Two Worlds - Razor1911/Silentgate
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Slim12345
Banned



Posts: 97

PostPosted: Sun, 13th May 2007 01:00    Post subject:
Xenthalon wrote:
Point out the bugs you all guys complain about please... the only bugs I came across (except crashing which has been fixed) were some dialogues which were not spoken, only text, but those were very very rare.

The choppy animation of falling enemies is just because we don't own a physx card, those Aegia idiots really cut the game experience even though every computer would be perfectly captable of the calculations required for those 3 or 4 bodies. So that is not a bug either.

Horse riding is messy, but someone already wrote that it's kinda realistic; horse tries to find it's path through trees on its own; can't climb steep mountains with someone on top; slow reaction times (it's not a car, it's a living being). - just walk around on foot, I do it all the time, easier to kill all the enemies that way - "bug" solved.

Oh yeah the dodging animations seem strange, maybe left out, or it's physx again.

Except that - what bugs?


OH Mr.IcedFreon can you test your AGEIA card on this game and say if this theories are true . pretty please


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SpykeZ




Posts: 23710

PostPosted: Sun, 13th May 2007 01:02    Post subject:
Slim12345 wrote:
Xenthalon wrote:
Point out the bugs you all guys complain about please... the only bugs I came across (except crashing which has been fixed) were some dialogues which were not spoken, only text, but those were very very rare.

The choppy animation of falling enemies is just because we don't own a physx card, those Aegia idiots really cut the game experience even though every computer would be perfectly captable of the calculations required for those 3 or 4 bodies. So that is not a bug either.

Horse riding is messy, but someone already wrote that it's kinda realistic; horse tries to find it's path through trees on its own; can't climb steep mountains with someone on top; slow reaction times (it's not a car, it's a living being). - just walk around on foot, I do it all the time, easier to kill all the enemies that way - "bug" solved.

Oh yeah the dodging animations seem strange, maybe left out, or it's physx again.

Except that - what bugs?


OH Mr.IcedFreon can you test your AGEIA card on this game and say if this theories are true . pretty please


it'd prob be best to PM him and ask, alot of people post in here and your plea might be lost


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Fugen




Posts: 2233

PostPosted: Sun, 13th May 2007 10:17    Post subject:
Two_Worlds_v1.2_Update_And_Keygen_Read_Nfo-RazorDOX


chill out man, life is beautifull...
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pinox2000
Banned



Posts: 96

PostPosted: Sun, 13th May 2007 10:19    Post subject:
cheats anyone?
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LexLuger




Posts: 285

PostPosted: Sun, 13th May 2007 10:30    Post subject:
- HELP -

Help! I am trying to Install Ageia PhysX driver
but after the License Agreement it just says :

-
Fatal Error

Installation ended prematurely because of an error.
-

I tried installing older drivers, but got the same result..

HELP ME!

p.s. i dont have the card


Sun Tzu says: "Go to war, but first have lunch. The wise general would try the lamb, which is fresh and a great price".
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gold24




Posts: 926

PostPosted: Sun, 13th May 2007 10:36    Post subject:
all u have to do is uninstall the driver restart and install it again it will work i had the same probelm wonder where i can find a working crack for the second patch
hope it fixes the sound glitches in the game
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LexLuger




Posts: 285

PostPosted: Sun, 13th May 2007 10:52    Post subject:
gold24 wrote:
all u have to do is uninstall the driver restart and install it again it will work i had the same probelm wonder where i can find a working crack for the second patch
hope it fixes the sound glitches in the game


i never installed it in the first place, i got nothing to uninstall
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bill_the_one




Posts: 999
Location: Just near you...
PostPosted: Sun, 13th May 2007 11:35    Post subject:
Has someone tried this game wirh an Ageia physics card : are the animations better or not ?
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SpykeZ




Posts: 23710

PostPosted: Sun, 13th May 2007 11:41    Post subject:
keep tech questions in the tech thread.


