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Posted: Sat, 2nd Jun 2007 20:54 Post subject: |
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ragnar156 wrote: | i have black screen when i try 1440x900 resolution... |
Same problema here, it seems a game or crack bug.
Salu2
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Posted: Sat, 2nd Jun 2007 22:20 Post subject: |
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Glottis wrote: | |IcedFreon| wrote: | ....force it in your cards control panel |
That and AA doesn't work with Bloom on in this game (at least on my 7600GT), so turn off Bloom to get AA to work.
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No problem with a 7800GT, Bloom and 2xQ AA in control panel works fine.
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Posted: Sat, 2nd Jun 2007 23:42 Post subject: |
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Does the RELOADED Release works proper or is it "unplayable" because of the code?
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Posted: Sat, 2nd Jun 2007 23:51 Post subject: |
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You mean vitality?
I've been playing it, and no major problems here for now.
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Posted: Sun, 3rd Jun 2007 00:21 Post subject: |
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lol, didn't realize reloaded got nuked
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Posted: Sun, 3rd Jun 2007 02:23 Post subject: |
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NaViTo wrote: | ragnar156 wrote: | i have black screen when i try 1440x900 resolution... |
Same problema here, it seems a game or crack bug.
Salu2 |
Same here. Completely hard-locks my system if I run using that resolution. Haven't got my hands on the reloaded executable yet, but I think it's a bug in the game not a bad hack.
I've discovered a quick work-around for the problem. If you run the game in window mode and make the resolution 1400*900 or 1500*900 it will run just fine. If you enter any value that is in between 1400-1500 the game will lock up. Hopefully we will get a patch soon. This same issue exsisted in the demo of the english version, yet they never fixed it.
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Posted: Sun, 3rd Jun 2007 08:15 Post subject: |
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Glottis wrote: | Holy shit this game is fuckin hard, I died like 20 times now... on easy.  |
There's a difference between a game being hard, and the games AI cheating.
In this game, much like in Chrome, the AI cheats. Instantaneous reaction time + pinpoint accuracy every time + the enemy's aim is completely unaffected while it's taking hits.
You can be unloading rounds center mass and into their heads....yet they maintain pinpoint accuracy while taking constant projectile impacts.
At least in FEAR, when you hit the enemy, he would stagger backwards due to impact and was unable to aim accurately. This is just a lazy excuse for AI coding.
The story seemed good but the shoddy AI ruins this title.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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Posted: Sun, 3rd Jun 2007 10:51 Post subject: |
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Immunity wrote: | Glottis wrote: | Holy shit this game is fuckin hard, I died like 20 times now... on easy.  |
There's a difference between a game being hard, and the games AI cheating.
In this game, much like in Chrome, the AI cheats. Instantaneous reaction time + pinpoint accuracy every time + the enemy's aim is completely unaffected while it's taking hits.
You can be unloading rounds center mass and into their heads....yet they maintain pinpoint accuracy while taking constant projectile impacts.
At least in FEAR, when you hit the enemy, he would stagger backwards due to impact and was unable to aim accurately. This is just a lazy excuse for AI coding.
The story seemed good but the shoddy AI ruins this title. |
Yeah, that's true. So fing anoying, especially at higher levels. You will basically be going through dozens of enemies with 3HP. That's on Normal, altough I don't suppose AI is affected with difficulty setting, so you might be screwed anyways.
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Posted: Sun, 3rd Jun 2007 13:22 Post subject: |
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After reloading for the 100th time I calmly uninstalled the game and will never look back to it.
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Posted: Sun, 3rd Jun 2007 13:43 Post subject: |
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Immunity wrote: | Glottis wrote: | Holy shit this game is fuckin hard, I died like 20 times now... on easy.  |
There's a difference between a game being hard, and the games AI cheating.
In this game, much like in Chrome, the AI cheats. Instantaneous reaction time + pinpoint accuracy every time + the enemy's aim is completely unaffected while it's taking hits.
You can be unloading rounds center mass and into their heads....yet they maintain pinpoint accuracy while taking constant projectile impacts.
At least in FEAR, when you hit the enemy, he would stagger backwards due to impact and was unable to aim accurately. This is just a lazy excuse for AI coding.
The story seemed good but the shoddy AI ruins this title. |
Exactly. Initially, I thought "OK, the robots are just programmed to be really good shots. Damn, that Hubbardium really works for those f*ckers."
Then, I noticed their aim was never affected by my shots. I started having to reload a ridiculous amount of times ... on normal... 5 minutes in.
To make a potentially long story short, this game has nice graphics and an interesting storyline, but the AI is so f*cking bad (I figured out their pattern in the first encounter) that you simply can't enjoy the game.
I even tried playing through with "CheatImmortality 1", but it just wasn't any fun. Uninstalling was actually fun though...
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Posted: Mon, 4th Jun 2007 14:38 Post subject: |
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