Vampire Bloodlines
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s_hole




Posts: 765

PostPosted: Sun, 8th Jul 2007 11:25    Post subject:
so you thought the presentation of every woman in the game as practically a whore was realistic?
come on, it's a game on vampire cliches
it's supposed to be cheesy and i loved it
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fawe4




Posts: 1775

PostPosted: Sun, 8th Jul 2007 11:39    Post subject:
Calling names on a forum? Wow.
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fawe4




Posts: 1775

PostPosted: Sun, 8th Jul 2007 11:54    Post subject:
s_hole wrote:
so you thought the presentation of every woman in the game as practically a whore was realistic?
come on, it's a game on vampire cliches
it's supposed to be cheesy and i loved it


Hey, it was good game but I realy hated that character creation. Vampires should be vampires, here they are sissies from Buffy.
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discworld




Posts: 507

PostPosted: Sun, 8th Jul 2007 12:28    Post subject:
i think in the mythology vampires suppose to be sexy and seductive creatures who lore their victims to them...

the characters in that game where really good... and in short: great game. This character was nice: http://www.rpgcodex.com/images/content/vamp009.jpg Smile


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Immunity




Posts: 5626

PostPosted: Sun, 8th Jul 2007 12:56    Post subject:
Pisha was a great character. A flesh eating vampire AND a lesbian - how could you possibly ask for more? Smile


I can never be free, because the shackles I wear can't be touched or be seen.
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s_hole




Posts: 765

PostPosted: Sun, 8th Jul 2007 21:35    Post subject:
i loved being able to flirt my tits off as a female character
i do hope they bring stuff like that for fallout3
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SuTuRa




Posts: 2445
Location: NFOHump
PostPosted: Wed, 2nd Jul 2008 06:43    Post subject:
I´m installing it now! Missing some good old PC days Smile
I played it at the time, but I couldn´t get past the technical problems and just completed a couple of quests.
There´s a patch that came out not too long ago. Version 5.3
I remember that the atmosphere of this game was quite unique.

EDIT: There´s a patch even more recent, it´s 5.4 and the date is 12-Jun-08. The game has some dedicated fans
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FireMaster




Posts: 13482
Location: I do not belong
PostPosted: Wed, 2nd Jul 2008 07:00    Post subject:
I loved every single minute of this game back in the day I played it for hours nonstop
just the atmosphere the night ambiance was great , the story was interesting and kept you going
the characters felt alive
over all if anyone didn't play it , it's a must play

oh yeah SuTuRa I reinstalled it in early 2008 because of the lack of good titles but had to format and lost it , I really feel like going back to being a night predator
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Toxikbrain




Posts: 791
Location: Lost
PostPosted: Wed, 2nd Jul 2008 11:21    Post subject:
Ye, I enjoyed this game also,
Last part i can remember reaching was a town with a Cemetary and a Sexhop Confused
Was great to just walk around and do missions as I loved the atmosphere!

Think I might install it again one of these days, got vacation anyway Smile
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SuTuRa




Posts: 2445
Location: NFOHump
PostPosted: Wed, 2nd Jul 2008 15:10    Post subject:
The game keeps exiting to the desktop from time to time Sad
No error, nothing... Just exits...
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NuclearShadow
Banned



Posts: 1948

PostPosted: Wed, 2nd Jul 2008 16:43    Post subject:
Am I the only one who didn't enjoy the game? Not only was it buggy but it was optimized so badly at the time my top of the line computer had a hard time handling it.

I found the combat system to be to easy and playing as the weaker more charming or diplomatic vampires to be pointless. Your going to end up fighting no matter what... so why even bother with a weaker vamp? Also the masquerade part of the game just feels restricting and flawed... how many vampires do you kill at the end of the game? Why should you feel threatened to the point of not breaking the masquerade? A instant game over is also bullshit.

I was once invited to play the RPG with others and I raised the question what would happen if I broke the masquerade and they replied that Vampires and Hunters alike would kill me. I then said well what if I did it on such a level that they could never hide or deny the existence of vampires wouldn't that destroy your whole game and everyone else's forever? They couldn't even reply.
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liansk




Posts: 1460

PostPosted: Wed, 2nd Jul 2008 17:35    Post subject:
NuclearShadow wrote:
Am I the only one who didn't enjoy the game? Not only was it buggy but it was optimized so badly at the time my top of the line computer had a hard time handling it.


That wasnt Troika fault - Valve just fucked them really badly by selling them an unfinished version of the Source engine.


