iHacker
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Krille666




Posts: 387
Location: Finland
PostPosted: Wed, 19th Mar 2008 20:38    Post subject: iHacker
iHacker



  • Official web page: http://www.ihacker.co.uk
  • Developer: http://www.adm-studios.com/
  • Genre: hacking sim
  • Release date: When it's done
  • Story/Description:

    Quote:
    iHacker is a hacking simulation with role-playing elements. The storyline is set in a world that has become dependent on computers, digital technology and specifically - the internet. Every transaction, item purcahsed, military system, school network and local business mainframe require the internet.

    * You play as a hacker who works for VivalCorp, the biggest underground freelance agency in the world, employing millions of agents to work for the many clients that are affiliated with VivalCorp. VivalCorp's clients may require you to do things like breaking into a competitor's system and stealing vital files, or decyphering massive data problems and breaking encryption algorithms using your powerful software and hardware.

    * Build up your character as you collect experience from missions and tasks. The more experience you have, the more talent points you receive, allowing you to specialise in certain areas.

    * Cheat the system as you make news headlines from infecting a server with a malicious virus. Steal the password and credit card details of a server admin by sending them an e-mail containing a key logger. If that's not enough, you can get all the latest hacking software for free, off the global warez network.

    * Play with your friends using iHacker's unique multiplayer system. The multiplayer system will allow you to chat, trade and even give you the opportunity to show off your gateway's benchmarking performance to world.

    * Build the ultimate computer with over 1,000 unique hardware parts and items that you can collect, purchase and trade. These parts not only help you complete missions faster, but they also come in handy for the mini-games and benchmarking gameplay too.

    * Overclock your hardware way over the limits with the extreme cooling range, from vapour-cooling to nitrogen-cooling so that your computer is the best in the game. Imagine a nice quad-core 2.0 GHz computer overclocked to 6.0 GHz on some of the most advanced technology known to mankind.


  • Multiplayer: See description above
  • System requirements:
    Quote:

    dunno


  • Screenshots: http://www.adm-studios.com/ihacker/screenshots.htm
  • Trailer:



I think this looks like a really promising game and I'm looking forward to it. What do you guys think?[quote][/quote]


Last edited by Krille666 on Sat, 22nd Mar 2008 18:43; edited 10 times in total
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FISKER_Q




Posts: 1040

PostPosted: Wed, 19th Mar 2008 20:53    Post subject:
Meh, even seems to have taken some audio from Uplink, though i don't know if the Introversion created the sounds for it.
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Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 19th Mar 2008 21:36    Post subject:
nice.
yeah you're right there are quite a few sounds from uplink in that gameplay video.

I don't mind that though. the closer they stick to uplink the more fun it will probably be Razz

uplink was totally unrealistic but I had lots of fun with that game.



btw, funny how they say on their site:
Quote:
ADM Studios is dedicated to giving the consumer exactly what the consumer needs, rather than a something that just looks good. We strive to make innovative software...


they sound like they're trying to become an Introversion clone.
the "we strive to make innovative software" part is kinda funny, considering their very first game is a total clone of Uplink. what's innovative about that?
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sueil




Posts: 1082

PostPosted: Wed, 19th Mar 2008 22:42    Post subject:
Well loved Uplink so if it's anything like it I'll be happy.
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TrueADM




Posts: 11

PostPosted: Wed, 19th Mar 2008 23:34    Post subject:
Surray wrote:
nice.
yeah you're right there are quite a few sounds from uplink in that gameplay video.

I don't mind that though. the closer they stick to uplink the more fun it will probably be Razz

uplink was totally unrealistic but I had lots of fun with that game.



btw, funny how they say on their site:
Quote:
ADM Studios is dedicated to giving the consumer exactly what the consumer needs, rather than a something that just looks good. We strive to make innovative software...


they sound like they're trying to become an Introversion clone.
the "we strive to make innovative software" part is kinda funny, considering their very first game is a total clone of Uplink. what's innovative about that?


iHacker is definitely not an Uplink clone, iHacker offers alot more and the gameplay is also different (iHacker will have online features whilst Uplink was completely offline).

iHacker is very innovative, it was based on Nanobyte Online (try the alpha download of it and then see for yourself).
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Thu, 20th Mar 2008 00:49    Post subject:
TrueADM wrote:
Surray wrote:
nice.
yeah you're right there are quite a few sounds from uplink in that gameplay video.

