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Posted: Thu, 2nd Oct 2008 12:55 Post subject: Just got Saints.Row.2.PAL.XBOX360-MRN... |
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What do you think of Saints.Row.2.PAL.XBOX360-MRN release?...Is it ok to burn ?...
I missed all the others before...
Thanks for helping me out ...
Hidra
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Nettwerk
Posts: 428
Location: Antarctica
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Posted: Thu, 2nd Oct 2008 13:11 Post subject: Re: Just got Saints.Row.2.PAL.XBOX360-MRN... |
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Hidra wrote: | What do you think of Saints.Row.2.PAL.XBOX360-MRN release?...Is it ok to burn ?...
I missed all the others before...
Thanks for helping me out ...
Hidra |
They all the same
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_SiN_
Megatron
Posts: 12108
Location: Cybertron
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Posted: Thu, 2nd Oct 2008 13:48 Post subject: |
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[quote="sTo0z"] _SiN_ wrote: | IMO those are some pretty weak point to describe how good the game is
- Character creator (obviously) - it's just hilarious.
Yeah, it was fun the 10 minutes it took to create your character, then what? It's not like it's a consistent part of the game that you come back to. |
sTo0z wrote: | Then what's the point in any game giving you any creative control over anything ever? |
It's not that it's a bad thing, i never said that - all im saying is that i feel it to have a pretty small impact on the game as a whole. I could live without such an extensive character creator. Yes, again, GTA, Niko had so much more depth and was way more interesting than the character will ever be in SR1. And that's what i personally enjoy and like. After all it's alot about opinions here.
_SiN_ wrote: | - Guy singing along to the radio - hilarious.
Woow!! |
sTo0z wrote: | You really misunderstand, these aren't points to make the game good, just things that stood out to me. Sure it's no big deal, but it's in there, and in there for a reason. The reason being it adds something positive to the experience. |
Yes, and i understand that - small details make it better and more "alive". And here's the thing - small details and things such as this makes the city more life-like, it comes closer to reality, thus increasing the immersion-factor. The second you forget or stop thinking that it's really a videogame you play, the becomes even better! Somoething GTA managed extremely well.
And no, i am not saying the game needs to be immersive enough to distance itself from the classic videogame-feeling.. More on that later.
_SiN_ wrote: | - Gang members recruitable (from the first game, but still, it's awesome, they're useful, so many commas just now, get over it).
Indeed they're useful, SR1 had it so i wouldn't expect any less. |
sTo0z wrote: | So? ;P Just because it was there before doesn't make it less of a good feature. It was good before and it's good now. Therefore, if it's good, it's good. It's just another positive piece of the puzzle of the game having enjoyable qualities or not. Having been done before is no matter, it's here now, and it's a good thing. |
Yes, never said it was bad. But this is a sequel with the same feature. It's like giving extra points to, i dunno, Gran Turismo for having the license tests, wich it has had since the first game. For me, if it's a feature the had previously, i think nothing more of it, it's not like they reinvented it, they just kept it.
_SiN_ wrote: | - Speaking of gang members, for ONCE when your car fills up the rest of your gang will FIND A SECOND VEHICLE AND FOLLOW YOU - AWESOME!
Once again - Woow!!
I mean, that just feels more or less like natural thing for them to do! It's not like it makes the A.I crazy good! |
sTo0z wrote: | Yet no previous game, even precious GTA games, have managed this simple idea? Like I said. It's another POSITIVE piece to the game. You don't have to sit there and yell at your gang member for being an idiot and being forced to leave him behind. It's a positive touch, and it adds something positive. That's the idea here. It's not a main selling point, merely something that stood out. |
I still stand to what i said - it just feels natural. If GTA IV doesn't have it, then that's a little minus. But it's still nothing to be impressed by, not IMO.
_SiN_ wrote: | - Over the top physics - yes, they're exaggerated, which some have claimed make them "buggy" but crazy shit is happening all the time, it's too funny to think it's a bad point in the code.
