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Posted: Thu, 20th Sep 2007 21:30 Post subject: |
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What does tactical depth have to do with AI?
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Posted: Thu, 20th Sep 2007 21:56 Post subject: |
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HiCZoK.Std wrote: | I want skirmish for this game. I had a lot of fun while playing skirmish sessions for 5h in CoH |
LAN > Create Game > add bots > Bots Even teams > set # of players...now you have skirmish.
Or you can set up a custom team of bots by choosing each of their roles individually.
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Posted: Thu, 20th Sep 2007 22:28 Post subject: |
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_untouchable_ wrote: | What does tactical depth have to do with AI? |
I think that if you have crappy AI, you don't need any tactics to beat it, even if game has perfectly balanced units.
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Posted: Thu, 20th Sep 2007 22:31 Post subject: |
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D4rkKnight wrote: | HiCZoK.Std wrote: | I want skirmish for this game. I had a lot of fun while playing skirmish sessions for 5h in CoH |
LAN > Create Game > add bots > Bots Even teams > set # of players...now you have skirmish.
Or you can set up a custom team of bots by choosing each of their roles individually. |
thx !!! you saved my day. If it will work on my non connected pc then I will be so much happy
Look for Studio HiCZoK movies and arts !
AsusP5N-E SLI - Asus 8800 GT 512mb - C2D E6300 2.80ghz - 2x1gb GeiL Ultra 800mhz 4-4-4-12 - Sound Blaster Audigy Se - 500gb WD(always defragmented:D) - 11k 3dMark2006 - X360
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vembi
Posts: 47
Location: Norway
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Posted: Thu, 20th Sep 2007 23:16 Post subject: |
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Played the beta, played the demo, now playing my bought copy in MP.
This game rocks in multi (haven't even bothered trying it in sp cause mp is so much fun).
Quote: | Stan, don't you know the first law of physics? Anything that is fun, costs at least 8 dollars. |
Eric Cartman
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Posted: Thu, 20th Sep 2007 23:36 Post subject: |
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Aephir play the game online & then they can stick it to ya & show you strat.
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Posted: Thu, 20th Sep 2007 23:52 Post subject: |
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Ace170780 wrote: | Aephir play the game online & then they can stick it to ya & show you strat. |
aye, as i said, i bet its much better in MP. might give it a shoot....
_untouchable_ wrote: | What does tactical depth have to do with AI? |
and for this quote, lets put it this way. you got a poor AI, give it a tank, but dont give it abillity to move the tank or fire with it. if its unable to move or shoot you wont need to use almost any strategy at all to take it down(cept selecting something with an AT weapon).
in this game you dont need to think or plan anything, you just bring in the heaviest you got since that is good vs evrything cept choppers, so you take a repair tank and the chopper wont harm you either, go and stand at an circle and you gain a machine gun turret that takes it down for you. or in most cases you can call in anti air support. and evrything on the ground get blown up by your heavy tanks... if it fails the first time, just wait for some more points and try again.
there for you remove all the strategy in the game what so ever.
but as stated before, this game is probably very good in MP, since you got good graphic, good sound, nice feeling, and a shit load of arty/air to drop on the enemy, and a smarter enemy =)
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Posted: Fri, 21st Sep 2007 00:44 Post subject: |
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Personally I think the skirmish AI is pretty good, once your used to the game its not like your going to lose easily, but they do put up a good fight. My biggest complaint is that they don't adapt to whats being used against them, but they manuever on the battlefield just fine.
They use helis good, they are pretty spot on with heavy artillery and can be a real pain with it, they seem decent with soldiers (altough they are very slow loading/unloading them) and they definitly use tanks correctly. I have not played the single player campaign so I cant say for that.
To those playing skirmish there's also the few players mode, which gives you massive amounts of cash and the ability to purchase from any unit line without penalties. The only problem here is that the AI seems to do the same thing every time, tons of tanks with a few AA vehicles and no heli's or infantry or arty, they lose their versatility that they have in the 8 vs 8 matches.
Oh and Aephir, I dont think you've seen what happens to heavy tanks when a few heavy choppers show up above them, or some AT infantry hiding in a building / trees, and heavy arty raining down on you, they are very very vulnerable by themselves, and without teamwork your just going to get slaughtered online with that strategy. Plus a single heavy chopper can easily take out those base defense AA placements, not to mention a heavy anti air vehicle as well, as long as he has his heavy missile ready and he gets first sight.
