FlatOut: Ultimate Carnage
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LeoNatan
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PostPosted: Wed, 6th Aug 2008 22:26    Post subject:
scouse wrote:
biggest bunch of retarded replies ive ever heard.

QFT.
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streetunder




Posts: 4125

PostPosted: Wed, 6th Aug 2008 23:42    Post subject:
Been playing this in online mode, just wow... this is fantastic in multiplayer Smile !
my nick in online is streetiamty
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DaLexy




Posts: 3042
Location: Germany
PostPosted: Thu, 7th Aug 2008 02:39    Post subject:
mine DaLexy aswell Wink


My SysProfile ッ

I ΓУPΞ LIҜΞ Д БФSS, УФЦЯ ДЯGЦMΞИΓ I$ IИVДLłD
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streetunder




Posts: 4125

PostPosted: Thu, 7th Aug 2008 12:11    Post subject:
DaLexy wrote:
mine DaLexy aswell Wink


I will add you as friend, as soon i see you Smile
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polosistealth




Posts: 3447

PostPosted: Fri, 8th Aug 2008 10:58    Post subject:
who knows the bonus codes ? Very Happy


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JBeckman
VIP Member



Posts: 34997
Location: Sweden
PostPosted: Fri, 8th Aug 2008 11:09    Post subject:
These are the codes I found, haven't played the game myself so I don't really know what they will unlock.

RUTTO
BIGTRUCK
KALJAKOPPA

The first code supposedly unlocks a "Pimpster" whatever that is, second code unlocks something called a Mob Car and the third one should unlock a Rocket Car.

EDIT: Supposedly all codes from Flatout 2 should work with this version.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 8th Aug 2008 11:47    Post subject:
there is savegame editor which works and it's safe, no need for lame codes

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FireMaster




Posts: 13509
Location: I do not belong
PostPosted: Fri, 8th Aug 2008 12:02    Post subject:
where the hell are the save games I can't find any .sav files
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anti-flag




Posts: 246
Location: Brazil
PostPosted: Fri, 8th Aug 2008 12:20    Post subject:
FireMaster wrote:
where the hell are the save games I can't find any .sav files


isn't your progress stored online?
which is why whoever didnt create a windows live account couldnt save?
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 8th Aug 2008 12:24    Post subject:
if u create simple account without entering serial then in vista your saves are in

x:\Users\USERNAME\AppData\Local\FlatOut Ultimate Carnage

in xp

x:\Documents and Settings\USERNAME\Local Settings\Application Data\FlatOut Ultimate Carnage
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bishman82




Posts: 343

PostPosted: Mon, 11th Aug 2008 21:21    Post subject:
LeoNatan wrote:
360 port + no rumble support on 360 pad = "pfft wtf retards?" Laughing


Rumble working here on xbox pad
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bishman82




Posts: 343

PostPosted: Mon, 11th Aug 2008 21:31    Post subject:
So let me get this straight, i've created a GFWL account with a 'the club' key, it now has Flatout2 in my games list... Is that going to be on there as long as i keep the account or will i have to keep the key and type it in again if i want to re install a later date?
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LeoNatan
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Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Mon, 11th Aug 2008 21:53    Post subject:
bishman82 wrote:
LeoNatan wrote:
360 port + no rumble support on 360 pad = "pfft wtf retards?" Laughing


Rumble working here on xbox pad

Xbox or Xbox 360? 360 doesn't rumble in FOUC.
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DaLexy




Posts: 3042
Location: Germany
PostPosted: Mon, 11th Aug 2008 22:20    Post subject:
bishman82 wrote:
So let me get this straight, i've created a GFWL account with a 'the club' key, it now has Flatout2 in my games list... Is that going to be on there as long as i keep the account or will i have to keep the key and type it in again if i want to re install a later date?


The account is where the data belongs to, not the serial, tested it twice with FlatOut Carnage Smile

LeoNatan wrote:
bishman82 wrote:
LeoNatan wrote:
360 port + no rumble support on 360 pad = "pfft wtf retards?" Laughing


Rumble working here on xbox pad

Xbox or Xbox 360? 360 doesn't rumble in FOUC.


Not that right, seems to be buggy because i had rumble in some situations.
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WiCKed666




Posts: 1068

PostPosted: Mon, 11th Aug 2008 22:25    Post subject:
LeoNatan wrote:
bishman82 wrote:
LeoNatan wrote:
360 port + no rumble support on 360 pad = "pfft wtf retards?" Laughing


Rumble working here on xbox pad

Xbox or Xbox 360? 360 doesn't rumble in FOUC.


works for me with rumble, WinXP + Updated pad's drivers form here
http://download.microsoft.com/download/0/0/f/00f2a67b-e10b-43b1-8cca-3deb12218f75/Xbox360_32Eng.exe


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bishman82




Posts: 343

PostPosted: Mon, 11th Aug 2008 23:16    Post subject:
LeoNatan wrote:
bishman82 wrote:
LeoNatan wrote:
360 port + no rumble support on 360 pad = "pfft wtf retards?" Laughing


Rumble working here on xbox pad

Xbox or Xbox 360? 360 doesn't rumble in FOUC.


