S.T.A.L.K.E.R Shadow of Chernobyl [Unleashed/VITALITY]
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 24th Mar 2007 05:06    Post subject:
VGAdeadcafe wrote:
Teniak wrote:
Little movie gameplay .

( only 30 fps with fraps(half) /vista Sad ) 60 witout. > 1400*900

http://teniak.33.free.fr/stal.wmv



That video was laughable. The game needs some serious patching/modding. Some people like it, but others, myself included, just find it unplayable. I want my weapons to kill, cause that's what weapons do Very Happy I've heard enough about the so-called "armor" of the enemies, that's retarded.
I wish the combat mechanics were just a little like far cry.

BTW,I remember reading that you had to bandage yourself when hurt and all that bs, isn't that right? Did they mean double-clicking a fucking medikit in the inventory to instantly restore your health? Ah,ok then ...


Also I'd like to add that technically, the game is great on my rig (A64 3000+,2 gig ram,7800gtx,xp sp2)
Most options are on high (full lighting ofc), except exotic ones like sun and grass shadows etc. Runs great, but I have played only for 1 hour, just harassing the hostile guys near the starting camp. (btw why the FUCK are they shooting at me,lol)

EDIT: Unlike others, I really like the graphics.
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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Sat, 24th Mar 2007 05:08    Post subject:
Does the stalker MP portion work now??? Or is it like A-A said? I guess i will have to test for myself. Just surprised nobodyelse has tested by now.


PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
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Krest




Posts: 1961

PostPosted: Sat, 24th Mar 2007 05:14    Post subject:
Dude you heal like that in every other game, how do you like to be healed? This isnt Operation flashpoint where you gotta crawl to the med station, its an arcadish shooter. Yes, pretty often you going to bleed, you use the bandage to stop it, it restores very little amount of health, you going to need about 30 of them to fully restore your health, so they are only good for stopping the bleeding. And as it been said gazilion times, the game has its own balistics, it is not far cry, it is not CS, it is not BF, its stalker. In those games bullets fly in a straight line, in real life they do not. Take Vintorez in Stalker and shoot, and see how the bullet is affected by gravity, and that is what they do in real life. (Im saying Vintorez only because its the only rifle where the trajectory of the bullet can be seen)


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 24th Mar 2007 05:23    Post subject:
I had imagined the use of bandages a little more cinematic. You know, maybe crawl somewhere safe and bandage yourself (animation playing for 5-6 seconds,you prey you're not blown to pieces) but anyway.

As for the combat system, my problem is not the accuracy of the weapons, it's the damage they (don't) deal when they actually hit. The Far Cry comparison was stupid. I changed my mind: I would like the aiming and damage like it is in Operation Flashpoint,lol

But you're right this is not Far Cry,this is not OFP, this is stalker... can't wait to see the changelog for the 1.1 update ,lol
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Sat, 24th Mar 2007 05:31    Post subject:
For those on widescreen monitors here is a temporary work-around until a patch(one hopes) corrects the fucked-up FOV problem:

http://www.widescreengamingforum.com/forum/viewtopic.php?p=91405#91405


Core i7 920 @ 3.8Ghz | 6GB OCZ DDR3 8-8-8-24 @ 1600mhz | eVga x58 Mobo | 2 x eVga GTX 460 SLI | Intel X25-M + 3x Seagate + WD Black = 2.75TB | X-Fi Titanium | PCP&C Silencer 750 | G15 KB | G5 Mouse | G35 Headset | Z-5500 Digital | Samsung T260HD
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Krest




Posts: 1961

PostPosted: Sat, 24th Mar 2007 05:32    Post subject:
Lol you expected a little bit too much. But if you play at veteran and above you going to have to hide, as enemy will shred you to peices.
I do agree it is bs just how much they can take into the chest, but i deal with it because, wel,l they do have futuristic (at least looking) armor. But HS does kill them, one bullet is enough. Even towards the end, monolith dudes who seem to be wearing full body armor (even the face is covered), go down with one shot to the head. So its not big of a problem, because i always go for the head.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Sat, 24th Mar 2007 05:41    Post subject:
Anyone duel booting XP/Vista? Is there a huge performance difference? As soon as I go in a tunnel or any of those spooky dark sections the game crawls, and this is with a 8800GTX + Vista.
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Sat, 24th Mar 2007 05:46    Post subject:
Now that the official forums are up here's the link to the damage mod I mentioned earlier, haven't tested it myself though:
http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=4429&sec_id=3