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greenblood




Posts: 198

PostPosted: Sun, 13th May 2007 12:07    Post subject:
LexLuger wrote:
- HELP -

Help! I am trying to Install Ageia PhysX driver
but after the License Agreement it just says :

-
Fatal Error

Installation ended prematurely because of an error.
-

I tried installing older drivers, but got the same result..

HELP ME!

p.s. i dont have the card


I could'nt install the driver either on a pc wich did not have SP2 of windows XP installed.
So try that if you dont have SP2.
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matisto21




Posts: 154

PostPosted: Sun, 13th May 2007 12:34    Post subject:
edited


Last edited by matisto21 on Mon, 14th May 2007 00:47; edited 1 time in total
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Slim12345
Banned



Posts: 97

PostPosted: Sun, 13th May 2007 12:50    Post subject:
bill_the_one wrote:
Has someone tried this game wirh an Ageia physics card : are the animations better or not ?

IcedFreon has that card so we should PM him and ask

anyway this crack totally owned the key registration Laughing


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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Sun, 13th May 2007 13:10    Post subject:
Leishar wrote:
But i think i'm not gonna play this anymore... It's too frustrating with all the bugs.


Xenthalon wrote:
Except that - what bugs?



so after nearly 12 hours nobody was able to point out any of "all the bugs" which keep you from playing the game? Damn all the game flamers here are idiots Smile
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pumbertot.1




Posts: 1058
Location: A Brit in Oz!
PostPosted: Sun, 13th May 2007 13:12    Post subject:
is 1.2 update only for ATI cards. or any bug fixes, or performance improvements?
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Heya




Posts: 24

PostPosted: Sun, 13th May 2007 13:15    Post subject:
Xenthalon wrote:
Leishar wrote:
But i think i'm not gonna play this anymore... It's too frustrating with all the bugs.


Xenthalon wrote:
Except that - what bugs?



so after nearly 12 hours nobody was able to point out any of "all the bugs" which keep you from playing the game? Damn all the game flamers here are idiots Smile

What about the guy that said his horse ran upside down in a cave? And all the clipping issues? Running through walls and bodies disapering and stuff like that.. is that also "features"?
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Sun, 13th May 2007 13:31    Post subject:
Alright, maybe the horse upside down... but as already stated, I just run on foot so this won't happen to me. Clipping issues, bodies disappearing -> got an Aegia card? Didn't think so, me neither - so shove it.

And those make the game unplayable? I don't think so.

Gothic3 had major bugs which even prevented you from completing one of the game endings (there are only 11 paladins spawned in game, but you need 12), but this game is perfectly fine. And I really love this game, this is why I'll defend it until someone really brings up a totally game breaking seriously-flawed bug. Come on, every game has clipping issues, some smaller some bigger, but it never stops you as a player from completing the game.
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Heya




Posts: 24

PostPosted: Sun, 13th May 2007 13:37    Post subject:
so its ok that bodies dis aper because i don't have a Aegia card? thats just stupid... and some walls just don't exist, run straight through them.. and the other way around, some buildings seem open but there is invisible walls stopping you from entering.. And no, i don't say i cant play this game because of that, I'm just saying there IS bugs. I love this game tho Smile
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KrutojPoc




Posts: 1528

PostPosted: Sun, 13th May 2007 13:37    Post subject:
LexLuger wrote:
- HELP -

Help! I am trying to Install Ageia PhysX driver
but after the License Agreement it just says :

-
Fatal Error

Installation ended prematurely because of an error.
-

I tried installing older drivers, but got the same result..

HELP ME!

p.s. i dont have the card


Use Windows Update or download manually from microsoft and install "Windows Installer 3.1 (KB893803)" update
Then PhysX drivers will install properly (You need to install them from game disk, older versions may crash the game)
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Unauthorized




Posts: 2070
Location: Sweden
PostPosted: Sun, 13th May 2007 13:48    Post subject:
I love how they put something stupid like AGEIA PHYSX in a "small" game like this.