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Dunge
Posts: 1201
Location: Québec
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CrossWire
Posts: 208
Location: I make one tiny mistake and
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Posted: Fri, 21st Sep 2007 07:33 Post subject: |
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Well I bit the bullet and gave the game a chance, played it for 4 hours last night, but unfortunately my first impression was correct, this game is shit, in fact the description GAME is totally misleading, there is no game anywhere to be found.
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Posted: Fri, 21st Sep 2007 08:19 Post subject: |
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wtf crosswire?
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Fri, 21st Sep 2007 08:28 Post subject: |
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I think this game is shit too.
I dint even install it yet,
but the singleplayer demo was kinda disappointing imo.
Point, click, attack ......
Where's the constructing ?¿
Q6600/Club3D 4890/2GB DDR2/WiN7\XP/1.5 TB/23 Inch LCD

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Posted: Fri, 21st Sep 2007 08:34 Post subject: |
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Theres no constructing, just fortifying, and yes its an action RTS. I don't know where they tried to hide this fact but it seems to be a big surprise to everyone. The game focuses on units and TA, I personally don't think its worth $50 bucks because theres not enough units/unit variety, but I have no complaints about their decision to omit base building.
Is this really what defines a great strategy game, selecting and placing buildings and waiting for things to be constructed? I never knew that aspect was so exciting, I must be missing out on something.
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Posted: Fri, 21st Sep 2007 08:48 Post subject: |
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Does anyone have the full version of the cheathappens.com's trainer?
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CrossWire
Posts: 208
Location: I make one tiny mistake and
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Posted: Fri, 21st Sep 2007 09:08 Post subject: |
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I detest base building to. That's why I loved the game Sudden Strike, anyone remember this? But no base building plus near zero player interaction makes for a shitty game in anyone's books.
I have un-installed world in conflict, to make room to install the game "Watching paint dry in 8 different colours" 

Last edited by CrossWire on Fri, 21st Sep 2007 09:26; edited 1 time in total
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Surray
Posts: 5409
Location: Europe
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Posted: Fri, 21st Sep 2007 12:08 Post subject: |
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it all comes down to personal taste.
some people like the base building aspect of strategy games the most, while others like the combat.
people who like intense tactical multiplayer battles will definitely like this game, while people who like to build up a base and put up defenses and all that stuff will probably not like it eventhough it is a great game.
and that's a fact. world in conflict is a great game.
sure, there are people who think it sucks and it's boring or whatever, but that's how it always is.
no game will ever please everyone, no matter how good it is.
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Posted: Fri, 21st Sep 2007 12:11 Post subject: |
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i dont remember one bad comment about company of heroes.
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Posted: Fri, 21st Sep 2007 13:43 Post subject: |
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yea, i dont think that WiC is a RTS, its a RTT game
like its predecessors Ground Control and Ground Control 2...
there is no base building or resourcing, just Tactics
“There's nothing an agnostic can't do if he doesn't know whether he believes in anything or not”
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Posted: Fri, 21st Sep 2007 13:56 Post subject: |
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Stupid game. Can only protect America....WTF!!
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Nakitu
Posts: 1144
Location: Croatia
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Posted: Fri, 21st Sep 2007 13:59 Post subject: |
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Banelord wrote: | yea, i dont think that WiC is a RTS, its a RTT game
like its predecessors Ground Control and Ground Control 2...
there is no base building or resourcing, just Tactics |
Plz dont use words you dont understand. There is 10% of tactics in this game.
Quote: | The terms tactics and strategy are often confused: tactics are the actual means used to gain a goal, while strategy is the overall plan, which may involve complex patterns of individual tactics. |
If you think that spawning units and sending them to attack is tactic then you are highly mistaken.
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CrossWire
Posts: 208
Location: I make one tiny mistake and
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Posted: Fri, 21st Sep 2007 14:14 Post subject: |
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Yes, where are the tactics, where is the strategy, I don't see any, I play this game and all I can do is direct units into a silly circle on the ground and then like a good little monkey I get a reward.
Last night I went down the pud and left the game running, when I got home I found I had won the war. 
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Surray
Posts: 5409
Location: Europe
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Posted: Fri, 21st Sep 2007 14:34 Post subject: |
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stop judging the game's involvement of tactics by the single player game...
the single player campaign is easy, it's supposed to be like that, just like in most other games nowadays.
single player is usually either there to prepare you for the multiplayer and let you familiarize yourself with the game, to tell a story or to provide a challenge.
in this game it's both to prepare you for multiplayer by letting you try out all kinds of units and get used to how they are controlled, as well as telling a story, but definitely not for a challenge.