Quote:
I then said well what if I did it on such a level that they could never hide or deny the existence of vampires


A. How exactly do you plan on doing that?

B. You'll die even faster that way since regular human would start hunting for you too.


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NuclearShadow
Banned



Posts: 1948

PostPosted: Wed, 2nd Jul 2008 20:28    Post subject:
liansk wrote:
That wasnt Troika fault - Valve just fucked them really badly by selling them an unfinished version of the Source engine.


It is their fault for choosing and accepting it in that state. They also seemed to run away from the title as fast as possible while knowingly leaving tons of bugs

Quote:

A. How exactly do you plan on doing that?

B. You'll die even faster that way since regular human would start hunting for you too.


A: Showing off my incredible vampire abilities on a live TV program that has a millions of viewers and preferably a live audience as well. As well as countless other options.

B: Who said I wanted to be a Vampire in the first place? Perhaps I would prefer a final death and revenge on the vampires that gave me such a curse.
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Thu, 3rd Jul 2008 01:21    Post subject:
NuclearShadow wrote:
liansk wrote:
That wasnt Troika fault - Valve just fucked them really badly by selling them an unfinished version of the Source engine.


It is their fault for choosing and accepting it in that state. They also seemed to run away from the title as fast as possible while knowingly leaving tons of bugs


Hmm..you don't understand the developer/publisher relationship very well do you? Or how the game business in general works?

-Activision wanted a product to compete with HL2, so to be released on/before HL2, with the source engine. Even though it was an early build of the source engine, Activision figured it would be "good enough" for Vampire sequel.

-Activision got Troika to sign off on a 6-month development deal, in other words, little testing, lots of development crammed into a short period.

-Troika needed money and obviously liked the opportunity of working on the project.

-Troika had no more money to work on patches, and Activision(the uncaring bastards they are) wouldn't foot the bill for further patch work.

So, in short, what part of that deal is Troika's fault? You think dev salaries grow on trees? And the millions that go into game development that require heavy investing that is a publisher's job, that isn't chump change. So yeah it's not as simple as you would like to believe.

Anyways RIP Troika, wish they had a longer legacy of awesome titles like this one.


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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Thu, 3rd Jul 2008 03:32    Post subject:
Well they still managed to pull of the game quite well and thanks to unofficial patches and a few modifications quite a few of the remaining bugs have been fixed along with a lot of restored content. Smile

There's also a project to port the engine over to the more recent HL2/Ep2 engine but I don't know how much progress those guys have had.
(There's quite a few engine related bugs which is one of the reasons I don't play the game as it will default to very low quality on machines with more than 2GB RAM as it can't detect higher amounts and will think the computer is low on RAM.)
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s_hole




Posts: 765

PostPosted: Thu, 3rd Jul 2008 09:47    Post subject:
they implemented a custom script engine as source's own scripting wasn't complete when they were starting
so i really doubt they can get it to work on any modern source engine without getting the source code for both
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liansk




Posts: 1460

PostPosted: Thu, 3rd Jul 2008 12:46    Post subject:
Quote:
It is their fault for choosing and accepting it in that state. They also seemed to run away from the title as fast as possible while knowingly leaving tons of bugs


Like upstart_69 said, it was Activision/Valve fault. And what you don't know is that the original development team is actually VERY involved in the unofficial patches that are released to this day. And they do it for fucking free.

Quote:
Showing off my incredible vampire abilities on a live TV program that has a millions of viewers and preferably a live audience as well. As well as countless other options.


I honestly doubt that anyone but the strongest of vampires could pull off something that the mind controling vampires and the goverment couldn't cover up as a hoax.

Quote:
Who said I wanted to be a Vampire in the first place? Perhaps I would prefer a final death and revenge on the vampires that gave me such a curse.


Well then there's no reason for you to play a vampire game in the first place is there? Laughing


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Posts: 3074
Location: San Diego, CA
PostPosted: Thu, 3rd Jul 2008 12:52    Post subject:
game sucked. i dont care what happened, it SUCKED plain and simple. I dont care if a magical fairy lepraucahan toouched the developers cd trays the GAME STILL SUCKED and the game was made entirely by a hamster inputting code randomly on a keyboard, it sucked.
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TheSaint
Dalai Lama



Posts: 6586
Location: Cook Islands
PostPosted: Thu, 3rd Jul 2008 15:26    Post subject:
Stay on topic plz.
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FISKER_Q




Posts: 1040

PostPosted: Thu, 3rd Jul 2008 17:40    Post subject:
liansk wrote:
Quote:
It is their fault for choosing and accepting it in that state. They also seemed to run away from the title as fast as possible while knowingly leaving tons of bugs


Like upstart_69 said, it was Activision/Valve fault. And what you don't know is that the original development team is actually VERY involved in the unofficial patches that are released to this day. And they do it for fucking free.

