Legend: Hand of God
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JBeckman
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Location: Sweden
PostPosted: Mon, 28th Jul 2008 12:07    Post subject:
As I said the Gamersgate download is unprotected. Smile
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gold24




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PostPosted: Mon, 28th Jul 2008 12:20    Post subject:
then making a copy of this game shouldn't be that hard
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sabin1981
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Posts: 87805

PostPosted: Mon, 28th Jul 2008 15:14    Post subject:
=Update=

Sorry JBeckman, the English files don't work. Copying both files results in a CTD after the first opening movie, just copying the man text.pak file loads the game -- but the text is garbled.

The funny thing? I grabbed the German pirated release faster, and more successfully, than I did the English demo Rolling Eyes
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JBeckman
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Location: Sweden
PostPosted: Mon, 28th Jul 2008 15:17    Post subject:
Guess they use a different format then, might require a few other files to get it working correctly but there's quite a few of them.
(I'd guess it's the EXE file but altering that would probably mess up the other German PAK files.)

A unpacker might help, will see what I can find.
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gold24




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PostPosted: Mon, 28th Jul 2008 15:19    Post subject:
no rush im sure the scene picks it up if it does not have protection anyway
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sabin1981
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PostPosted: Mon, 28th Jul 2008 15:21    Post subject:
Thanks bud!

^_^
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JBeckman
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Location: Sweden
PostPosted: Mon, 28th Jul 2008 15:25    Post subject:
Tried opening them with notepad, seems to be pretty easy to read the contents of the archives but I couldn't find a actual unpacker, seeing as most of it is simple text it might not be that difficult though.

EDIT: Fortunately enough the developers left instructions in the archives, kinda funny but I noticed it when I opened text.pak and text.pak.dat

EDIT: Engine.pak.dat might be helpful, seems to be a list of archives to load.

EDIT: The Room.pak files seems to contain ASCII maps.

EDIT: Shaders.pak can be edited as well, could be used to make a SM2.0 patch but I don't have that skill.

EDIT: Items.pak can be used to modify those things.


Last edited by JBeckman on Mon, 28th Jul 2008 15:37; edited 5 times in total
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sabin1981
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PostPosted: Mon, 28th Jul 2008 15:27    Post subject:
LOL! That was nice of them Very Happy
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JBeckman
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Location: Sweden
PostPosted: Mon, 28th Jul 2008 15:39    Post subject:
Game seems pretty modifiable if one uses a hex editor or similar as seen by all the above edits, might be possible to convert the text as well so if you could upload the German text.pak and text.pak.dat file so I could compare them I might be able to get it working. Smile
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sabin1981
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PostPosted: Mon, 28th Jul 2008 15:50    Post subject:
JBeckman wrote:
Game seems pretty modifiable if one uses a hex editor or similar as seen by all the above edits, might be possible to convert the text as well so if you could upload the German text.pak and text.pak.dat file so I could compare them I might be able to get it working. Smile


Absolutely!

Here ya go bud!

http://www.sendspace.com/file/pqcllj
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JBeckman
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Location: Sweden
PostPosted: Mon, 28th Jul 2008 16:02    Post subject:
Seems it's actually based on the French version after comparing it, might still work seeing as there doesn't seem to be any major differences in the .dat file. Smile

English.
FADDITIONALPOINTSTOSPEND.TXT

German.
GADDITIONALPOINTSTOSPEND.TXT

So all that should be needed would be to modify the German language .dat file to refer to the English language text files in the .pak archive.

EDIT: Swapped the files by mistake, it's the other way around.
(Ie the English file is the one starting with G and the German one is the file starting with a F.)
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sabin1981
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PostPosted: Mon, 28th Jul 2008 16:06    Post subject:
I could also try and acquire the French download version, if that helps?

I'll have a look around...

=edit=

Interestingly enough, the French version is over double the size of the German. Perhaps it contains additional languages?
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JBeckman
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PostPosted: Mon, 28th Jul 2008 16:27    Post subject:
It's not needed, got it to work, needs a few alterations but I managed to convert the English text to German, just need to reverse it now. Smile

EDIT: This should work, unsure as I don't have the German version myself to test on but if I'm correct there should only be a few smaller errors.
http://www.sendspace.com/file/o1qhuq
(Text might not be totally centered, will try to work on that.)