I don't mind that though. the closer they stick to uplink the more fun it will probably be Razz

uplink was totally unrealistic but I had lots of fun with that game.



btw, funny how they say on their site:
Quote:
ADM Studios is dedicated to giving the consumer exactly what the consumer needs, rather than a something that just looks good. We strive to make innovative software...


they sound like they're trying to become an Introversion clone.
the "we strive to make innovative software" part is kinda funny, considering their very first game is a total clone of Uplink. what's innovative about that?


iHacker is definitely not an Uplink clone, iHacker offers alot more and the gameplay is also different (iHacker will have online features whilst Uplink was completely offline).

iHacker is very innovative, it was based on Nanobyte Online (try the alpha download of it and then see for yourself).


So is this a student project? Kent university and all..
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TrueADM




Posts: 11

PostPosted: Thu, 20th Mar 2008 00:51    Post subject:
Nope, it's my own personal project.
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lmaniak




Posts: 28

PostPosted: Thu, 20th Mar 2008 00:57    Post subject:
Where can we try this Nanobyte Online? I went to the ADM webpage but it said the alpha was over.
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TrueADM




Posts: 11

PostPosted: Thu, 20th Mar 2008 00:58    Post subject:
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lmaniak




Posts: 28

PostPosted: Thu, 20th Mar 2008 00:59    Post subject:
Thanks! I just watched the trailer. Your project looks totally awesome! Good luck in your work.
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[sYn]
[Moderator] Elitist



Posts: 8374

PostPosted: Thu, 20th Mar 2008 01:01    Post subject:
But your a student? If so then impressive stuff, needs a lot of work (based on video/screenshots, which may or may not do it justice) to get it to a saleable quality (you may also want to consider a name change or fear the wrath of apple) but it should get you a decent career in games..

Still, can't stand these kinds of games, always too unrealistic, I'd rather do the real thing thanks Razz.
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TrueADM




Posts: 11

PostPosted: Thu, 20th Mar 2008 01:03    Post subject:
[sYn] wrote:
But your a student? If so then impressive stuff, needs a lot of work (based on video/screenshots, which may or may not do it justice) to get it to a saleable quality (you may also want to consider a name change or fear the wrath of apple) but it should get you a decent career in games..

Still, can't stand these kinds of games, always too unrealistic, I'd rather do the real thing thanks Razz.


Yep I'm a student. The video is bad quality, the game is already of quality just doesn't have the content. Also I've applied for a trademark on 'iHacker', so I should be fine. Smile

Yeah, you either hate them or love them. Razz Thanks for feedback though.
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lmaniak




Posts: 28

PostPosted: Thu, 20th Mar 2008 01:14    Post subject:
I am playing Nanobyte Online now. Really, extremely impressive work.
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sueil




Posts: 1082

PostPosted: Thu, 20th Mar 2008 01:23    Post subject:
Nice to see small indie devs. Especially ones that show up on nforce Smile

Dunno bout the rest of you, but I just don't have the heart to pirate indie games.
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Posts: 3074
Location: San Diego, CA
PostPosted: Thu, 20th Mar 2008 01:52    Post subject:
i will pirate the shit out of this, IF it actually gets released.
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TrueADM




Posts: 11

PostPosted: Thu, 20th Mar 2008 01:56    Post subject:
MasterJuba wrote:
i will pirate the shit out of this, IF it actually gets released.


Doubtful, it uses an account system like WoW. Razz
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sueil




Posts: 1082

PostPosted: Thu, 20th Mar 2008 02:04    Post subject:
TrueADM wrote:
MasterJuba wrote:
i will pirate the shit out of this, IF it actually gets released.


Doubtful, it uses an account system like WoW. Razz


Any chances of a preview build? World of Goo gave out a beta to people that preordered it. Which is a great game btw. Would love to see something like that.
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Posts: 3074
Location: San Diego, CA
PostPosted: Thu, 20th Mar 2008 04:51    Post subject:
TrueADM wrote:
MasterJuba wrote:
i will pirate the shit out of this, IF it actually gets released.


Doubtful, it uses an account system like WoW. Razz


ahahahhaha retarded.
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tainted4ever
VIP Member



Posts: 11336

PostPosted: Thu, 20th Mar 2008 04:54    Post subject:
TrueADM wrote:
MasterJuba wrote:
i will pirate the shit out of this, IF it actually gets released.


