STALKER: Clear Sky
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mao5




Posts: 416
Location: Nanjing,China
PostPosted: Sat, 4th Oct 2008 19:27    Post subject:
JBeckman wrote:
1.5.000 to 1.5.001 (First patch, already built into most European editions) - New game required.

1.5.001 to 1.5.003 (Second patch, launch day patch for both RU and EU versions.) - New game required.

1.5.003 to 1.5.004 (Third patch, tweaks, optimizes and fixes many remaining issues.) - New game required.

1.5.004 to 1.5.005 (Fourth patch, further balance and bug fixing.) - Compatible with older saves.


Why? because there's a file called All.spawn in the games packed data archives that was updated quite frequently in the early patches as it's related to item placement and such (Object placement on the various maps, unsure about NPC's and mutants.) and changing this file renders older saves incompatible due to how the savegame system and game engine works. (Probably.)

Certain script files and config files also require a new game to fully take effect but so far I only know of the ALife.ltx file that causes this and it doesn't crash or bug current saves when altered but the changes won't fully take effect. (Mostly related to tweaking timescale unless you do advanced editing to the files.)

So in short 1.5.004 saves should work fine with 1.5.005 saves but do note that not all crash related bugs have been fixed so certain games that have already progressed up to a point might still get crashes related to this.
(Hard to say what causes a specific crash actually as there's a lot that can go wrong while playing, game seems pretty sensitive actually.)


thank you for your answer, but how about 1.5.03 patch, is 1.5.05 compatible with 1.5.03 save files? cause I think my 1.5.04 crack from russian 1.5.03 crack way( using ati-starforce), so when I cleanly install clearsky, and patch 1.5.04, it can not read the previous save files.
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JBeckman
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Posts: 34994
Location: Sweden
PostPosted: Sat, 4th Oct 2008 19:34    Post subject:
Hard to say actually but I think a new game is required as a new game was required between 1.5.003 and 1.5.004.

Unless you have serious issues at the moment just play on without patching, I beat the game myself with 1.5.003 and reached Garbage with 1.5.004 (Way more thorough this time, found eight artifacts in the Swamp and several incredible powerful weapons so early on plus the best detector before even reaching Cordon.) restarting again with 1.5.005 and various modifications.
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mao5




Posts: 416
Location: Nanjing,China
PostPosted: Sat, 4th Oct 2008 19:42    Post subject:
JBeckman wrote:
Hard to say actually but I think a new game is required as a new game was required between 1.5.003 and 1.5.004.

Unless you have serious issues at the moment just play on without patching, I beat the game myself with 1.5.003 and reached Garbage with 1.5.004 (Way more thorough this time, found eight artifacts in the Swamp and several incredible powerful weapons so early on plus the best detector before even reaching Cordon.) restarting again with 1.5.005 and various modifications.


ok, I'll try by myself, do you feel 1.5.05 improve the fps performance? compared with 1.5.0.3 and 1.5.04?
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JBeckman
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Posts: 34994
Location: Sweden
PostPosted: Sat, 4th Oct 2008 19:54    Post subject:
Running under enhanced DX10 lighting mode with everything enabled performance is a bit better as the R3_MSAA command has changed from On/Off to Off/2x/4x/8x and setting it to 4x gives better performance than I had in 1.5.004
(Other than that not much of a difference, Float32 also improves graphics slightly at no performance cost.)

Fully tweaked with everything set to maximum graphics quality I get around 25 to 30 FPS, might be a bit low for some but I can handle it. (4870X2 card but as I said maximum graphics quality means shadow jittering, motion blur - though it doesn't work properly with some settings under enhanced mode and is thus disabled, 4096 shadow resolution instead of the default 1024 plus other shadow and lighting enhancements with heavily increased draw distances for a variety of objects and a slight bump in shadow draw distance though increasing that value will also lower shadow quality to keep performance reasonable.)

User.ltx file (With the above -Smap4096 launch parameter command and -SJitter command for shadow jittering and resolution.)

