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Posted: Tue, 1st May 2007 04:51 Post subject: |
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Who gives a rats ass what it will look like as long as the fun factor is therew who cares about top of the line graphics...Jesus.
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Posted: Tue, 1st May 2007 05:06 Post subject: |
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gamedude07 wrote: | Who gives a rats ass what it will look like as long as the fun factor is therew who cares about top of the line graphics...Jesus. |
Hey, how about you go take a literary test retard. I never once said I cared about the gfx. I asked what fuckin engine it used due to the city detail. DUH HUUURRR 
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JBeckman
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Posts: 34981
Location: Sweden
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Posted: Tue, 1st May 2007 06:13 Post subject: |
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I think they mentioned a deal with Valve in using their Source engine for Postal 3, guess this means it will also be distributed via Steam.
(And Steam isn't that secure it seems, considering all emulators for it)
Source is quite flexible though and has evolved quite nicely from Hl2, Lost Coast and Episode 1 and it'll be fun to see how it performs in Episode 2. (Hope it's better than the small areas of Postal 2 with those frequent loading screens)
Last edited by JBeckman on Tue, 1st May 2007 06:20; edited 2 times in total
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Posted: Tue, 1st May 2007 06:18 Post subject: |
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Freakness wrote: | Apocalypse weekend had an awesome gameplay. Waiting for this game, too bad its on Source. |
Hopefully they'll get back to the free-wandering gameplay they got away from in AW...it was way too linear IMO.
For anyone who hasn't tried it, definitely check out the Eternal Damnation mod.
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
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Posted: Tue, 1st May 2007 06:55 Post subject: |
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JBeckman wrote: | I think they mentioned a deal with Valve in using their Source engine for Postal 3, guess this means it will also be distributed via Steam.
(And Steam isn't that secure it seems, considering all emulators for it)
Source is quite flexible though and has evolved quite nicely from Hl2, Lost Coast and Episode 1 and it'll be fun to see how it performs in Episode 2. (Hope it's better than the small areas of Postal 2 with those frequent loading screens) |
cool. The first 2 were alright, I never really got into them. I hope this one will be better.
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Parallax_
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Posts: 6422
Location: Norway
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Posted: Tue, 1st May 2007 10:17 Post subject: |
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First one was excellent. Second was mediocre.
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Posted: Tue, 1st May 2007 18:22 Post subject: |
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Second one was the best. Can't wait for the third.
Now i just need Carmageddon 2k7 and all my violence needs are satisfied.
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TiHKAL
Posts: 2350
Location: The Pub
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Posted: Tue, 1st May 2007 18:51 Post subject: |
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Carmageddon FTW!
Postal 3 on source would be pretty cool. I liked the first one but the second wasn't very enjoyable for me.
PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod

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Posted: Tue, 1st May 2007 22:25 Post subject: |
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Just realized...I don't think I ever played the first one.
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Karmeck
Posts: 3348
Location: Sweden
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Posted: Tue, 1st May 2007 23:31 Post subject: |
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SpykeZ wrote: | Just realized...I don't think I ever played the first one. |
It works fine on xp, go and down....eh...buy it. Cant find it? buy it from the RWS store. Be sure to get teh expansion as well.
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Posted: Tue, 1st May 2007 23:52 Post subject: |
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actually i..eh..bought it the other day but for some reason i die after 5 seconds on lvl 1 every damn time.
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Posted: Wed, 2nd May 2007 00:37 Post subject: |
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It's not that good any more in my opinion.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Wed, 2nd May 2007 07:37 Post subject: |
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gamedude07 wrote: | SpykeZ wrote: | gamedude07 wrote: | Who gives a rats ass what it will look like as long as the fun factor is therew who cares about top of the line graphics...Jesus. |
Hey, how about you go take a literary test retard. I never once said I cared about the gfx. I asked what fuckin engine it used due to the city detail. DUH HUUURRR  |
No need,I graduated jackass.By the way do you always take posts so personal? I believe I was addressing the people who always whine about the lack of top of the line graphics well above your post.Pay more attention to detail in the future.  |
I don't actually, just to knew kiddies who join here. Btw no one really mentioned anything about "caring" about what it looks like other than stating the obvious that previous postol games looked like shit.
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Karmeck
Posts: 3348
Location: Sweden
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Posted: Sat, 14th Jul 2007 03:32 Post subject: |
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thompa
Banned
Posts: 962
Location: Din mamma
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Posted: Sat, 14th Jul 2007 03:59 Post subject: |
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Valve's Source engine, that's about all the tech info )
"Only one country can destroy NATO in 40 minutes - it's Russia"
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Posted: Sat, 14th Jul 2007 04:37 Post subject: |
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Hellbeans wrote: | Is the 2nd one + the ED mod worth a playthru? |
crap. SoF-style dismemberment would've saved it...
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JBeckman
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Location: Sweden
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Posted: Sat, 14th Jul 2007 07:56 Post subject: |
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is there really such a group of people calling themselves 'Parents Against Postal'?
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Posted: Sat, 14th Jul 2007 08:41 Post subject: |
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JBeckman wrote: | I think they mentioned a deal with Valve in using their Source engine for Postal 3, guess this means it will also be distributed via Steam.
(And Steam isn't that secure it seems, considering all emulators for it)
Source is quite flexible though and has evolved quite nicely from Hl2, Lost Coast and Episode 1 and it'll be fun to see how it performs in Episode 2. (Hope it's better than the small areas of Postal 2 with those frequent loading screens) |
In my opinion Steam has probably the only needed security a game need, protection against pre-release leaks.
Anything else is pretty much redundant in my opinion, and i'm glad that a lot of the software released on steam isn't using all kinds of stupid protections.
I don't know if it will be released on Steam though, but i think it's more than likely that it will, i remember back in the days when Steam was still in testing, we had this community channel on gamersnet or something like that, and i remember that some of the Running With Scissors staff hang out there a lot.
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Posted: Sat, 14th Jul 2007 09:14 Post subject: |
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HunterHare wrote: | is there really such a group of people calling themselves 'Parents Against Postal'? |
Link
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Posted: Sat, 14th Jul 2007 09:34 Post subject: |
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Glottis wrote: | Vodka-Redbull wrote: | Valve's Source engine, that's about all the tech info ) |
That means loading screen behind every corner  |
So that just depends on the engine alone? Dev's can't create a work around for that? I don't remember that many load points in dark messiah
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Posted: Sat, 14th Jul 2007 09:56 Post subject: |
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GFX looks kinda good actually,especially the city ones.
I kinda like source,always have,bring on Source3
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