Doubtful, it uses an account system like WoW. Razz


Well, if it's not online multiplayer I don't see how you can prevent piracy... What language did you use to make the game?
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Posts: 3074
Location: San Diego, CA
PostPosted: Thu, 20th Mar 2008 05:09    Post subject:
no-one will pay a sub fee to play this, its too basic, definitely doesnt warrant it imo
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Krille666




Posts: 387
Location: Finland
PostPosted: Thu, 20th Mar 2008 06:13    Post subject:
tainted4ever wrote:
TrueADM wrote:
MasterJuba wrote:
i will pirate the shit out of this, IF it actually gets released.


Doubtful, it uses an account system like WoW. Razz


Well, if it's not online multiplayer I don't see how you can prevent piracy... What language did you use to make the game?


Then why aren't games like LFS cracked? I admit it has multiplayer, but to play the full single player you need to login to an account. Only like a few year old releases have been cracked...
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Areius




Posts: 14853

PostPosted: Thu, 20th Mar 2008 08:35    Post subject:
Krille666 wrote:
tainted4ever wrote:
TrueADM wrote:


Doubtful, it uses an account system like WoW. Razz


Well, if it's not online multiplayer I don't see how you can prevent piracy... What language did you use to make the game?


Then why aren't games like LFS cracked? I admit it has multiplayer, but to play the full single player you need to login to an account. Only like a few year old releases have been cracked...
LFS is still cracked (Even latest builds), but you don't know where to find them.
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vurt




Posts: 13821
Location: Sweden
PostPosted: Thu, 20th Mar 2008 08:54    Post subject:
"Overclock"? What the hell does that have to do with anything? Guess it's Hacking hollywood-stylee (in other words, it'll probably contain a sexy woman voice saying stuff like "hacking system sublevel gateway" and other shit that doesnt make any sense.) Seems lame.
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Surray




Posts: 5409
Location: Europe
PostPosted: Thu, 20th Mar 2008 09:46    Post subject:
vurt wrote:
"Overclock"? What the hell does that have to do with anything? Guess it's Hacking hollywood-stylee (in other words, it'll probably contain a sexy woman voice saying stuff like "hacking system sublevel gateway" and other shit that doesnt make any sense.) Seems lame.


who cares? it's just a game.
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Parallax_
VIP Member



Posts: 6422
Location: Norway
PostPosted: Thu, 20th Mar 2008 09:52    Post subject:
vurt wrote:
"Overclock"? What the hell does that have to do with anything? Guess it's Hacking hollywood-stylee

You want real hacking, DIY Very Happy


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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TrueADM




Posts: 11

PostPosted: Thu, 20th Mar 2008 10:45    Post subject:
vurt wrote:
"Overclock"? What the hell does that have to do with anything? Guess it's Hacking hollywood-stylee (in other words, it'll probably contain a sexy woman voice saying stuff like "hacking system sublevel gateway" and other shit that doesnt make any sense.) Seems lame.


You can overclock your CPU/RAM/VPU clocks. Also the game will be free, but have a one of payment for a premium account (to help pay for the server).

MasterJuba wrote:
Well, if it's not online multiplayer I don't see how you can prevent piracy... What language did you use to make the game?


C#


Last edited by TrueADM on Thu, 20th Mar 2008 11:15; edited 1 time in total
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FISKER_Q




Posts: 1040

PostPosted: Thu, 20th Mar 2008 11:03    Post subject:
TrueADM wrote:
vurt wrote:
"Overclock"? What the hell does that have to do with anything? Guess it's Hacking hollywood-stylee (in other words, it'll probably contain a sexy woman voice saying stuff like "hacking system sublevel gateway" and other shit that doesnt make any sense.) Seems lame.


You can overclock your CPU/RAM/VPU clocks. Also the game will be free, but have a one of payment for a premium account (to help pay for the server).

MasterJuba wrote:
no-one will pay a sub fee to play this, its too basic, definitely doesnt warrant it imo


C#


People will pay because it's made in C#? Razz
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TrueADM




Posts: 11

PostPosted: Thu, 20th Mar 2008 11:15    Post subject:
Opps, mis-quoted. Corrected now. Smile
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lmaniak




Posts: 28

PostPosted: Thu, 20th Mar 2008 13:53    Post subject:
MasterJuba wrote:
TrueADM wrote:
MasterJuba wrote:
i will pirate the shit out of this, IF it actually gets released.


Doubtful, it uses an account system like WoW. Razz


ahahahhaha retarded.


The only retarded thing I see in this thread are your posts.
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Thu, 20th Mar 2008 14:03    Post subject:
TrueADM wrote:
Also the game will be free, but have a one of payment for a premium account (to help pay for the server).

How is a game free if you pay for it? Laughing What do you know, WoW is also free, you just pay to support the servers lol.
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