 Spoiler:
 

(I also modified the weather files to enable sunshafts all day long and not just at 7 in the morning, based on a similar mod uploaded on filefront at HTTP://Stalker.FileFront.Com )
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mao5




Posts: 416
Location: Nanjing,China
PostPosted: Sat, 4th Oct 2008 21:09    Post subject:
JBeckman wrote:
Running under enhanced DX10 lighting mode with everything enabled performance is a bit better as the R3_MSAA command has changed from On/Off to Off/2x/4x/8x and setting it to 4x gives better performance than I had in 1.5.004
(Other than that not much of a difference, Float32 also improves graphics slightly at no performance cost.)

Fully tweaked with everything set to maximum graphics quality I get around 25 to 30 FPS, might be a bit low for some but I can handle it. (4870X2 card but as I said maximum graphics quality means shadow jittering, motion blur - though it doesn't work properly with some settings under enhanced mode and is thus disabled, 4096 shadow resolution instead of the default 1024 plus other shadow and lighting enhancements with heavily increased draw distances for a variety of objects and a slight bump in shadow draw distance though increasing that value will also lower shadow quality to keep performance reasonable.)

User.ltx file (With the above -Smap4096 launch parameter command and -SJitter command for shadow jittering and resolution.)

 Spoiler:
 

(I also modified the weather files to enable sunshafts all day long and not just at 7 in the morning, based on a similar mod uploaded on filefront at HTTP://Stalker.FileFront.Com )


great, thx.
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mao5




Posts: 416
Location: Nanjing,China
PostPosted: Sat, 4th Oct 2008 21:49    Post subject:
JBeckman, sorry for bothering you again, I tried 1.5.05 patch, it can not read my 1.5.0.3 save files, do you have 1.5.05 or 1.5.04 saves file for a place where there's gate with tank in the yard, you must bypass a door in the room? or the 1.5.05/1.5.04 save file for this place? THX.

http://img231.imageshack.us/img231/9259/026dp6.jpg
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JBeckman
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Posts: 34994
Location: Sweden
PostPosted: Sat, 4th Oct 2008 22:04    Post subject:
Sorry but I restarted after installing 1.5.005 and I also use various modifications so I don't have a good savefile but it might be possible to revert back to 1.5.003 and continue - in the "Clear Sky\Patches" folder you should have a few xpatch_0x files depending on the patch you're currently using so just rename the latest one (xpatch_05.db) to something else (Preferably the .db extension to prevent it from loading or move the file.)

You'll be back at the previous version but I'm unsure how well this will work.

As a last resort you could also just restart, I'm a bit unsure where you're current progress is but the screen appears to be from Cordon which is pretty early in the game, it does sort of suck having to constantly start over though but hopefully future patches won't require any more restarts. (1.5.006 is already being worked on it seems.)

Sorry but I don't think I can be of much more help than that.
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mao5




Posts: 416
Location: Nanjing,China
PostPosted: Sat, 4th Oct 2008 22:06    Post subject:
JBeckman wrote:
Sorry but I restarted after installing 1.5.005 and I also use various modifications so I don't have a good savefile but it might be possible to revert back to 1.5.003 and continue - in the "Clear Sky\Patches" folder you should have a few xpatch_0x files depending on the patch you're currently using so just rename the latest one (xpatch_05.db) to something else (Preferably the .db extension to prevent it from loading or move the file.)

You'll be back at the previous version but I'm unsure how well this will work.

As a last resort you could also just restart, I'm a bit unsure where you're current progress is but the screen appears to be from Cordon which is pretty early in the game, it does sort of suck having to constantly start over though but hopefully future patches won't require any more restarts. (1.5.006 is already being worked on it seems.)

Sorry but I don't think I can be of much more help than that.


ok thanks for your advice.
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Lyrandori




Posts: 4

PostPosted: Sun, 5th Oct 2008 03:54    Post subject:
Is the scene in vacation lately? Anyone know?
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mcerikson




Posts: 381

PostPosted: Sun, 5th Oct 2008 06:50    Post subject:
Just finished it, good game, ending piece of crap.