If you play multiplayer on the other hand, you can't just rush in with 4 heavy tanks and take a control zone just like that.
After you're in the control points with your tanks, chances are, 5 seconds later you'll have all artillery firing on you, some heavy helicopters coming in, and another 5 seconds later you're probably gonna be dead.
Also, in the single player, in a fight 5 heavy tanks vs 20 enemy tanks you're probably gonna win without doing anything because your units seem to do increased damage and the enemy seems to do less damage than normal.
In multiplayer you can't just send your units in and just let em fire. 5 of your tanks vs 5 enemy tanks in multiplayer is going to be all about tactics and proper usage of your tactical aid points. but just sitting in one place, watching your units blow up the enemy isn't gonna work anymore.
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Nakitu
Posts: 1144
Location: Croatia
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Posted: Fri, 21st Sep 2007 14:43 Post subject: |
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Surray wrote: | stop judging the game's involvement of tactics by the single player game...
the single player campaign is easy, it's supposed to be like that, just like in most other games nowadays.
single player is usually either there to prepare you for the multiplayer and let you familiarize yourself with the game, to tell a story or to provide a challenge.
in this game it's both to prepare you for multiplayer by letting you try out all kinds of units and get used to how they are controlled, as well as telling a story, but definitely not for a challenge.
If you play multiplayer on the other hand, you can't just rush in with 4 heavy tanks and take a control zone just like that.
After you're in the control points with your tanks, chances are, 5 seconds later you'll have all artillery firing on you, some heavy helicopters coming in, and another 5 seconds later you're probably gonna be dead.
Also, in the single player, in a fight 5 heavy tanks vs 20 enemy tanks you're probably gonna win without doing anything because your units seem to do increased damage and the enemy seems to do less damage than normal.
In multiplayer you can't just send your units in and just let em fire. 5 of your tanks vs 5 enemy tanks in multiplayer is going to be all about tactics and proper usage of your tactical aid points. but just sitting in one place, watching your units blow up the enemy isn't gonna work anymore. |
Are you on drugs? Every game that can be played online needs some kind of strategy because you are playing vs other people. But that doesnt change the fact that this game has 10% tactic involvement. Its action game nothing more. Btw COH, Warhammer, and even C&C 3 are strategy games.
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CrossWire
Posts: 208
Location: I make one tiny mistake and
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Posted: Fri, 21st Sep 2007 14:58 Post subject: |
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Now then Medieval 2 is a game all about tactics and strategy, if you don't carefully plan your campaign, you will get your arse handed to you in a big mac carton, but alas its one of a kind and seems to be out there alone when it comes to the thinking man's war game.
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Fri, 21st Sep 2007 15:10 Post subject: |
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CrossWire wrote: | Now then Medieval 2 is a game all about tactics and strategy, if you don't carefully plan your campaign, you will get your arse handed to you in a big mac carton, but alas its one of a kind and seems to be out there alone when it comes to the thinking man's war game. |
War game yes, strategy game.. I beg to differ, Supreme Commander is a thinking mans strategy game in fact games like C&C shouldn't even be in the same genre as that game, because they play so differently, Supreme Commander is the only "RTS" where you have base assault and planning as you have it in TotalWar games, I've not yet played a battle in Supreme Commander shorter than 4 hours against experienced people, and thats four hours of adrenaline, planning and many smaller skirmishes and one war you win or lose because of many aspects, maybe even because of a mistake you made in the beginning which your opponent figured out how to exploit.
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Posted: Fri, 21st Sep 2007 15:17 Post subject: |
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Nakitu wrote: | Banelord wrote: | yea, i dont think that WiC is a RTS, its a RTT game
like its predecessors Ground Control and Ground Control 2...
there is no base building or resourcing, just Tactics |
Plz dont use words you dont understand. There is 10% of tactics in this game.
Quote: | The terms tactics and strategy are often confused: tactics are the actual means used to gain a goal, while strategy is the overall plan, which may involve complex patterns of individual tactics. |
If you think that spawning units and sending them to attack is tactic then you are highly mistaken. |
i agree with you nakitu, and to the quote about the diffrent between tactics and strategy i think they kinde of need to read up. since as nakitu says if you think spawning units and sending them to attack is tactic then you are way off...
to do a simple description. tactics = Takcic is from greek taktikē, the art of being able to setting up an army for war, strategy = the art of being able to win the war with those troops, usualy by using weekness of the enemys troops.
if you say its tactical to just spawn 10 heavy tanks a take out evrything then you are wrong, atleast according to me and how i understand tactics.
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