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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Posted: Tue, 20th Feb 2007 14:26 Post subject: |
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Could possible be fade in effect... My copy is working flawlessly on these specs:
Nvidia 6800GT
Athlon 64 3400+
Kingston HyperX 1 gb PC3200.
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Tue, 20th Feb 2007 17:07 Post subject: |
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It seems to work online too. Really strange considering that it asked a serial during the setup.
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deelix
PDIP Member
Posts: 32062
Location: Norway
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Posted: Tue, 20th Feb 2007 17:20 Post subject: |
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WalkerBoh wrote: | It seems to work online too. Really strange considering that it asked a serial during the setup. | Same with Czech version, played it online
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Parallax_
VIP Member
Posts: 6422
Location: Norway
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Posted: Tue, 20th Feb 2007 17:30 Post subject: |
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Well the aiming accuracy is certainly 'slightly' off in that video, unless there is a tornado in the vicinity 
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Posted: Tue, 20th Feb 2007 17:44 Post subject: |
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WalkerBoh wrote: | It seems to work online too. Really strange considering that it asked a serial during the setup. |
Maybe this is how they activate FADE..
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Posted: Tue, 20th Feb 2007 18:35 Post subject: |
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Mhm ... I ve played online for some time now with the german clone version from GRATiS and it works flawless ^^
So if there is any FADE involved it doesnt affect my gameplay ;9
Greetz
|m0uSe|
P.S.: To all Germans: HELLAAAAAAUUU
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Posted: Tue, 20th Feb 2007 18:43 Post subject: |
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@mouse
they added Fade in 1.02 patch
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Posted: Tue, 20th Feb 2007 20:22 Post subject: |
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i think fade is activated only with a blacklisted cd-key... btw how do you play online?? getting a online working key with the keygen would be a 1/1000000 chance?!
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kosmiq
Posts: 2304
Location: Somewhere
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Posted: Tue, 20th Feb 2007 21:03 Post subject: |
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I used the keygen from razor and the release from hatred. Works just fine for me... 
Behold his GLORY! Bow for the technical master!
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BoZo_
Posts: 207
Location: Uranus
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Posted: Tue, 20th Feb 2007 22:17 Post subject: |
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jackass88 wrote: | i think fade is activated only with a blacklisted cd-key... btw how do you play online?? getting a online working key with the keygen would be a 1/1000000 chance?! |
Fade is activated when two players on the same server have the same cdkey.
That's atleast what I've heard from multiple sources, not from my own experience.
don't copy that floppy
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Posted: Tue, 20th Feb 2007 22:21 Post subject: |
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I miss the vehicle crosshair :/ Tho I suppose its more realistic to press corresponding key to each target...
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Wed, 21st Feb 2007 01:34 Post subject: |
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Pure bullshit. They might have used FADE at first, but I have been playing OFP for years without the mythic FADE protection.
Last edited by sexyjesus on Wed, 21st Feb 2007 03:59; edited 1 time in total
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ginge51
Banned
Posts: 1692
Location: England - Manchester
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Posted: Wed, 21st Feb 2007 03:28 Post subject: |
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i thought this was another overated game i got that czech version btw ...is the english version the same or better?
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Posted: Wed, 21st Feb 2007 09:27 Post subject: |
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ginge51 wrote: | i thought this was another overated game i got that czech version btw ...is the english version the same or better? |
If you ignore the bugs and let yourself absorb into the universe you will have a better time playing it...The 505 version (EU Version) has plenty of bug fixes and overall is starting to perform as well as its little brother: OFP. Though fixes to the AI pathfinding (vehicle primarily) and an overall improvement to the multiplayer. Though apparently all that will be fixed in either this week or next week.
"Why don't you zip it, Zipfero?" - fraich3
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Posted: Wed, 21st Feb 2007 09:48 Post subject: |
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Ok, I grabbed the HATRED version
I guess no (cracked) update is released for this version?
I loved OFP, and even a lot more with total conversion mods created by the community.
It's a shame Armed Assault is AGAIN full of bugs, seems like game companies don't hire beta testers anymore. The people who buy the game(s) nowadays are the testers.
If they want me to pay for new games, then release a playable copy with (most) of the serious bugs sort out.
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Posted: Wed, 21st Feb 2007 11:03 Post subject: |
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dredziol wrote: | is there ultimate way to make ArmA working fine? |
Buy it. It is a great game done by a small studio. They deserve proper credit.
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Posted: Wed, 21st Feb 2007 16:08 Post subject: |
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I've had so much fun with ArmA, haven't experienced any bugs, and when I lowered the terrain details it runs so good I just wish all combat games were like this.
The only thing I'm a bit dissapointed with is the sound, there's basically no difference between the sound in this and OPF...
Here's to hoping for a sound-patch.
I also think fisk should be unbanned.

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Posted: Wed, 21st Feb 2007 16:27 Post subject: |
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I am playing with 1.02 and Clone + RZR1911 Keygen. And, as i already said, works flawless. No sign of Fade anywhere. I can aim (and shoot), walk and drive...
|m0uSe|
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Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
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Posted: Wed, 21st Feb 2007 16:49 Post subject: |
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dominae wrote: | I've had so much fun with ArmA, haven't experienced any bugs, and when I lowered the terrain details it runs so good I just wish all combat games were like this.
The only thing I'm a bit dissapointed with is the sound, there's basically no difference between the sound in this and OPF...
Here's to hoping for a sound-patch. |
At least they could rip the voices from OFP which sounded alot better and fluid then the ones in this. BMP2! At! Eleven! O'! CLock! sounds like 5 voice actors contributing to a sentence!
"Why don't you zip it, Zipfero?" - fraich3
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Posts: 3074
Location: San Diego, CA
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Posted: Wed, 21st Feb 2007 17:10 Post subject: |
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