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swebarb
Posts: 2154
Location: Vikingland
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Posted: Thu, 18th Oct 2007 22:03 Post subject: |
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pikachupi wrote: | the main problem with the episodes system, is the release date of the episodes.
the game was nice and the story is ok and we all used to the characters and 6hours of gameplay will have to wait 1 year for another 6hours to know the rest of the story and it's sucks.
they better release half life 3 from the point where episode 2 ends. |
Uh so you know the 3 episodes are really hl3 or so have they told that instead of making a new game the briliant idea of having episodic content with more then a year gap between them all somehow they liked better.
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poullou
Posts: 1746
Location: Internet Express
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Posted: Thu, 18th Oct 2007 22:17 Post subject: |
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You can play offline but first store your username and password for steam logon, so it can log offline since the username/password have previously been authenticated.
Ἢ τὰν ἢ ἐπὶ τᾶς - Μολὼν λαβέ
Today is a gift. That's why it's called the present.
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poullou
Posts: 1746
Location: Internet Express
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Posted: Thu, 18th Oct 2007 22:52 Post subject: |
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There is nothing wrong with steam. It's like every other software, only used as a content updater and valve's sub-platform software.
Ἢ τὰν ἢ ἐπὶ τᾶς - Μολὼν λαβέ
Today is a gift. That's why it's called the present.
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Posted: Fri, 19th Oct 2007 02:16 Post subject: |
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Now this shit rocks.
By far the better than HL2 and ep1 ever was. Beatyful.
I love this game.
"Make me a sandwich."
"What? No!"
"sudo Make me a sandwich."
"Okay."
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Brisk
Posts: 1557
Location: Dutch...
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Posted: Fri, 19th Oct 2007 23:59 Post subject: |
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Half.Life.2.Episode.Two.and.Portal.CRACKFIX-Unleashed
[NFO:
Spoiler: |
Code: |
ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ
ÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßÛÛÜ
Û ÛÛÛ ÛÛÛ ÛÛÛßßÛÛÛ ÛÛÛ ÛÛÛßßßß ßßßßßÛÛÛ ÛÛÛßßßßßßßß ÛÛÛ ÛÛÛßßßßßßßßßßß ßÛ
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ßßßßÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛßßÛÛÜ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛßßß ÛÛÛßßÛÛÛ ßßßßÛÛÛ ÛÛÛßßÛÛÛ ÛÛÛßßß ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ßßßßßßßß ÛÛÛ ÛÛÛ ßßßßßß ÛÛÛ ÛÛÛ ßßßßßßß ÛÛÛ ÛÛÛ ÛÛÛ ßßßßßßß ÛÛÛ ÛÛÛ Û
ÛÜ ßßßßßßßßßßß ßßßßßßßßßß ßßßßßßß ßßß ßßßßßßßßßßß ßßß ßßßßßßßßßßß ßßßßßßß ÜÛ
ßÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛß
ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß
P R E P A R E T O B E U N L E A S H E D ! !
Episode Two & Portal *CRACKFIX* (c) VALVe
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Release Date : 19-10-2007 Protection : Steam
Release Type : Floppy Game Genre : Action/Puzzle
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Release Notes:
Half-Life 2 - Episode Two was suffering from AI bugs and missing textures
this was because our crack had a few bugs.. which are all fixed now.
For the people that experienced the "MountAppFilesystem() failed:" problem
Well that is because you did NOT extract all files from the .rar files.
On Portal there were several bugs causing the game suddenly to crash
when entering the elevator this is fixed now aswell.
Additional Notes:
Archievements won't work for now. And the answer on why our
releases of the game we're so big is because the game requires several
GCF files to make the game run.
You CANNOT exclude them.. this will cause PROBLEMS.
Also it might be possible that your savegames aren't working
properly anymore with this fixed crack. Sorry for that.. but atleast
you can have proper gameplay now ;)
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Install Notes:
1. Unpack the release with WinRAR or equivalent
2. Overwrite the Steam.dll in your /bin/ directory.
3. Play and Enjoy :)
- http://www.snapdrive.net/files/351253/ZONE%20-%20Excel.swf
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Unleashed salutes all friends of the family, contacts and competition!