Oh and from what I understand about that specific ending you are supposed to...
 Spoiler:
 


Regarding Strelok you should have listened to the cutscenes and what it said at the ending...
 Spoiler:
 


Last edited by JBeckman on Sat, 24th Mar 2007 06:05; edited 1 time in total
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Dunge




Posts: 1201
Location: Québec
PostPosted: Sat, 24th Mar 2007 05:51    Post subject:
Is it me or the enemy have better accuracy than us? I'm one on one against the same type of weapon at some distance and always shot at the head with 1-2sec between each bullet but never hit him once before he kill me.

KrAzY-KaMeL : I don't use "dual-boot" but I boot on a separate disk. Yeah I did notice some difference between xp and vista (mostly when entering new areas) but not that much. Still, at last in xp the savegame doesn't crash Smile


Last edited by Dunge on Sat, 24th Mar 2007 05:53; edited 1 time in total
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Krest




Posts: 1961

PostPosted: Sat, 24th Mar 2007 05:53    Post subject:
 Spoiler:
 
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sat, 24th Mar 2007 06:33    Post subject:
Does anyone know why the game requirements include "10 GB available hard drive space"
while the game folder takes up 5.5 gb?

EDIT: BTW,Vista are unsupported, lol
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Altred
Banned



Posts: 56
Location: Svea rike
PostPosted: Sat, 24th Mar 2007 07:11    Post subject:
Is there any interest for a multiplayer game?
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KeyserSoeze




Posts: 800

PostPosted: Sat, 24th Mar 2007 07:11    Post subject:
Quote:
I had imagined the use of bandages a little more cinematic. You know, maybe crawl somewhere safe and bandage yourself (animation playing for 5-6 seconds,you prey you're not blown to pieces) but anyway.


Yea i would like to see something like this also.

I played a game called action quake II in the past. and there you cant shoot for something like 15 sec when you bandage. Would be perfect in this game.
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mYslead




Posts: 738
Location: Canada
PostPosted: Sat, 24th Mar 2007 07:42    Post subject:
KeyserSoeze wrote:
I played a game called action quake II in the past. and there you cant shoot for something like 15 sec when you bandage. Would be perfect in this game.


you make it sound like Quake II was some obscure game lol.
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outofhere




Posts: 180

PostPosted: Sat, 24th Mar 2007 07:47    Post subject:
OK, i've just saved Mole and got into the sewers and so far i've found very little in the way of side quests etc. it's just been going from point a to b.

am i doing something wrong?

have i missed much of the other parts of the game so far ?
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KeyserSoeze




Posts: 800

PostPosted: Sat, 24th Mar 2007 07:51    Post subject:
mYslead wrote:
KeyserSoeze wrote:
I played a game called action quake II in the past. and there you cant shoot for something like 15 sec when you bandage. Would be perfect in this game.


you make it sound like Quake II was some obscure game lol.


Hehe well maybe not Q2, but dont know how many that played ACTION Quake II Wink
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Sat, 24th Mar 2007 07:54    Post subject:
Not really, you could try to talk to the various Stalkers and see if they offer something in terms of quests and rewards but it's usually just a small job to get extra cash and slightly better reputation though sometimes you do get some interesting items for completing them.

Exploring the various levels is also recommended though most of the item stashes are usually empty untill they gets marked on your map from information taken from fallen enemies but there are a few interesting things to see and the maps are quite large.

The main objectives wich you are currently doing is also a good way to increase the amount of money you have and to get better equipment but the main reason would be to understand and advance the story and unlock more areas for the player to explore.
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psychokillergr
Banned



Posts: 766

PostPosted: Sat, 24th Mar 2007 08:25    Post subject:
i made a server with the tool and i have hatreds version but my ip is dynamic so i cant make a
server for you btw i run the tool inside the dir and i left blank the hosts ip

so is there anybody that wants to make a server and tell us his ip????

otherwise the tool is useless for me and for many others i guess

european servers will be best for me

Laughing Very Happy
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Namarkin




Posts: 28

PostPosted: Sat, 24th Mar 2007 09:53    Post subject:
You can assign hotkeys..

