested in ArmA online;

- Ispep ( Cigol / Cigol )
- Bogo24dk ( bogo24dk )


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sexyjesus
VIP Member



Posts: 5803

PostPosted: Wed, 31st Dec 2008 01:59    Post subject:
- Ispep ( Cigol / Cigol )
- Bogo24dk ( bogo24dk )
- sexyjesus (thesexyjesus)

- If I launch through ArmaLauncher, will this work? Or do I have to add a command line to launch ACE through xfire?
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moosenoodles




Posts: 18411

PostPosted: Wed, 31st Dec 2008 04:58    Post subject:
If your not an arma player generaly u will need to read the game hosting title see if they are allowing mods u may be using.. some say on ace servers no /snd no /face or no /face above 40kb etc means no sound mods and no personal face images.. thats not the only things that can hamper joining.. If clans are on and its the clan server they may be booting u off as well..

Try [GOL] server they use ace mod/afghan maps and missions, If you need to verify you have right stuff for that server google the GOL arma website and main page usually has all you need to know..
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gingerninjaaaaaa
Banned



Posts: 1998

PostPosted: Thu, 1st Jan 2009 19:03    Post subject:
I can't join most servers using the ace mod because it's asking me to rename or remove the files(which i didnt delete).
I done this tryed to connect again and i was getiing asked to remove other files again so does any1 know a quick fix for this?
And i noticed on the arma website this website.
http://virtualbattlespace.vbs2.com/index.php?option=com_frontpage&Itemid=1
Is there a way we can play this for free as a mod in arma?
Look's top, says it's been available for ages too, since April 2008.
Hope we can look's very good.
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JBeckman
VIP Member



Posts: 34997
Location: Sweden
PostPosted: Thu, 1st Jan 2009 19:44    Post subject:
That program is the military version of Armed Assault (Not the best explanation of it.), not really a "game" as such although it has many advanced features not found in ArmA.
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moosenoodles




Posts: 18411

PostPosted: Fri, 2nd Jan 2009 03:59    Post subject:
" done this tryed to connect again and i was getiing asked to remove other files again so does any1 know a quick fix for this? "

If its saying to remove files or something else big list of mods in a window, u can get that say on the suicidesquad servers, its generally saying to you, "We dont use these mods that you have, or we want server keys to allow you on with those mods" What your probably seeing is just the confusion of not knowing how mods in arma work and how servers are set up..

Can be a minefield for a new arma player wanting to get into a good mod and start gaming.. A good way to get into the way it works is to post a help thread it will get answered the community is great.. Just be very specific with what you have so far done mod install wise and what you want to achieve/server joining wise, like name of server you got the error etc etc.. Maybe your not setting your comman line params correct ? dont forget ace mod uses queens gambit addon for arma as well..

my mod line from shortcut from the ace install shortcut that is, looks like this..

"E:\Games\Bohemia Interactive\ArmA\beta\arma.exe" -nosplash -mod=beta;DBE1;@Vop;@ACE;@SIX_BC;@opx

nosplash is no startup screen perse' / beta, that is the 1.15b patch for arma/DBE 1, that is queens gambit official addon/Vop that is my sound addon and highly good it is as well./ ACE well thats obvious its ace mod./SIX_BC, thats part of the Battleclinic mod for playing afghan missions etc think it comprises of 2 missions as well./opx, that is my mod for the maps for afghan etc opx is opteryx (name of modder for the afghan maps)

All those opx/dbe1 etc you see in my list are basicaly folder names, you could call them what u like but some are like long names so i shorten them to my liking so server login window doesnt fill for people with huge lists of names of folders people are running mod wise..
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gingerninjaaaaaa
Banned



Posts: 1998

PostPosted: Sat, 3rd Jan 2009 14:50    Post subject:
Cheers m8.
Plus has anyone ever tried playing this game on total full detail, full draw distance etc?
I just tried and got graphic corruption everywhere.
I have a 4850 512 mb card
4 gigs of good mem(forget the name).
e7300 dual core @ 3.2.
Yet everything was corrupted.
Is it just my system or isn't this game possible to play on max detail?
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Sat, 3rd Jan 2009 14:57    Post subject:
ATI drivers have had some problems with ARMA though I think it was resolved in the latest patches


"Why don't you zip it, Zipfero?" - fraich3
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moosenoodles




Posts: 18411

PostPosted: Sat, 3rd Jan 2009 15:02    Post subject:
You dont need the view distance up to max lol thats overkill, its there primarily for aircraft when at altitude to see where all the targets are.. most people play between 2500 - 4800 view distance.