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mao5




Posts: 416
Location: Nanjing,China
PostPosted: Sun, 5th Oct 2008 10:15    Post subject:
OMG, how to pass this place? when I try to pass the door, it can not let me to pass? Is this a bug for switching the 2dn and 3nd maps? how to do it?




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Joe Potato




Posts: 299

PostPosted: Sun, 5th Oct 2008 22:02    Post subject:
mmm Im deciding to try or not Clear sky, and id like to know who title you like most(SoC or CS) and why...


"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
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Rzooq




Posts: 536
Location: "Mexico of Europe"
PostPosted: Sun, 5th Oct 2008 22:13    Post subject:
mao5 wrote:
OMG, how to pass this place? when I try to pass the door, it can not let me to pass? Is this a bug for switching the 2dn and 3nd maps? how to do it?


Wasn't this fixed by the patches?

If no, this might help you:
http://www.gamefaqs.com/boards/genmessage.php?board=942067&topic=45403832

You will have to extract game files first:
http://stalker.filefront.com/file/Clear_Sky_Game_Database_Unpacker;93774


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Smurf_mE




Posts: 262
Location: SlovaKIA
PostPosted: Sun, 5th Oct 2008 22:29    Post subject:
so i just started to play this game! i have done few missions and now I m in location Kondor.. where I should meet with a guy there but when i enter I m in front of a military base... problem is I can't just pass... when i move a bit near they start to shoot on me with heavy guns and I'm dead after 2 - 3 bullets... difficult set to Veteran...

and when i return back to South camp im neutral (all where green now are yellow) and need to hide gun in the City, pay for transport...
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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Mon, 6th Oct 2008 06:16    Post subject:
Clear Sky membership was just temporary to allow you to join other factions and you can return to the swamps and take the second exit a bit further south to enter Cordon but be aware the Loners (Faction situated in Cordon.) might not like that you enter their area without permission.

Other than that you could try to follow the fence until a opening and hide behind trees and stuff while staying low to avoid the machine gun fire but it's pretty difficult at Veteran level.
(Otherwise you could also kill the gunner and grab a AK-74 or Abakan from the military stationed there but that's also very difficult at that level.)
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farne




Posts: 3735

PostPosted: Mon, 6th Oct 2008 15:29    Post subject: das
For some reason, whenever I walk outdoors in this game, there's a large black blob following me around, centered around my character, what could this be and how do I deal with it? I doubt it is a game mechanic that is intended..
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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Mon, 6th Oct 2008 15:45    Post subject:
It's a incorrectly set option for shadow distance but this should be fixed in 1.5.003 and up as the patch replaces your User.ltx file (Containing all settigns and such.) with a fixed one.

Try deleting that file and re-adjusting your options, should take care of it.
(Located in the "My Documets" folder in XP or "User" in Vista, you can see the full path by opening FSGame.ltx - located in the installation directory for Clear Sky - in a text editor.)
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M4trix




Posts: 9287
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Mon, 6th Oct 2008 18:56    Post subject:
..


Last edited by M4trix on Sun, 31st Mar 2024 21:08; edited 1 time in total
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tonizito
VIP Member



Posts: 51421
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 6th Oct 2008 20:00    Post subject:
M4trix wrote:
Hmm, someone tried this 'hybrid' crack for the 1.5.05 patch? Major bugs are fixed? Well, say something!
Fixed all the crashes I was getting at the Garbage with the 1.5.04 patch.

I guess it fixes something after all.
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Frolsa84




Posts: 1733

PostPosted: Mon, 6th Oct 2008 20:25    Post subject:
Works well. Sometimes my PC randomly restarts when loading/quick traveling/just plain running, or it crashes to desktop. I've just entered Yantar. I'd advise waiting for more patches though, some scripts and quests are broken. Spawn times are fine, but they might want to reduce the times on bandit spawn in Garbage.
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krackhead




Posts: 319

PostPosted: Mon, 6th Oct 2008 20:35    Post subject:
so I cleared the swamps now, but when I talk to the guide at southern farmstead he doesnt take me anywhere? not to Cordon, and not to his base, what am I missing?

greetz KrackHead
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M4trix




Posts: 9287
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Mon, 6th Oct 2008 20:56    Post subject:
..