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
" Compuuutoor, LockBlob, Buttons... Yip Yip Yip! ON!!"
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Posted: Sat, 20th Oct 2007 12:10 Post subject: |
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My saves work without any problems with the fix.
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Posted: Sat, 20th Oct 2007 23:47 Post subject: |
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BRISK#1 wrote: | Half.Life.2.Episode.Two.and.Portal.CRACKFIX-Unleashed
[NFO:
Spoiler: |
Code: |
ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ
ÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßÛÛÜ
Û ÛÛÛ ÛÛÛ ÛÛÛßßÛÛÛ ÛÛÛ ÛÛÛßßßß ßßßßßÛÛÛ ÛÛÛßßßßßßßß ÛÛÛ ÛÛÛßßßßßßßßßßß ßÛ
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ßßßßÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛßßÛÛÜ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛßßß ÛÛÛßßÛÛÛ ßßßßÛÛÛ ÛÛÛßßÛÛÛ ÛÛÛßßß ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ßßßßßßßß ÛÛÛ ÛÛÛ ßßßßßß ÛÛÛ ÛÛÛ ßßßßßßß ÛÛÛ ÛÛÛ ÛÛÛ ßßßßßßß ÛÛÛ ÛÛÛ Û
ÛÜ ßßßßßßßßßßß ßßßßßßßßßß ßßßßßßß ßßß ßßßßßßßßßßß ßßß ßßßßßßßßßßß ßßßßßßß ÜÛ
ßÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛß
ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß
P R E P A R E T O B E U N L E A S H E D ! !
Episode Two & Portal *CRACKFIX* (c) VALVe
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Release Date : 19-10-2007 Protection : Steam
Release Type : Floppy Game Genre : Action/Puzzle
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Release Notes:
Half-Life 2 - Episode Two was suffering from AI bugs and missing textures
this was because our crack had a few bugs.. which are all fixed now.
For the people that experienced the "MountAppFilesystem() failed:" problem
Well that is because you did NOT extract all files from the .rar files.
On Portal there were several bugs causing the game suddenly to crash
when entering the elevator this is fixed now aswell.
Additional Notes:
Archievements won't work for now. And the answer on why our
releases of the game we're so big is because the game requires several
GCF files to make the game run.
You CANNOT exclude them.. this will cause PROBLEMS.
Also it might be possible that your savegames aren't working
properly anymore with this fixed crack. Sorry for that.. but atleast
you can have proper gameplay now ;)
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Install Notes:
1. Unpack the release with WinRAR or equivalent
2. Overwrite the Steam.dll in your /bin/ directory.
3. Play and Enjoy :)
- http://www.snapdrive.net/files/351253/ZONE%20-%20Excel.swf
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Unleashed salutes all friends of the family, contacts and competition!
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
" Compuuutoor, LockBlob, Buttons... Yip Yip Yip! ON!!"
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Well saves work, but i still have the Jezus AI @ last level *guy bragging about fist fighting hunters in the city"
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 20th Oct 2007 23:59 Post subject: |
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Why don't you guys just use a cracked Steam account and play that way? I find that to be the easiest way to play Vavle games, not having to deal with update packs and crap that doesn't always work from the scene...
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Posted: Sun, 21st Oct 2007 00:43 Post subject: |
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KillerSneak wrote: | BRISK#1 wrote: | Half.Life.2.Episode.Two.and.Portal.CRACKFIX-Unleashed
[NFO:
Spoiler: |
Code: |
ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ
ÛßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßÛÛÜ
Û ÛÛÛ ÛÛÛ ÛÛÛßßÛÛÛ ÛÛÛ ÛÛÛßßßß ßßßßßÛÛÛ ÛÛÛßßßßßßßß ÛÛÛ ÛÛÛßßßßßßßßßßß ßÛ
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ßßßßÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛßßÛÛÜ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛßßß ÛÛÛßßÛÛÛ ßßßßÛÛÛ ÛÛÛßßÛÛÛ ÛÛÛßßß ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ Û
Û ßßßßßßßß ÛÛÛ ÛÛÛ ßßßßßß ÛÛÛ ÛÛÛ ßßßßßßß ÛÛÛ ÛÛÛ ÛÛÛ ßßßßßßß ÛÛÛ ÛÛÛ Û
ÛÜ ßßßßßßßßßßß ßßßßßßßßßß ßßßßßßß ßßß ßßßßßßßßßßß ßßß ßßßßßßßßßßß ßßßßßßß ÜÛ
ßÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛß
ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß
P R E P A R E T O B E U N L E A S H E D ! !
