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Posted: Tue, 2nd Dec 2008 13:35 Post subject: |
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streetunder wrote: | Quote: |
"Has anyone successfully got this game running smoothly?
My pc specs 2.1 dual core, 3.5gb ram, GTX260
The game runs terrible for me and my bro (slightly better specs) even on low settings! The visuals look amazing but the frame rate is a killer. To say this game has req specs of a geforce 7900 is a complete joke. Unless the GTX260 is a dud card, which im sure it isnt after i spent a good 2 weeks researching what card I could upgrade to specifically for this game.
I dont know what else I can try, unless there's word of a patch coming out to fix this, ill be refunding it within the week." |
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I can't play multiplayer. It always crashes when I try to load Games for Windows Live
You will care about the graphics when you see how shocking they are
You can hear the music outside of your car. Quite cool really.
I haven't tried turning off the engine.
And no, they aren't nice pics. This whole thread has been a showcase of how terrible GTA IV both looks and runs.
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http://www.gtaforums.com/index.php?showtopic=378553
bad framerates on both ati\nvidia
shitty gfx
crashes whatever
no AA, even forced it does not work
ROCKSTAR SUCKS |
it tends to prove quad core is required for this game. as i said ...
gfx to lowest, still crappy fps ? => cpu bottleneck
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Posted: Tue, 2nd Dec 2008 13:37 Post subject: |
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"Because prsmcarty can run this game ALL MAXED OUT and high resolution and he has HD 3870 and 2GB of RAM and Q6600"
hmmm , quad core + low end gfx better than dual + highend gfX...
get it , anyone ?
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Posted: Tue, 2nd Dec 2008 13:39 Post subject: |
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gleak wrote: |
nativly , gta4 use 3 hardware thread. playing this game with less than 3 hardware core is a non sense.
show me the same rig with a core2quad, it's another story i suppose... |
An equally priced dual core cpu will run circles around the quad core. Am I right?
The path of my life is strewn with cowpats from the devil's own satanic herd.
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Posted: Tue, 2nd Dec 2008 13:40 Post subject: |
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The GTA games never had the best graphics possible. The draw distance and the amount of objects on screen seems really good too. I don't understand the complaints. Maybe I'm not used the graphics a quad GTX280 setup can provide, but the screens look damn good to me. Though it can use some AA.
And screens never do a game justice, it almost always looks much better in motion. Stop overreacting.
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Posted: Tue, 2nd Dec 2008 13:42 Post subject: |
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Quote: | An equally priced dual core cpu will run circles around the quad core. Am I right? |
Yeah i think also,
Remeber this game asked to you for a Quad Core for maximum performance.
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Posted: Tue, 2nd Dec 2008 13:42 Post subject: |
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Dear o dear, shadows still look 'grainy' just like on the xbox version.
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Posted: Tue, 2nd Dec 2008 13:44 Post subject: |
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BalleKnut wrote: | gleak wrote: |
nativly , gta4 use 3 hardware thread. playing this game with less than 3 hardware core is a non sense.
show me the same rig with a core2quad, it's another story i suppose... |
An equally priced dual core cpu will run circles around the quad core. Am I right? |
no you're not. say , per exemple , a game of supreme commander...
the guy with a quad @2.Ghz , can manage 800 unit @ 25fps.
where a dualcore @ 3.Ghz will handle that @ 15fps.
now, say HL². the dual @ 3.0ghz will rape the quad @ 2 by 50%.
what does it means ? it means no rules can be made. it ENTIRELY depends of how game is write.
now if you ask me, i would say , whatever, don't buy a dual. go for quad today. you can always overclock you chip.
ps: assuming "run in circle around .." means more powerfull than x ...
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Tue, 2nd Dec 2008 13:47 Post subject: |
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Posted: Tue, 2nd Dec 2008 13:48 Post subject: |
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right , anyway , if my4870 can handle 2048x1536, problem is solved \o/.
put a pitch @ 0.19mm , and i promise you will not see any jaggies !
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CaptainCox
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Location: A Swede in Germany (FaM)
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Posted: Tue, 2nd Dec 2008 13:49 Post subject: |
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A tad old but shows the big picture
LINK
For gaming there is now real advantage to have a quad core, never was. Might be in the future, but so far...
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Tue, 2nd Dec 2008 13:49 Post subject: |
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gleak wrote: | "Because prsmcarty can run this game ALL MAXED OUT and high resolution and he has HD 3870 and 2GB of RAM and Q6600"
hmmm , quad core + low end gfx better than dual + highend gfX...
get it , anyone ? |
This has been proven wrong by prsmcarty himself, he runs the game only at 20-25 fps and his shots look like crap. Hardly "ALL MAXED OUT, high resolution and smooth."
Last edited by LeoNatan on Tue, 2nd Dec 2008 13:52; edited 1 time in total
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Posted: Tue, 2nd Dec 2008 13:51 Post subject: |
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CaptainCox wrote: | A tad old but shows the big picture
LINK
For gaming there is now real advantage to have a quad core, never was. Might be in the future, but so far... |
Supreme Commander none
are you joking right ?
what is this BULLSHIT of website ? in SC , a quad RAPE mother of ANY dual core.
this review is a whole LIE .
