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Posted: Sun, 18th Mar 2007 02:39 Post subject: |
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I was wondering the same thing myself. The version of Securom that it's using has YASU blacklisted.
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Posted: Sun, 18th Mar 2007 02:41 Post subject: |
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so whats this game about?
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Sun, 18th Mar 2007 03:07 Post subject: |
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anti-flag wrote: | so whats this game about? |
You control the charecter Jack Hyborn, a leader of a thief gang, here you must direct and lay strategies for whom to rob and when during the sixtine period of old London, your goal is to gather as much loot as possible and pull off daring "heists" without gaining too much attention from the law.
Nah seriously look at the front page.
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Posted: Sun, 18th Mar 2007 03:23 Post subject: |
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EDIT : help myself The tools directory that came with the release wasn't on my source. it's the new yasu 1.1.7033 and it's work perfectly with that.
Last edited by paspeur on 18 Mar 2007 02:08; edited 2 times in total
Thats all great but cant seem to locate that version only 1.07... which is blacked..
cheers..
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-=Cartoon=-
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Posts: 8823
Location: South Pacific Ocean
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Posted: Sun, 18th Mar 2007 03:40 Post subject: |
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-=Cartoon=-
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Posts: 8823
Location: South Pacific Ocean
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Posted: Sun, 18th Mar 2007 03:46 Post subject: |
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javlar
Posts: 1921
Location: Kalmar, Sweden
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Posted: Sun, 18th Mar 2007 04:36 Post subject: |
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-=Cartoon=- wrote: | javlar wrote: | Ok, can confirm it fully now
The graphics is truely awesome :O
Very photorealistic. No FSAA option in-game though, gonna have to fiddle around with the drivers to see if i can force it.
Havent done much in-game yet, just started a career and tried some stuff out in the port. Most things seems identical to SH3 which of course is good
The first mission I got was to go a take some photo recon on an enemy port, no more Go-to-AM52-and-patrol-for-24-hours-and-that's-it-missions apparently, nice.
Well, gonna go make some food and then it's a long night that approaches  |
So the gfx are the same as SH3 i guess ???
Im actually looking at the box of SH3 above me right now lol |
Not quite. It's very up to date. As nice as SH3 looked when it was released, that is how nice SH4 looks now.
Gaming - Intel Quad Q9450 @ 3.2GHZ | Radeon HD 4870 X2 2GB | SB X-Fi | PC6400 8GB | 300GB Velociraptor
HTPC - Antec Fusion Remote | AMD Athlon 7850 X2 | PC6400 2GB | 74GB Raptor
Server - Athlon 64 X2 4200+ | Radeon HD 3450 | SB X-Fi | PC5300 2GB | 4TB+ total space
XBOX360 Gamertag: javlarmate
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Posted: Sun, 18th Mar 2007 05:48 Post subject: |
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Kickass game, can't wait for mods.
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Posted: Sun, 18th Mar 2007 07:22 Post subject: |
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
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Posted: Sun, 18th Mar 2007 07:59 Post subject: |
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A big THANK YOU "Mult'umesc foarte mult" to all the Romanian DEV's!!!! and if some one of you read this I orderd the game, cause it will be worth every cent!
Finally getting it maxed out! (1 H or so) At least will be able to check it out before my "REAL" copy comes next week
Epsilon wrote: | anti-flag wrote: | so whats this game about? |
You control the charecter Jack Hyborn, a leader of a thief gang, here you must direct and lay strategies for whom to rob and when during the sixtine period of old London, your goal is to gather as much loot as possible and pull off daring "heists" without gaining too much attention from the law.
| I think Ur on to something there mate. Main character should have a faced modeled on Michael Caine...I can see it in front of me...bloody brilliant, cockney dialect of course...strong. Quote: | Blimey! My name is Jack Hyborn. Life ain't easy in da big city. One 'ave ter take what one can ter survive. Nuff said, yeah? |
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Azazell
Posts: 282
Location: Tuskoland
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Posted: Sun, 18th Mar 2007 08:56 Post subject: |
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how is the learning curve? :s i tried sh3 once and i had no clue what to do
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Posted: Sun, 18th Mar 2007 09:05 Post subject: ***** |
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*****
Last edited by Areius on Fri, 19th Sep 2025 16:03; edited 1 time in total
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Surray
Posts: 5409
Location: Europe
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Posted: Sun, 18th Mar 2007 09:29 Post subject: |
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SH3 had awesome controls, it's a simulation after all so it's supposed to be a little more complicated.
