Command & Conquer thread
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Thu, 30th Oct 2008 16:25    Post subject:
EvilCookie wrote:
SpaceWiz wrote:
So, anyone else having an issue with the game exiting to windows after the Iceland mission? (USSR campaign). Tried that mission twice now and both times when i complete it the game just exits to windows.

Yes getting same problem here too...


I had a freeze in this mission the first time, so restart was needed. Second time it worked without an issue.

But, i have brought it and i dont use the crack.

Also here is a Mappack of all 10 Pre-order Bonus and CE Maps. Enjoy !

Btw.: Coop is fun as hell Smile
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madmax17




Posts: 19380
Location: Croatia
PostPosted: Thu, 30th Oct 2008 16:26    Post subject:
The gameplay was toooo fast in RA2 typical ea, you barely touched a building and it would crumble Laughing, cutscenes got way too corny, Tanya got her boobs done, commercialism (ea) written all over it. Expansion was awesome on the other hand.
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lhzr




Posts: 3902
Location: RO
PostPosted: Thu, 30th Oct 2008 16:31    Post subject:
madmax17 wrote:
Tanya got her boobs done

pics of tanya pre-op and post-op, please!
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cyclonefr




Posts: 7013

PostPosted: Thu, 30th Oct 2008 16:41    Post subject:
am I the only one who have to wait ages before I can see the damn menu ? ever since i went into the video options and changed my rez it seems... I see the mouse cursor but need to wait ages to see the actual menu...


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Parallax_
VIP Member



Posts: 6422
Location: Norway
PostPosted: Thu, 30th Oct 2008 16:45    Post subject:
cyclonefr wrote:
am I the only one who have to wait ages before I can see the damn menu ? ever since i went into the video options and changed my rez it seems... I see the mouse cursor but need to wait ages to see the actual menu...

Yes that happens to me too. Damn annoying to say the least.


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Thu, 30th Oct 2008 17:03    Post subject:
alt-tab out of game and then back and it appears right away. Weird bug.
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Thu, 30th Oct 2008 17:36    Post subject:
Where do I find the hosts file in Vista 64?

Edit: Ah, found it Razz

http://en.wikipedia.org/wiki/Hosts_file


shitloads of new stuff in my pc. Cant keep track of it all.


Last edited by Ankh on Thu, 30th Oct 2008 17:58; edited 1 time in total
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Tungsten




Posts: 2020

PostPosted: Thu, 30th Oct 2008 17:44    Post subject:
Command.And.Conquer.Red.Alert.3.Fix-RELOADED
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Thu, 30th Oct 2008 17:44    Post subject:
i also got the wait before the menu thing... blocked with firewall, added stuff to hosts.. but still it takes ages...


Per aspera ad astra
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Thu, 30th Oct 2008 17:48    Post subject:
Tungsten wrote:
Command.And.Conquer.Red.Alert.3.Fix-RELOADED


What does it fix?


shitloads of new stuff in my pc. Cant keep track of it all.
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Bart1983




Posts: 1020
Location: Netherlands
PostPosted: Thu, 30th Oct 2008 17:49    Post subject:
Anthirs wrote:
Tungsten wrote:
Command.And.Conquer.Red.Alert.3.Fix-RELOADED


What does it fix?


A couple of triggers they had forgotten in the first version Very Happy
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Tungsten




Posts: 2020

PostPosted: Thu, 30th Oct 2008 17:50    Post subject:
Üßß ÜßßÜ ÜßÜßÜ Üßß ß ÜßßÜ ÜßßÜ ÜßßÜ Üß
ßßßßßßßßßßßßßßßß Û ß² Ûßß² Û ² ²ß Ü Û Û ² ²ß Û ² ßßßÛ ßßßßßßßßßßßßßßßß
ßß ß ß ß ßßßß ß ß ß ßß ßß

"We've forgot to include an important file in our initial release. Ooops."
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Ankh




Posts: 23342
Location: Trelleborg
PostPosted: Thu, 30th Oct 2008 17:51    Post subject:
Ahaaa cheers Smile odd, the nfo file ive got has no s/n..ah well - not that hard to find anyway Smile

Edit: Ah, nm...found the generator Razz


shitloads of new stuff in my pc. Cant keep track of it all.
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vespa




Posts: 214

PostPosted: Thu, 30th Oct 2008 17:53    Post subject:
grass.tga wtf
Oh well, it works, that's what counts.