Yes, there are lots of events in SR2 that's based on crazy physics and events, it's obvious that it's intentional and is Saints Row's style - but it's till obvious the game suffers from many, many physics-bugs. Did you ride a motorcycle? Do wheelies? It's just an example of what i consider being bad physics and collision detection. |
sTo0z wrote: | Physics-bugs? That harm you in what way? What game-ruining event have you run into so far regarding the physics? They are minor, and almost always amusing. I threw some guy into the ground, he froze in a matrix pose and went through an insanely slow animation. Once it was over and all his limbs were pointed to the sky he bugged out and flew way up in the air. You cry bug, and call the game "bad." I hardly think something like that makes the game "bad." It barely affects you at all, it's so minor. Personally, I loved it. Some of the best times come from things like this. Remember the warthog jumps from Halo? Same idea. People loved it. It's a bug, it's small, who cares? |
I used the motorcycle riding as an example before, might aswell stick to it.
Bad because the collision programing was really bad when riding one, like going over edges (sidewalk, through fences etc) it was just glitchy, the bike would occasionaly bounce off something random, i crashed from the most weird situations. Like i rammed a car in pretty high speed - nothing happened. Then i hit a wall in walking speed, and flew off.
And here's the difference between you and me - you accept these bugs and find them funny. I don't. It fells less well made for me, less polished and unfinished.
So yeah, I care.
_SiN_ wrote: | - Turf wars (also from the first game) - Even though you still have to defend your territory once in awhile, the very idea of turf war, and conquering neighborhoods is still fun.
Again, came from SR1, not surprised it's still there. And here's another point to GTA - this is almost exactly like the turf wars in San Andreas! |
sTo0z wrote: | See above. Just because it's been done before doesn't mean they should leave it out. It was missing (to much dismay from many) from GTA4. It's a positive point to the game. But I've already stated this point like 3 times, so let's move on. |
Like i said above, if it's nothing new or greatly improved, im not really impressed.
_SiN_ wrote: | And the graphics - sure, you can call this a taste-thing. And i personally thinks the game does not look good. It looks dull, the town loods really bland and kinda empty at times.
And come on! When you see Gat from behind - look at his neck. The hair texture is cut off, then his neck starts in the middle of it, with a real sharp edge (i don't know how to explain it, see for yourself). It looks so damn previous-gen! Not kidding, it looks awful! |
sTo0z wrote: | Over-reaction. It's no worse than 75% of every other 360 game. It's DEFINITELY not the best, but not as bad as you claim. I definitely would never give even the slightest concern to the back of that guy's neck, makes absolutely no impact on anything. You claimed I brought up some rather dull points on my list, this is probably the most insignificant thing in this thread... ;P It's impossible to consider this game to "look awful." |
Over-reaction according to you, yeah. I don't think it looks good. And some things really do look awful, like the thing i point out. We're tlking details, so why not one that bothers me..
_SiN_ wrote: | The driving physics are a bad excuse for a half-bad physics engine. It feels like driving an old PS2/Xbox arcade game. That's what i think, it's too simple! And don't give me that "Well it's easy to learn and to drive!", the driving just feels really cheaply made. |
sTo0z wrote: | Intentional, fits the mood, it's what people wanted. It makes the game fun, instead of t he chore Rockstar intended for GTA4. And I know what you're thinking, you're dying to reply defending GTA4 and calling me on this, but I'll have you know, I love GTA4, and I love the vehicle physics for GTA4 and have no problem with them. The vehicle mechanics here are made this way on purpose. It's through no venture of sloppiness or lazy programming, it's meant to be arcadey in every way. People don't want to worry about this kind of shit in a game like this. They want high speed manageable chases and being able to slam hairpin turns. It's exciting, and it works for this game. |
Intentional or not, its mildly exciting at best. And im not saying just cause it's arcadey it's bad - just that simple doesnt have to be dull. I personally find the driving to be kinda boring.
_SiN_ wrote: | And then there's other weird things - for example, the first real mission, Gat in court.
