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Big_Gun
Posts: 3017
Location: My mother's womb originally. . .
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Posted: Fri, 13th Jun 2008 00:53 Post subject: |
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Posted: Fri, 13th Jun 2008 02:38 Post subject: |
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3D Gay villa 2
from some random guy named Inathan wrote: |
second part its even more like Mr. Hands with naked blackman with horse mode |
http://www.3dgayvilla2.com/
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Posted: Fri, 13th Jun 2008 03:04 Post subject: |
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BlueSkyz officially fails.......
--------------------
Do Work!
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Posted: Fri, 13th Jun 2008 03:07 Post subject: |
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Viper5000 wrote: | BlueSkyz officially fails....... |
+1
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Posted: Fri, 13th Jun 2008 03:58 Post subject: |
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Glottis wrote: | Grim Fandango
http://en.wikipedia.org/wiki/Grim_fandango
Quote: | Grim Fandango is a graphic adventure computer game released by LucasArts in 1998 and primarily written by Tim Schafer. It is the first adventure game by LucasArts to use three-dimensional graphics overlayed on pre-rendered 2D computer backgrounds. As with other LucasArts adventure games, the player must converse with other characters and examine, collect, and use objects correctly to solve puzzles in the game in order to progress. |
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Posted: Fri, 13th Jun 2008 08:49 Post subject: |
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I do believe that letter "C" was the last proper one... Therefore:
Cannon Fodder by Virgin Interactive Entertainment (Europe) Ltd. -- 1993
http://www.mobygames.com/game/amiga/cannon-fodder
Quote: | Cannon Fodder is a short series of two war (and later science fiction) themed action computer and video games developed by Sensible Software, initially released for the Commodore Amiga. Only two games in the series were released, but were converted to most active systems at the time of release. The series has a clear, somewhat darkly humorous method of gameplay that perhaps even doubles as social commentary. The pre-mission screen shows a hill with a grave for each dead soldier, with recruits lining up in front of it and a sports-like score at the top of the screen. Soldiers each have unique names, while on the grand scale of things being nothing more than interchangeable cannon fodder. The tagline for the first game was "War has never been so much fun", and for the second (with a more sci-fi background, which included some alien missions) "War has only been this fun once before". |
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Posted: Fri, 13th Jun 2008 09:40 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 13th Jun 2008 12:21 Post subject: |
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Posted: Fri, 13th Jun 2008 12:49 Post subject: |
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Operation FlashpoinT:
The Bards Tale
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Posted: Fri, 13th Jun 2008 12:55 Post subject: |
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alas.away wrote: | Operation FlashpoinT:
The Bards Tale |
Eve Online
Quote: | Eve Online is a player-driven persistent-world massively multiplayer online game set in a science fiction space setting. Players pilot a wide array of customizable ships through a universe comprising over five thousand solar systems.[1] Most solar systems are connected to one or more other solar systems by means of jump gates. The solar systems can contain several entities including but not limited to: moons, planets, stations, asteroid belts and complexes. |
http://en.wikipedia.org/wiki/EVE_Online
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Posted: Fri, 13th Jun 2008 13:14 Post subject: |
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Posted: Fri, 13th Jun 2008 13:46 Post subject: |
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REALMS OF ARKANIA: STAR TRAIL
http://en.wikipedia.org/wiki/Realms_of_Arkania:_Star_Trail
"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
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Lutzifer
Modzilla
Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
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Posted: Fri, 13th Jun 2008 14:11 Post subject: |
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LOOM
one of the great adventures of the past.
i think i first played it on the amiga and later again on the pc, but i m not really sure. Was the first lucas-arts adventure i played, that had a great and pretty different fantasy story in comparision the semi-cheesey but hilariously funny games they released before. Graphics were also better than the ones before.
http://en.wikipedia.org/wiki/Loom_(video_game)
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Big_Gun
Posts: 3017
Location: My mother's womb originally. . .