I'm pretty sure this game is very much like SH3 in the controls department.
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Surray
Posts: 5409
Location: Europe
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Posted: Sun, 18th Mar 2007 09:34 Post subject: |
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Immunity wrote: | The tool for calculating speed doesn't seem to work - no matter how long I let it run for it still shows up as 0 KTS even when range is correctly input and I let it run for 15-20 seconds. |
heh, if you can't handle it or it really doesn't work for whatever reason, lower the realism and let the game do it for you, at least for now.
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Posted: Sun, 18th Mar 2007 09:43 Post subject: |
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Surray wrote: | Immunity wrote: | The tool for calculating speed doesn't seem to work - no matter how long I let it run for it still shows up as 0 KTS even when range is correctly input and I let it run for 15-20 seconds. |
heh, if you can't handle it or it really doesn't work for whatever reason, lower the realism and let the game do it for you, at least for now. |
I refuse. Would turn it to a point/click/hit scenario. Would be no fun at all whatsoever
Its pissing me off though, either I am extremely stupid or its busted. How such an important feature like this could not work is beyond me. I've reread the manual multiple times, tried it a few times using both the manuals word for word description as well as a few ideas of my own and still nothing 0 speed on the dial.
Also, the position keeper doesn't automatically turn itself on like it should after you've input the data. That, combined with the fact there is no way to automatically select SALVOs like in SH3 makes it a royal pain in the ass. Basically you have to PRESET each tube to the same config if you want to fire a salvo, and doing this 2 or 3 times is just ugh.
Haven't been able to force AA through Nvidia panel either. Grr the frustration.
Also, the little box in which all your important messages pop up - while it lets you move it - no matter where you put it its in the way of something. There's no good spot for it. This new interface isn't at all economical. I want the old one back.
I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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CaptainCox
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Location: A Swede in Germany (FaM)
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Posted: Sun, 18th Mar 2007 09:44 Post subject: |
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Surray wrote: | SH3 had awesome controls, it's a simulation after all so it's supposed to be a little more complicated.
I'm pretty sure this game is very much like SH3 in the controls department. |
I give it a through thrashing as soon i got it installed. I guess there is some stuff that needs to be ironed out. A game like this is pretty complex, and as someone said before the Dev's where pressed to release it. Whatever, 30 min to go or so.
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Posted: Sun, 18th Mar 2007 10:08 Post subject: |
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Boy oh boy what a good game D;
its like sh3 but not.. so much more but yet alot of the same :0
** FUS RO DAH **
F a i t h i n m a n k i n d
0% ▓▓░░░░░░░░░░ 100%
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Posted: Sun, 18th Mar 2007 10:34 Post subject: |
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When I bought SH3, it had a quick reference sheet included, with all the controls etc. Can anyone be so kind telling me whether such a thing is included as PDF in this release?
If not, can anyone point me into the direction where to find this?
Thanks in advance!
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CaptainCox
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Location: A Swede in Germany (FaM)
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Posted: Sun, 18th Mar 2007 10:44 Post subject: |
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I guess as the game gets released to stores and what have you, ppl will start scanning and uploading that stuff.
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Surray
Posts: 5409
Location: Europe
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Posted: Sun, 18th Mar 2007 11:37 Post subject: |
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Even with automated targeting this game can still be fun.
Just like in Silent Hunter 3, it's great and a real challenge to find the best time and point to attack.
It probably starts out kinda easy like SH3 but once all convoys have destroyer escorts and all that you'll have enough on your hands and having to do targeting yourself when you only have a few seconds before you have depth charges and cannon fire all over you will most likely be too much.
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Ankh
Posts: 23349
Location: Trelleborg
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Posted: Sun, 18th Mar 2007 12:08 Post subject: |
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Is this game good? The third part was quite nice but a lot simulation...
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