CRYSIS
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Xtrem3X




Posts: 194

PostPosted: Wed, 21st Nov 2007 13:21    Post subject:
Sold my GTS on the bay and made £20 buying my GT Very Happy
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Grale
Banned



Posts: 3321
Location: Invert
PostPosted: Wed, 21st Nov 2007 13:59    Post subject:
Immunity wrote:
Crysis only runs at two fps levels - it goes from:
You are actually moving in fucking reverse (negative frame rate) ----> 0.
If you manage to hit the 0 - consider yourself lucky.


Seriously, is the game fucking running an algorithm to find the cure for cancer in the fucking background without our knowledge? What the fuck.

I can change my settings from all HIGH 4xAA to all LOW 0xAA and makes FUCK ALL a difference in the FPS.


Runs fine for me with: 8800GT, 6000+ athlon, 2 gb mem... all details on high (modified to run very high) XP
35fps highs 25fps lows....

What you running on an 9800pro Wink
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Doom4




Posts: 37

PostPosted: Wed, 21st Nov 2007 14:09    Post subject:
After a few minutes Crysis crashes in the level ,, Core" for me. I have P4 2.8 Ghz , 2 GB Ram, Radeon HD 2600 Pro 512 mb and Windows Vista , its strange... can be bug ?
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Freakness
Banned



Posts: 3583

PostPosted: Wed, 21st Nov 2007 18:13    Post subject:
Doom4 wrote:
After a few minutes Crysis crashes in the level ,, Core" for me. I have P4 2.8 Ghz , 2 GB Ram, Radeon HD 2600 Pro 512 mb and Windows Vista , its strange... can be bug ?
Yeah Vista bug. Very Happy
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Immunity




Posts: 5624

PostPosted: Wed, 21st Nov 2007 21:38    Post subject:
Grale wrote:

Runs fine for me with: 8800GT, 6000+ athlon, 2 gb mem... all details on high (modified to run very high) XP
35fps highs 25fps lows....

What you running on an 9800pro Wink


AMD 4000+ San Diego, EVGA 8800GTS 640MB, 2GB RAM - windows xp 32.
Run every single title to date excluding crisis perfectly at max.

The problem with Crisis is it has no clip plane adjustment slider.
On the MP level Beach for example, standing at the North Korean Mainbase. Facing away from the rest of the island yields 40+ FPS, but as soon as you turn around it renders the entire fucking 50 square fuck miles of island all the way out to the motherfucking carrier.

Is that really necessary? Would be fine if we could set the clip plane to 50-75%...I really don't need to see 50 miles out.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB


Last edited by Immunity on Wed, 21st Nov 2007 21:41; edited 1 time in total
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Cohen




Posts: 7155
Location: Rapture
PostPosted: Wed, 21st Nov 2007 21:40    Post subject:
well that would defeat the object of making graphics look real.

What is the fastest quad core on the market anyway?


troll detected by SiN
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Immunity




Posts: 5624

PostPosted: Wed, 21st Nov 2007 21:43    Post subject:
watergem wrote:
well that would defeat the object of making graphics look real.

What is the fastest quad core on the market anyway?


Gameplay has FAR GREATER importance than graphics (especially multiplayer). What good is seeing a carrier 50 fucking miles out when I can't shoot the guy 10 feet away from me because its running like a slide show? I'd say the guy infront of me with a shotgun takes precedence at that point.

Fuck the graphics..give me my frames.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Nakitu




Posts: 1144
Location: Croatia
PostPosted: Wed, 21st Nov 2007 22:04    Post subject:
Because you MUST have everything on HIGH. Rolling Eyes
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Wed, 21st Nov 2007 22:06    Post subject:
WTF, there are new ATI drivers out 7.11, but the changelog says nothing about the changes in the Crysis Hotfix. Now I am undecided if I should stay with my Crysis Hotfixed ones or with the new 7.11s...
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Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 21st Nov 2007 22:08    Post subject:
Nakitu wrote:
Because you MUST have everything on HIGH. :roll:


wow, I actually agree with nakitu here!

if you're serious about playing multiplayer, then reduce the settings. the worse the graphics the less distractions and the better you see the enemies.

like if you got shaders on medium or higher, the trees move in the wind. if you got it on low they don't move, which obviously makes it easier to spot moving enemies.
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Lutzifer
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PostPosted: Wed, 21st Nov 2007 22:26    Post subject:
I guess LCDs with bad interpolation ruined the gamer's expectations.
Because everything looks sucky on most LCDs that is not the native resolution, they try to play everthing with that.

I m playing Crysis on 800x600 on a Viewsonic 19" LCD that interpolates well and has great speed with everything on medium on an Athlon xp-m @2450mhz and it "runs well". I.e. i enjoy it, even though nitpickers would scream about the jaggies (no AA), but i never cared that much about AA anyways (i m not playing screenshots, but rather a dynamic game, where i dont see much of a difference usually).
I played around with the settings till i got a comfortable playing experience without ruining the gfx too much. And i ll replay the game, when i have better hardware next year.

