TimeShift
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JBeckman
VIP Member



Posts: 34972
Location: Sweden
PostPosted: Mon, 5th Nov 2007 09:41    Post subject:
1.2 isn't really useful unless you play the game in multi-player.

http://sierra.com/en/home/support/sierra_support.html

Patch v1.02

Fixed multiplayer issue where players cannot connect to hosts behind NAT devices.

Patch v1.01
...
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billyboyd




Posts: 50

PostPosted: Mon, 5th Nov 2007 11:09    Post subject:
To get it to work for the 1.2 update.

You need Daemon Tools 4.06, the latest Yasu (place Yasu.exe in Daemon folder) and the maxi image as the 1.1 mini image don't work anymore or obviously just use the original image assuming you have the Procyon clone.
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banzaii




Posts: 45

PostPosted: Mon, 5th Nov 2007 11:58    Post subject:
It doesn't work with the last DT Pro and does it work with the old DT4.06? Confused Confused
btw, thank you
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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Mon, 5th Nov 2007 14:02    Post subject:
Ive got a problem with time shift. In version 1.00 (flt release) i could not make any change in the options (crashed to windows). After patching to 1.01 (1.1) the key bindings have gone blank, so i set the keys. But teh problem is that i cant enter game menu when i start the game. I press escape and it doesnt do shit. Also, there is no binding for menu so that's not the issue. Plus, the mouse doesn't work :/ FFS! Sad
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bringiton




Posts: 3712

PostPosted: Mon, 5th Nov 2007 19:18    Post subject:
I just installed the CLONEDVD version, patched and cracked it with the FLTDOX Crackfix.
Works flawless, try reinstalling.


“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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dog-god




Posts: 524

PostPosted: Mon, 5th Nov 2007 22:11    Post subject:
confirmed working with 1.02 patch and daemon 4.06 and yasu and maxi image at gcw
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leroy15b
Banned



Posts: 293
Location: Dutch HigH Lands
PostPosted: Mon, 5th Nov 2007 23:41    Post subject:
Pretty cool game. Play'd the first 5 minutes yesterday.
And it was really nice. The intro movie was a nice watch.
Also the game runs like smooth silk everything maxed.
And i only say that when it's maxed in game and Nvidia
settings. Graphics looks very good. Not special but still nice!
It feels a little bit like that old game kingpin. Well i dunno for
sure only play'd for like 5 mins. So my first impression is g00d!

Game installed, patched and cracked working witouth a problem..
[ TimeShift-FLT + TimeShift_CRACKFIX-FLTDOX ]
Didn't even try'd the crack of the iso rls.
Cause i was not early on this. Smile
running on vista 64bit ult btw!


New laptop: i7-3630QM / 8GB / Nvidia 650M 1GB / 500GB

NPiracy wrote:
If I buy the game I actually on my way the little mine helpful and contribute to the company to develop. (GTA4/360)
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|IcedFreon|




Posts: 3700
Location: World 8-3
PostPosted: Tue, 6th Nov 2007 02:21    Post subject:
Just curious. The start of the Snow Mountain level where the guys rush you on quads, just wondering how most of you handled that
 Spoiler:
 


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Spiderman
Banned



Posts: 5877

PostPosted: Tue, 6th Nov 2007 02:25    Post subject:
|IcedFreon| wrote:
Just curious. The start of the Snow Mountain level where the guys rush you on quads, just wondering how most of you handled that
 Spoiler:
 


Sniper riffle taken from the previous level + slomo + stop time = they never even had the chance to get close
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Cohen




Posts: 7155
Location: Rapture
PostPosted: Tue, 6th Nov 2007 02:32    Post subject:
Slow-mo and sniped the two quadders, and the guy on the truck turret. Then rushed the truck with shotgun.

Worked a treat (although it was not my first idea, which was to run down the road only to be raped by the gun turret and ran over by the quad.)


troll detected by SiN
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Racecar101




Posts: 258
Location: somewhere in miami
PostPosted: Tue, 6th Nov 2007 03:37    Post subject:
This game is great just goes to show reviewers don't know their ass from their elbow.
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mYslead




Posts: 738
Location: Canada
PostPosted: Tue, 6th Nov 2007 05:29    Post subject:
BlueSkyz wrote:
|IcedFreon| wrote:
Just curious. The start of the Snow Mountain level where the guys rush you on quads, just wondering how most of you handled that
 Spoiler:
 


Sniper riffle taken from the previous level + slomo + stop time = they never even had the chance to get close


sniped everyone
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Spiderman
Banned



Posts: 5877

PostPosted: Tue, 6th Nov 2007 11:54    Post subject:
Racecar101 wrote:
This game is great just goes to show reviewers don't know their ass from their elbow.

what did you expect when a lame game as Hallo 3 gets perfect scores
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Tydirium




Posts: 601

PostPosted: Tue, 6th Nov 2007 14:34    Post subject:
Even if I agree that this is a rather good game I doubt it will become a great commercial success. There is not enough "hype", it reminds me of another pretty cool shooter called INFERNAL (anybody remembering that title?) with some riddles and extra ability features. That became forgotten soon, too, but didnt deserve it.
There are too many shooters out there to attract the attention of enough buyers especially when HL2-Episode 2, Crysis and UT4 are in the competition.
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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Tue, 6th Nov 2007 15:47    Post subject:
Tydirium wrote:
Even if I agree that this is a rather good game I doubt it will become a great commercial success. There is not enough "hype", it reminds me of another pretty cool shooter called INFERNAL (anybody remembering that title?) with some riddles and extra ability features. That became forgotten soon, too, but didnt deserve it.
There are too many shooters out there to attract the attention of enough buyers especially when HL2-Episode 2, Crysis and UT4 are in the competition.


