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javlar
Posts: 1921
Location: Kalmar, Sweden
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Posted: Mon, 30th Apr 2007 01:12 Post subject: |
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Whoa... How could I have missed this game.
Just downloaded it by chance yesterday and well, 15 hours later and most of my weekend gone I completed it. Damn that was a cool game.
GTA meets Deus Ex (light) 
Gaming - Intel Quad Q9450 @ 3.2GHZ | Radeon HD 4870 X2 2GB | SB X-Fi | PC6400 8GB | 300GB Velociraptor
HTPC - Antec Fusion Remote | AMD Athlon 7850 X2 | PC6400 2GB | 74GB Raptor
Server - Athlon 64 X2 4200+ | Radeon HD 3450 | SB X-Fi | PC5300 2GB | 4TB+ total space
XBOX360 Gamertag: javlarmate
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Mon, 30th Apr 2007 09:52 Post subject: |
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javlar wrote: | GTA meets Deus Ex (light)  |
Blasphemy, blasphemy!
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Posted: Thu, 10th May 2007 21:36 Post subject: |
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New Downloadable Content:
Quote: | Microsoft Game Studios and Realtime Worlds today announced that there is still more crime to be purged and new ways to purge it with the release of both free and premium downloadable content for its open-world action title Crackdown, available for download from Xbox Live Marketplace today. |
Quote: | With more than 900,000 units of Crackdown sold-through in only two months, Microsoft Game Studios and Realtime Worlds are extending the game?s unparalleled experience, offering gamers several exciting new features, including vehicles, weapons, game modes and seven highly explosive, new Achievements. In addition, Agents will have free access to improved mission time trials, an option to repopulate gangs and kingpins after they have beaten the game, a vehicle impound garage, and the long-awaited Keys to the City a comprehensive cheat mode including new super agent abilities and the option to create ramps, vehicles and explosives anywhere in Pacific City, at any point in the game.
For 800 Microsoft Points, Agents can also access the full Crackdown armory, which includes three unique vehicles, four new devastating weapons, co-op game types, an Agent cloaking device and an added dynamic street-racing mode.
The new and improved street-racing mode brings several white-knuckle races to the streets ? and everywhere in between. Agents can win by any means necessary ? via speed or sabotage.
Vehicle selection is imperative to an Agent's success, and the premium vehicle additions will help gamers dominate their foes. The Agency Buggy, fitted with a turret for the new, ultimate fast-firing projectile chain gun, is the vehicle of choice in rough and tumble off-road races. The low-profile battering ram of the Agency Armored Vehicle is strong enough to knock vehicles out of the way and protect Agents from an onslaught of gunfire, and is fitted with an independently aiming rocket turret. The Agency Racecar is the high-speed car of choice on the long stretches of city pavement.
In addition to a flocking rocket launcher (the MSK Lobber) and the all-powerful MZ360 Mini-Gun, the premium content will feature both proximity mines and the HRX Harpoon gun capable of stopping crime in its path by nailing criminals to nearby cars and walls.
In addition, if a player who has yet to purchase the PDLC content enters into a co-op game with a partner who has, that player will be able to preview the new content for the duration of that game.
For gamers interested in dashboard content, one new Crackdown theme will be available for 150 Microsoft Points, as well as four exciting new picture packs at varying prices.
And finally, on May 16, owners of the specially marked packages of Crackdown will be able to access the long-awaited Halo 3 multiplayer beta from the in-game menu.
So whether it's through the free or premium content, Crackdown gamers on Xbox LIVE are bracing themselves to hit the streets of Pacific City once again. Now, get out there, Agent, and kick crime where it hurts. |
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Posted: Thu, 10th May 2007 22:15 Post subject: |
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Posted: Thu, 10th May 2007 23:21 Post subject: |
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How do you get Keys to the City? I've downloaded some update, but can't seem to get it working?
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Posted: Thu, 10th May 2007 23:25 Post subject: |
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towelie_swe wrote: | How do you get Keys to the City? I've downloaded some update, but can't seem to get it working? |
Is it even out yet?
