Turning Point: Fall of Liberty
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Pey




Posts: 5596
Location: Argentina
PostPosted: Thu, 28th Feb 2008 23:13    Post subject:
I dont know why they even bother in propering a shitty game


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nouseforaname
Über-VIP Member



Posts: 21306
Location: Toronto, Canada
PostPosted: Thu, 28th Feb 2008 23:14    Post subject:
rampart wrote:
Not on the usenet yet.


look harder, it's there Wink


asus z170-A || core i5-6600K || geforce gtx 970 4gb || 16gb ddr4 ram || win10 || 1080p led samsung 27"
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cacaro
Banned



Posts: 253
Location: Somewhere in Italy
PostPosted: Thu, 28th Feb 2008 23:14    Post subject:
Pey wrote:
I dont know why they even bother in propering a shitty game


That's a good question.


The post above has been written by a RPG elitist
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rampart




Posts: 866

PostPosted: Thu, 28th Feb 2008 23:15    Post subject:
Binsearch doesn't show it but now after looking on newzleech it's there.


Last edited by rampart on Thu, 28th Feb 2008 23:16; edited 1 time in total
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cacaro
Banned



Posts: 253
Location: Somewhere in Italy
PostPosted: Thu, 28th Feb 2008 23:15    Post subject:
rampart wrote:
Is it complete?


Affirmative.


The post above has been written by a RPG elitist
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rampart




Posts: 866

PostPosted: Thu, 28th Feb 2008 23:17    Post subject:
Well then i will get it later. Any idea if it has a crack or just the clone.


Last edited by rampart on Thu, 28th Feb 2008 23:18; edited 1 time in total
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cacaro
Banned



Posts: 253
Location: Somewhere in Italy
PostPosted: Thu, 28th Feb 2008 23:18    Post subject:
rampart wrote:
Well then i will get it later. Any idea if it has a crack or just the game.


It's the FLT proper, so I have to assume the crack is included.


The post above has been written by a RPG elitist
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rampart




Posts: 866

PostPosted: Thu, 28th Feb 2008 23:18    Post subject:
Well if it has a crack i will wait for it to be posted.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Thu, 28th Feb 2008 23:23    Post subject:
rampart wrote:
Well if it has a crack i will wait for it to be posted.

Who gives a fuck ?
Stop spamming with your usenet searching and your stupid questions, this isn't a freaking irc channel.

kthnxbi
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Mchart




Posts: 7314

PostPosted: Thu, 28th Feb 2008 23:53    Post subject:
LeoNatan wrote:
madmax17 wrote:
or license the one from doom3 at least Carmack knows how to make ground-braking engines, anything is better than this EPIC peace of shit.

Laughing Laughing Laughing

Doom III engine is shit when it comes to open environments (just see Quake 4 and Quake Wars). Maybe you want all games to be tight corridor shooters like Doom 3? Rolling Eyes Laughing


You sir are an idiot. I will not bother arguing. You simply are. Anyone who has been on this forum long enough knows my stance on this issue.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Fri, 29th Feb 2008 00:06    Post subject:
Even my grandmother knows that the Doom 3 engine isn't flexible enough to be used by as mamy games as the unreal 3 engine, she told me that over a cup of warm tea.

Although I liked all games with the Doom 3 engine, except the Quake Wars (because it was multishit)
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Mchart




Posts: 7314

PostPosted: Fri, 29th Feb 2008 00:10    Post subject:
VGAdeadcafe wrote:
Even my grandmother knows that the Doom 3 engine isn't flexible enough to be used by as mamy games as the unreal 3 engine, she told me that over a cup of warm tea.

Although I liked all games with the Doom 3 engine, except the Quake Wars (because it was multishit)


You really have no idea what you are talking about. I've covered this topic so many times in the past its rediculous. Do a search if you don't beleive me.
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Fri, 29th Feb 2008 00:38    Post subject:
i got the working FLT crack..
but.. um.. well... why on earth the highest res is 1024x768?
this game screams- bad port Sad


Per aspera ad astra
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mike-




Posts: 1510

PostPosted: Fri, 29th Feb 2008 00:53    Post subject:
this game is bad in general, buggy as fuck and its on ue3, but looks like a game from 2003
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yoyoxp




Posts: 567
Location: Dublin
PostPosted: Fri, 29th Feb 2008 00:57    Post subject:
Detects 1680x1050 here no issiues, what is up with the stupid framedrops every now and then, crappy game and buggy pos, Also cant use mouse in game menu Laughing Laughing

Nick
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nouseforaname
Über-VIP Member



Posts: 21306
Location: Toronto, Canada
PostPosted: Fri, 29th Feb 2008 01:01    Post subject:
maybe, for once, I will resist the urge to download a game I know will last all of 10 minutes on my computer Razz

(probably not )


asus z170-A || core i5-6600K || geforce gtx 970 4gb || 16gb ddr4 ram || win10 || 1080p led samsung 27"
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Fri, 29th Feb 2008 01:41    Post subject:
Ok my impressions

It could have been AMAZING... however

--this game is VERY VERY VERY consolized....
--buggy as fuck (huge framedrops for no reason and certain points (i think its loading)
--no support for 1440x900 (fuck u devs who do this)
--this game will sell HEAPS i imagine on console (cmon... a solo american kicking nazis in new york and a consoley game.. how can they not lose ??)