Infernal was pretty cool, I ended up getting stuck in it and rather then figuring out what was next i just picked up a diff game. Smile

It was a fun game though! I think they are selling it for cheap on steam now as well.


PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
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pikachupi




Posts: 4180

PostPosted: Tue, 6th Nov 2007 19:10    Post subject:
need some help with the second large fan:

 Spoiler:
 
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proekaan
VIP Member



Posts: 3650
Location: Finland
PostPosted: Tue, 6th Nov 2007 19:14    Post subject:
pikachupi wrote:
need some help with the second large fan:

 Spoiler:
 


 Spoiler:
 


AMD Ryzen 9 7900X 4,7 GHz
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pikachupi




Posts: 4180

PostPosted: Tue, 6th Nov 2007 19:25    Post subject:
proekaan wrote:
pikachupi wrote:
need some help with the second large fan:

 Spoiler:
 


 Spoiler:
 


haha lol...didn't think of it:)
thanks my friend;)
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sixth




Posts: 23

PostPosted: Tue, 6th Nov 2007 23:55    Post subject:
 Spoiler:
 
[/quote]

haha lol...didn't think of it:)
thanks my friend;)[/quote]

This is where i am at too...may sound dumb but when you get to the top isnt it closed off by gates? I looked all around and I could see ANYWHERE to gain access....what the heck am i missing??
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 7th Nov 2007 00:04    Post subject:
sixth wrote:

This is where i am at too...may sound dumb but when you get to the top isnt it closed off by gates? I looked all around and I could see ANYWHERE to gain access....what the heck am i missing??


There is a cakewalk at the edges, make sure you land on it.
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|IcedFreon|




Posts: 3700
Location: World 8-3
PostPosted: Wed, 7th Nov 2007 00:06    Post subject:
a cakewalk? you can walk on cake?


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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Wed, 7th Nov 2007 00:12    Post subject:
|IcedFreon| wrote:
a cakewalk? you can walk on cake?


The cake may be a lie, but the cakewalk isn't !
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|IcedFreon|




Posts: 3700
Location: World 8-3
PostPosted: Wed, 7th Nov 2007 00:55    Post subject:
im thinking you mean catwalk?


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Herman Toothrot




Posts: 268
Location: Monkey Island
PostPosted: Wed, 7th Nov 2007 02:11    Post subject:
hah i have beaten it and i must say that was great game... longest fps shooter i played for a long time Smile mooore Very Happy


AMD 64 3800+ ~2.7Ghz, 2GB Ram, GF 7800gs + bliss 512 RAM...
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banzaii




Posts: 45

PostPosted: Wed, 7th Nov 2007 13:06    Post subject:
European versions are two: DEU and MULTI3 (ITA/FRE/SPA)
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Ronhrin
Banned



Posts: 6428
Location: Paradigms are changeable, reality is absolute.
PostPosted: Wed, 7th Nov 2007 14:11    Post subject:
just finished it, the gameplay was great, but I didn't like the gfx that much, I actually find the game a little short, it took me some 6-7 hours to beat it. the really strengh of the game is the time bending engine, and it's a really great one, looking forward for more games like this, only a little longer and with decent gfx.


He who sacrifices freedom for security deserves neither
- Benjamin Franklin - 1759

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wawrzul




Posts: 2336
Location: Cracow, Poland
PostPosted: Wed, 7th Nov 2007 14:24    Post subject:
tihkal wrote:
Tydirium wrote:
Even if I agree that this is a rather good game I doubt it will become a great commercial success. There is not enough "hype", it reminds me of another pretty cool shooter called INFERNAL (anybody remembering that title?) with some riddles and extra ability features. That became forgotten soon, too, but didnt deserve it.
There are too many shooters out there to attract the attention of enough buyers especially when HL2-Episode 2, Crysis and UT4 are in the competition.


Infernal was pretty cool, I ended up getting stuck in it and rather then figuring out what was next i just picked up a diff game. Smile

It was a fun game though! I think they are selling it for cheap on steam now as well.

Yep, good game. But i also got stuck and lost it actually. Still one of better polish games (not only because im polish, it's just simply a nice one). Nice gfx (but getting old today),i guess from the makers of Call Of Juarez - Techland. So the engine is teh same. Only the main character's voice was rather lame. The devil was much better.
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pikachupi




Posts: 4180

PostPosted: Wed, 7th Nov 2007 15:09    Post subject:
Ronhrin wrote:
just finished it, the gameplay was great, but I didn't like the gfx that much, I actually find the game a little short, it took me some 6-7 hours to beat it. the really strengh of the game is the time bending engine, and it's a really great one, looking forward for more games like this, only a little longer and with decent gfx.


i think that the graphic is nice and the shadows are good when you enter a room or so and there are some shelves, it felt very reall imo.
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farne




Posts: 3732

PostPosted: Wed, 7th Nov 2007 23:13    Post subject:
|IcedFreon| wrote:
im thinking you mean catwalk?


You're not that clever are you?

Anyway, just completed it, a bit disappointed that it was so short, and why is there a tooltip about a different grenade from the "standard one"? I never encountered the other one.
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sixth




Posts: 23

PostPosted: Thu, 8th Nov 2007 01:06    Post subject:
I am now stuck at another odd point....I am trying to gain access to Central Core to destroy the reactor and I stuck at the point where you have to find another way into the reactor, and there is no way i can see to get to it....the machine is bringing out boxes to the conveyor belt and there is slots on the side of the wall where the box goes through...what the heck am i missing to get through??!!!
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