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Posted: Mon, 4th Oct 2004 16:59 Post subject: What do U say about that ??? |
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http://graphics.cs.uni-sb.de/~sidapohl/egoshooter/
they REmake quake 3 with nice new graphics!!!!
look at the screens


Last edited by FakeBitchKillah.inc on Mon, 4th Oct 2004 17:24; edited 1 time in total
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Posted: Mon, 4th Oct 2004 17:08 Post subject: |
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Seems like a great waste if you ask me, Quake III still got decent graphics, and I play it now and then for the gameplay, not the graphics...
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vurt
Posts: 13822
Location: Sweden
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Posted: Mon, 4th Oct 2004 17:27 Post subject: |
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damn i have 2 collect my pocket money !

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Posted: Mon, 4th Oct 2004 17:53 Post subject: Re: What do U say about that ??? |
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Lutzifer
Modzilla
Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
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Posted: Mon, 4th Oct 2004 18:25 Post subject: |
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i d rather go for doom3 or hl2 gfx on dedicated hardware with some tricks than this raytracing experiment. Or the next unreal engine, which should also be looking great and will be running on dedicated gfx hardware, no need for expensive clusters...
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Posted: Mon, 4th Oct 2004 18:29 Post subject: |
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Looks pretty shit if you ask me.
It must be more of an experiment then anything, because raytracing just isn't pratical at the moment.
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Posted: Mon, 4th Oct 2004 18:47 Post subject: |
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pfffffft the psx ran ray tracers 
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Dunge
Posts: 1201
Location: Québec
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Posted: Mon, 4th Oct 2004 21:27 Post subject: |
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This is a old project, but the project is not the Q3 remake it's the OpenRT API and to develop hardware 3d card who can handle it.
http://www.openrt.de/ for more info on real-time ray-tracing.
Sure it look like crap now with the q3 screenshots bit it's just because it's not done. With all the advantage RT have, I'm sure it's the next big step in video games. Just look at movies done with apps like 3dsmax,.. the renderer of this is ray-tracing that's why it take so much time to render the movie but give impresive results. Bring this in real time it would be awesome.
You can watch some video on the openrt site, the one in Mixed Reality with the television casting the color on walls and the massive model one with the boeing 777 who explain it take a lot less processing power with huge models than "normal" rendering.
http://graphics.cs.uni-sb.de/MassiveRT/Phong/Boeing4.jpg
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Posted: Mon, 4th Oct 2004 22:50 Post subject: |
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Finally some interesting research going on at german unis.
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