Squirrely: Now come on y'all. We can't waste time arguing. There could still be survivors out there. We need to hunt them down, and kill them.
Beary: How about we kill them, and then rape their bodies so we can use their blood as lubricant.
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D34Dite




Posts: 1726
Location: Norn Iron, UK
PostPosted: Sun, 13th May 2007 14:38    Post subject:
Fakir wrote:
Two_Worlds_v1.2_Update_And_Keygen_Read_Nfo-RazorDOX


hmm,dont see that on usenet yet


when there is no more room in hell, the D34D will walk the earth
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Leishar




Posts: 356
Location: Ireland
PostPosted: Sun, 13th May 2007 15:30    Post subject:
vespa wrote:
You can't edit the F7 quickbar. Change to F8, then hover your mouse over an item/skill/spell and press one of the number keys. Voila, quickbar slot in use.


Thx! Smile

Xenthalon: Sorry, i was sleeping. I'll enumerate the bugs that REALLY annoy me.

1st. If you're riding the horse trough the road and you come across a big slope the horse just stops. doesn't turn back, doesn't go forward it simply doesn't respond. I call that a HUGE game stopper since one of the things i really like in these open world rpgs is to ride alot.

2. Clipping issues. Getting stuck inside a house and not being able to get out because some npc is stuck at the door is really really bad. Even worst, when the npc eventually made it out someone else would come inside and get stuck. I had to reload.

3. In some fights mobs just stopped fighting me. Just like that, a group of 5 bandits just decides to sacrifice themselves to the might of my sword! Very Happy

Once in a while, bang. I get a CTD. Happened twice so it may not happen again.

I do not consider any of these game stoppers but I consider them enough to stop playing the game. The combat is kind of weird, too. Better than gothic 3 but still has room for improvements.

Xenthalon wrote:

Alright, maybe the horse upside down... but as already stated, I just run on foot so this won't happen to me. Clipping issues, bodies disappearing -> got an Aegia card? Didn't think so, me neither - so shove it.


You think that will solve the problems?? I doubt that there will be issues like this for the 360, that's why they delayed the release date.

I understand your feelings for the game. Those are the same I had when gothic was released. I was just like "oh the game is a bugfest but i'm really going to try it out. Eventually a patch will come out."

Thing is, I refuse to play crappy games again. And I was really looking forward for two worlds... Perhaps i'll give it a try on the 360 if it's really worth it.
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Sun, 13th May 2007 18:25    Post subject:
1. - told you I didn't use the horse at all, so no problem here... would be too much of a hassle to get down to loot all the corpses then mount again yaddayaddayadda

2. - alright, had that happen once. I followed a npc inside a house (he opened the door) and I walked in after him, door closed, and I couldn't get out again. Well but the important houses can be opened without any problems, and all the houses look the same from the inside anyways Razz

3. - never had that happen personally.

Leishar wrote:
oh the game is a bugfest but i'm really going to try it out.


This was the whole point of why I wanted you to post your "bugs". I wanted to make clear to others reading this that the game is NO bugfest. Gothic was with the crazy boars (which I had no problem with because I used arrows ;P) and the questline that still - to this date - cannot be completed (the one with the 11 paladins).

Two Worlds just has minor issues with clipping and horse riding. This game is very very far of from being a "bugfest". Maybe 1 out of 300 bodies dissappeared completly and are never to be found again, so it's not that big a deal anyways. Plus, I am not just "trying it out", I am level 44 already and deep into the game, and I am still enjoying it.

But I do admit that combat could be improved. I have a heavy Diablo II background, so I don't see anything wrong with it, and there are plenty of fun skills to use, but if there were combos as for example in Severance... oh the joy *dreams*
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Bitching




Posts: 345

PostPosted: Sun, 13th May 2007 19:31    Post subject:
Here we go:

- Indeed, sometimes bandits don't fight back (maybe other groups too, but hasn't happened yet).
- I got stuck in a mine wall. Couldn't get myself out; had to firewall myself so I could respawn Rolling Eyes
- Horse doesn't react sometimes (how can you dismiss this bug with your reasoning, dude ?! That's just idiotic (+ moronic) !)
- Keyboard keys aren't always translated to the screen, or too late.