People with uber-systems that complain about not being able to run a game and giving it a bad rep are starting to piss me off more than those guys with their 5 year old shitty pcs that complain about the games being shitty because it s unoptimized Very Happy
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Surray




Posts: 5409
Location: Europe
PostPosted: Wed, 21st Nov 2007 22:46    Post subject:
Lutzifer wrote:
I guess LCDs with bad interpolation ruined the gamer's expectations.
Because everything looks sucky on most LCDs that is not the native resolution, they try to play everthing with that.

I m playing Crysis on 800x600 on a Viewsonic 19" LCD that interpolates well and has great speed with everything on medium on an Athlon xp-m @2450mhz and it "runs well". I.e. i enjoy it, even though nitpickers would scream about the jaggies (no AA), but i never cared that much about AA anyways (i m not playing screenshots, but rather a dynamic game, where i dont see much of a difference usually).
I played around with the settings till i got a comfortable playing experience without ruining the gfx too much. And i ll replay the game, when i have better hardware next year.

People with uber-systems that complain about not being able to run a game and giving it a bad rep are starting to piss me off more than those guys with their 5 year old shitty pcs that complain about the games being shitty because it s unoptimized :D


same... I play on 1024x768 on my 1280x1024 native 19" LCD.
I also don't care too much about AA and never had a problem with playing with lower resolutions.
People just have to accept that lowering resolutions might make things look less sharp, but it's also the single most important performance increase that you can get very easily.
An effect that renders at 10 fps at 1600x1200 will render twice as fast at 800x600, so lowering the resolution will let you play with pretty high settings.

I think it's a lot cooler to have great looking effects than having everything look sharp.
I'd rather play 800x600 with high/medium details than 1280x1024 at medium/low.

but yeah, if your LCD doesnt interpolate well, as lutzifer said, you might have some trouble aiming at long distances because the heads start to blur out


I'm getting a 8800 GTS (G92) in december.. can't wait to play on high at 1280x1024, but for now, 1024x768 with medium/high looks pretty good.
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Wolf Cookie




Posts: 87

PostPosted: Wed, 21st Nov 2007 23:19    Post subject:
Sorry, but I'm too lazy to read 47,000,000 posts, but I have a question. Is there a way to hold the standard machine gun or the sniper rifle still when in zoom mode? Its kinda hard to hit even a stationary target when you sights are moving.

Thanks...
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Lutzifer
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PostPosted: Wed, 21st Nov 2007 23:26    Post subject:
Wolf Cookie wrote:
Sorry, but I'm too lazy to read 47,000,000 posts, but I have a question. Is there a way to hold the standard machine gun or the sniper rifle still when in zoom mode? Its kinda hard to hit even a stationary target when you sights are moving.

Thanks...


as in all games that add some realism for scoped shots, either crouch or go prone. Both also help to reduce the target-size of your body =)
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Ace170780




Posts: 472

PostPosted: Wed, 21st Nov 2007 23:48    Post subject:
I play this game at 1920x1200 on my 24" LG LCD monitor everything on high with shaders and shadows on very high and I get minimal pauses in the game. Only time i've seen it lag is during and after a cut sceen. It has not crashed once on me and I am using VISTA (for all you guys bashing saying its vista's fault you know were to stick it). No I have no idea what my fps is I just know its playable. I know alot of you bitch about AA in games as well the thing you have to understand is that AA is not an important factor when it comes to DX10 gaming as you have to understand is that most of the lighting and shading in DX10 is dynamic and you can't even notice the edges unless your not playing the game and are really looking for that specificaly. Though yes it can improve the image quality a bit it's just not worth the performance hit at least until DX10.1 which will make 4xAA standard for any games using DX10. I also play this game on my 42" LCD TV and let me say it makes you want to cry of joy Smile And once again I can see Immunity bitching as always.


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Intel Core 2 Quad Q9450 2.66Mhz
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Surray




Posts: 5409
Location: Europe
PostPosted: Thu, 22nd Nov 2007 00:54    Post subject:
Lutzifer wrote:
Wolf Cookie wrote:
Sorry, but I'm too lazy to read 47,000,000 posts, but I have a question. Is there a way to hold the standard machine gun or the sniper rifle still when in zoom mode? Its kinda hard to hit even a stationary target when you sights are moving.

Thanks...


as in all games that add some realism for scoped shots, either crouch or go prone. Both also help to reduce the target-size of your body =)


a good trick that I found is using strength mode. the increased strength apparently helps keep the gun steady. pretty cool :-)
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Wolf Cookie




Posts: 87

PostPosted: Thu, 22nd Nov 2007 01:28    Post subject:
Surray wrote:
Lutzifer wrote:
Wolf Cookie wrote:
Sorry, but I'm too lazy to read 47,000,000 posts, but I have a question. Is there a way to hold the standard machine gun or the sniper rifle still when in zoom mode? Its kinda hard to hit even a stationary target when you sights are moving.

