BlackSite: Area 51
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 14th Nov 2007 14:26    Post subject:
Ace170780 wrote:
lol to the one who said crysis was not optimized. the game is optimized very well its your system that cannot handle it. The game itself was meant to push pc's but to be scalable to older systems as well. And I tried the demo for blacksite on the 360 it was not bad. Just like any other FPS that's come out this year with an alien theme.


Well, it's not scalable. I can enjoy rocking graphics in many other games, but not Crysis.


Last edited by VGAdeadcafe on Wed, 14th Nov 2007 16:37; edited 2 times in total
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Aurochs




Posts: 133
Location: Rostov-on-Don, Russia
PostPosted: Wed, 14th Nov 2007 14:30    Post subject:
So is RLDed working and is it true that it is abt 6gb? I cant afford 10gb for such a game cause i read a lot of negative things abt it... both animation and optimization problems are reported...
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Nakitu




Posts: 1144
Location: Croatia
PostPosted: Wed, 14th Nov 2007 14:34    Post subject:
Aurochs wrote:
So is RLDed working and is it true that it is abt 6gb? I cant afford 10gb for such a game cause i read a lot of negative things abt it... both animation and optimization problems are reported...


Idk if its working. RLDed. rel. is same size as clone and thats 10.5 gb.
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JBeckman
VIP Member



Posts: 34983
Location: Sweden
PostPosted: Wed, 14th Nov 2007 14:38    Post subject:
It's two full sized DVD's so the total size is about 10GB, unsure how large the install is though, depends on extra languages and bonus features such as extra videos.
(Ofcourse if the files are compressed and everything installed it can probably be over 12GB in size.)

Unsure if it works or not, don't have enough space currently to test it, guess I'm not the only one with this "problem" either due to the many releases lately.
(Download, install, play, complete, uninstall and then repeat the above. Very Happy )
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SirSmokesAlot




Posts: 468

PostPosted: Wed, 14th Nov 2007 14:39    Post subject:
doesn't work.


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Aurochs




Posts: 133
Location: Rostov-on-Don, Russia
PostPosted: Wed, 14th Nov 2007 14:45    Post subject:
but there is 115 x 50mb at the page of releases here. Is it a mistake? or? maybe the 10.5 gb iso of RLD is just an image of procyon+wrong exe from rld?


Last edited by Aurochs on Wed, 14th Nov 2007 14:49; edited 2 times in total
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Ancient78




Posts: 518
Location: Unknown
PostPosted: Wed, 14th Nov 2007 14:49    Post subject:
Aurochs wrote:
but there is 115 x 50mb at the page of releases here. Is it a mistake? or? maybe the 10.5 gb iso of RLD is just an image of procyon+wrong exe from rld?


its been updated to be 117 X 100
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Aurochs




Posts: 133
Location: Rostov-on-Don, Russia
PostPosted: Wed, 14th Nov 2007 14:50    Post subject:
oops - yep, its corrected now for 115 x 100mb....why the hell they put this multi languages...hate it.
Games is the way one can learn English better and its a must in the present world...
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banzaii




Posts: 45

PostPosted: Wed, 14th Nov 2007 15:02    Post subject:
VGAdeadcafe wrote:
swebarb wrote:
FFS enough with multi language on every game release download and find out i dont care.


+1

What the hell is it with all the noobs popping in just to ask if it's multi or if their language is included. I mean, stuff it you idiots, the releases are in english and that's what matters.

There should be a rule against useless questions like that.

Rolling Eyes
Useless like your post
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red_avatar




Posts: 4567

PostPosted: Wed, 14th Nov 2007 15:07    Post subject:
Ugh I would never ever play a Dutch game. I pirated Black & White back in 2000 because all shops sold only the Dutch version and I hated it - then when I finally bought it off ebay for $ 10 or so, I made a hybrid version, using the language files of the warez copy and the CD of the retail game.

If a game is made in English, it should stay in English. It's the same with movies - stupid French, Germans, Spanish, etc that dub all movies with the most retarded voice actors they could find. At least in Belgium programs have subtitles and only cartoons are dubbed for children - or can't the french, germans, etc read? Subtitles in games would be great for me too!
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Wed, 14th Nov 2007 15:41    Post subject:
It appears that Reloaded's "crack" is the same size as the normal exe file, perhaps they packed the wrong file?
(Moved a few files and installed it, thankfully it's the clone so that trick with DTools 4.06 should still work.)
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totalbloody




Posts: 1085

PostPosted: Wed, 14th Nov 2007 15:50    Post subject:
BlackSite.Area.51.Crackfix-RELOADED

Very Happy


AMD Phenom II x4 3ghz, Nvidia 460 GTX 1gb DDR3,4gb DDR3, Win 10
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Wed, 14th Nov 2007 15:55    Post subject:
Heh, just when I finish installing the software required to bypass this new version of SecuROM, nice to see a fix released so fast though.



Not that many adjustable settings either, resolution, shadows, AF and AA together with the usual brightness/contrast sliders.
(Subtitles would also have been nice judging from the various reviews.)
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totalbloody




Posts: 1085

PostPosted: Wed, 14th Nov 2007 15:56    Post subject:
versus ?? have the game coop ?


AMD Phenom II x4 3ghz, Nvidia 460 GTX 1gb DDR3,4gb DDR3, Win 10
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Glottis
Banned



Posts: 6313

PostPosted: Wed, 14th Nov 2007 15:57    Post subject:
Menu who cares, give us in game screens with maxed out settings.


C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64

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JBeckman
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PostPosted: Wed, 14th Nov 2007 16:08    Post subject:
Will do.

 Spoiler:
 


(All settings at max aside from AA, this secondary computer use the 7800GTX and it can't do HDR+AA.)