Episode Two & Portal *CRACKFIX* (c) VALVe
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Release Date : 19-10-2007 Protection : Steam
Release Type : Floppy Game Genre : Action/Puzzle
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Release Notes:
Half-Life 2 - Episode Two was suffering from AI bugs and missing textures
this was because our crack had a few bugs.. which are all fixed now.
For the people that experienced the "MountAppFilesystem() failed:" problem
Well that is because you did NOT extract all files from the .rar files.
On Portal there were several bugs causing the game suddenly to crash
when entering the elevator this is fixed now aswell.
Additional Notes:
Archievements won't work for now. And the answer on why our
releases of the game we're so big is because the game requires several
GCF files to make the game run.
You CANNOT exclude them.. this will cause PROBLEMS.
Also it might be possible that your savegames aren't working
properly anymore with this fixed crack. Sorry for that.. but atleast
you can have proper gameplay now ;)
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Install Notes:
1. Unpack the release with WinRAR or equivalent
2. Overwrite the Steam.dll in your /bin/ directory.
3. Play and Enjoy :)
- http://www.snapdrive.net/files/351253/ZONE%20-%20Excel.swf
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
Unleashed salutes all friends of the family, contacts and competition!
ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
" Compuuutoor, LockBlob, Buttons... Yip Yip Yip! ON!!"
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Well saves work, but i still have the Jezus AI @ last level *guy bragging about fist fighting hunters in the city" |
I started a new game from the white forest base, and the AI is as it should be, don`t use your saves.
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ollax
VIP Member
Posts: 2154
Location: Here today, Hell tomorrow!
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Posted: Sun, 21st Oct 2007 12:51 Post subject: |
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A sweet little game, however a bit short tough!
Of all the things i've lost, i miss my mind the most!
"Ozzy Osbourne"
_ _ _ _ _

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$n@ke
Posts: 917
Location: the Netherlands
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Posted: Sun, 21st Oct 2007 20:36 Post subject: |
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Im now replaying the game with commentary on, but it seems to me that the didn't quite finish that.
When you have subtitles on you can see some things they wanted to use while listening to the commentary.
For example, when you are in the mines at the point with the first thumper with the vortigaunt. You summon the lift and use it. On the top floor is a commentary node, when you play it with subtitles on it shows the text which is spoken and at the end it states "[Good point to take over the player view to look down and have the vortigaunt do his attack]" But the game doesn't take the controls over.
There also a commentary node in the cavern where at the end of the spoken dialog it states "[INSERT CONCEPT-ART HERE]"
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Ispep
VIP Member
Posts: 4117
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Posted: Sun, 21st Oct 2007 21:02 Post subject: |
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Is this the retail version you're playing with? If so that's a bit disappointing. Personally I think they should release 'making of...' videos like films and scrap this commentary stuff but I suppose it's more cost effective.
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$n@ke
Posts: 917
Location: the Netherlands
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Posted: Sun, 21st Oct 2007 22:00 Post subject: |
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Ispep wrote: | Is this the retail version you're playing with? If so that's a bit disappointing. Personally I think they should release 'making of...' videos like films and scrap this commentary stuff but I suppose it's more cost effective. |
Yeah its the unleased scene release. I just put all the gcf's in my steam folder and it works perfectly.
I just found another one and made a screeny, note that i made the green box around the text. Its not like that in-game.
Spoiler: | |
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Posted: Tue, 23rd Oct 2007 09:33 Post subject: |
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It's a 10/10 game. Better than Episode 1, but it's to easy on normal, gonna play it on hard again. I hope EP3 will be like this one.
And is EP3 the end of Half-Life or will there be HL3?
CCIE
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upstart_69
Posts: 1094
Location: Right behind you!