Last edited by M4trix on Sun, 31st Mar 2024 21:08; edited 1 time in total
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GexX2




Posts: 266

PostPosted: Tue, 7th Oct 2008 09:28    Post subject:
krackhead wrote:
so I cleared the swamps now, but when I talk to the guide at southern farmstead he doesnt take me anywhere? not to Cordon, and not to his base, what am I missing?

greetz KrackHead
Have fun clearing the swamps again. That's a game breaking bug. Was supposed to be fixed in 1.504 but wasn't. I had to start over too. Sucks ass. You can still get to the cordon without the guide, but it breaks the games story, and you can't progress.


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M4trix




Posts: 9287
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Tue, 7th Oct 2008 15:51    Post subject:
..


Last edited by M4trix on Sun, 31st Mar 2024 21:08; edited 1 time in total
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GexX2




Posts: 266

PostPosted: Tue, 7th Oct 2008 18:02    Post subject:
I don't think so, unless my crack is fucked up. I'm using 1.505 and thats when I had the bug happen to me. Didn't happen my second time through though.


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krackhead




Posts: 319

PostPosted: Tue, 7th Oct 2008 20:28    Post subject:
GexX2 wrote:
I don't think so, unless my crack is fucked up. I'm using 1.505 and thats when I had the bug happen to me. Didn't happen my second time through though.


if that is true I will quit the game altogether, a bug is preventing me to continue Sad

not doing the swamp thing again, was just getting to become fun to play
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krackhead




Posts: 319

PostPosted: Tue, 7th Oct 2008 20:42    Post subject:
found this on official Clear Sky forum:

Confirmed solution: killed the guide + 4-5 others at the southern farmstead.

Made Clear Sky groups go on the move again. They recaptured the machine yard, and sent new guide to southern farmstead.

WORKING!!! YAH!

will try it out to see if it works

EDIT: doesnt work, killed all including guide with patch 1.5.0.4 installed and still the guide doesnt take me
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GexX2




Posts: 266

PostPosted: Tue, 7th Oct 2008 22:37    Post subject:
From the 1.505 changelog.

Quote:
Fixed an error which prevented the guide from leading the player to the Cordon. This was caused by the fact that the autosave function failed to save all data, and once such a saved game was loaded, the game became impossible to complete. If this error occurred, it was necessary to restart the game from the beginning.


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krackhead




Posts: 319

PostPosted: Wed, 8th Oct 2008 00:12    Post subject:
GexX2 wrote:
From the 1.505 changelog.

Quote:
Fixed an error which prevented the guide from leading the player to the Cordon. This was caused by the fact that the autosave function failed to save all data, and once such a saved game was loaded, the game became impossible to complete. If this error occurred, it was necessary to restart the game from the beginning.


still doesnt complete, I have the patch 1.5.0.5 installed
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Lyrandori




Posts: 4

PostPosted: Wed, 8th Oct 2008 07:45    Post subject:
Hey guys,

Is there any way to make 100% certain that the currently available crack for 1.5.05 does not prevent certain if not all of the changes from the patch itself to be properly applied?

I'm still waiting for the "proper" scene crack for 1.5.05 because I'm still not convinced that the Russian crack for it do provide all of the patch fixes. Some of you may remember that the first 1.5.04 crack out there was also a Russian crack which contained files from the 1.5.03 version, and the result of that was that most of the actual fixes and changes in 1.5.04 were not applied (like the missing Stamina bar for example which was supposed to be on the HUD but was missing due to conflicting file versions).

Is the current crack for 1.5.05 the definitive one and no others will ever be made? Is it indeed working correctly?
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