Make sure you have the texture dropdown set to DEFAULT.(doesnt mean its default just its what they called it lol, it will be high textures). It was put in the game for the sole purpose of cards with high ram onboard.. Its kind of a temp fix as they go through the beta patches each time, not sure why but its still in the list and its still used..

I have everything else on its highest in the dropdowns, except shadows.. shadows on high for the most part seems to run better than shadows lower, not that you would want them lower.. Im running a 8800 GTX card with arma and its perfetly fine, you may see some edges of door gfx at distance flicker sometimes but thats just to do with the game engine/lod setup perse'.

You wont notice it eventually, You shoouldnt have corrupted gfx though id of thought, prob a driver setting/issue, dont forget also to allow the game to do the AA/AF and set your card to let that happen..You may have to do some forum digging on ati cards or something with arma, I dont use ati so cant be of anymore assistance.

Screeny showing shadow i get and its general look in afghan village map on my 8800



Top of a mosque looking out
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Ghworg




Posts: 924

PostPosted: Mon, 5th Jan 2009 21:31    Post subject:
I installed the ace mod (it's really fun) and i continued my campaign.
The problem i get is when i have to load , i cant because it has to download something to load the game (i forgot the exact text)

Is the mod only made for online or also for singleplayer?
I can restart the mission but i have to finish it without dying and that makes it a bit to difficult.

I tried to find an solution for this problem but couldn't find anything.
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shole




Posts: 3363

PostPosted: Mon, 5th Jan 2009 21:37    Post subject:
mods work for singleplayer if there are missions that use them, but you can still play every coop multiplayer mission in single player by starting a lan server for yourself and picking AI as your mates - or none
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SilverBlue




Posts: 1747

PostPosted: Tue, 6th Jan 2009 09:43    Post subject:
The mod was made to work with the campaign and missions (SP) but there might still be some issues in there for instance the wounding system can cause some problems in these missions. Its best to play it on missions that have been created especially for it.

When it comes to the draw distance, most servers have a set draw distance that overrides the one that you have set in the options iirc.

gingerninjaaaaaa, the error message you get when you connect to some servers is really strange. Usually when people cant get on a server its due to lack of files required by that certain mission. It will give you an error that says "you cant join this mission because some files required for it have been deleted or dont exits" or something along those lines. It will also tell you which files you are missing but this, for the most part, isnt too helpfull since files are named in such a way that you cant go to an ArmA site and just search for them to find the mod you need.

The best thing to do is check the website of the server and see if information is posted there that will tell you which addons you need to join that particular server.

Big_Gun, some peeps might have already posted this, but have you checked the "Vista Troubleshooting Thread: The one and only, Your Vista 32 and 64-bit Resource" and "ArmA: Troubleshooting Vista wiki"

BTW, I am a member of the GOL Clan. Razz
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CaptainLove




Posts: 577

PostPosted: Tue, 6th Jan 2009 11:13    Post subject:
moosenoodles wrote:
You dont need the view distance up to max lol thats overkill, its there primarily for aircraft when at altitude to see where all the targets are.. most people play between 2500 - 4800 view distance.

Make sure you have the texture dropdown set to DEFAULT.(doesnt mean its default just its what they called it lol, it will be high textures). It was put in the game for the sole purpose of cards with high ram onboard.. Its kind of a temp fix as they go through the beta patches each time, not sure why but its still in the list and its still used..

I have everything else on its highest in the dropdowns, except shadows.. shadows on high for the most part seems to run better than shadows lower, not that you would want them lower.. Im running a 8800 GTX card with arma and its perfetly fine, you may see some edges of door gfx at distance flicker sometimes but thats just to do with the game engine/lod setup perse'.

You wont notice it eventually, You shoouldnt have corrupted gfx though id of thought, prob a driver setting/issue, dont forget also to allow the game to do the AA/AF and set your card to let that happen..You may have to do some forum digging on ati cards or something with arma, I dont use ati so cant be of anymore assistance.

Screeny showing shadow i get and its general look in afghan village map on my 8800

 Spoiler:
 


I can make it look like this in singleplayer, in huge battles, but when I go online on a EVO map, my fps can drop down to 10-15 at certain points. Fucking ruck aint it.
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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Tue, 6th Jan 2009 13:21    Post subject:
SilverBlue wrote:

Big_Gun, some peeps might have already posted this, but have you checked the "Vista Troubleshooting Thread: The one and only, Your Vista 32 and 64-bit Resource" and "ArmA: Troubleshooting Vista wiki"