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Posted: Tue, 23rd Oct 2007 09:35 Post subject: |
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scarfacew3 wrote: | It's a 10/10 game. Better than Episode 1, but it's to easy on normal, gonna play it on hard again. I hope EP3 will be like this one.
And is EP3 the end of Half-Life or will there be HL3? |
Ep1-3 IS HL3.
And yes I think it has been stated multiple times that there will be a HL4. Gabe &co have not yet decided officially whether it will be in episodic format or not, but it has been confirmed HL will continue after the eps complete.
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Mutantius
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Posted: Tue, 23rd Oct 2007 10:27 Post subject: |
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Far as im concerned all the episodes are considered expansions and not packed as a true HL3... I base that on comments made by Gabe Newell to the swedish game site: www.gamereactor.se where during an interview about E1 Newell stated there will be a HL3.
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poullou
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Posted: Tue, 23rd Oct 2007 10:40 Post subject: |
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He stated later on that after they finish with Ep 3, they will ask for feedback from the community and see if they continue episodic releases or monolithic ones.
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Posted: Tue, 23rd Oct 2007 10:40 Post subject: |
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Quote: |
It was confirmed in April 2006 that Half-Life 2: Episode Four was in production, and that it would mark the start of a new story arc. Furthermore, it was confirmed that Episode Four was under development by a third-party studio under Valve Corporation's supervision. |
i hope gearbox gets their hands on it. opposing force and blue shift were great!
yes
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Mutantius
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Posted: Tue, 23rd Oct 2007 10:48 Post subject: |
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Poullou wrote: | He stated later on that after they finish with Ep 3, they will ask for feedback from the community and see if they continue episodic releases or monolithic ones. |
ahh
Quote: | It was confirmed in April 2006 that Half-Life 2: Episode Four was in production, and that it would mark the start of a new story arc. Furthermore, it was confirmed that Episode Four was under development by a third-party studio under Valve Corporation's supervision. |
Uhh Corporal. Shepherd ftw!!
Still shouldnt this confirm they were starting on a possible 3rd installment themselves?
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upstart_69
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Posted: Tue, 23rd Oct 2007 11:01 Post subject: |
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Mutantius wrote: | Far as im concerned all the episodes are considered expansions and not packed as a true HL3... I base that on comments made by Gabe Newell to the swedish game site: www.gamereactor.se where during an interview about E1 Newell stated there will be a HL3. |
Quote: |
Eurogamer: So why did you go for this episodic system?
Gabe Newell: The original Half-Life took us two years to develop. With a considerably larger team Half-Life 2 took us six years to develop, so we thought if we were going to continue our trend with Half-Life 3 we would basically ship after we had all retired.
.....
Probably a better name for it would have been Half Life 3: Episode One, but these three are what we're doing as our way of taking the next step forward, but Half-Life 2 was the name we used.
Erik Johnson: But we can't change the name 24 hours before release [smiles].
Gabe Newell: No, but what I'm saying is this is what we're trying instead of the large monolithic release. Let's take what we would ordinarily do and break it up into three pieces and see. |
Anyways I don't doubt that Gabe said some other shit to another publication, as the man(if he can be called such, with his weight more of a blob in semi-human form) is frankly full of shit, and I think HL2 turned out to be great In spite of his leadership, instead of because of it. So yeah who knows, he sure as hell doesn't.
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Mutantius
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Posted: Tue, 23rd Oct 2007 11:15 Post subject: |
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Indeed upstart, thx for the refresh!
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Tue, 23rd Oct 2007 11:18 Post subject: |
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If they can shorten the periods to six months I'm all for episodic content. If they can deliver 6-8 hours of gameplay every six months or so it would be best. I think that was their intention, it was supposed to be that way as I remember, but I guess they underestimated the developing time.
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poullou
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Posted: Tue, 23rd Oct 2007 11:43 Post subject: |
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6 months are not a problem for a normal company. Valve though, takes its time to do games and their personnel is fewer than most big companies in the sector. However, I tend to agree with Mister_s. If they can pull an episode within 6-8 months then continue with what they are doing. Anything that doesn't fuck up their quality though...
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