Last edited by JBeckman on Mon, 28th Jul 2008 16:32; edited 1 time in total
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sabin1981
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PostPosted: Mon, 28th Jul 2008 16:30    Post subject:
Holy shit. I'm impressed dude! Smile
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JBeckman
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Location: Sweden
PostPosted: Mon, 28th Jul 2008 16:34    Post subject:
You posted right when I did it seems, have a semi-working version available now but as mentioned I'm a bit unsure how it will work.
(My English to German conversion worked but the text was not totally centered as there's a few differences between the files.)

EDIT: Seems there's a error further in the game, might not work after all. Sad
(There could be other differences, a unpacker would be the preferred method as I could just extract the actual TXT files and copy the English translation over the existing German one.)


Last edited by JBeckman on Mon, 28th Jul 2008 16:38; edited 2 times in total
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sabin1981
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PostPosted: Mon, 28th Jul 2008 16:35    Post subject:
I'll give it a try, my man, will let you know Smile

=edit=

Unfortunately, I get the same issue as I had before - that I got from just copying the pak.dat file.

 Spoiler:
 
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JBeckman
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PostPosted: Mon, 28th Jul 2008 16:48    Post subject:
Perhaps it uses a different font or similar to display the text, seems a unpacker would be the best way to go in order to alter the text files directly.

I'll keep trying, probably not a big problem to fix if I figure out what causes it.
(Text is all there but stretched, might be due to the size differences in the text.pak file causing the English text to be stretched out as it tries to display in the same format and style as the previous German text.)
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sabin1981
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PostPosted: Mon, 28th Jul 2008 16:50    Post subject:
I couldn't even see the English text, so I'm not sure what could be missing. Either way, this is fun finding out Very Happy
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JBeckman
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Posts: 34999
Location: Sweden
PostPosted: Mon, 28th Jul 2008 16:55    Post subject:
On further inspection I appear to have uploaded the wrong file, I'll fix it directly and then we'll see what happens.
(The .dat file I sent should have been identical to the .dat file you sent which results in that error as the file isn't changed.)

EDIT: Made a few tests, doesn't seem like the .dat file is the real problem so a file unpacker is probably the only way to do it without causing any errors.

(Seems both files need to be modified with the .dat file mainly acting as a index, unfortunately the .pak file is compressed in some way and can't easily be edited without a unpacker to decompress it first.)
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sabin1981
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PostPosted: Mon, 28th Jul 2008 17:49    Post subject:
Ah well dude, at least you're trying -- and thanks for the help anyway!
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gold24




Posts: 926

PostPosted: Mon, 28th Jul 2008 20:31    Post subject:
its out so no worries

S K i D R O W

- T H E L E A D i N G F O R C E -

proudly presents
Legend Hand of God / THQ

RELEASE DATE : 28-07-2008 PROTECTION : Nothing
GAME TYPE : RPG DISKS : 1 DVD

Release Notes:

The line between this world and the next is a thin one,
breached all too easily through a portal known as the demon
gate. The peace that has reigned up until now is broken. Demon
hordes have begun streaming through the demon gate,
devastating the world of Aris. Only the ancient Order of the
Eternal Flame can put a stop to the invasion. As the last
survivor of the Order, Targon is sworn to protect Aris from
the horrors of the opened gate. Now he must embark on a quest
to reestablish order in Aris and seal the demon gate once and
for all.

Enter a dark and fantastic world in Legend: Hand of God as you
play as Targon, battling against otherworldly forces in an
effort to restore peace to Aris. Stunning landscapes await
your exploration and you'll encounter orcs, goblins, elves,
dwarfs and humans in the course of completing more than 30
dangerous quests. Prowl massive, randomly generated dungeons
and fight more than 30 varieties of monsters and big bosses in
battles rendered with incredible intensity thanks to the
powerful 3D Cinematic Combat System. Will you find the Hand of
God in time to end the devastation, or will the demons
triumph?