Cutscene, your guy breaks down the door. Cutscene over, you're now playing. I went into the room from where my character busted through, i mean that's where he came from. What!? It's two rooms, dead end? How the hell did he come from here? I mean if you wanna talk details, here's one thats just stupid and doesn't make sense.. |
sTo0z wrote: | That's what I'm saying though. How much does such an insignificant point ACTUALLY affect the whole game? It's so minor. I totally agree with you the game often makes zero sense. It's all in the fun. Who cares what door he busts into and why and how. You bust in there to shoot like 50 cops in the face. There's another thing that doesn't make sense, one guy blowing away 50 police in a COURTROOM, police, SWAT, whatever would be all over that in 10 seconds. But in this game, it's meant for fun. Fun is what they give you. Don't hang the whole scene on a tiny thing like worrying about busting through a door making sense, come on now.  |
No, the game isn't bad based on that - it's a thing that adds to it, that's all im saying. I'm just curious of what the hell they were thinking when they made that scene
_SiN_ wrote: | And no cover system? Why oh why? The only thing you can do is crouch! |
sTo0z wrote: | GTA4 has a cover system, and it's been widely accepted that it has no place there, and that it's totally pointless. To which I whole-heartedly agree. There's no cover system because there doesn't need to be. It has no place, and you certainly don't need it in this game. I'm so glad there isn't a lame cover system in place to make combat all sloppy.
EDIT: Oh yah, it does have a cover system, you take cover behind hostages by using them as a shield. ;P |
It has? Well then i gotta say i'm badly updated- cause i use the cover system regularly when playing GTA IV. But it's flawed, and doesn't always work, Niko takes cover behind the weirdest shit sometimes. But im glad it's there, i can choose if i want to use it or not. If SR2 had a cover system but it was lacking, atleast it had one, and i could use it if i wanted to.
_SiN_ wrote: | The story is fucking laughable.. Giant corporation taken over city, so now same city but it looks a bit different because the evil corporation made some reconstruction. And now many, many things are just blamed on Ultor. |
sTo0z wrote: | Seriously, the story is god awful, but if you were looking for a story in a game like this, I don't know what to say. ;P Still, it's a valid point. But in the game's defense. Almost no games have a decent story. Other games require a decent story more than others, but it's not such a huge deal in this game. They tried to present a ridiculous world with tons of crazy shit for you to do, and they delivered it. Castle Crashers has almost no story, but it's still an amazing game. |
I'm looking for a story because it has one, they've sat down and written one. SR1 had one, and it wasn't all that bad. So far SR1's story is far better. Again, it feels as if SR2's story was rushed, with the megacorp as an excuse to remodel and change things. It just lacks depth, and if it's just sandbox playing they want to have, why have long cutscenes with the characters, developing relations and all that? The game has a story, and it's bad, all i'm saying.
_SiN_ wrote: | A.I is pretty stupid. Really, it is. I mean, plenty of times i've walked up to an enemy during a gunfight, and he stands there, back facing me. Like he wasn't aware that there's a huge shootout going on in the same room. I walk up to him, nudge him, and then all of a sudden he's turned around and shooting at me. |
sTo0z wrote: | It's true, there are super moronic moments, but it's my opinion that it doesn't really hurt the game too much. I liked the first time I went to defend some turf under attack. When I got there, there was an actual battle taking place. My boys were fighting their boys, everyone was up to something. But I will hand you this point as valid, the AI is pretty terrible at times. But other times totally acceptable. I just maintain that it doesn't damage the experience all that badly. |
See, for you it doesn't damage the experience, for me it does. Why excuse a poorly programed A.I? Okay you kinda agree with me, so there's no point to go on here
_SiN_ wrote: | I went up on the roof of a strip club. And there's a guy there running back and forth into the wall? Like didnt know the wall was there, just raninto it but he didn't get anywhere.. |
sTo0z wrote: | Again, how does this hurt you? It doesn't. It's such a small factor. Boo hoo. ;P |
Again - it hurts because it just looks fucking stupid, makes no sense and is proof that it's not very well programed. Shit like that shouldn't happen IMO.
_SiN_ wrote: | Even if some of the things i point out are opinions on things, it's still a fact that the game does not live up to be a good sequel to SR1. You can close your eyes and deny it because you like some other things about the game, but they won't go away. |
sTo0z wrote: | I loved SR1, and I love this game too. I don't have to close my eyes, we both have our eyes open but you see something else. It's too bad. I only strive to convince you to see what I say. It's not being blind, it's knowing how and where to look. |
Here lies the biggest differnce between us - you accept the flaws or atleast look past them. I find them to be too many to able to call the game "great", or even "good". They can do so much better than this if they really wanted to, it's clear.
