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Posted: Fri, 17th Aug 2007 22:55 Post subject: |
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its a gr8 game... maybe not 10/10 but 8/10 .. maybe a 9
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Posted: Fri, 17th Aug 2007 23:01 Post subject: |
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I, too, hate it when the character in FPS's don't have legs. Coupled with the fact that you didn't have any arms when you swam in the water in the beginning, it was a bit disappointing. I can't actually believe how so many FPS gets away with having flying characters
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 17th Aug 2007 23:42 Post subject: |
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Brothers in Arms HH has full body awareness.
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Posts: 3074
Location: San Diego, CA
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Posted: Sat, 18th Aug 2007 00:22 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 18th Aug 2007 02:06 Post subject: |
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AnimalMother wrote: | LeoNatan wrote: | Brothers in Arms HH has full body awareness. |
So did Dark Messiah.  |
So did Riddick and FEAR.
I must say, I want full body awareness. It makes games a bit more fun.
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Posted: Sat, 18th Aug 2007 09:47 Post subject: |
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It takes away from the immersion. The other day I played COD3 for the 360 for the first time. In the beginning you are in the back of a truck and it made me feel as if i was a tiny camera in the air. I could look in any direction but where was I??
I didn't bother to play the game past that point...
In bioshock's case, I am even more disappointed because the rest of the game is so perfect. Why didn't they implement it?
Another feature thats vital to a game's immersion is the (cant find an exact word but) movement of the camera with your head... I hope I am making sense. Does this game have it?
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Sat, 18th Aug 2007 10:02 Post subject: |
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LeoNatan wrote: | AnimalMother wrote: | LeoNatan wrote: | Brothers in Arms HH has full body awareness. |
So did Dark Messiah.  |
So did Riddick and FEAR. |
So did Trespasser in '98. 
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Posted: Sat, 18th Aug 2007 10:43 Post subject: |
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Sat, 18th Aug 2007 11:15 Post subject: |
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IF the fact that you can't see your legs in a game like Bioshock really gets you down, then don't play it, because if thats enough for you to rant that much about it when the game is probably the best single player fps to date, making as much of a mark on singleplayer fps history as Deus Ex did, then you would've just found something else to complain about.
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 18th Aug 2007 11:45 Post subject: |
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Obviously, it won't factor much whether I like it or not, but because it's so good and atmospheric, these things stand out.
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Posted: Sat, 18th Aug 2007 13:01 Post subject: |
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I'm stuck...
Spoiler: |
I need the code to elevator, it says its on floor 3 but I cant find it...
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headshot
VIP Member
Posts: 35822
Location: UK
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Posted: Sat, 18th Aug 2007 13:05 Post subject: |
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Michko wrote: | I'm stuck...
Spoiler: |
I need the code to elevator, it says its on floor 3 but I cant find it...
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Not played the game that far but turn on the quest arrow and try holding right on the d-pad I think, for hints.
May the NFOrce be with you always.
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Posted: Sat, 18th Aug 2007 13:13 Post subject: |
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Epsilon wrote: | IF the fact that you can't see your legs in a game like Bioshock really gets you down, then don't play it, because if thats enough for you to rant that much about it when the game is probably the best single player fps to date, making as much of a mark on singleplayer fps history as Deus Ex did, then you would've just found something else to complain about. |
Well said..
This is the best game yet on the 360.
It got atmosphere, superb graphics and very good gameplay.
The level design really stands out and I like the story so far.
You can customize your character with the different powers.
Even set traps for your foes, turn invisble, freeze or burn, etc etc.
I can´t find one flaw, just love it.
(Kids are spoiled these days.. can´t see my legs. )
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Posted: Sat, 18th Aug 2007 13:38 Post subject: |
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headshot wrote: | Michko wrote: | I'm stuck...
Spoiler: |
I need the code to elevator, it says its on floor 3 but I cant find it...
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Not played the game that far but turn on the quest arrow and try holding right on the d-pad I think, for hints. |
Ya i know, it says floor 3, nothing there.
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Posted: Sat, 18th Aug 2007 13:51 Post subject: |
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Big criticism for me, almost killing the experience is the automatic restart points.
Like, in a game where they emphasise micro-managing ammunition, if you trigger an alarm by accident, what's the point in using valuable health packs or ammo, you may as well die and restart with all objectives still intact?
It removes any anxiety of dealing with the situation at hand?
As an experience it's hard to fault; reminds me of the Shining; but they completely removed any point in actually learning to be adept in their environment in order to succeed.
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Posted: Sat, 18th Aug 2007 14:59 Post subject: |
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Yeah restart points are not a good idea... They could at least take some ammo, health packs and stuff like that when you respawn in one of those strange machines... But on the other hand they are just like check points in other games except everything isn't restarted, just the player...
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headshot
VIP Member
Posts: 35822
Location: UK
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Posted: Sat, 18th Aug 2007 15:46 Post subject: |
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Michko wrote: | headshot wrote: | Michko wrote: | I'm stuck...
Spoiler: |
I need the code to elevator, it says its on floor 3 but I cant find it...
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Not played the game that far but turn on the quest arrow and try holding right on the d-pad I think, for hints. |
Ya i know, it says floor 3, nothing there. |
Its good to be stuck! For a while anyway! I hate playing a game that you can just sail through without having to think lol.
May the NFOrce be with you always.
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Posted: Sat, 18th Aug 2007 16:07 Post subject: |
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headshot wrote: | Michko wrote: | headshot wrote: |
Not played the game that far but turn on the quest arrow and try holding right on the d-pad I think, for hints. |
Ya i know, it says floor 3, nothing there. |
Its good to be stuck! For a while anyway! I hate playing a game that you can just sail through without having to think lol. |
well, I agree but now I have been stuck for several hours...
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Posted: Sat, 18th Aug 2007 17:57 Post subject: |
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bigboy177 wrote: | Yeah restart points are not a good idea... They could at least take some ammo, health packs and stuff like that when you respawn in one of those strange machines... But on the other hand they are just like check points in other games except everything isn't restarted, just the player... |
Yeah but the problem with that is you can kill a Bigdaddy with the wrench if you don't mind respawning many times. They should have made it so that everything resets when you respawn, just like checkpoints in other games.
It does ruin the tension to a certain degree. Still, i'm going to play it with the attitude that anything is better then dying.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Sat, 18th Aug 2007 18:26 Post subject: |
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Seems like such an obvious mistake to make. Like giving infinite ammo and a checkpoint every couple of rooms in a Resident Evil game?, the tension is the point of the experience imho.
Maybe the press kissing their ass every second made them overlook it?
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Posted: Sat, 18th Aug 2007 20:21 Post subject: |
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Michko wrote: | I'm stuck...
Spoiler: |
I need the code to elevator, it says its on floor 3 but I cant find it...
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I have the same problem.
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Posted: Sat, 18th Aug 2007 21:42 Post subject: |
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I played the game for 6 hours and I begin to think this game is not that good. The surprise factor of the game goes away and you will have to do allot of the same. Shoot/refill/find health/find plasma. The hacking that is in the game should have been more than 1 type of puzzle. The make pictures of monsters is really stolen from that zombie game that I forgot the name of.
Will tell if the game get's better for me later on because I will finish it 
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Posted: Sat, 18th Aug 2007 21:55 Post subject: |
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found it:
Spoiler: | it was in a audio message which i had previosly listened not so well  5744 |
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Surray
Posts: 5409
Location: Europe
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Posted: Sat, 18th Aug 2007 22:23 Post subject: |
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