360 pad
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LeoNatan
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Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Mon, 11th Aug 2008 23:30    Post subject:
Yeah installed the accessories posted above, and it tingles my hand now, but nothing even close to Grid...
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bishman82




Posts: 343

PostPosted: Mon, 11th Aug 2008 23:44    Post subject:
I don't think it's working as it should though, at first i thought there was none as there wasn't a single rumble as i drove around but it's working fine when i hit something. I can't remember what GRID was like but i'm sure that rumbles with the engine noise, not just the crashes.
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streetunder




Posts: 4125

PostPosted: Mon, 11th Aug 2008 23:48    Post subject:
LeoNatan wrote:
Yeah installed the accessories posted above, and it tingles my hand now, but nothing even close to Grid...


turn feedback on...
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LeoNatan
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PostPosted: Tue, 12th Aug 2008 00:10    Post subject:
It's on.
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qrdel_daywalker




Posts: 389
Location: World's a$$.
PostPosted: Tue, 12th Aug 2008 19:10    Post subject:
OK, so I got the game, installed it, it's running splendidly (XP, rig from sig, all details maxed out aniso and all other filters half-assed, 1680x1050) and the biggest thing that bothers me is the fact that... the game, at least to me, is more about the graphics (not that great imho, GRID was cuter) than anything else. Additionaly, its Flatout 2 basically... hence, going back to the shelf...


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Flowmo




Posts: 627

PostPosted: Tue, 12th Aug 2008 19:13    Post subject:
qrdel_daywalker wrote:
OK, so I got the game, installed it, it's running splendidly (XP, rig from sig, all details maxed out aniso and all other filters half-assed, 1680x1050) and the biggest thing that bothers me is the fact that... the game, at least to me, is more about the graphics (not that great imho, GRID was cuter) than anything else. Additionaly, its Flatout 2 basically... hence, going back to the shelf...

It's nothing more that a resource hogging Flatout 2, with some really teeny weeny minor changes. I think they only added like 3 lines of code and then thought to themselves "Well, enough effort put in now. Let's rerelease it like it's a sequel!"
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LeoNatan
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PostPosted: Tue, 12th Aug 2008 19:53    Post subject:
Flowmo wrote:
It's nothing more that a resource hogging Flatout 2

Don't know what kind or ratarded archaic PC you have, FOUC runs amazingly well even on my modest laptop, while looking much much better than FO2. Rolling Eyes And it's exactly that, a better looking FO2.
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Flowmo




Posts: 627

PostPosted: Tue, 12th Aug 2008 19:58    Post subject:
LeoNatan wrote:
Flowmo wrote:
It's nothing more that a resource hogging Flatout 2

Don't know what kind or ratarded archaic PC you have, FOUC runs amazingly well even on my modest laptop, while looking much much better than FO2. Rolling Eyes And it's exactly that, a better looking FO2.

Yes, throw me some insults for stating my opninion. My pc is not a retarded archaic pc, actually i'm confident i'ts better than most users here on this forum. What i'm saying is that the devs didn't really put much effort into creating new content for Flatout 2. The cars are the same, the tracks are the same, etc. Graphics are a _LITTLE_ bit better, i'll give you that. But to release a NEW game which, except the graphics, has next to nothing new to offer is just plain retarded and trying to squeeze the last few bucks out of an OLD game.
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LeoNatan
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Posts: 73238
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Tue, 12th Aug 2008 20:07    Post subject:
It was a new game for the current generation of consoles, as opposed to FO2, which was only on the older generation. It's on PC purely to make a few quick bucks for the devs. I play FOUC for free, so I prefer that over FO2. Rolling Eyes And me saying you have an archaic PC is hardly an insult... Or did your e-Penis got 3 inch shorter? If that is the case, I apologize.
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Flowmo




Posts: 627

PostPosted: Tue, 12th Aug 2008 20:09    Post subject:
LeoNatan wrote:
Or did your e-Penis got 3 inch shorter? If that is the case, I apologize.

Rolling Eyes Very mature.
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FesterSilently




Posts: 23
Location: Oceanside, CA, USA
PostPosted: Sat, 16th Aug 2008 01:50    Post subject: LAN without Live key?
Okay, so.

Short of purchasing a copy (duh) or finagling a G4WL key (from Sega or whomever, which I can't seem to do...epic fail), is there ANY way of simply setting up a LAN game?

I've perused the forums and it doesn't seem the crack extends that far, yah?

Slap my on the bum and point me in the right direction if I missed it somewhere, please!

Peace. Cool
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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Sun, 17th Aug 2008 13:48    Post subject:
is there any track editor for this game??


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DaLexy




Posts: 3042
Location: Germany
PostPosted: Sun, 17th Aug 2008 14:00    Post subject:
no, there is none and i doubt there will be one !


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noxxle




Posts: 500

PostPosted: Sun, 17th Aug 2008 18:48    Post subject:
Do the G4WL keys work for Grid too?
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