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JBeckman
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zmed
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Posted: Mon, 29th Sep 2008 18:51 Post subject: |
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Apparently they postponed it further. Presumably it might come out somewhere mid-this-week.
I just hate when developers only announce the pushbacks at the day of the assumed release date.
I have no problems with postponing patches per se, at least they are testing it unlike they did with the innitial release.
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Posted: Mon, 29th Sep 2008 21:40 Post subject: |
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i really hope that with this 1.5.05 patch will everything work as it should be, but again, this is stalker
Gigabyte X570 Aorus Pro | AMD Ryzen 5800X3D + be quiet! Dark Rock 4 | KFA2 RTX 4080 | 32GB G.Skill Trident Z RGB DDR4 @3600MHz | Samsung 860 Evo 500GB + 1TB + 10TB WD Blue | Corsair RM750x | LG 27GL83A + LG 27GL850 | Fractal Define R6 | Razer BlackWidow Ultimate Stealth | DeathAdder Chroma
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Posted: Mon, 29th Sep 2008 22:42 Post subject: |
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I just hope my Save Games will still work when they patch it again.
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Posted: Mon, 29th Sep 2008 22:54 Post subject: |
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anybody else got the problem that the sleeping bag ain't working at all?
patched the game to 1.5.04 and installed the realism modpack Epsilon posted about a page or two back - first time i tried it worked, since then all i get is CTD every single time i choose how long to sleep - pretty annoying seeing how slow time progresses and running around at night is just not a good idea. i found that out the hard way.
edit: so installed the standalone version of the sleeping bag and it works flawless
even tried to copy the standalone-version files over those inside the modpack - still not working. damn it...
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Posted: Tue, 30th Sep 2008 04:05 Post subject: |
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is it me or is cs way easier that soc?
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JBeckman
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Posted: Tue, 30th Sep 2008 13:05 Post subject: |
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http://xfiles.gsc-game.com/st/patches/?C=M;O=D
1.5.005 for the Russian version.
EDIT:
http://cs.stalker-game.com/ru/?page=patches#3
EDIT: Savegames work, plus other notes from a google translated changelog.
Spoiler: |
Updates
Updates for the game STALKER: CLEAR SKY
Updates for the game STALKER can be downloaded here.
Update to version 1.5.05
This patch makes a number of bug fixes and improvements in isolation or in multiplayer game.
We recommend that all see a list of changes and other important information about the patch.
Saved game version 1.5.04 will work with version 1.5.05.
Attention! The patch is only licensed to the Russian version of the game!
Synchronization
Accession to the server will be possible only if the client and server versions of the same game.
Saved Games
Saved game version 1.5.04 will work with version 1.5.05.
Changes of the game
- Fixed a bug where the conductor did not want to keep the player at the Cordon. This was because the autosave feature sometimes does not maintain any data, and, once downloading this record, the game became impassable. If such an apparent mistake, the game had to start anew.
- Fixed bug with a secondary task (to bring), after saving / loading arrow shows not on a character who had to sit for the job.
- Changed award for lowering the bridge in Ryzhem forest.
- Changed reward for the killing of the bandits at a petrol station of "Freedom".
- Fix dialogue technique "Freedom". Following the adoption of a secondary job disappeared opportunity to take / deliver the task of finding fleshek.
- Fixed bug: incorrectly displays the number of states in the war faction of CPC.
- Fixed bug: improperly maintained the number of under-barrel grenade in the application of improvements.
- Fixed bug: the fall of FPS, when on the title of the map of the CPC.
- Fixed a bug that sometimes led to the departure, while maintaining the game when played at the NPS graphic death.
- Fixed bug: incorrectly computed carrying weight with improved costume, and when you add artifacts.
- Fixed bug: sometimes incorrectly displayed the power group in the statistics of the CPC.
- Fixed bug: loading saved games led to the departure related to improper conservation animations of monsters or charged grenade at the NPS.
- Fixed bug: sometimes incorrectly displays the number of rounds of ammunition current weapons after a search of corpses.
- Fixed bug: sometimes one of the NPS group was the enemy, while the rest of the group remained neutral or friendly.
- Fix a few minor errors in the interface (HUD), inventory, PDA, the main menu.
- Minor rebalancing of trade and falling from the corpses of things.
- Fixed a situation where a player can leave the zone of the chapeau of the game (first sortie on Wetlands).
- Changed the process of issuing awards for entry into factions.
- Changed awards for the destruction of bases factions.
- Fixed flight games during the dialogue with hostile technician.
- Added the ability to improve GP37 technicians from the "Freedom" and bandits.
Multi-Game
- Added the ability to block (ban) and throw (kick) of the current games are run on its unique identifier (serial number), and not just by name and IP.
- Fix a few bugs in the chat online games, including the fact that in some cases do not impose the letters A, Z, X, C, V.