Quote:
Showing off my incredible vampire abilities on a live TV program that has a millions of viewers and preferably a live audience as well. As well as countless other options.


I honestly doubt that anyone but the strongest of vampires could pull off something that the mind controling vampires and the goverment couldn't cover up as a hoax.

Quote:
Who said I wanted to be a Vampire in the first place? Perhaps I would prefer a final death and revenge on the vampires that gave me such a curse.


Well then there's no reason for you to play a vampire game in the first place is there? Laughing


Haha no, it was their own fault for using said "crappy" engine. Just odd how that the same "crappy" engine worked fine when it was leaked in 2003, and it also works fine now.

You do realize by licensing said engine you actually get source code access, and by that you can do some real damage if you are incompetent, or if you are limited in budget and time.

Take your pick, in my own opinion i'd take budget and time, because they probably could've fixed their own bugs if it weren't for the publisher pushing them and then firing them.
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vurt




Posts: 13823
Location: Sweden
PostPosted: Thu, 3rd Jul 2008 18:44    Post subject:
Source IS a really crappy engine, imo. The load times takes far too much time and it only seems to support really small levels. According to the devs of Bloodlines, Valve didnt give them the support they needed, the engine was in a unfinished state as well, they were extremely disapointed with Valve.

Bloodlines was crappy though, far too much copy/paste work, totaly uninteresting level design for the most part, almost never any cool loot, no real exploring with its ultra linear level design.
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FISKER_Q




Posts: 1040

PostPosted: Thu, 3rd Jul 2008 19:08    Post subject:
vurt wrote:
Source IS a really crappy engine, imo. The load times takes far too much time and it only seems to support really small levels. According to the devs of Bloodlines, Valve didnt give them the support they needed, the engine was in a unfinished state as well, they were extremely disapointed with Valve.

Bloodlines was crappy though, far too much copy/paste work, totaly uninteresting level design for the most part, almost never any cool loot, no real exploring with its ultra linear level design.


I find it funny how they talk about multithreading and then they haven't even made the loader multithreaded Sad
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SuTuRa




Posts: 2445
Location: NFOHump
PostPosted: Fri, 4th Jul 2008 01:54    Post subject:
The special thing about this game is the theme, the dialogues and ambience.
It´s targeted to mature people only, and we don´t have rpg´s like that everyday... Sad
High hopes for fallout 3!
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Kheshmet




Posts: 43

PostPosted: Fri, 4th Jul 2008 11:32    Post subject:
I still need to replay this game as a malkavian or a nosferatu. Both are supposedly completely different ways of playing.
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shole




Posts: 3363

PostPosted: Sat, 5th Jul 2008 00:50    Post subject:
nosferatu sounds damn boring to play(haven't tried though), but i do recommend malkavian
the dialogue is hilarious
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NuclearShadow
Banned



Posts: 1948

PostPosted: Sat, 5th Jul 2008 02:35    Post subject:
Honestly while I overall didn't like this game I have to say it had allot of potential. But I still have to say I honestly don't understand how any of you like it in the end. Perhaps a expansion pack with a all new story and more paths to choose from and a boost in the AI could have could have changed my mind. But I don't think Troika were up to par with the challenge of making this game.
With every time Half-Life 2 was delayed it made this game delayed as well they could have easily tested it and patched it within this time line. They knew they shipped a broken game and they could have prevented it.

Also you can't blame the the whole huge amount of bugs and lack of patches completely on Activision look at the history of Troika. Temple of Elemental Evil is all that needs to be said.
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Clevesa




Posts: 3694

PostPosted: Sat, 5th Jul 2008 11:01    Post subject:
It was a broken game but it was a good game. It had something special in it that no other game had or have. The fan patches increased it's playability but it's still buggy.
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Grale
Banned



Posts: 3321
Location: Invert
PostPosted: Sun, 20th Jul 2008 08:58    Post subject:
Managed to get this installed and patched up at last.

I'm loving the game so far, done the haunted hotel mission yesterday, superb atmosphere.

Still buggy here and there even with 1.2 official and unofficial patch but still i'd recommend this if you don't have anything to play atm. It's got that something about it that i havn't felt in a game for sometime now


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fearwhatnow




Posts: 3451

PostPosted: Wed, 19th Aug 2009 19:31    Post subject:
Replaying again with Malkavian and unofficial patch 6.4plus.That's how great classic games are done(after unofficial patching of course..).


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Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 19th Aug 2009 19:50    Post subject:
Yeah bloodlines is awesome, a typical diamond in the rough Smile

I'll have to replay it soon again as well.
Just thought about it a week ago or so.


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