Thanks...


as in all games that add some realism for scoped shots, either crouch or go prone. Both also help to reduce the target-size of your body =)


a good trick that I found is using strength mode. the increased strength apparently helps keep the gun steady. pretty cool Smile



Cool...that sounds like a plan...I'll give it a shot. Thanks!
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Lutzifer
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Posts: 12740
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PostPosted: Thu, 22nd Nov 2007 01:38    Post subject:
Surray wrote:
Lutzifer wrote:
Wolf Cookie wrote:
Sorry, but I'm too lazy to read 47,000,000 posts, but I have a question. Is there a way to hold the standard machine gun or the sniper rifle still when in zoom mode? Its kinda hard to hit even a stationary target when you sights are moving.

Thanks...


as in all games that add some realism for scoped shots, either crouch or go prone. Both also help to reduce the target-size of your body =)


a good trick that I found is using strength mode. the increased strength apparently helps keep the gun steady. pretty cool Smile


it s also cool to throw your enemies around. Speed-run over to one, shoot him so he stumbles, grab him, change to strenght and BAM, throw him at the next big obstacle of your liking Very Happy
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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Thu, 22nd Nov 2007 01:44    Post subject:
I figure those people not seeing a performance difference between drastic setting changes are hitting a CPU bottleneck? Check out some of the benchmarks the game responds crazy well to CPU speed, I guess that's why that Cevat guy kept emphasizing it's 50/50 GPU/CPU.
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Lutzifer
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PostPosted: Thu, 22nd Nov 2007 01:51    Post subject:
reducing post-processing should take some stress off the cpu, me thinks
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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Thu, 22nd Nov 2007 02:01    Post subject:
I would say the physics setting. I don't think anyone on the planet should be running Shaders at Very High.
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Lutzifer
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Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
PostPosted: Thu, 22nd Nov 2007 02:37    Post subject:
physics is a mixed bag imho. If i remember correctly it affects how much stuff is breakable and how easy it gets broken and so it strains not only the cpu but also the gpu because it has to render more moving particles / objects. Ah fuck it, turn down everything to low and see if i care Very Happy
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Thu, 22nd Nov 2007 05:10    Post subject:
i wonder if u can go crab fishing in this game

<Loads up the game near that first village.. kills a chicken .. puts it in a crab catching thing and throws it in water>
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nouseforaname
Über-VIP Member



Posts: 21306
Location: Toronto, Canada
PostPosted: Thu, 22nd Nov 2007 06:24    Post subject:
at low and 1280x1024, guess it doesn't look that bad ... getting ~25 fps which is playable for me... also runs the same at 1024x768 @ medium but I don't think it looks as good...

 Spoiler:
 


asus z170-A || core i5-6600K || geforce gtx 970 4gb || 16gb ddr4 ram || win10 || 1080p led samsung 27"
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Submiqent




Posts: 1213

PostPosted: Thu, 22nd Nov 2007 08:02    Post subject:
gah, crysis is lamely short
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 22nd Nov 2007 08:25    Post subject:
id imagine thats down to how you play it. cod4 was 'lamely short' but that doesnt make it a bad title.


on a side note, hahaha, EA finally decided its time for us lowly new zealanders to be allowed to buy the game. my copy was shipped today...

haha oh man, im never buying another fucking game. ive learned my lesson, buying games are for suckers. ill buy movies, but no more paying for games... well maybe 1 or 2, but never ever from EA again.


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MAD_MAX333
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Posts: 7020
Location: Toronto, Canada...eh
PostPosted: Thu, 22nd Nov 2007 09:36    Post subject:
mannnnn i thought my system was decent since it brand spanking new... guess not... and i hate how the recoil makes the game TOO realistic, its SO hard to shoot the fuckers...


this game gets a "meh" from MAD MAX
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Thu, 22nd Nov 2007 09:42    Post subject:
MAD_MAX333 wrote:
mannnnn i thought my system was decent since it brand spanking new... guess not... and i hate how the recoil makes the game TOO realistic, its SO hard to shoot the fuckers...


this game gets a "meh" from MAD MAX


Yeah , realistic recoil, unrealistic damage. Those losers can take a lot of shots, very frustrating. In the intro video they die instantly.

Crysis makes me sick.
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Thu, 22nd Nov 2007 10:45    Post subject:
shit on a cat... if the recoil bothers you, use max power to steady your shot.


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Nakitu




Posts: 1144
Location: Croatia
PostPosted: Thu, 22nd Nov 2007 11:04    Post subject:
I dont understand how you play this game if you find a recoil a problem. 95% of my kills are head shoots. Use rifle,mount it with sniper scope, silencer and change fire rate to single bullet and you are ready to go.
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