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Posted: Fri, 13th Jun 2008 14:16 Post subject: |
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Posted: Fri, 13th Jun 2008 14:24 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 13th Jun 2008 14:31 Post subject: |
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Last edited by LeoNatan on Fri, 13th Jun 2008 15:01; edited 1 time in total
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Posted: Fri, 13th Jun 2008 14:38 Post subject: |
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"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 13th Jun 2008 14:48 Post subject: |
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At least put a list of the games "recommended" in the first post. 
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Posted: Fri, 13th Jun 2008 14:56 Post subject: |
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LIST OF RECOMMENDED GAMES AT THE MOMENT:
Grim Fandango
ODIUM
MAFIA
Assasin
NeverWinter Nights 2
Splinter Cell: Chaos Theory
You Don't Know Jack
Kane & Lynch: Dead Men
No One Lives Forever
Red Faction
NETHERGATE RESURRECTION
Nexus: The Jupiter Incident
The Neverhood
Darwinia
Aliens VS. Predator 2:
Resident Evil 4
Lego Star Wars
star wars knights of the old republic 2
Cannon Fodder
Republic Commando
Operation Flashpoint
The Bards Tale
Eve Online
Empire: Total War
REALMS OF ARKANIA: STAR TRAIL
LOOM
Medieval II: Total War
Rise of Nations: Rise of Legends
"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
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Posted: Fri, 13th Jun 2008 15:19 Post subject: |
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You Don't Know Jack
http://en.wikipedia.org/wiki/You_Don%27t_Know_Jack
Quote: | The game can be played by one, two, or three players. All versions of the game feature the voice of an off-screen host who reads questions aloud, provides instructions regarding special question types, and pokes fun at the players.
The game usually opens with a green room segment, in which the players are prompted to enter their names and given instructions for play. The audio during this segment includes rehearsing singers, a busy producer, and a harassed studio manager/host. The only graphics are a large "On Air/Stand By" sign in the middle of the screen, visual representations of the players' button assignments, and a box for name entry.
Most versions of YDKJ offer the choice of playing a 7- or 21-question game; some versions offer only 15 questions (Netshow, LFF, 5th Dementia), and others offer only 13 questions (The Ride) or 11 questions (HeadRush). The latest games are now only 7 questions (The Lost Gold, current online game). In a 21-question game, there is a brief intermission after the tenth question. Most questions are multiple choice, with some occasional free-entry questions, or mini-games.
Before each question, one player is given a choice of three categories. Each has a humorous title that has some connection to topic of the corresponding question. After a short animated introduction, which is often accompanied with a sung jingle about the question number, the host asks the question. Typically, the question is multiple choice, and the first player to "buzz in" and give the correct answer wins the money for that question and gets to choose the next category. If a player answers incorrectly, he or she loses money, but not before the host wisecracks about it. There are occasionally other question types offered (see below).
In multi-player games, each player is allowed one chance to "screw" an opponent in each half of a full game, or once in an entire short game. Using the "screw" forces the opponent to give an answer to a question within ten seconds. If the player who is "screwed" answers correctly, he or she wins the money while the player who "screwed" him or her loses money. This basic design has changed slightly in some versions of the game. For example, in the teen spinoff HeadRush, the screws are replaced by chompers, so players "bite" their opponent instead, and in The Ride, instead of just forcing an opponent to answer, players engage in "FlakJack", where they launch multiple screws into the screen (partially or totally obscuring the question), then force another player to answer the question, even though it may be unreadable.
In the previous games, different category options were worth differing amounts of money, which was revealed after a category was chosen. This amount indicated how difficult the question would be. Amounts included $1,000, $2,000, & $3,000, and were doubled during the second round of questions. However, other games in the series opted not to give players three randomly generated questions; now giving a set amount of questions in a set order. Instead of random questions, players 'buzz in' to set the amount of money the question is worth. Some questions may only be worth a few hundred dollars, while some may be over $10,000.
