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LeoNatan
☢ NFOHump Despot ☢
Posts: 73213
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 13th Dec 2008 22:48 Post subject: |
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But weren't you talking about getting another one and SLIing them?
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Posted: Sat, 13th Dec 2008 22:49 Post subject: |
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Damned skippy, my man! Since the 4850X2 isn't out yet, I'll just buy another 4850 and CF them. CF scaling is pretty damned good compared to nVidia's botched SLi implementation, so it won't be a total waste of money.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73213
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 13th Dec 2008 22:54 Post subject: |
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That is, if ATI bothers to create a CF profile for the games... 
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Posted: Sat, 13th Dec 2008 22:56 Post subject: |
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Very true.. but I at least know FarCry2 has one ^_^
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Posted: Wed, 17th Dec 2008 12:25 Post subject: |
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Phew I'm so glad the CH trainer has the transport option, saves a load of time normally wasted on traveling back and forth. I find the game pretty enjoyable like this.
Spoiler: | Just went to the south side of the map, am I roughly halfway through the game or? |
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Posted: Wed, 17th Dec 2008 12:28 Post subject: |
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Screw the transport, I'm glad the trainer has an option for "no gun jamming" >:[
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Posted: Wed, 17th Dec 2008 12:31 Post subject: |
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sabin1981 wrote: | Screw the transport, I'm glad the trainer has an option for "no gun jamming" >:[ |
Hey, is there a cheat that plays the game for you!? That would make it even easier!
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Wed, 17th Dec 2008 12:31 Post subject: |
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It's awesome the first time, undoubtably.. it freaks you out and makes you panic. A great touch in a game.
... but the five hundredth time? It gets a little old >_>
AnimalMother wrote: | sabin1981 wrote: | Screw the transport, I'm glad the trainer has an option for "no gun jamming" >:[ |
Hey, is there a cheat that plays the game for you!? That would make it even easier! |
Oh piss off. Seriously.
I don't use infinite ammo, nor infinite life/God mode, I don't cheat for Diamonds. I simply turn off the bullshit and entirely unrealistic gun jamming that happens every goddamn 10-15 shots.
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Posted: Wed, 17th Dec 2008 12:33 Post subject: |
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sabin1981 wrote: | It's awesome the first time, undoubtably.. it freaks you out and makes you panic. A great touch in a game.
... but the five hundredth time? It gets a little old >_> |
Thats why you buy your own guns which hardly jam.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Wed, 17th Dec 2008 12:34 Post subject: |
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Bollocks. I've bought my own shotgun and AK47 -- and they jam all the fucking time.
You play the game how you want to play it, but don't fucking criticise and judge me on how *I* play it.
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MannyK
Posts: 1405
Location: Brazil
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Wed, 17th Dec 2008 18:36 Post subject: |
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http://worthplaying.com/article.php?sid=58361
1.02
Code: |
Changes in 1.02:
STEAM users: Please wait until the patch is available through Steam.
General changes
- Added triple-header support to the game.
- A widescreen option has been added and can be enabled only in single player mode.
Multiplayer changes
- Fixed the direct join by IP functionality.
- Added the minimum number of players in the host options.
- Added the player's death count in the scoreboard.
- The host can now set the respawn time in Advanced options, for player matches only.
- The host can now set the starting rank of all players in the match, in Advanced options, for player matches only.
- The VIP is shown on the scoreboard, for your team only.
- The scoreboard is now displayed by the highest XP points to the lowest.
- The ping system has been improved to display a more accurate result.
- It is now possible to conduct a multiplayer match search from the map leader board.
- Fixed certain characters that weren't allowed during profile creation (- . _ ,)
- It is now possible to add a clan name to the player's name through the use_clan_tag console command.
- Players can now filter the server list using different parameters (ping, PunkBuster, game mode, dedicated, server name, number of players, ranked/unranked).
- The IEDs are now destructible by shooting on them or throwing a grenade close to them.
- In ranked matches, players can now play more than one match on the same host.
- Added quickmatch to the map download screen. It will matchmake on the selected map.
- The distance from a wounded teammate is now displayed.
- The host can now select a VIP before starting the match.
- It is now possible to use the use_clan_tag command.
- Fixed a bug with clan tag and multiple clients
- Multiplayer: Minimum players numbers default setting is now 4
- Fixed some unrepresentative text in the scoreboard.
- Added text to display distance when teamate is down
- Fix a freeze issue in match list if the player press ESC after trying to enter in a match with a password.
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EDIT: To be honest it's a bit underwhelming, nice to see a "proper" WS solution but what about the engine bugs and SP problems reported so far?
(Memory leaks, getting stuck at certain missions and such.)
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Posted: Wed, 17th Dec 2008 18:41 Post subject: |
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Also, why the hell is it that devs concentrate so many of their patches/fixes solely on MP? It's like SP gamers are inconsequential.