_SiN_ wrote: | And give me a break, comparing this to GTA is like comparing Crackdown to GTA? Ridiculous! SR and GTA have a freakin' lot in common, and we all know SR like to be like GTA, but with it's own twist with the over-the-top humor and stuff. |
sTo0z wrote: | Seems like 50% of games these days are after a open sandbox feel. Next you're going to tell me Crysis and GTA4 deserve comparison. Come on. |
Why would I ever compare Crysis and GTA? Crysis is a FPS, on a tropic island, with aliens and a whole bunch of other things. GTA and SR are third-person games, in one big city. You play as one character who starts from nothing. You're a criminal. You steal cars in the middle of the street. You go to markers and start missions. You work for other people. You work for gangs. You kill people on demand. You steal cars on demand. You have a HUD with i minimap in one corner, health and ammo in another corner. The similarities are almost endless, there's no denying it.
_SiN_ wrote: | I'm a fan of SR1, i finished it and enjoyed it, really liked it. SR2 was one of the games i was looking forward to most of all the games coming out this year. But i can't deny it - it's a real dissappointment. |
sTo0z wrote: | Somehow I don't believe you. I've known you for a million years on this forum, I'm a mod I read 8573947583537457384 posts a day. ;P You're one of my favs here and I know what you're into. I seriously challenge you to play the game with me some time. If you don't enjoy yourself I will punch myself in the face. But I don't have to worry, because I know you'll enjoy yourself. I bet you enjoy the game more than you let on.  |
And not to sound ass-kissing - but you're truly one of my favorite persons around here (I would never have written this much if you weren''t ). But i promise you, i was greatly anticipating this game. And in the beginning, after an hour or so, that's when i started to realize that it wasn't very good. I wanted to turn it off, but I didn't, i wanted to really like it so spent a few more hours with it, i mean i couldn't beleive it myself. But i couldn't convince myself to like it. I'm just honest here, i win nothing from bashing it, i tell it how i see it. Our opinions and taste go apart on many points - great, i love that, if we all liked the same shit everything would be boring.
I'm not trying to convince you and i don't think you're trying to convince me that the game's great. I stand by with what i think of the game, and that's it 
Watercooled 5950X | AORUS Master X570 | Asus RTX 3090 TUF Gaming OC | 64Gb RAM | 1Tb 970 Evo Plus + 2Tb 660p | etc etc
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Posted: Thu, 2nd Oct 2008 14:06 Post subject: |
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There's some heavy quoting going on in this thread. I''m suddenly getting the urge to quote too.
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Posted: Thu, 2nd Oct 2008 15:07 Post subject: |
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played the game for few hours... it's fun but not perfect.
I would give it 8,5/10
If I would pay 60euro for this, than yes I would be pissed off. But because it's free I can live with all the bugs and same city etc...
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Posted: Thu, 2nd Oct 2008 15:30 Post subject: |
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Please tell me this game doesn't disappoint on the same level as Mercenaries 2 did. Burning this right now with my last disc, so I hope it wont be a waste.
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Posted: Thu, 2nd Oct 2008 15:36 Post subject: |
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oh my god! epic quoting war going on between sTo0z and _SiN_ !!
too... many... quotes!... too... much... text!
anyway, burning right now.
and i don't understand why people are so disappointed by mercenaries 2. i thought it was fun game, it has it's flaws but it's still fun - most of the time (throwing smoke grenades for airstrikes for example. damn boy, throw that thing farhter than 2 fucking meters! argh)
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Posted: Thu, 2nd Oct 2008 15:45 Post subject: |
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one of the Ugliest games i ever seen. ps2 level.
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Posted: Thu, 2nd Oct 2008 15:52 Post subject: |
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condomcrack wrote: | one of the Ugliest games i ever seen. ps2 level. |
Agree.
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Posted: Thu, 2nd Oct 2008 16:54 Post subject: |
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jmdeking wrote: | condomcrack wrote: | one of the Ugliest games i ever seen. ps2 level. |
Agree. |
I think you two need to go back and play a ps2 game.
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Thu, 2nd Oct 2008 17:56 Post subject: |
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The first had pretty good gfx imo. It can't be worse...
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Posted: Thu, 2nd Oct 2008 18:00 Post subject: |
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it didnt really. very bad art style, not human. like plastic all shiny. understand?
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Posted: Thu, 2nd Oct 2008 18:11 Post subject: |
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XHPrime wrote: | jmdeking wrote: | condomcrack wrote: | one of the Ugliest games i ever seen. ps2 level. |
Agree. |
I think you two need to go back and play a ps2 game. |
Fine, i play God of War 2 anytime over this piece of shit.