Some of the volumes have a feature called "Don't Be a Wimp", which is activated if one player has a very large lead. If no one answers a question, the host may deride the leading player, calling on the audience to shout "Don't be a wimp!", and forcing the leader to answer the question.
In some volumes, the host also punishes a player who buzzes in too early; the question and possible answers disappear, leaving the player with ten seconds to type the answer. For The Ride, this is replaced by a different punishment: the player is forced to pick from a list of four answers, all of which are wrong. This punishment is only triggered if a player buzzes in at the very instant that the question appears on the screen. |
CCIE
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Posted: Fri, 13th Jun 2008 15:19 Post subject: |
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Yuki Hotaru by Teatime (2002)
http://www.mobygames.com/game/yuki-hotaru
Quote: | In this game, you control a successful doctor who left his quiet hometown for Tokyo. There, he had a successful career at the central hospital, which made him forget his past life in the province. But an inexplicable desire to return overcomes him, so he takes the next train to his hometown. He finds that many things have changed. Other people are living in his former house. His old lovers have a new life. Little children have turned into pretty young girls. But some people remember him, and not everyone is happy about him leaving the town and moving to Tokyo. Now, the doctor wants to establish good relationship with the female inhabitants of the town... which for him, can only mean one thing. |
BTW, re-using the same recommendation should be avoided in the future, methinks...
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Posted: Fri, 13th Jun 2008 15:40 Post subject: |
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yep
"I've seen things you people wouldn't believe. Attack newbies on fire off the shoulder of NFOrce. I watched VIP members glitter in the dark near the PC Gamers forum. All those moments will be lost in time, like tears in rain..."
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Posted: Fri, 13th Jun 2008 16:55 Post subject: |
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Uru: Ages Beyond Myst
http://en.wikipedia.org/wiki/Uru:_Ages_Beyond_Myst
Quote: | Uru: Ages Beyond Myst is a computer game developed by Cyan Worlds and published by Ubisoft. Available on a single CD-ROM, the game features several diverse D'ni Ages designed in the style of the Myst game series. Although Uru and the Myst series share the theme of the D'ni civilization and culture, Uru takes place in the present day. Unlike previous games, where the player is a stranger who lived two hundred years ago,[1] Uru allows avatar customization so that 'you are you,' as implied by the game’s spelling (U-R-U). The gameplay is more sophisticated than in previous Myst games, and the graphics are now in real-time 3D (as in realMyst) rather than being pre-rendered stills. In addition to the single-player game, the multiplayer version, Myst Online: Uru Live, was released on February 15, 2007 by GameTap and was available at their website. It was announced in February, 2008 that GameTap would shut down Uru Live.[2] and the game went offline on April 10, 2008. |
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Posted: Fri, 13th Jun 2008 17:09 Post subject: |
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Total Overdose: A Gunslinger's Tale in Mexico
http://en.wikipedia.org/wiki/Total_Overdose
Quote: | The player assumes the role of Ramiro "Ram" Cruz; criminal turned Drug Enforcement Agent. He has been sent into the Mexican border city of Los Toros and its surroundings by his twin brother Tommy, who wants him to find out who killed their father Ernesto. The player will be tasked with infiltrating and taking down the biggest drug cartel in Mexico and battling it out with dope dealers, bandidos, corrupt Federales and Mexican Army, loco luchadores, guerillas, and other assorted bad guys. Between story missions the player can do optional challenge missions as he or she wishes, exploring Los Toros and gathering bonuses to rack up a high score. |
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Big_Gun
Posts: 3017
Location: My mother's womb originally. . .
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Posted: Fri, 13th Jun 2008 17:32 Post subject: |
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Lutzifer
Modzilla
Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
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Posted: Fri, 13th Jun 2008 21:27 Post subject: |
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Posted: Fri, 13th Jun 2008 22:49 Post subject: |
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so what its still awesome , specially the 2 CD version with the opera CD
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