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JBeckman
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Posts: 34994
Location: Sweden
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Posted: Wed, 17th Dec 2008 18:54 Post subject: |
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sabin1981 wrote: | Also, why the hell is it that devs concentrate so many of their patches/fixes solely on MP? It's like SP gamers are inconsequential. |
Because there are people who actually bought this game and are playing MP. I got this game with my new video card and tried MP. It's pretty fun but the whole consolish matchmaking system and no usual to PC server list idea is horrible.
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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Posted: Wed, 17th Dec 2008 18:55 Post subject: |
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sabin1981 wrote: | Also, why the hell is it that devs concentrate so many of their patches/fixes solely on MP? It's like SP gamers are inconsequential. |
Word. I'm almost purely single player, so I won't even bother updating. Could've fixed the retarded respawn speed of the guard checkpoints, but noo...
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Posted: Wed, 17th Dec 2008 19:00 Post subject: |
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Glottis wrote: | sabin1981 wrote: | Also, why the hell is it that devs concentrate so many of their patches/fixes solely on MP? It's like SP gamers are inconsequential. |
Because there are people who actually bought this game and are playing MP. I got this game with my new video card and tried MP. It's pretty fun but the whole consolish matchmaking system and no usual to PC server list idea is horrible. |
Well excuse me all over the place. FYI, I already own (yes, as in PAID MONEY FOR) the 360 version.. so I'll be damned if I'm going to pay, AGAIN, for the same fucking game on a different fucking platform with absolutely ZERO distinguishable differences between.
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Posted: Wed, 17th Dec 2008 19:15 Post subject: |
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sabin1981 wrote: | Glottis wrote: | sabin1981 wrote: | Also, why the hell is it that devs concentrate so many of their patches/fixes solely on MP? It's like SP gamers are inconsequential. |
Because there are people who actually bought this game and are playing MP. I got this game with my new video card and tried MP. It's pretty fun but the whole consolish matchmaking system and no usual to PC server list idea is horrible. |
Well excuse me all over the place. FYI, I already own (yes, as in PAID MONEY FOR) the 360 version.. so I'll be damned if I'm going to pay, AGAIN, for the same fucking game on a different fucking platform with absolutely ZERO distinguishable differences between. |
I don't see the point of your post? First of all this is PC gaming section, secondly it's natural that multiplayer issues are first fixed on PC games that have multiplayer. I'm sure they'll release a patch more targeted to SP fixes too in the future.
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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Posted: Wed, 17th Dec 2008 19:18 Post subject: |
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I don't just mean this game, bud. I mean ALL games. Going from past experience, if I game has an MP component -- developers ignore the shit out of the SP after the initial release and, perhaps, a single update. Everything else from thereafter goes, primarily, to MP.
:-\
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Wed, 17th Dec 2008 19:58 Post subject: |
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Oh boy, didn't look a few posts up...My bad.
Thank you!
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Posted: Wed, 17th Dec 2008 21:14 Post subject: |
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Is there a crack for the 1.1 patch or it alreadt works with the old razor one?
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djvelho
Posts: 1262
Location: Finland
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Posted: Wed, 17th Dec 2008 23:28 Post subject: |
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Posted: Thu, 18th Dec 2008 03:40 Post subject: |
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human_steel wrote: | Is there a crack for the 1.1 patch or it alreadt works with the old razor one? |
I just used the original razor crack after updating to 1.1 and had no issues. Maybe by doing that, I defeated the purpose of the patch in the first place, but at least it still works.
I can't remember the changelog, but more than likely, it was mp issues only, like usual with any patch. I only knew of two issues (broken quests causing you to have to load a previous save and redo, and lack of ws..1.1 fixed neither, so I don't know if my game was actually patched or not.
Also, if anybody else encounters progressively longer saves, taking longer than a minute even, delete your old saves or move them out of the save directory. I created a sub folder in the save directory and moved them in there, but it turns out the game is coded to look in sub directories too. It wasn't until I moved most of my old saves out of the save directory all together that saves returned to normal time.
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Posted: Thu, 18th Dec 2008 03:41 Post subject: |
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I believe watches, gloves, etc are different depending on what character you choose to play as at the beginning, not something you can buy.
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Thu, 18th Dec 2008 15:46 Post subject: |
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I checked the Widescreen gaming forums recently and saw this title there, was interested in how effective the ingame WS option was but I found something else instead.
http://www.fileplanet.com/194025/190000/fileinfo/Far-Cry-2--v1.02-patch
Notice that the changelog is a bit different, perhaps this ones proper?
(Patch itself is identical to the others, just compressed differently from what I read on the WSG forums.)
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Thu, 18th Dec 2008 16:20 Post subject: |
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JBeckman wrote: | I checked the Widescreen gaming forums recently and saw this title there, was interested in how effective the ingame WS option was but I found something else instead.
http://www.fileplanet.com/194025/190000/fileinfo/Far-Cry-2--v1.02-patch
Notice that the changelog is a bit different, perhaps this ones proper?
(Patch itself is identical to the others, just compressed differently from what I read on the WSG forums.) | Just reinstalled the game today and the patcher automaticall DLed this one. Old Razor crack working but I'm sure that pretty much beats the whole idea of the update.
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