Enough ?
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Xenthalon




Posts: 1722
Location: Germany
PostPosted: Sun, 13th May 2007 21:36    Post subject:
Nope, not yet enough Razz

First two never happened to me, but I feel with you Smile

Alright, so most people hate horses in this game (as do I) but still it might be because the developers wanted to give it a more realistic feeling, no idea. I used horses about two times and they sucked so i stopped using them Smile

Keyboard thing could also be just graphical lag or something, I have that happening to me a lot in big cities where everything is uber laggy without any reason at all. I think this city-lag is a big bug btw, why hasn't anyone mentioned it yet?

Still, those are no bugs that let you throw the game immediately into the trash can Razz
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JBeckman
VIP Member



Posts: 34986
Location: Sweden
PostPosted: Sun, 13th May 2007 21:50    Post subject:
Haven't really encountered that much in terms of bugs and issues and I haven't had a single crash either so the only smaller problems would be how the horses act and minor hitbox issues. (Getting stuck in stuff and getting others stuck in stuff).

Killing a bandit and seeing his head moving forward before his body follows would be a good example, as would getting stuck in furniture or being pushed into furniture by NPC's but those may be AGEIA software issues. (That wrapper thing used when there are no hardware PhysX card detected).

I also have a Q73_LocalisedTranslation key in the inventory that I got from a bandit during a cave raid that was part of a small quest and the spell known as concentrate lacks a description.
(Player character can be a total idiot sometimes as well with those weird comments about everything around him and his answers during dialogue, but that's probably intentional)

Level scaling could be better but it works, kinda annoying that bandits start in leather and move towards better gear at the same time the player does but they aren't that difficult unless there's alot of them, usually near camps and similar.
(Seems to happen with most stuff, orcs and gromms are using quite powerfull weapons now and bandits have extremely tough plate gear and very deadly weapons, makes item combining easier though - have like 10 swords combined into a very lethal weapon.)
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Leishar




Posts: 356
Location: Ireland
PostPosted: Sun, 13th May 2007 21:51    Post subject:
Most people hate horses?? I wouldn't go for that Razz

If the game has the possibility to fight in a horse is because many people cried about it.

I really though the "realistic" feeling could be good, but actually i think i prefer the oblivion style horse riding. At least you could ride and not feel frustrated. I haven't been to any huge city yet so no complains yet Smile

And about the horse riding bug not being a reason to throw the game into the trash can, well... It is for me, since the world is huge and I don't like teleportation.
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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Sun, 13th May 2007 22:33    Post subject:
I am really enjoying this game, there are bugs but nothing game breaking for me. It does seem to have a few performance issues. Also, this game rocks with the 360 pad. The vibration/rumble makes the combat a bit more satisfying.

High Res Pics
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PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
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HunterHare




Posts: 742

PostPosted: Sun, 13th May 2007 23:15    Post subject:
from what it sounds like with all these bugs that this game is just another too early released unfinished pos. I'm sure the devs who made this game have some kind of 'help us with improving our game' bug filing forms where people who bought the game can report bugs and be beta testers who payed for this great service.
You can expect a two worlds sequel/xpack in 6 months or so adding some lame content and new features that should of been in the game in the first place, but mainly a giant list of bug fixes. TY america pc gaming beta testers for your money /signed low budget game developer.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sun, 13th May 2007 23:20    Post subject:
HunterHare wrote:
TY america pc gaming beta testers for your money /signed low budget game developer.

It won't be release in Northern America until the end of June so quit complaining about it.
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p01ych3m
Banned



Posts: 40

PostPosted: Mon, 14th May 2007 03:04    Post subject:
As we know, the exe doesn't have protection but the game has an activation protection.
for the 1.2 update, probably we can use the serial which provided by razor on their game release, but to get the activation code after v1.2 updated, what we can do?
do we have to have their keygen or not?
PS. This is not a request, it is just question whether we need keygen or not for the activation code.
Thank you Razz
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