Command & Conquer: Tiberium Wars
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SpykeZ




Posts: 23710

PostPosted: Fri, 31st Aug 2007 05:10    Post subject:
Command and Conquer 3 Tiberium Wars Update 1 08-ViTALiTY


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SpykeZ




Posts: 23710

PostPosted: Wed, 24th Oct 2007 09:53    Post subject:
Release: Command.and.Conquer.3.MAC-OSX

CDs: 1xDVD9
Date: 10/2007


---------------
::Information::
---------------

Tiberium Wars is Command & Conquer at its best,
and an absolute blast for series fans
and newcomers alike.


-----------
::Website::
-----------

www.commandandconquer.com

----------
::How to::
----------

1. Unrar
2. Mount or burn
3. Install
4. Install the newest Patch
5. Make right-click from the C&C Game .app on your Applications
6. goto: Contents/Resources/transgaming/c_drive/Program Files/Electronic Arts/Command & Conquer 3/RetailExe/1.8
7. Copy the cnc3game.dat in this folder.
8. Now, play the game


Serial: *


---------
::Group::
---------

If you need us, then find us.


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DaLexy




Posts: 3041
Location: Germany
PostPosted: Sat, 27th Oct 2007 19:33    Post subject:
Still no Crack out for C&C3 v1.09 ?! Sad


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Dirtymind




Posts: 33
Location: God's waiting room
PostPosted: Tue, 30th Oct 2007 17:46    Post subject:
Command and Conquer Tiberium Wars v1.09-FLTDOX
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Tue, 30th Oct 2007 19:01    Post subject:
Command_and_Conquer_Tiberium_Wars_v1.09-FLTDOX

 Spoiler:
 



Behold his GLORY! Bow for the technical master!
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Tue, 30th Oct 2007 19:06    Post subject:
Big Thx for the Info Smile


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Cohen




Posts: 7155
Location: Rapture
PostPosted: Sat, 1st Dec 2007 12:31    Post subject:
does anyone know if when the new expansion comes out (Kanes Wrath) will people who dont buy it still be able to play against people who do? (I have a legit cdkey)


troll detected by SiN
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DaLexy




Posts: 3041
Location: Germany
PostPosted: Sat, 1st Dec 2007 15:13    Post subject:
It will come out Feb/Mar 2008.


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snoop1050
Banned



Posts: 5057

PostPosted: Sat, 1st Dec 2007 15:56    Post subject:
bet they still didnt fix the game.dat crashs Laughing theres a massive thread on he cnc3 forums about them thats been there for months with some ea rep saying it would be to hard to track the crash down, guess he doesnt care even though the thread is like 200 pages long of people having the problem.

i was fine until about 5 levels in then i kept getting the stupid cnc3game.dat crashs every 10 seconds after starting the game, i couldnt even redo the levels that worked flawless for me the first time again without crashs either. Mad

i was really enjoying the game until that happened aswell
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xyzg




Posts: 1835

PostPosted: Tue, 23rd Jun 2009 05:13    Post subject:
Okay apologies first and foremost for digging up a waaaay old thread...
Checking my email today I came across a survey EA are conducting about a possible new CnC game.
The survey intermittendly brings to surface some new details which 'may or may not' be relevant to a new Command and Conquer game being made.





details are as follows..


'Command & Conquer 4 allows C&C fans to finally experience the epic conclusion to the 15-year Tiberium saga with innovative RPG-like player progression, persistant in both single player and Multiplayer modes, co-op play and new stylized, live-action cinematics.'

possible features the survay also hinted at.

Question:
Which of the following features yould you like to see in a future version of Command & Conquer?


* Introducing the first mobile base in RTS games: The Crawler. Focus on the action as the crawler becomes your all-in-one base, which can be deployed and redeployed anywhere on the battlefield for even more strategic options.

* Play in epic 5 vs 5 online multiplayer with all new objective-based game modes.

* Play the campaign on your own or tackle it with a friend, as co-operative campaigns return.

* Dive into an all-new story written by a new scriptwriting team and told through trademark C&C cinematics taken to the next level with grittier, stylized FMVs in the vein of Minority Report.

* Play in the first ever class-based C&C game - a new challenge for C&C and RTS players to master.

* Play in the first RTS game with MMORPG like player progression in which you are rewarded everytime you play. Every unit you kill in single player, multiplayer, or skirmish gives you experience points that allow you to level up your abilities and unlock new units, powers, and upgrades to your arsenal.

* Play with all new, bigger and badder, units from GDI and Nod, including the crawler, the first ever mobile base in RTS games.



Im a big C&C fan.... Hoping it wont be like Red Alert 3.. and i'm hoping they include 5 vs 5 multiplayer. Is there anymore news on this game anywhere?
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 23rd Jun 2009 15:13    Post subject:
biggest hint in all of it , is the "finally experience the epic conclusion" part . means THE END.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Tue, 23rd Jun 2009 15:18    Post subject:
Huh. Sounds like it can be fun. Hope they use another engine though.
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shimec




Posts: 1214
Location: Serbia
PostPosted: Tue, 23rd Jun 2009 15:20    Post subject:
dezztroy wrote:
Huh. Sounds like it can be fun. Hope they use another engine though.


Wouldn't bet on that...
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Tue, 23rd Jun 2009 16:41    Post subject:
It sounded quite interesting..

. too bad that i lost any interest when heard the mentioning of the word "MMORPG"

edit: yep, and i can also read sounds, can't you ? Confused


Per aspera ad astra


Last edited by RainyDay on Tue, 23rd Jun 2009 18:05; edited 2 times in total
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ienni




Posts: 753

PostPosted: Tue, 23rd Jun 2009 17:53    Post subject:
RainyDay wrote:
It sounded quite interesting..

. too bad that i lost any interest when heard the mentioning of the word "MMORPG"


Surprised you can hear text? :O
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djaoni




Posts: 8061

PostPosted: Tue, 23rd Jun 2009 18:47    Post subject:
RainyDay wrote:
It sounded quite interesting..

. too bad that i lost any interest when heard the mentioning of the word "MMORPG"

edit: yep, and i can also read sounds, can't you ? Confused


And why would you do that? Sounds like a good thing to me.

Quote:
Play in the first RTS game with MMORPG like player progression in which you are rewarded everytime you play. Every unit you kill in single player, multiplayer, or skirmish gives you experience points that allow you to level up your abilities and unlock new units, powers, and upgrades to your arsenal.
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Tue, 23rd Jun 2009 20:49    Post subject:
well i love skill & exp progression -thus RPGS.. but.. i hate mmorpgs Very Happy

Anyway i hope it's good.. and that they'll drop the bullshity engine which has the smallest and most undetailed infantry units ever


Per aspera ad astra
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krackhead




Posts: 318

PostPosted: Tue, 23rd Jun 2009 22:29    Post subject:
I liked C&C only they made the alien airships too strong, no fun at all
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Wed, 24th Jun 2009 18:07    Post subject:
morpg-LIKE <-- LIKE ... player progression. All that means, is that your "stats" (upgrades etc i guess) are kept in a "persistant" database.

why you guys think this has anything to do with a mmorpg is beyond me quite frankly ... must be a lack of intelligence thing or something ...
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difm




Posts: 6618

PostPosted: Wed, 24th Jun 2009 18:18    Post subject:
Wasn't EndWar's units capable of gaining experience also?


i5 6600k @ 4.3 GHz | MSI z170 Gaming M7 | 32GB Kingston HyperX Fury | 850 Evo 500GB | EVGA 1070 SC | Seasonic X-660 | CM Storm Stryker
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