- Fixed many errors, leading to the collapse of the client and server in the network game.
- Added the ability to IP-filter (for the game in certain subnets).
Fixed scripting flights
- Smart_terrain.script: 227: attempt to index local 'obj' (a nil value)
- Smart_terrain.script: 1003: attempt to index field '?' (a nil value)
- Sim_combat.script: 950: attempt to index a nil value
- Sim_board.script: 688: attempt to index local 'obj' (a nil value)
- Smart_terrain.script: 288: attempt to call method 'clear_smart_terrain' (a nil value)
- Bind_monster.script: 72: attempt to index field '?' (a nil value)
- Xr_effects.script: 1607: attempt to index field '?' (a nil value)
-! [LUA] [ERROR] ERROR: There is no task with entity_id (_g.script: 973: bad argument 2 to 'format' (string expected, got nil))
-! [LUA] [ERROR] ERROR: error. val_smart_terrain_5_0_freedom_antenna (_g.script: 973: bad argument 2 to 'format' (string expected, got nil))
- Fix crush (task_objects.script: 2231: attempt to call global 'blowout_hit_with_pp_and_cam_effectors' (a nil value))
- Fix crush (ERROR: Invalid AI map at kamp point [mar_smart_terrain_6_8_kamp_1] (_g.script: 973: bad argument 2 to 'format' (string expected, got nil)))
- Fix crush (sim_combat.script: 429: attempt to index local 'comander' (a nil value))
- Fix crush (task_objects.script: 580: attempt to concatenate field 'id' (a nil value))
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Tue, 30th Sep 2008 13:21 Post subject: |
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BTW, is there a mini-image or an english clone around? I use the reloaded release and I really don't want to wait for cracks every time a new patch comes out (what might happen quite often as it seems).
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JBeckman
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Location: Sweden
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JBeckman
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Posts: 34994
Location: Sweden
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Posted: Tue, 30th Sep 2008 14:33 Post subject: |
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Anything on the respawn times? I really hate defending camps, walking 20 meters and having a group of bandits/mutants spawning and attacking the same camp in an endless loop.
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JBeckman
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Posted: Tue, 30th Sep 2008 14:47 Post subject: |
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I haven't gone trough all files extensively due to how many of them there are (1.5.004 includes 1166 files and 1.5.005 includes 1188 files however if you disregard the "Levels" and "Shader" folder then there's only 164 files that differ between both patches or are new in 1.5.005.) but there have been some larger changes to certain parts of the game.
Most of it appears to be various smaller fixes and tweaks however but it certainly alters the game.
(For example you no longer get a H&K G36 after doing a particular quest, you get a FN2000 instead and instead of getting a FN2000 on another quest you get a high-end armor and it seems that bandits spawn a bit less often.)
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Posted: Tue, 30th Sep 2008 19:23 Post subject: |
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will this patch work if i install him on cracked game (1.5.04), or i have to reinstall the game and then install patches and wait for crack for 1.5.05??
Gigabyte X570 Aorus Pro | AMD Ryzen 5800X3D + be quiet! Dark Rock 4 | KFA2 RTX 4080 | 32GB G.Skill Trident Z RGB DDR4 @3600MHz | Samsung 860 Evo 500GB + 1TB + 10TB WD Blue | Corsair RM750x | LG 27GL83A + LG 27GL850 | Fractal Define R6 | Razer BlackWidow Ultimate Stealth | DeathAdder Chroma
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Posted: Tue, 30th Sep 2008 19:41 Post subject: |
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Patches usually never work with cracked files. Unless they don't have a built in version check and they simply overwrite the files instead of updating them.
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Posted: Tue, 30th Sep 2008 19:46 Post subject: |
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Is this patch mainly bug/crash oriented or does it add some 6-7% extra on performance as well?
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Posted: Tue, 30th Sep 2008 19:56 Post subject: |
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Wouldnt count on a crack anytime soon. Mercenaries 2 was patched over a week ago and still no patch. Seems like most of the "scene" is on holiday for the moment.
B
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JBeckman
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Posted: Tue, 30th Sep 2008 19:58 Post subject: |
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DX10 users can now toggle R3_MSAA and various quality levels (2x to 8x) from the main menu instead of having it enabled by default (Normal AA options will look a bit different under DX10.) so that could give a performance boost, other than that it's mainly bug fixes and crash fixes plus smaller tweaks for a improved gameplay experience and better balance.
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Posted: Tue, 30th Sep 2008 23:34 Post subject: |
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Saved games
1.5.04 saved games will be compatible with patch 1.5.05.
Game changes
- Fixed an error which prevented the guide from leading the player to the Cordon. This was caused by the fact that the autosave function failed to save all data, and once such a saved game was loaded, the game became impossible to complete. If this error occurred, it was necessary to restart the game from the beginning.