On the plus side

--Its kinda cool seeing nazis invade new york and they have awesome toys
--I will be interested to see how the story pans out..


So i will play this game.. if only to see how the story pans out
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hund_schraube




Posts: 124
Location: point away from face and fire
PostPosted: Fri, 29th Feb 2008 01:43    Post subject:
RainyDay wrote:
i got the working FLT crack..
but.. um.. well... why on earth the highest res is 1024x768?
this game screams- bad port Sad


-=Cartoon=- wrote:
--no support for 1440x900 (fuck u devs who do this)



when are you people gonna learn a little about the engines Very Happy

C:\Documents and Settings\your name here\Local Settings\Application Data\My Games\Turning Point\TPGame\Config\TPEngine.ini

[SystemSettings]
StaticDecals=True
DynamicDecals=True
DynamicLights=True
DynamicShadows=True
LightEnvironmentShadows=True
CompositeDynamicLights=True
DirectionalLightmaps=True
MotionBlur=True
DepthOfField=True
Bloom=True
QualityBloom=True
Distortion=True
DropParticleDistortion=False
SpeedTreeLeaves=True
SpeedTreeFronds=True
OnlyStreamInTextures=False
LensFlares=True
FogVolumes=True
FloatingPointRenderTargets=True
Trilinear=False
OneFrameThreadLag=True
UseVsync=False
UpscaleScreenPercentage=True
Fullscreen=True
AllowD3D10=False
EnableHighPolyChars=False
SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=2
ShadowFilterQualityBias=0
MaxAnisotropy=2
MaxMultisamples=1
MinShadowResolution=32
MaxShadowResolution=512
ResX=1280 change this and
ResY=800 this to what you want[anything above too] Wink
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Fri, 29th Feb 2008 01:46    Post subject:
You shouldnt have to do that

its simply lazy coding
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hund_schraube




Posts: 124
Location: point away from face and fire
PostPosted: Fri, 29th Feb 2008 01:47    Post subject:
you will always have to do stuff like that on pc Wink

-=Cartoon=- i totally agree with your review also,game although not groundbreaking,seems like fun.
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Fri, 29th Feb 2008 01:57    Post subject:
btw this type of game feels like ikts made for the source engine.. could just imagine it made by valve .. =D
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Spiderman
Banned



Posts: 5877

PostPosted: Fri, 29th Feb 2008 02:54    Post subject:
gingerninjaaaaaa wrote:
Verdicts on this game people?
Good/bad/great/shit/wank/crap?
You get the gist Very Happy

you get eye cancer if you play it
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katalux




Posts: 275

PostPosted: Fri, 29th Feb 2008 03:10    Post subject:
MaxAnisotropy=2
MaxMultisamples=1

if u have a good pc

axAnisotropy=16
MaxMultisamples=4

it's more better


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ShadowDuke




Posts: 114

PostPosted: Fri, 29th Feb 2008 03:17    Post subject:
U also can Change Language in "..\Turning Point - Fall of Liberty\Engine\Config\" BaseEngine.ini to anything in "..\Turning Point - Fall of Liberty\Engine\Localization"
Search for Language=INT

have fun ^^
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Kommando




Posts: 4863
Location: Vinland
PostPosted: Fri, 29th Feb 2008 03:26    Post subject:
Quote:
The makers of Call of Duty: Finest hour bring you and FPS from 50s America in world where the Nazis won World War II.


No wonder why the game sucks, Finest Hour is by far the worse CoD ever made
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Fri, 29th Feb 2008 05:15    Post subject:
Mchart wrote:
You sir are an idiot. I will not bother arguing. You simply are. Anyone who has been on this forum long enough knows my stance on this issue.

Mchart wrote:
You really have no idea what you are talking about. I've covered this topic so many times in the past its rediculous. Do a search if you don't beleive me.

Laughing
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ojn




Posts: 163

PostPosted: Fri, 29th Feb 2008 06:08    Post subject:
I think the PROPER should be nuked for actually making this POS work. Evil or Very Mad
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Mchart




Posts: 7314

PostPosted: Fri, 29th Feb 2008 06:48    Post subject:
Yes, this game is pretty horrible. It looked like such a good game, but holy shit does it suck.
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WalkerBoh




Posts: 522
Location: Rome, Italy
PostPosted: Fri, 29th Feb 2008 08:43    Post subject:
Uninstalled after 15 sec. Max resolution 1024x768 and no AA. The ini editing was useless.
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JBeckman
VIP Member



Posts: 34968
Location: Sweden
PostPosted: Fri, 29th Feb 2008 08:53    Post subject:
Guess the game has some errors when reading resolutions (It's based on reports from DXDiag from what I've read on the official forums.) - I got it working with Fairlights proper and had no problems to set resolution to 1680x1050.

Crashes randomly though and it looks a bit dated despite using UE3.
(Seems a bit short as well and ending video looks quite bad.)
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