Search for the Hand of God that will help you seal the demon
gate and put an end to the terrible demon invasion

Experience powerful, immersive battle sequences with the 3D
Cinematic Combat System

Combine two of five skill paths to create your character,
including the Path of the Warrior, Path of the Hunter, Path of
the Villain, Path of the Magician and Path of Faith

Confront more than 30 horrifying monsters and big bosses in
massive dungeons

Explore an epic fantasy landscape populated by orcs, goblins,
elves, dwarfs and humans

Navigate the world of Aris with a real-time light elf spirit
who acts as your mouse cursor, light source, companion and
guide

Features a storyline written by Susan O'Connor, author of Star
Wars Galaxies, Dungeon Siege 2 and other games

Install Notes:

1. Unpack Release
2. Mount/Burn Image
3. Install Game
4. Play the game

Greetings:

Salutes to our old Amiga friends from:
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sabin1981
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Posts: 87805

PostPosted: Mon, 28th Jul 2008 20:52    Post subject:
Woooohoooo!!!!!!!

=edit=

Ok, this sucks. Where the bloody hell is that kid!? "Caves north of the farm" I've been North, I've been all over the place, there's no bloody caves Rolling Eyes
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Zanrod




Posts: 75

PostPosted: Tue, 29th Jul 2008 01:30    Post subject:
If anyone gets this error "Cannot init physX - please install aegeia PhysX system software" do the following.

Go to add/remove software, uninstall AGEIA drivers.
Next: Go to start/run enter regedit now find the AGEIA folder and the AGEIA technologies folder delete both.
Next: Install the Ageia driver that comes with the game.
Play the game. Smile
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Krest




Posts: 1961

PostPosted: Tue, 29th Jul 2008 01:41    Post subject:
Caves are very hard to spot, i didnt even realize that there was a cave until i accidentally walked into it. It is not on your map or anything, the cave you are looking for is in those little blue dude's camp with a mage, like when you see 10 or so red dots on your mini map, its right near the third teleportation stone (second stone is near the trader).
Not a bad game so far, im seriously getting diablo 2 flashbacks. I dont think its like TQ, its a lot more like sacred and d2. I just found a giant hammer and it looks very similar to that video of D3 when you smash something, blood and guts fly out. Im at the very beginning but so far its been pretty linear, no idea if it will become more open later on. Will review a bit more when i play more, but first impressions are good, if you are a fan of action rpgs like d2, sacred, and tq you should at least try the demo.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Tue, 29th Jul 2008 03:11    Post subject:
Yep. This is a good ARPG so far.

The animations and graphics are pretty good. I especially enjoy watching as I hack off the limbs of zombies and they go flying.

The voices tend to be laughable though. The NPC voices seem much better than the main character voice and the fairie.

Not a bad game at all. The AGEIA thing was a bit of a pain in the ass.
And, the game seems to not like Vista 64 much. I was getting random BSD crashes. Luckily, I have windows XP pro installed as a dual boot and I tend to put everything that Vista pukes on into there. Havent had an issue so far under XP. Luckily as well, the list of games that I have problems running under vista 64 is pretty small.
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Spiderman
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Posts: 5877

PostPosted: Tue, 29th Jul 2008 04:37    Post subject:
dull game if you ask me
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UreKismet




Posts: 487

PostPosted: Tue, 29th Jul 2008 10:08    Post subject:
The witcher has ruined most other rpg's for me someone has put a deal of effort into LHOG but the fighting system, voice acting and poor dialogue are a few of many factors where the game comes up short.
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rampart




Posts: 866

PostPosted: Tue, 29th Jul 2008 10:13    Post subject:
Can someone help me on that quest to find that lady's son? Can't find that freaking cave! Confused

Edit: Well i found the cave, wish they would have shown that better to the player.

One part of the guys dialogue says the truth though.


Quote:
I should have brought a torch. (Player)

Why would you need a torch when you have me? (Light Fairy)

Because a torch burns silently. (Player)


Stupid Light Fairy. Rolling Eyes
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WalkerBoh




Posts: 522
Location: Rome, Italy
PostPosted: Tue, 29th Jul 2008 11:16    Post subject:
Is there any review of this game?
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rampart




Posts: 866

PostPosted: Tue, 29th Jul 2008 11:46    Post subject:
Well if you need a review, you should just get the game. It varies from person to person.
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