- Fixed a bug with secondary objectives (Deliver item), which caused the arrow to point to the wrong NPC after a save/load.
- Changed the reward for lowering the bridge in the Red Forest.
- Changed the reward for killing bandits at the Freedom base filling station.
- Fixed the Freedom technician’s dialogue. After accepting a secondary objective, it became impossible to undertake/complete objectives to find flash drives.
- Fixed an error, which caused the situation to be displayed incorrectly in the PDA Faction War section.
- Fixed an error, which caused the number of grenades for the grenade launcher attachment to be saved incorrectly following modifications.
- Fixed an error, which caused FPS to fall when the cursor was moved over headings on the PDA map.
- Fixed an error, which sometimes caused the game to crash to desktop when the game was saved during an NPC death animation sequence.
- Fixed an error, which caused carried weight to be calculated incorrectly when a suit was upgraded or artifacts attached.
- Fixed an error, which sometimes caused faction strength to be displayed incorrectly in the PDA statistics.
- Fixed an error, which caused the game to crash following the loading of a saved game due to incorrect saving of monster animations and armed NPC grenades.
- Fixed an error, which sometimes caused ammo to be displayed incorrectly after searching bodies.
- Fixed an error, which sometimes caused individual NPCs to be enemies, while the rest of their faction was neutral or friendly.
- Fixed several minor HUD, inventory, PDA and main menu errors.
- Minor rebalancing of trade and items that pop out of dead bodies.
- Fixed a problem, which allowed the player to leave the Zone in the water part of the game (first visit to the Swamps).
- Changed the process for rewards given for joining factions.
- Changed rewards for destroying faction bases.
- Fixed game crashes during conversations with enemy technicians.
- Added ability to upgrade GP 37 with the help of Freedom and Bandit technicians.
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Posted: Wed, 1st Oct 2008 12:50 Post subject: |
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Is the new patch already cracked?
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Posted: Wed, 1st Oct 2008 13:08 Post subject: |
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Posted: Thu, 2nd Oct 2008 15:05 Post subject: |
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human_steel wrote: | Is the new patch already cracked? |
Cracked!
ZX Spectrum 16K/48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS
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Posted: Thu, 2nd Oct 2008 15:15 Post subject: |
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You know the rules about "where"
Yes it is out, new one and working. I just have found it...
and I don't know How...
ZX Spectrum 16K/48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS
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Posted: Thu, 2nd Oct 2008 15:26 Post subject: |
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1.5.05. is not cracked yet.
Is there any solution for this error message?
"The application period of validity without a disc in the drive has been exceeded. Insert the licensed disc of the application in a disc drive and run it again.
If the error recurs, press "Error report" and send the report to product technical support."
I patched and cracked the game properly to 1.5.04. a week ago, and played the game.
Now i got this error message, and cant play the game. Reinstall did not work.
Other 1.5.04. cracks dont work.
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Posted: Thu, 2nd Oct 2008 15:44 Post subject: |
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bgabor911 wrote: | 1.5.05. is not cracked yet.
Is there any solution for this error message?
"The application period of validity without a disc in the drive has been exceeded. Insert the licensed disc of the application in a disc drive and run it again.
If the error recurs, press "Error report" and send the report to product technical support."
I patched and cracked the game properly to 1.5.04. a week ago, and played the game.
Now i got this error message, and cant play the game. Reinstall did not work.
Other 1.5.04. cracks dont work. |
It is out and it is working. Believe it or not. It is very fresh release but you can find it. Yesterday someone release bad crack (it enters game and then when you try to load or start new game CTD). Today version works like a charm. I have reloaded version and I always keep my original exe for patching.
ZX Spectrum 16K/48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS
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Posted: Thu, 2nd Oct 2008 16:33 Post subject: |
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I have the realism mod and faction warfare doesn't seem to work, anyone else have this problem? I've cleared like all of the swamps and there's no progress whatsoever... but I get somebody promising me a reward after I've cleared a camp....
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Posted: Thu, 2nd Oct 2008 16:59 Post subject: |
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wizarD. wrote: | I have the realism mod and faction warfare doesn't seem to work, anyone else have this problem? I've cleared like all of the swamps and there's no progress whatsoever... but I get somebody promising me a reward after I've cleared a camp.... |
Never use third party mods. No one can help you with these problems except the makers of the mod.
Third party mods always mess up the games. And Clear Sky is already buggy enough.
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Posted: Thu, 2nd Oct 2008 17:05 Post subject: |
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Quote: |
It is out and it is working. Believe it or not. It is very fresh release but you can find it. Yesterday someone release bad crack (it enters game and then when you try to load or start new game CTD). Today version works like a charm. I have reloaded version and I always keep my original exe for patching. |
I cannot find it. Not with Google, nor with torrent pages. It is not posted in gamecopyworld.
Is it fixes the ""The application period of validity without a disc in the drive has been exceeded" error message?
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