The enviroment is pretty destructible, similar to stranglehold but it's the same company and it looks pretty similar.

EDIT: The AI is decent but has a few faults, snuck up behind one of the guys in the towers and stood there for a while before I shot him, probably busy with my teammates shooting at him from below.


Last edited by JBeckman on Wed, 14th Nov 2007 16:22; edited 6 times in total
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Wed, 14th Nov 2007 16:23    Post subject:
I'd imagine the 8800 can show how the game should really look if you crank up the AA and also force transparency AA or similar to get rid of all those jagged edges.
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CaptainCox
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PostPosted: Wed, 14th Nov 2007 19:33    Post subject:
Why is the Procyon version so much smaller then the one from Reloaded???


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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Wed, 14th Nov 2007 19:36    Post subject:
Huh? the Procyon release I see (And also downloaded) is 10.79GB with the Reloaded release being 10.82GB.
(Just get the crack separatly and be prepared for any eventual updates - or use a mini-image when it becomes available. Smile )
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CaptainCox
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PostPosted: Wed, 14th Nov 2007 19:46    Post subject:
Oh, ok cheers. There is a Procyon version on the Unet that is only 4.5 gig or somet, that's why I asked, probably bogus or not properly upped yet. I am getting the RLD version anyway (2 discs)

Edit: DOH! my bad I only checked one file out of 2 (A,B)
But still smaller then 10+gigs...
I guess cause its packed




Last edited by CaptainCox on Wed, 14th Nov 2007 19:50; edited 1 time in total
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LeoNatan
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PostPosted: Wed, 14th Nov 2007 19:50    Post subject:
Cox, let us know how it plays. No one has said anything on the game except for moaning on size.
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Wed, 14th Nov 2007 19:53    Post subject:
Yea will do. Probably in the morn though as I need a good 6 h or so to get this down. And as its already almost 8 PM here and work in the morn, I will only play some Crysis (yep I take it slow and ENJOY it, unlike some ) etc.


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Gobass




Posts: 224

PostPosted: Wed, 14th Nov 2007 19:57    Post subject:
LeoNatan wrote:
No one has said anything on the game


what about this ? its not much but it something Razz

JBeckman wrote:


 Spoiler:
 


(All settings at max aside from AA, this secondary computer use the 7800GTX and it can't do HDR+AA.)

The enviroment is pretty destructible, similar to stranglehold but it's the same company and it looks pretty similar.

EDIT: The AI is decent but has a few faults, snuck up behind one of the guys in the towers and stood there for a while before I shot him, probably busy with my teammates shooting at him from below.
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LeoNatan
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PostPosted: Wed, 14th Nov 2007 19:59    Post subject:
Cheers, missed that comment. But the more, the better so... Razz
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Wed, 14th Nov 2007 20:16    Post subject:
Aside from the somewhat stupid AI the game uses a checkpoint system and you can't save manually, died shortly after the last screenshot when I stormed the building and the previous checkpoint was quite a bit back, even went trough a loading zone albeit those are fairly quick though dying and being forced to replay large parts of the game won't be that fun, especially later in the game against tougher foes.

Weapons feel fairly powerful, especially as parts of the enviroment crumbles and is destroyed during heavy firefights and enemies usually die after a few hits (As do you albeit you regenerate after a while.), ofcourse headshots are instantly lethal albeit I've only encountered humans so far and the aliens should behave a bit differently from what I've read. (Headshots are still quite lethal.)

Your squad behaves OK and can handle most situations and in the event they get knocked out you just have to wait a while and they will get back up.
(They are also required for special movements such as breaching doors.)

There seems to be ammo scattered around the level, usually near checkpoints and I also noticed they flash now and then to draw your attention, not that realistic, especially as the float above the air. (They might even spin around but I don't think they did.)

I'm not far enough yet but it's a OK fps for now, might be different once the aliens appear though.

Oh and the story is progressed via dialogues and cutcsenes such as the event seen in the above screens with my character and teammates talking to each other, however the volume seems rather low and during heavy fighting it can be hard to hear what they say.
(Subtitles would help here.)

EDIT: Graphically it's the usual UE3 driven title, you've already seen similar visuals in Airborne, Stranglehold and ofcourse Gears of war and UT3.
(As well as the earlier titles like Vegas and Bioshock.)


Last edited by JBeckman on Wed, 14th Nov 2007 20:18; edited 1 time in total
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kor_greysturm




Posts: 3

PostPosted: Wed, 14th Nov 2007 20:17    Post subject:
FSAA works on dx10 only ? anyone knows it, post plz
i cant play watching screen without FSAA . save me ...
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JBeckman
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Posts: 34983
Location: Sweden
PostPosted: Wed, 14th Nov 2007 20:20    Post subject:
I couldn't enable it but I doubt the game uses DX10 due to also being a console game and not really developed with any special features for the PC version.

It still has HDR though so if the card doesn't do HDR+AA you probably can't enable AA.
(ATI 1000 and 2000 serie and the NVIDIA 8000 serie.)
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kor_greysturm




Posts: 3

PostPosted: Wed, 14th Nov 2007 20:22    Post subject:
mine is 8800gtx , but doesn't work...
same as stranglehold
what the
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EKTELESTES




Posts: 490

PostPosted: Wed, 14th Nov 2007 20:26    Post subject:
SpykeZ wrote:


and christ, UE3 games need like 48x AA, has more jaggies than my steak knife


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LeoNatan
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PostPosted: Wed, 14th Nov 2007 20:32    Post subject:
Yeah, there's a problem with lighting and UE3 in some games (MOHA, BA51, SH, lots of jaggies), while it's not present at all in others (BS, UT3, GOW, R6V).
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