LAWL
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Posted: Tue, 2nd Dec 2008 13:53 Post subject: |
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Grand Theft Auto IV PC Installation Notes & Tray App Memory Usage
Just got done installing Grand Theft Auto IV PC following a 13.8GB .zip download, a twelve-minute extraction process and a twenty-minute 14.9GB installation. Installation would have been far speedier were it not for the file corruption caused by WinRAR. Turns out, you see, that Direct2Drive hold onto this ridiculous notion of using WinZip. Failing to follow their demands (hidden in support pages), causes one or more files to be corrupted, at which time I was required to download WinZip, re-extract the necessary file, and continue installation. Once the main files are installed you're unable to opt out of Virtual Studio installs and all kinds of other crap (I'm a good boy, I keep my software up-to-date at all times).
With the installation complete, I was directed to Rockstar's Social Club to tie my account to my Games For Windows info. With that done, I was allowed to boot up the actual tray app. This uses around 60MB of RAM at load, and 1-3% CPU on a Quad Core Q6600 clocked to 3GHz. Sending the app to the tray pushes RAM to 8-12MB (it bounces around randomly) and stops the CPU usage, though it does occasionally use a burst of processing power. It also adds an entry to your Windows Startup file, silently.
Inside the app, required to play GTA4 MP, there are basic pictures linked to Rockstar's Social Club, Social TV site, and the game itself. A news page notes that a Games For Windows update (22MB) is required and that it should be installed outside of the game. Turns out this is the update installed several weeks ago by Fallout 3.
With all hoops jumped, I was finally ready to play! Oh, perhaps not. Activation is required, though this is a painless key entry, done entirely over the net. Yes, now, finally, I can play!
Right, it loads fine, but I can't set texture quality to maximum because the game is mis-reporting the amount of memory on my GeForce 9800 GTX+. Render Quality is on Highest, but no combination of slider tweaking or option gimping enables High Resolution Textures. Running a benchmark, built in to the Graphics menu, returns the following results:
CPU Usage: 32%
System memory usage: 56%
Video memory usage: 59%
What gives? Do I have to suffer with the Xbox 360 textures until a patch? Shame on you, Rockstar. Ah, a Command Line to set textures to maximum! Hmm, that resets all my options to minimum - I do love PC gaming so very much. What's this, another problem? Yes! I can't use Rockstar Social Club TV (the snazzy video editor) because I have Flash 10 and not Flash 9, even though a competently developed application should support Flash 10 automatically, as it's the latest, released, stable Flash client, and is also required for professional Flash tools I use daily.
What's that Lassie? You're getting a whiff of Mad Doc Software (Rockstar New England) portolitis?!
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http://ve3d.ign.com/articles/news/43301/Grand-Theft-Auto-IV-PC-Installation-Notes-Tray-App-Memory-Usage

Last edited by streetunder on Tue, 2nd Dec 2008 13:54; edited 1 time in total
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CaptainCox
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Location: A Swede in Germany (FaM)
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Posted: Tue, 2nd Dec 2008 13:54 Post subject: |
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In German
LINIK Small advantage Dual vs Quad...but not a huge diff.

Last edited by CaptainCox on Tue, 2nd Dec 2008 13:59; edited 1 time in total
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Posted: Tue, 2nd Dec 2008 14:00 Post subject: |
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[quote="gleak"] gleak wrote: | CaptainCox wrote: | A tad old but shows the big picture
LINK
For gaming there is now real advantage to have a quad core, never was. Might be in the future, but so far... |
Supreme Commander none
are you joking right ?
what is this BULLSHIT of website ? in SC , a quad RAPE mother of ANY dual core.
this review is a whole LIE .
LAWL |
dont even bother with that crap. im sure i could find hundreds of benchmarks that show no performance increase over a dual core. not many games have took advantage of all four cores. supreme commander is one of the exceptions.
Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
Last edited by Newty182 on Tue, 2nd Dec 2008 14:00; edited 1 time in total
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CaptainCox
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Location: A Swede in Germany (FaM)
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Posted: Tue, 2nd Dec 2008 14:00 Post subject: |
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Using many apps maybe, but in gaming not so much.
And Supreme Commander...who the F plays that fiasco anyho.
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Posted: Tue, 2nd Dec 2008 14:01 Post subject: |
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CaptainCox wrote: | Using many apps maybe, but in gaming not so much.
And Supreme Commander...who the F plays that fiasco anyho. |
Flight simulator 10. same story.
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CaptainCox
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Location: A Swede in Germany (FaM)
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Posted: Tue, 2nd Dec 2008 14:01 Post subject: |
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No matter, you seem to like SC...so.
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Tue, 2nd Dec 2008 14:01 Post subject: |
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People on the Rockcrap forums are now trying convince people to buy the game because the only logical explanation is it's Securom doing the low frame rate, not Rockcrap's bad coding! 
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Posted: Tue, 2nd Dec 2008 14:02 Post subject: |
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All shit about performance aside, it's time for a scene release so we can play and test it ourselves.
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