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Posted: Thu, 10th May 2007 23:30 Post subject: |
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Unauthorized wrote: | towelie_swe wrote: | How do you get Keys to the City? I've downloaded some update, but can't seem to get it working? |
Is it even out yet? |
Don't know, haven't played it for a good while and when I put it today it updated. I just assumed it was KttC, but I guess I was wrong
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Posted: Fri, 11th May 2007 11:53 Post subject: |
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Content is now available, its 89mb for the free pack, and seeing how you can sample the things from the getting busy pack in coop aswell, im guessing its 89mb for all of the content, purchasing just unlocks the getting busy stuff.
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Posted: Sat, 12th May 2007 02:52 Post subject: |
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Posted: Sat, 12th May 2007 03:01 Post subject: |
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update required after getting new content
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Posted: Tue, 15th May 2007 01:10 Post subject: |
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Halo 3 Beta to be released today? (Wednesday)
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jippyuk
Posts: 1507
Location: Malta
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Posted: Tue, 15th May 2007 10:38 Post subject: |
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Isnt today Tuesday?
i5 -3570k
8GB DDR 3
Gigabyte GTX 980 Ti Gaming G1
32GB of terrible skill @ FPS games.
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_SiN_
Megatron
Posts: 12108
Location: Cybertron
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segobi
Posts: 1565
Location: FBI Cybercrime div.
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Posted: Tue, 15th May 2007 11:11 Post subject: |
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really ? tomorrow it will be downloadable ? happy happy joy joy
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Posted: Tue, 15th May 2007 11:33 Post subject: |
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will any copy of crackdown allow you to play the beta?
No advertising.
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Weedo
Posts: 1506
Location: Japan
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Posted: Tue, 15th May 2007 12:20 Post subject: |
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I don't understand why you are getting that excited about a multiplayer beta of a FPS!? You could play every other FPS online and get almost the same experience. :-/
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Posted: Tue, 15th May 2007 13:13 Post subject: |
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Weedo wrote: | I don't understand why you are getting that excited about a multiplayer beta of a FPS!? You could play every other FPS online and get almost the same experience. :-/ |
The fact that they are FPS doesn't mean they are all the same. I like Halo, don't like CS. I like Halo, don't like Unreal tournament x. etc.
They are all FPS but still different, all for their own eh?
Squirrely: Now come on y'all. We can't waste time arguing. There could still be survivors out there. We need to hunt them down, and kill them.
Beary: How about we kill them, and then rape their bodies so we can use their blood as lubricant.
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Posted: Wed, 16th May 2007 11:51 Post subject: |
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still starting one game to start another is pretty retarded and overhyped to hell
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Posted: Wed, 16th May 2007 12:52 Post subject: |
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Got you talking about it though hasn't it? marketing job done!
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kalato
Posts: 1492
Location: Finland and UK
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Nettwerk
Posts: 428
Location: Antarctica
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Posted: Wed, 16th May 2007 13:57 Post subject: |
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Perfect time for ms to try the disc jitter check! lol
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Posted: Sun, 3rd Jun 2007 02:43 Post subject: |
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I have reason to believe that somethign is wrong with the DNL release:
The NFO states it is PAL but the PFI is different from the one reported for PAL Crackdown on http://ss.softmodfiles.net/. The DNL PFI matches the NTSC one.
In any case its very strange that their "PAL" release doesn't have the correct PFI and therefore a wrong video partition. Did DNL fuck up?
Update:
I had someone verify with AUS PAL Crackdown, the PFI doesn't match. This indicates that DNL just added (wrong) video, PFI and DMI. Their release could potentially get you banned!
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Posted: Tue, 12th Jun 2007 00:37 Post subject: |
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Ixtreme 1.2 confirms my suspicion: DNL Crackdown is badly stealthed and therefore does not boot on Ixtreme 1.2.
Time for a proper or fix?
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