Welcome to the Politically Correct States of America.
Please turn your mind in to the nearest oppressed minority pressure group.
It will be returned to you once we've decided what you can think.
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fro




Posts: 57

PostPosted: Thu, 30th Oct 2008 18:36    Post subject:
Anyone with the level 3 crash to desktop bug tried the fix?
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Dazz99




Posts: 7301

PostPosted: Thu, 30th Oct 2008 18:41    Post subject:
fro wrote:
Anyone with the level 3 crash to desktop bug tried the fix?
yup it works fine now


cockcockcockcockcockcockcockcockcockcockcockcock
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KeyserSoeze




Posts: 800

PostPosted: Thu, 30th Oct 2008 19:48    Post subject:
ShadowB wrote:
madmax17 wrote:
Sin317 wrote:


It is very colorful tho. But then again, RA2 was
pretty much the same, just with lower poly count and less pixel
(resolution) so i wouldn't call it too bad

Ra2 was semi-destroyed (published) by EA, the only good Red Alert was the first one so that's not a good comparison, RA3 got the worst grade out of all three, naturally since it's 99% Ea.

Well, you're going a bit overboard there. If you want to pick flaws, RA1 was nearly a clone of the original C&C. There's little graphical difference between them (some units differ only in name) besides the menus (barely) and the movies. In my opinion, RA2 was much better than the first.


You are joking right? Shocked
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wrathamon




Posts: 908

PostPosted: Thu, 30th Oct 2008 19:52    Post subject:
I replayed RA1 when the released it for free.
Brought back old memories.

Also tried to play C&C, but that was too much to take in this day n age Wink
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Thu, 30th Oct 2008 20:26    Post subject:
its very easy tho :/ ( /me requests "very hard" mode)

oh and a big thumbs up for the coop campaign, people asking for that for ...well since first cnc
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madmax17




Posts: 19380
Location: Croatia
PostPosted: Thu, 30th Oct 2008 20:35    Post subject:
Grass.tga wtf twice too, reloaded is loosing it, they must be high on something Very Happy soon we will get a fix for a fix.
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xeroti




Posts: 303

PostPosted: Thu, 30th Oct 2008 21:01    Post subject:
madmax17 wrote:
Grass.tga wtf twice too, reloaded is loosing it, they must be high on something Very Happy soon we will get a fix for a fix.

 Spoiler:
 

made me think of this

Edited by Epsilon: Remember to use spoilers on images
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madmax17




Posts: 19380
Location: Croatia
PostPosted: Thu, 30th Oct 2008 21:18    Post subject:
Jeez what's with the brightness it's killing me, or is it bloom.
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Glottis
Banned



Posts: 6313

PostPosted: Thu, 30th Oct 2008 21:58    Post subject:
Quote:
It seems as if EA are trying to get people to break their own DRM slightly by asking them to guess the last character of their Red Alert 3 serial code during installation. Some codes supplied are only 19 characters long when they should be 20, thus EA has issued a statement which says folks should just try and guess the last character.


C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64

Xbox 360 Elite, PS2 Slim, Xbox
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lhzr




Posts: 3902
Location: RO
PostPosted: Thu, 30th Oct 2008 22:13    Post subject:
news item of the year.
EA just became my favorite company Very Happy
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Thu, 30th Oct 2008 22:46    Post subject:
so, finished USSR campaign, 9 missions total. Last one can be treacherous, if you don't expand as soon as possible (you'll see) but once done, you're fine and dandy without any major hiccups ( kinda weird, i had 4 ore mines on the .. mainland ... yet AI keeps attacking my little base (main base) which was full of defense ... oh well. AI never was the strength of CNC games


Oh i also expected more from epilogue ... not gonna spoil, but it was kind of a let down (after all the videos in between missions and in the prologue).
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Pey




Posts: 5597
Location: Argentina
PostPosted: Thu, 30th Oct 2008 23:33    Post subject:
Some screenies, all maximum quality, 4xaa.




Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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BigBasher
Banned



Posts: 520

PostPosted: Fri, 31st Oct 2008 00:06    Post subject:
how do you run 1360x768? only 3 resolutions in options and they all suck
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Fri, 31st Oct 2008 00:14    Post subject:
BigBasher wrote:
how do you run 1360x768? only 3 resolutions in options and they all suck


there are like 20 different resolutions to choose from.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 31st Oct 2008 00:15    Post subject:
amazingly this game supports all known res's
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madmax17




Posts: 19380
Location: Croatia
PostPosted: Fri, 31st Oct 2008 01:54    Post subject:



Wow I'm seeing double, these pictures are identical.
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