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Posted: Thu, 2nd Oct 2008 18:23 Post subject: |
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jmdeking wrote: | XHPrime wrote: |
I think you two need to go back and play a ps2 game. |
Fine, i play God of War 2 anytime over this piece of shit. |
HAHAHAHAAHHA :D :D :D
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Posted: Thu, 2nd Oct 2008 18:39 Post subject: |
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Mister_s wrote: | There's some heavy quoting going on in this thread. I''m suddenly getting the urge to quote too. |
what, like this?
Interinactive wrote:
Achievement unlocked: More unoptimised than a Ubishit game
No worries. The Division is just around the corner. Devil Troll
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Posted: Thu, 2nd Oct 2008 20:14 Post subject: |
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Anyone know when they'll bring the servers back up? I wanna play some co-op.
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Posted: Thu, 2nd Oct 2008 20:21 Post subject: |
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Character creation and gameplay are quite fun, graphics and physics are last gen... I'd give it a 6/10.
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
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hazen
Posts: 1228
Location: Norway
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Posted: Thu, 2nd Oct 2008 21:39 Post subject: |
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This game makes me want to pop in GTA4
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Posted: Thu, 2nd Oct 2008 21:59 Post subject: |
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miles better than GTA IV, graphics of course no way near the same, but at least there is some gameplay and fun also
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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hazen
Posts: 1228
Location: Norway
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Posted: Thu, 2nd Oct 2008 22:45 Post subject: |
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Posted: Thu, 2nd Oct 2008 22:58 Post subject: |
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So those who said they were banned after going through live, were all liars?
"Why don't you zip it, Zipfero?" - fraich3
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Thu, 2nd Oct 2008 23:24 Post subject: |
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_SiN_ wrote: | Epic reply is epic. |
Here's my bottom-line point I'm trying to make:
You're hating on the game for the wrong reasons.
By your standards a game like Geometry Wars is the worst game ever made.
- The story line sucks! What the heck! Why are these shapes after me! Why can't we friends! This story is stupid!
- Can you BELIEVE the AI?! Those stupid pink squares fly right at me, they don't even TRY to dodge! They just run into my fire! Stupid! This game sucks!
- I can't even take cover, what it going on, this is dumb!
I know this is an extreme example, but it's what I'm trying to say. A game like Geometry Wars does NOT need any of that stuff, and never tried to have any of that stuff. That's what SR2 is all about. It doesn't need any of that shit, and it never tried to have it.
The enemies aren't elite military terrorists, they are retarded street thugs. Not all players want to be outgunned, outmanuevered, out flanked, and out smarted all the time. Save that for shit that needs it like, like R6 Vegas or something.
I don't want people to think that the ideas shooter and cover system need to synonymous, you know? Does Unreal Tournament series need cover? HELL NO is the answer.
I just wish you wouldn't label the game "bad" or a "dud" or an improper sequel because YOU were under the impression it was going to deliver all of these things that it was never supposed to deliver.
I mean, you don't buy a hot dog to decorate your living room do you? Fuck no, you buy a hot dog to eat that shit.
You were looking for something totally different in SR2, and you made it worse for yourself. I wish you could take the game for what it DOES deliver, instead of these minor immersion breaking things that are ruining your experience. Do you REALLY want to be immersed while you spread toxic amounts of shit all over people's houses? This game doesn't NEED story, it doesn't NEED immersion. Save that shit for Final Fantasy, save that for Call of Duty, save that for games that need it. Unreal tournament games never have a good story, but no one cares, because they're not looking for a story. We enter the Unreal series knowing that, so we aren't disappointed. The UT3 story is like the worst excuse for a story ever made, but no one cares.
Anyways, sTo0z SR2 PR machine signing off. ;P I seriously, seriously urge you to pick the controller back up and enter the game with no expectations other than totally hilarious and ridiculous nonsense going on. Go hop in the planes with the guns on them, I'm sure you'll complain about the amount of bugs there, but guess what, it's still insane amounts of fun.
Good luck buddy.
Also, Spiderman, thanks for posting those pics. The game DOES NOT look bad! Fuck God of War 2.
People think that looks good? Wow, fucking *hurl*

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