After finishing the game the only thing that comes to my mind is "this could have been so much better". Dont get me wrong, its a good game. Its just that it has so much untapped potential its frustrating. The sequel can only be better which is a great thing.
bah... they call this an ending... again only just to catch your attention to buy the 2nd... pittyfull
ASUS M2N-E SLi , AMD Athlon 64 X2 4800 , 4 x 1 GB Kingston DDR2 800Mhz , Zotac 8800GT 512MB , Samsung 320GB + WD 500GB all this in a Raidmax Sagitta 2 with a 22" Acer AL2216W TFT , and a Genius SW 5.1 HT.
Played this game now for hours and start enjoying it more than before, at start i had trouble fighting with groups bigger than 5 but now since i managed to counter attacks and break the grab theres no need to run away anymore...muahahaha
sure its always same deal with the missions climb on some towers to get minimissions and after you beated those kill the boss and between that rescue some catched thiefs...but i most enjoyed managing the controls...to become "walking hell" with those counters ... hope there will come a 2nds part with more tenchu like steathness ...and more difference in missions.
playing it on vista 32 max settings dx10 and xbox360 pad in 14400X900 had 2 crashes since i started to play but with the autosave function its not such a big deal i never loose much
i try this game but i findin it really boring ,, hitman series is better,, dont get me wrong it has nice graphic,, nice sounds and some interesting things but in the end its boring for me like hell
the actual difficulty definitely lies in fighting the urge to make a dozen women lose their stupid pot. had to repeat several times because of that
I was just on the other side... and than *BAM* punched one right in THA FACE! glorious moment
I did all side missions too. Finished the game yesterday. Collected ~70% of all flags, killed most templars. Slaughtered around 1000 civilians. Its still great fun to watch them die in agony, twitching and crying for help, even after the 100th time.
What i hated is the fact that the game forces you to be evil by making the beggars annoying as fuck, and also making them beg RIGHT IN THE MIDDLE OF AN ASSASINATION! They move up and block your path preventing you from moving up to your target since you have to blend, and since blending makes you move slow as hell you can't get past them since you're too slow and they always block you path, forcing you to kill them and causing the guards to notice you. Why the fuck can't you just give them coins so they'll go away? If i could, i'd do it every single time. They could also make it so that every beggar you give coins to will become your friend and help you if the guards chase you by getting in their way and slowing them down. But no, they just had to make the only option of getting rid of them punching/killing them, thus forcing you to be a cruel twat which i don't want to be
Gigabyte S-Series GA-G33-DS3R, Intel C2D Quad Q6600 OC @ 3.2Ghz, 4gb Kingston PC8500 1066Mhz DDR2, Geforce 7800GTX (will get a 9800GTX when they are released), 2 x 250Gb HD's and a case with built in paper and lotion dispenser.
I'm a little concerned about one thing - are you able to break obstacles by sword? As shown on this demo? (04:24)
Jade is talking about physics etc. but the only thing I'm able to do is to push someone on similar wooden construction causing it to break. But it always breaks the same way, never falls sideways like the thing shown on video...
I'm playing the last month rld rls, does it differ in the retail version?
Last edited by qrpiech on Sun, 13th Apr 2008 13:32; edited 1 time in total
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