Hey guys, got a little problem here. The ingame Vids are like in slow-motion, so the sound and the video aren't synchronal.
AA etc. is off,...somebody got a solution?
This patch for Command & Conquer 3 Tiberium Wars fixes several
bugs and exploits:
Exploits
· Scrin Mastermind's Teleport Units ability maximum range reduced.
· GDI Engineers, Nod Saboteurs, and Scrin Assimilators can no
longer capture structures when under the effects of the Scrin's
Phase Field support power.
Optimizations
· Improved video playback on low-end system configurations.
Balance Changes
· Scrin Storm Column cost / build time increased to 3,000 credits
/ 30 seconds.
· Scrin Buzzer health reduced to 75 and weapon damage type
changed to SNIPER.
Bug Fixes
· Fixed an error that would occasionally result in a crash in Nod
vs. Nod matches on the multiplayer map Deadly Sertao.
· Fixed issues with automated map transfer feature in multiplayer.
· Fixed an error that would sometimes cause a Commentator's
telestrator drawings to not erase as intended while viewing
BattleCast replays.
· Fixed issues with replay file playback.
· Fixed placeholder text and chat log errors with the Comrade in-
game chat window.
Other Changes
· Fixed an error in README.txt file regarding location of saved
game files in Windows Vista; added references to EA Link
version of the game; added disclosure about in- game advertising
(Note: the EA Link version of the game ships with this updated
ReadMe file).
· References to Nod's "Avatar Warmech" unit have been changed to
"Avatar".
For those who have sucky processors, head over to fileforums @ GCW, there are re-encoded nonHD videos available for download. check the Tiberium Wars thread in the cd-2-dvd section.
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