Appreciate the links. But I tried everything listed there to get it to work but nothing worked for me. It just will not run under vista 64 for me. All I can manage to get is the loading box thingie with the check marks and that is it. Then it shows the executable running in processes but that is all.
I ended up just dual booting XP which, of course, runs it fine.
I dunno why it has such a hard time with Vista 64 for me while it works for others after some fiddling.
Maybe its the X58 drivers/intel chip set drivers/i7 920 cpu/ and or GTX 280 drivers.
Dunno.
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moosenoodles




Posts: 18411

PostPosted: Tue, 6th Jan 2009 13:31    Post subject:
Yes thats odd Big_Gun.. Only trouble for vista 64 I had was gfx drivers back before 1.14 patch, I used to look at the ground and everything would go intense light in brightness and then the whole screen would white out and not be able to let me see a thing lol. But that was only the once I had an issue, bogus nvidia drivers etc, for now runs better in vista for me than it did in Xp...

Captain Love, Evolution maps were originally pretty harsh on some peoples pc's not sure why, im gonna guess you got a fairly decent rig, its also dependant on wether the EVO map hoster is using other AI mods etc, one really taxes the system a bit for some people can be an issue. Other than though have you tried the vegetation mod that allows one to reduce shaders etc on all the bush and tree's etc? That has helped a ton of people with rigs that are not managing arma too well.
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EyePatch




Posts: 133

PostPosted: Fri, 23rd Jan 2009 12:43    Post subject:
Nevermind. Razz
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Devi-Lee




Posts: 659
Location: Slovenia
PostPosted: Fri, 23rd Jan 2009 13:32    Post subject:
Is there a good fan made single player campaign?
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SilverBlue




Posts: 1747

PostPosted: Sat, 24th Jan 2009 07:30    Post subject:
There is a good single player campaign that is part of the FDF mod..
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Kristian




Posts: 3168
Location: Norway
PostPosted: Sat, 24th Jan 2009 09:48    Post subject:
I bought this game some weeks ago, but still never tried it online.
All servers requires some fancy mods.. and I have none...
Link me to all most popular mods plz kthxbye.


I hate you.
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gingerninjaaaaaa
Banned



Posts: 1998

PostPosted: Fri, 20th Feb 2009 07:31    Post subject:
Where is the armed assault 2 thread?
The search feature won't find it?
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difm




Posts: 6618

PostPosted: Fri, 20th Feb 2009 08:53    Post subject:
gingerninjaaaaaa wrote:
Where is the armed assault 2 thread?
The search feature won't find it?


Because the thread is named ArmA 2 Razz

http://www.nfohump.com/forum/viewtopic.php?t=37292


i5 6600k @ 4.3 GHz | MSI z170 Gaming M7 | 32GB Kingston HyperX Fury | 850 Evo 500GB | EVGA 1070 SC | Seasonic X-660 | CM Storm Stryker
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JBeckman
VIP Member



Posts: 34997
Location: Sweden
PostPosted: Fri, 24th Apr 2009 21:17    Post subject:
http://www.armaholic.com/page.php?id=5428

Patch 1.16 (beta) various smaller fixes and also a few improvements for ATI hardware.
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moosenoodles




Posts: 18411

PostPosted: Fri, 24th Apr 2009 21:21    Post subject:
Changes from public beta 1.15
* 5272 - Fixed: Game did not run on ATI cards in fullscreenmode on Vista x64 with more then 4 GB RAM (fixed again).
* 5273 - Fixed: Reduced excessive virtual memory fragmentation with ATI/AMD graphics cards.
* 5276 - Fixed: Changed BattlEye integration (fixing "random" player kicks)
* 5277 - Attempt to fix: Crash opportunity

Odd lol never had a problem with vista 64 and fullscreen and with my ati card.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 24th Apr 2009 21:26    Post subject:
I thought they said 1.14 was the last ever patch.
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moosenoodles




Posts: 18411

PostPosted: Fri, 24th Apr 2009 21:30    Post subject:
Dont remember hearing that, they always had beta patches on the go and never had many finals, just always done another beta update.
They are probably noticing things they can fix from arma2 into arma as they go along now.Probably wont last much longer but while they can fix stuff from experience with arma2 im sure they will...

Im dreading all the mods and re-doing that stuff etc for arma2.. Anyway hopefully ace studios mod people will transfer a full kit over and ill use that as it is the best package for arma as far as im concerned..
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 24th Apr 2009 21:38    Post subject:
I heard that ARMA2 will do something about scrips (making them execute slower if I remember correctly) so it might be a long time before we see another ACE for ARMA2, if ever.
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shole




Posts: 3363

PostPosted: Fri, 24th Apr 2009 21:59    Post subject:
slower? why would they do that?
all i've seen is that they've streamlined them and made the code interperation stricter, which would imply optimization
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