But I do find the modeling of the weapons annoying.

Stood around for a bit last night, taking potshots at a fender two metres in front of me, the bullets were hitting a hill about 200m out to the left.. Very Happy
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Parallax_
VIP Member



Posts: 6422
Location: Norway
PostPosted: Sat, 24th Mar 2007 10:29    Post subject:
KeyserSoeze wrote:
I played a game called action quake II in the past. and there you cant shoot for something like 15 sec when you bandage. Would be perfect in this game.

On the other hand... in AQ2 you could jump like a frog and "slide-jump" to gain better speed and jump across other buildings, etc... Laughing (yes, I loved AQ2 but the point you're making is totally flawed)

Dunge wrote:
Is it me or the enemy have better accuracy than us? I'm one on one against the same type of weapon at some distance and always shot at the head with 1-2sec between each bullet but never hit him once before he kill me.

Yes, they have better accuracy than you.


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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Altred
Banned



Posts: 56
Location: Svea rike
PostPosted: Sat, 24th Mar 2007 10:46    Post subject:
They should redesign the weapon system and make it like it was in Deus Ex.
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jaapie18




Posts: 2446
Location: Holland
PostPosted: Sat, 24th Mar 2007 11:13    Post subject:
does that multiplayer tool also work on legal servers?
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MOflex




Posts: 15

PostPosted: Sat, 24th Mar 2007 12:41    Post subject:
Hope they can/will patch the weapons to be more accurate, and also do something about that annoying enemy respawning. Kinda reminds me about boiling point, could be so much better. Otherwise im liking it, great atmosphere.
If this game would have somekind of experience/leveling system ~
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Radamez




Posts: 892

PostPosted: Sat, 24th Mar 2007 12:51    Post subject:
Anyone know of a way to leave the Sarcophagues once you've entered? It seems I didn't have the foresight to keep a save before I went in and now that I'm wanting to go back and finish some stuff, I can't :/

Teleport console code? Jump cheat to scale the broken staircase? Laughing I'm open to suggestions.
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Razacka2




Posts: 2832
Location: Sweden
PostPosted: Sat, 24th Mar 2007 12:55    Post subject:
Is this game a horror game where a mutant just jumps out of nowhere and screams the shit out of you, or is it a shooter with just a bit horror but no scary sequences?
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Cohen




Posts: 7155
Location: Rapture
PostPosted: Sat, 24th Mar 2007 12:59    Post subject:
its a mixture of scary/jumpy if you ask me. Great game.

However im stuck. Ive just spoke to er.. Lustav or whatever his name is in Freedom base. I ratted on the Duty guys hiding out in the barns cos they pissed me off. Shot them all to hell with Freedom, then got another mission about some guy gcalled Pilav? ratting on Freedom and they said follow him to the guy hes ratting to. Well aparently he "just left" and i have to catch up, however i cant find the mofo anywhere and this mission doesnt show up on the task sheet on the PDA, WTF?


troll detected by SiN
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D34Dite




Posts: 1726
Location: Norn Iron, UK
PostPosted: Sat, 24th Mar 2007 13:00    Post subject:
a bit of both- and the atmosphere is just as you would imagine it would be near Chernobyl,bleak,desolute and dangerous


when there is no more room in hell, the D34D will walk the earth
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KrayZJool




Posts: 307
Location: DJJOOLZDE
PostPosted: Sat, 24th Mar 2007 13:05    Post subject:
whats the word on the mp tool?... work on legit servs?


Turn Down That Awful Music!
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Posts: 3074
Location: San Diego, CA
PostPosted: Sat, 24th Mar 2007 13:10    Post subject:
those pyschic mind rapers that interuppt you are badass to kill
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JBeckman
VIP Member



Posts: 34974
Location: Sweden
PostPosted: Sat, 24th Mar 2007 13:21    Post subject:
Not if you are equiped with a grenadelauncher or even normal grenades, they have to see you to attack and the attack takes time so go forward and toss the grenade then go back behind cover and wait for it to explode.
(Some people rush it with knives or assault rifles as well but that's on low difficulty level)
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